Splendid Screen

From Team Fortress Wiki
Revision as of 00:07, 14 August 2024 by WindBOT (talk | contribs) (Auto: EnforceCapitalization(Crit), templateParamFilter (Requested on User:WindBOT/PageRequests))
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
Time to get bluttered!
The Demoman on stronger shield bashes

The Splendid Screen is a community-created secondary weapon for the Demoman. It is a battered iron shield spattered with blood, with four bosses in the cardinal directions and a larger boss in the middle.

Like the Chargin' Targe, the Splendid Screen allows the Demoman to perform a Charging maneuver for 1.75 seconds (or 2.25 seconds if equipped with the Claidheamh Mòr), with benefits including a temporary boost of speed (fixed in a mostly straight line), shield bash and melee damage boosts which scale by distance, and the immediate removal of afterburn, bleeding, Mad Milk and Jarate. However, the Splendid Screen's charge ability is more potent than the Chargin' Targe's; a successful charge bash delivers 70% more damage, and its charge meter refills 50% faster, requiring only 8 seconds before the user can charge again. Heads gathered by the Eyelander, Horseless Headless Horsemann's Headtaker or Nessie's Nine Iron increase the damage of the bash, at a maximum of 5 heads; however, the Splendid Screen gains 8.5 damage for every head gained (dealing 128 damage with 5 heads), instead of 5 damage per head like the Chargin' Targe (dealing 75 damage with 5 heads).

As a downside, the Splendid Screen only offers both +20% fire and explosive resistance, compared to the Targe's +50% fire resistance and +30% explosive resistance.

This item has four styles, named "Classic", "Spike", "Arrow", and "Spike And Arrow", which allow the Splendid Screen to bear a spike, an arrow, neither, or both, embedded in its face.

Damage and function times

See also: Damage
Damage and function times
Damage type Melee
Ranged or Melee damage? Melee
Damage
Base damage 100% 85 (+8.5 per head)
Mini-crit 115
Function times
Recharge time 8 s
Maximum charge time 1.75 s
Values are approximate and determined by community testing.

Note: The Claidheamh Mòr and Ali Baba's Wee Booties or Bootlegger refill 25% charge on melee kill, and the Persian Persuader refills with ammo pickups or 20% charge on hit.

Speed

Main article: Speed
Condition Speed (Hu/s)
Charging 750
Charging while wielding the Scotsman's Skullcutter 637.5

Demonstration

Item set

Main article: Item sets
One Thousand and One Demoknights
Item icon Timbuk-Tuesday Bundle.png
Effect

No effect

Crafting

See also: Crafting

Blueprint

Reclaimed Metal Chargin' Targe Splendid Screen
Item icon Reclaimed Metal.pngx2 + Item icon Chargin' Targe.png = Item icon Splendid Screen.png
Class Token - Demoman Slot Token - Secondary Scrap Metal Possible Results
Item icon Class Token - Demoman.png + Item icon Slot Token - Secondary.png + Item icon Scrap Metal.png =
Item icon Scottish Resistance.png Item icon Chargin' Targe.png Item icon Sticky Jumper.png Item icon Splendid Screen.png
Item icon Tide Turner.png Item icon Quickiebomb Launcher.png Item icon B.A.S.E. Jumper.png

As a crafting ingredient

Refined Metal 1,001 Demoknights weapon Sultan's Ceremonial
Item icon Refined Metal.pngx4 + Item icon Ali Baba's Wee Booties.pngItem icon Splendid Screen.pngItem icon Persian Persuader.png = Item icon Sultan's Ceremonial.png

Styles

Main article: Styles
Styles
Splendid Screen.PNG
Splendid Screen with spike.png
Splendid Screen with arrow.png
Splendid Screen with arrow and spike.png
Classic Spike Arrow Spike And Arrow

The Splendid Screen's appearance can differ through the use of styles. This, however, has no bearing on the kill icon. The style shows up in both the world and client view.

Strange variant


Related achievements

Achieved.png General achievements

Emergency Brake
Emergency Brake
Kill a charging Demoman.


Leaderboard class demoman.png Demoman

Chain Reaction
Chain Reaction
Get 3 kills within 6 seconds using the Demoman charge.


The Targe Charge
The Targe Charge
Charge and kill someone with your shield bash.
U-Turn
U-Turn
Kill an enemy that you couldn't see at the beginning of your charge.

Update history

June 23, 2011 Patch (Über Update)
  • The Splendid Screen was added to the game.

June 27, 2011 Patch

June 28, 2011 Patch

  • Fixed a bug where Demomen kept their leftover charge amount when self-aborting charges. (The player still keeps leftovers when stopped by enemy airblasts.)

June 29, 2011 [Item schema update]

  • Fire and Explosive resistance were reduced by 5%.

August 2, 2011 Patch

  • [Undocumented] Changed the style name on the Splendid Screen from "Spike & Arrow" to "Spike And Arrow".

September 15, 2011 Patch

  • [Undocumented] The physics of charging with a shield as a Demoman have been altered.

September 16, 2011 Patch

  • Fixed the Demoman not being able to charge while in the air.

October 13, 2011 Patch (Manniversary Update & Sale)

  • Fixed Demoman weapons primary/secondary being backwards in the loadout screen.

September 21, 2012 Patch

  • Fixed the Demoman shields not saving their upgrades upon round reset in Mann vs. Machine.

September 27, 2012 Patch

  • Fixed Demoman shields not reducing explosive damage in non-MvM games.

March 12, 2013 Patch

  • [Undocumented] Added Strange quality.

November 12, 2013 Patch

December 20, 2013 Patch

  • Professional killstreak Splendid Screen now generates proper effects when on a killstreak. These effects do not stack if another killstreak effect weapon is active.

July 2, 2015 Patch #1 (Gun Mettle Update)

  • Updated description to better detail the weapon's features.

December 17, 2015 Patch (Tough Break Update)

  • Changed attributes:
    • Melee damage boost after shield bash is based on amount of charge consumed. Now provides Mini-Crit at 25% depleted, and full Crit at 60% depleted.
    • Charging now removes debuffs from the Demoknight (Bleed, Fire, Mad Milk, Jarate).
    • Removed the ability to deal charge impact damage at any range (now native to all shields).
    • Now increases recharge rate by 50%.
    • Increased blast resistance from 15% to 20%.

Bugs

  • This weapon does not glow in the world view when Crit boosted.
  • While equipped, if the player spectates another player in first-person mode while dead, upon respawning the shield appears where the spectated player was while you respawned. The shield is non-interactive and can be seen through walls, textures, and players.
  • When using any style other than Classic, the Splendid Screen does not appear when inspecting it from the backpack menu.

Gallery

[hide]Gallery
  • Eyelander
  • Scotsman's Skullcutter
  • Horseless Headless Horsemann's Headtaker
  • Claidheamh Mòr
  • Half-Zatoichi
  • Persian Persuader
  • Nessie's Nine Iron
show;hide

See also