Bottle
This article is about the Demoman's stock melee weapon. For other bottles, see Bottle (disambiguation).
“ | Ay, me bottle o' scrumpy!
Click to listen
— The Demoman
|
” |
The Bottle is the default melee weapon for the Demoman. It is a brown glass bottle of scrumpy marked with 'XXX' on the label and a year suggesting it was made in 1808.
While the weapon works similarly to most of the other default melee weapons, if a critical hit is achieved when striking a surface or player, the Bottle's lower half shatters and will remain so until the player is killed (it does not mend upon touching a Resupply locker). This is purely cosmetic; the broken Bottle has the same range, and deals no more or less damage than it did prior to being broken.
The Bottle's critical hit animation is a swift downward swing.
Contents
Damage and function times
See also: Damage
Damage and function times | ||
---|---|---|
Damage | ||
Base damage | 100% | 65 |
Point blank | 55-75 | |
Critical | 195 | |
Mini-crit | 75-101 | |
Function times | ||
Attack interval | 0.8 s | |
Values are approximate and determined by community testing. |
Demonstration
Related achievements
Demoman
|
Update history
April 29, 2008 Patch (Gold Rush Update)
- Added new swing animations.
- [Undocumented] The Bottle's taunt now has a burp sound.
- Fixed melee attacks not destroying remote detonation pipes (Stickybombs).
- Added new community contributed response rules to this weapon.
Unused content
- In the GCF, there exists an unused texture for the beta BLU bottle listed as
v_bottle_blue
.
Trivia
- Template:W is a type of strong cider made in the Template:W of England. Liquor is usually stored in dark-colored bottles as this stops sunlight from spoiling the contents.
- The 'XXX' logo can also be seen on the Whoopee Cap.
- The bucket icons for the Bottle are team-specific, showing that there were RED and BLU versions of the Bottle.
Gallery
First-person view after a critical hit, showing the broken Bottle.