Truce mode/zh-hans

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Truce mode.png

休战模式(Truce mode)(简称休战(Truce)),是指一段玩家不能互相击杀的时间。在某些地图上,boss出现时就会触发休战。休战的目的是让两队专心对战boss而不是彼此,并防止玩家在对战boss期间不小心击杀其他人。玩家会受到一些限制,防止他们在另一队捣乱。不是所有拥有boss的地图都拥有休战。

Truce mode can be toggled on servers by setting the console command tf_halloween_allow_truce_during_boss_event to 1. However, this command only works for MONOCULUS and Merasmus, and requires Halloween mode to be enabled; the truce does not take effect during a Full Moon. Halloween mode can be forced by setting tf_forced_holiday to 2, 9, or 10 or by using Enchantment: Eternaween.

Limitations

  • Players cannot knock each other back, but still collide with each other.
  • Spies cannot pull out or use their sappers.
  • The Rock, Paper, Scissors taunt does not kill enemy players if they lose.
  • On-hit effects do not give any effects.

Maps with a truce

Update history

2015年11月6日补丁

2016年10月12日补丁

  • Community requests
    • Added the ability for community Halloween maps to call a truce during a Monoculus or Merasmus fight.
      • Can be set via the game rules entity using the SetMapForcedTruceDuringBossFight input.

2016年11月2日补丁

  • Updated the truce period during Halloween boss fights.
    • Players are no longer affected by the truce when in their spawn room, allowing them to fight their way out if necessary.
    • Sappers can no longer be used while a truce is active.

2016年11月10日补丁

2018年3月28日补丁 (蓝月更新包)

  • Fixed being able to collect organs with the Vita-Saw during a truce.

2019年10月10日补丁

  • Fixed being able to attack players with the Short Circuit during a truce.

2020年10月8日补丁

2021年11月15日补丁

  • Fixed players receiving knockback from enemy weapons during a truce.

Gallery