Splendid Screen
“ | Time to get bluttered!
Click to listen
— The Demoman on ramming into people
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The Splendid Screen is a shield for the Demoman. It is an iron shield with four thick knobs in the cardinal directions, and a large boss in the middle.
Compared to the Chargin' Targe, the Splendid Screen provides halved fire and explosive resistances. However, its charge ability is much more potent; there is no minimum distance required to deliver damage with a shield bash, and a successful charge bash delivers 70% more damage.
Contents
Damage
Alternate fire initiates a charge attack, which deals damage on its own, or may be used in conjunction with another weapon.
- Charge Damage: 85 (if shield connects with enemy) + 17 per head (up to 5 heads).
- The shield damage is affected by weapon damage spread, it is not a constant number.
- Charge Speed: 750 Hammer units/sec (Approximately 2.5 times faster than 'Base' Speed).
- Charge Speed: 638 Hammer units/sec with Scotsman's Skullcutter equipped (Approximately 2.1 times faster than 'Base' Speed).
Function times
- Charge Interval: 12 seconds
- Charge Interval: 6 seconds with the Persian Persuader equipped
Times are approximate and determined by community testing.
Item set
One Thousand and One Demoknights | |
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Effect |
No effect |
Crafting
Blueprint
Reclaimed Metal | Chargin' Targe | Splendid Screen | ||
x2 | + | = |
Class Token - Demoman | Slot Token - Primary | Scrap Metal | Possible Results | |||||||||||||||||||
+ | + | = |
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As a Crafting Ingredient
Refined Metal | Splendid Screen | Sultan's Ceremonial | ||
x4 | + | = |
Styles
The Splendid Screen's appearance can differ through the use of styles. This will not change the kill icon however.
Styles | |||
---|---|---|---|
Classic | Spike | Arrow | Spike & Arrow |
Update history
June 23, 2011 Patch (Über Update)
- The Splendid Screen was added to the game.
- Added the Splendid Screen to the whitelist for Medieval mode
- Fixed a bug where Demomen kept their leftover charge amount when self-aborting charges (you'll still keep leftovers when stopped by enemy airblasts)
June 29, 2011
- [Item schema update] Fire and Blast resistance were reduced by 5%
See also
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