Parche del 22 de diciembre de 2014
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Fuente: Actualización para Team Fortress 2 (Inglés)
Índice
Notas del parche
Feliz Smissmas de 2014!
- Todos los jugadores que juegen al TF2 durante el evento recibirán un Regalo: un Calcetín Relleno de Regalos! Los calcetines contienen golosinas para pequeños buenos Mercenarios.
- Se han añadido 29 artículos de edición limitada contribuidos por la comunidad a la caja navideña Bonita[1]
- Se han añadido nuevas Armas Festivas de edición limitada a la caja navideña Mala[2]
- Los artículos de tiempo limitado solamente pueden ser encontrados durante una ventana de tiempo limitado. Los artículos de las cajas navideñas Malas y Bonitas ya no estarán disponibles después del 16 de Febrero de 2015.
- Se han añadido llaves para las cajas Caja Navideña Buena 2014 y Caja Navideña Mala 2014 a la Tienda Mann Co.
- Las cajas navideñas Malas y Bonitas no se podrán utilizar después del 16 de February de 2015.
- Los jugadores Premium recibirán un Saxton Secreto para dárselo a otro jugador.
- Las subvenciones de artículos de los eventos anteriores (incluyendo el Alma Caritativa y el Generador de Ruidos de Vacaciones de Invierno) han sido re-habilitados para todos los jugadores, incluso para los que eliminaron dichos artículos.
Armas
Se ha añadido el Bombardero de Acero
- Lanzagranadas del Demoman
- Las granadas no rebotan ni ruedan
- Se ha reducido el radio de daño un 20%
- Las granadas detonadas por sí mismas provocan un -10% de daño
- Se ha añadido el Bombardero de Acero a la tienda Mann Co., lista de fabricaciones, y a la lista obtención aleatoria de objetos
Se ha añadido el Lanzabombas Rápido
- Lanzabombas Lapa del Demoman
- -0.2 segundos antes de detonar bombas lapa después de haber sido disparadas
- Las bombas lapa pueden destruir bombas lapa enemigas
- Tiempo máximo de carga reducido un 50%
- Las bombas lapa desaparecen 2 segundos después de haberse pegado a una superfície
- -15% de daño
- -25% de tamaño del cargador
- Se ha añadido el Lanzabombas Rápido a la tienda Mann Co., lista de fabricaciones, y a la lista obtención aleatoria de objetos
Se ha añadido el Ataque de Pánico
- Escopeta para múltiples clases
- +34% de velocidad de recarga
- Mantén presionado el botón de ataque para cargar hasta 4 perdigones
- La tasa de disparo aumenta a medida que la salud disminuye
- La extensión del arma aumenta a medida que la salud disminuye
- Se ha añadido el Ataque de Pánico a la tienda Mann Co., lista de fabricaciones, y a la lista de obtención aleatoria de objetos
Cambios en el Demoman
- Variación de daño en granadas y bombas lapa reducida de +/- 10% de daño a +/-2%.
- Las granadas y las bombas lapa ahora tienen el mismo radio de explosión que los cohetes. Cambiado de 159 unidades Hammer a 146 unidades Hammer.
- Las granadas de impacto directo ahora provocan su daño completo a la víctima. Anteriormente ocurría solamente si la granada explotaba cerca de los pies del enemigo.
- Las bombas lapa que detonen en el aire ahora tienen un radio de explosión dependiendo del tiempo después de haber sido disparadas, empezando con un 85% desde el primer disparo (0.8s) y alcanzando el 100% después de 2 segundos o más. Las bombas lapa que toquen una superficie tendrán el radio de explosión completo.
- Las bombas lapa ahora tienen un rastro más visible mientras vuelan a través del aire.
- Las bombas lapa ahora tienen una partícula ligeramente más visible.
- El daño explosivo del Doble Donk ahora provoca daño completo a la víctima. Anteriormente el daño explosivo era reducido dependiendo de la distancia del radio de la explosión.
- Se ha eliminado una característica oculta donde las balas de cañón producían un -50% de daño si tocaban el suelo y no directamente la víctima.
- Se ha modificado el daño general para asegurarse de que el Bombstruo del Lago Ness no sobrepase los 124 puntos de daño en un mismo impacto.
- Se ha eliminado la característica de +25% de daño a sí mismo.
- Se ha añadido un penal de -25% de radio de explosión.
- Se ha cambiado el porcentaje del cargador a -25% (3 granadas por cargador) de -50% (2 granadas por cargador).
- Las granadas del Bombstruo del Lago Ness ya no girarán visualmente cuando se disparen.
Patapalo / Babuchas de Alí Babá
- Se añadirá un +25% al medidor de carga al producir bajas mientras se embiste.
- Se ha añadido un penal: el tiempo restante de la embestida se reduce al recibir daño.
- Causando bajas mientras se embiste ahora añadirá un 75% al medidor en vez de un 100%.
- Ahora es ligeramente más fácil saltar con granadas de la Resistencia Escocesa. Se ha aumentado el rango de alcance a 146 de 100.
- El penal de velocidad del movimiento ahora se aplica mientras el arma está activa.
- Se añadirá un +25% al medidor de carga al producir bajas mientras se embiste.
Se ha añadido un nuevo modo de juego, 'Mannpower', a la Beta de TF2
- Para jugarlo, entra en "Jugar Multijugador", marca la casilla "Jugar Mapas Beta", y entonces selecciona el Modo Mannpower.
- Contiene 8 poderes permanentes que el jugador puede ir encontrando a través del mapa
- Los jugadores tan solo pueden contener 1 poder permanente al mismo tiempo
- Matando a un jugador con un poder permanente hará caer el poder del otro jugador
- Contiene 1 poder temporal que puede ser encontrado en el mapa
- Use el comando
dropitem
para dejar el poder permanente que llevas - Añadido un nuevo objeto, Garfio Arrojadizo, al slot de acción. Los Ganchos de agarre son utilizables en el modo Mannpower y en servidores que lo habiliten. Una vez equipado, presiona y mantén el botón de acción para usarlo. Se usa para moverte adelante en donde el garfio se enganchó.
- La Beta de Mannpower usa una versión modificada del modo Capturar la Bandera que requiere la bandera de tu equipo en su sitio para poder capturar la del equipo enemigo
- Tocando tu bandera la hará regresar instantáneamente a tu base
- Actualmente funciona en los mapas
ctf_foundry
yctf_gorge
- Regeneración inmediata
- Daño crítico aleatorio desactivado
- Los jugadores se regeneran con invulnerabilidad por 6 segundos
General
- McM : Se ha añadido una posibilidad para encontrar lotes de Armas de Australium para todas las operaciones Avanzadas y Expertas de Mann contra Máquinas. Anteriormente solamente era posible en las operaciones de Dos Ciudades.
- McM : Se ha añadido Kit Cuentarrachas para el Lanzabombas Rápido, Bombardero de Acero y para el Ataque de Pánico en la tabla de lotes para Dos Ciudades del Modo Mann
- Fabricando objetos que son marcados como temporalmente no intercambiables ahora mostrarán que son temporalmente no intercambiables en vez de permanentemente
- Corregido un cierre del juego relacionado al sistema de materiales
- Se ha eliminado la Regalapulta de la tienda y se ha añadido un plano para fabricarla
- Se ha actualizado la
región de equipamiento
para el Gorro Bestial - Se han actualizado los archivos de traducción
- Se ha eliminado la restricción del mapa en los jugadores en carros que reviven a fantasmas aliados al tocarlos
Cambios no documentados
- Se ha removido el stat en las jeringas para la Ballesta del Cruzado.[3]
- Se han convertido los modelos del Revólver y el Tuestalomos para que usen el sistema
c_models
. - Se ha añadido descripción en los artículos del Pack limitado de Fin del Verano.
- El Patapalo y las Babuchas de Alí Baba ahora tienen un 200% en el cambio de control de la embestida en vez de un 100%.
Notas
- ↑ Co-Piloto, Collar del Cortesano, Calzado de Arlequín, Mascarada de Mountebank, Boina Calavera, Bacinete del Caballero Negro, Cota de Malla Carbonizada, Capucha del Pirómano, Vestiduras del Incendiario, Tabardo del Quemador, Bonete Escocés, Machacadores de la Tormenta, Casco del Valhalla, Escarcha del Anciano, Capucha Siberiana, Clubsy La Foca, Cortinilla de Conagher, Llamapolis, Calentadores Enfundados, Capa de Aislamiento Térmico, Shako del Cirujano, Mann Desconocido, Vello del Aborigen, Lana del Tirador, Ushanka del Profesional, Wally de Bolsillo, Mami de Bolsillo, Provocador Acolchado, Bufanda Sigilosa.
- ↑ ¡Bonk! La Bebida Salvavidas Festiva, Tuestalomos Festivo, Targe de Carga Festivo, Serrucho Festivo, Metralleta Festiva, Revólver Festivo, Escopeta Festiva
- ↑ Esto tan solo lo ha eliminado en la vista del equipamiento, no se ha cambiado la funcionalidad del arma.
Archivos modificados
- Nota: El registro de cambios se genera desde un diff de dos revisiones del juego.
Cambios de la revisión
Modified: bin/tf.fgd
Modified: hl2/resource/serverevents.res
Modified: tf/resource/tf_brazilian.txt
Modified: tf/resource/tf_czech.txt
Modified: tf/resource/tf_danish.txt
Modified: tf/resource/tf_dutch.txt
Modified: tf/resource/tf_english.txt
Modified: tf/resource/tf_finnish.txt
Modified: tf/resource/tf_french.txt
Modified: tf/resource/tf_german.txt
Modified: tf/resource/tf_greek.txt
Modified: tf/resource/tf_hungarian.txt
Modified: tf/resource/tf_italian.txt
Modified: tf/resource/tf_polish.txt
Modified: tf/resource/tf_portuguese.txt
Modified: tf/resource/tf_romanian.txt
Modified: tf/resource/tf_russian.txt
Modified: tf/resource/tf_schinese.txt
Modified: tf/resource/tf_spanish.txt
Modified: tf/resource/tf_swedish.txt
Modified: tf/resource/tf_tchinese.txt
Modified: tf/resource/tf_turkish.txt
Modified: tf/resource/tf_ukrainian.txt
Modified: tf/scripts/items/items_game.txt
Modified: tf/steam.inf
Modified: bin/AdminServer.dll
Modified: bin/GameUI.dll
Modified: bin/ServerBrowser.dll
Modified: bin/dmxedit.exe
Modified: bin/elementviewer.exe
Modified: bin/engine.dll
Modified: bin/hammer_dll.dll
Modified: bin/hlfaceposer.exe
Modified: bin/itemtest.com
Modified: bin/studiomdl.exe
Modified: bin/tools/commedit.dll
Modified: bin/tools/pet.dll
Modified: bin/tools/vmt.dll
Modified: bin/vgui2.dll
Modified: bin/vguimatsurface.dll
Modified: tf/bin/client.dll
Modified: tf/bin/server.dll
Added: tf/maps/ctf_foundry.bsp
Added: tf/maps/ctf_gorge.bsp
Modified: tf/scripts/items/items_game.txt.sig
Added: tf/tf2_misc_dir.vpk/maps/ctf_foundry.nav
Added: tf/tf2_misc_dir.vpk/maps/ctf_gorge.nav
Added: tf/tf2_misc_dir.vpk/models/pickups/pickup_powerup_agility.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/pickups/pickup_powerup_agility.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/pickups/pickup_powerup_agility.mdl
Added: tf/tf2_misc_dir.vpk/models/pickups/pickup_powerup_agility.phy
Added: tf/tf2_misc_dir.vpk/models/pickups/pickup_powerup_agility.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/pickups/pickup_powerup_agility.vvd
Added: tf/tf2_misc_dir.vpk/models/pickups/pickup_powerup_crit.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/pickups/pickup_powerup_crit.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/pickups/pickup_powerup_crit.mdl
Added: tf/tf2_misc_dir.vpk/models/pickups/pickup_powerup_crit.phy
Added: tf/tf2_misc_dir.vpk/models/pickups/pickup_powerup_crit.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/pickups/pickup_powerup_crit.vvd
Added: tf/tf2_misc_dir.vpk/models/pickups/pickup_powerup_defense.dx80.vtx
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Added: tf/tf2_misc_dir.vpk/models/pickups/pickup_powerup_defense.phy
Added: tf/tf2_misc_dir.vpk/models/pickups/pickup_powerup_defense.sw.vtx
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Added: tf/tf2_misc_dir.vpk/models/pickups/pickup_powerup_haste.vvd
Added: tf/tf2_misc_dir.vpk/models/pickups/pickup_powerup_precision.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/pickups/pickup_powerup_precision.dx90.vtx
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Added: tf/tf2_misc_dir.vpk/models/pickups/pickup_powerup_strength.dx80.vtx
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Added: tf/tf2_misc_dir.vpk/models/pickups/pickup_powerup_vampire.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/pickups/pickup_powerup_vampire.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/pickups/pickup_powerup_vampire.mdl
Added: tf/tf2_misc_dir.vpk/models/pickups/pickup_powerup_vampire.phy
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Added: tf/tf2_misc_dir.vpk/models/pickups/pickup_powerup_vampire.vvd
Added: tf/tf2_misc_dir.vpk/models/pickups/pickup_powerup_warlock.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/pickups/pickup_powerup_warlock.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/pickups/pickup_powerup_warlock.mdl
Added: tf/tf2_misc_dir.vpk/models/pickups/pickup_powerup_warlock.phy
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Added: tf/tf2_misc_dir.vpk/models/pickups/pickup_powerup_warlock.vvd
Modified: tf/tf2_misc_dir.vpk/models/props_trainyard/bomb_eotl_blue.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/props_trainyard/bomb_eotl_blue.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/props_trainyard/bomb_eotl_blue.mdl
Modified: tf/tf2_misc_dir.vpk/models/props_trainyard/bomb_eotl_blue.phy
Modified: tf/tf2_misc_dir.vpk/models/props_trainyard/bomb_eotl_blue.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/props_trainyard/bomb_eotl_blue.vvd
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bonesaw/c_bonesaw_xmas.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bonesaw/c_bonesaw_xmas.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bonesaw/c_bonesaw_xmas.mdl
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bonesaw/c_bonesaw_xmas.phy
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bonesaw/c_bonesaw_xmas.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bonesaw/c_bonesaw_xmas.vvd
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_flamethrower/c_backburner.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_flamethrower/c_backburner.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_flamethrower/c_backburner.mdl
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_flamethrower/c_backburner.phy
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_flamethrower/c_backburner.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_flamethrower/c_backburner.vvd
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_flamethrower/c_backburner_xmas.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_flamethrower/c_backburner_xmas.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_flamethrower/c_backburner_xmas.mdl
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_flamethrower/c_backburner_xmas.phy
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_flamethrower/c_backburner_xmas.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_flamethrower/c_backburner_xmas.vvd
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_grappling_hook/c_grappling_hook.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_grappling_hook/c_grappling_hook.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_grappling_hook/c_grappling_hook.mdl
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_grappling_hook/c_grappling_hook.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_grappling_hook/c_grappling_hook.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_revolver/c_revolver.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_revolver/c_revolver.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_revolver/c_revolver.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_revolver/c_revolver.phy
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_revolver/c_revolver.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_revolver/c_revolver.vvd
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_revolver/c_revolver_xmas.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_revolver/c_revolver_xmas.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_revolver/c_revolver_xmas.mdl
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_revolver/c_revolver_xmas.phy
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_revolver/c_revolver_xmas.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_revolver/c_revolver_xmas.vvd
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_shotgun/c_shotgun_xmas.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_shotgun/c_shotgun_xmas.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_shotgun/c_shotgun_xmas.mdl
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_shotgun/c_shotgun_xmas.phy
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_shotgun/c_shotgun_xmas.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_shotgun/c_shotgun_xmas.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_smg/c_smg.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_smg/c_smg.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_smg/c_smg.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_smg/c_smg.phy
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Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_smg/c_smg.vvd
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_smg/c_smg_xmas.dx80.vtx
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Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_smg/c_smg_xmas.mdl
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_smg/c_smg_xmas.phy
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Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_smg/c_smg_xmas.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_sniper_animations.mdl
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_targe/c_targe_xmas.dx80.vtx
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Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_targe/c_targe_xmas.phy
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Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_xms_energy_drink/c_xms_energy_drink.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_xms_energy_drink/c_xms_energy_drink.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_xms_energy_drink/c_xms_energy_drink.mdl
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Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/demo/dec2014_comforter/dec2014_comforter_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/demo/dec2014_viking_boots/dec2014_viking_boots.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/demo/dec2014_viking_boots/dec2014_viking_boots_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/demo/dec2014_viking_helmet/dec2014_viking_helmet.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/demo/dec2014_viking_helmet/dec2014_viking_helmet_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/engineer/dec2014_engineer_detectiveglasses/dec2014_engineer_detectiveglasses.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/engineer/dec2014_engineer_detectiveglasses/dec2014_engineer_detectiveglasses_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/engineer/dec2014_engineer_detectiveholster/dec2014_engineer_detectiveholster.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/engineer/dec2014_engineer_detectiveholster/dec2014_engineer_detectiveholster_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/engineer/dec2014_engineer_detectiveradio/dec2014_engineer_detectiveradio.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/engineer/dec2014_engineer_detectiveradio/dec2014_engineer_detectiveradio_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/engineer/dec2014_engineer_seal/dec2014_engineer_seal.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/engineer/dec2014_engineer_seal/dec2014_engineer_seal_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/engineer/dec2014_thermal_insulation_layer/dec2014_thermal_insulation_layer.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/engineer/dec2014_thermal_insulation_layer/dec2014_thermal_insulation_layer_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/heavy/dec2014_heavy_parka/dec2014_heavy_parka.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/heavy/dec2014_heavy_parka/dec2014_heavy_parka_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/heavy/dec2014_the_big_papa/dec2014_the_big_papa.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/heavy/dec2014_the_big_papa/dec2014_the_big_papa_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/medic/dec2014_medic_unknown_mann/dec2014_medic_unknown_mann.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/medic/dec2014_medic_unknown_mann/dec2014_medic_unknown_mann_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/medic/dec2014_surgeons_shako/dec2014_surgeons_shako.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/medic/dec2014_surgeons_shako/dec2014_surgeons_shako_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/pyro/dec2014_2014_pyromancer_hood/dec2014_2014_pyromancer_hood.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/pyro/dec2014_2014_pyromancer_hood/dec2014_2014_pyromancer_hood_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/pyro/dec2014_armoured_appendages/dec2014_armoured_appendages.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/pyro/dec2014_armoured_appendages/dec2014_armoured_appendages_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/pyro/dec2014_black_knights_bascinet/dec2014_black_knights_bascinet.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/pyro/dec2014_black_knights_bascinet/dec2014_black_knights_bascinet_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/pyro/dec2014_pyromancers_raiments/dec2014_pyromancers_raiments.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/pyro/dec2014_pyromancers_raiments/dec2014_pyromancers_raiments_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/pyro/dec2014_torchers_tabard/dec2014_torchers_tabard.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/pyro/dec2014_torchers_tabard/dec2014_torchers_tabard_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/scout/dec2014_copilot_2014/dec2014_copilot_2014.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/scout/dec2014_copilot_2014/dec2014_copilot_2014_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/scout/dec2014_fools_footwear/dec2014_fools_footwear.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/scout/dec2014_fools_footwear/dec2014_fools_footwear_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/scout/dec2014_marauders_mask/dec2014_marauders_mask.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/scout/dec2014_marauders_mask/dec2014_marauders_mask_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/scout/dec2014_truands_tunic/dec2014_truands_tunic.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/scout/dec2014_truands_tunic/dec2014_truands_tunic_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/sniper/dec2014_hunter_beard/dec2014_hunter_beard.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/sniper/dec2014_hunter_beard/dec2014_hunter_beard_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/sniper/dec2014_hunter_ushanka/dec2014_hunter_ushanka.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/sniper/dec2014_hunter_ushanka/dec2014_hunter_ushanka_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/sniper/dec2014_hunter_vest/dec2014_hunter_vest.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/sniper/dec2014_hunter_vest/dec2014_hunter_vest_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/sniper/dec2014_wally_pocket/dec2014_wally_pocket.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/sniper/dec2014_wally_pocket/dec2014_wally_pocket_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/soldier/dec2014_skullcap/dec2014_skullcap.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/soldier/dec2014_skullcap/dec2014_skullcap_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/spy/dec2014_pocket_momma/dec2014_pocket_momma.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/spy/dec2014_pocket_momma/dec2014_pocket_momma_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/spy/dec2014_stealthy_scarf/dec2014_stealthy_scarf.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/spy/dec2014_stealthy_scarf/dec2014_stealthy_scarf_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/spy/dec2014_the_puffy_provocateur/dec2014_the_puffy_provocateur.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/spy/dec2014_the_puffy_provocateur/dec2014_the_puffy_provocateur_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/weapons/c_models/c_kingmaker_sticky/c_kingmaker_sticky.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/weapons/c_models/c_kingmaker_sticky/c_kingmaker_sticky_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/weapons/c_models/c_quadball/c_quadball.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/weapons/c_models/c_quadball/c_quadball_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/weapons/c_models/c_trenchgun/c_trenchgun.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/weapons/c_models/c_trenchgun/c_trenchgun_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/cable/blue_gradient.vtf
Added: tf/tf2_textures_dir.vpk/materials/cable/red_gradient.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/powerup_agility_icon.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/powerup_haste_icon.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/powerup_precision_icon.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/powerup_regen_icon.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/powerup_resist_icon.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/powerup_strength_icon.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/powerup_vampire_icon.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/powerup_warlock_icon.vtf
Modified: tf/tf2_textures_dir.vpk/materials/hud/d_images_v3.vtf
Modified: tf/tf2_textures_dir.vpk/materials/hud/dneg_images_v3.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/pickups/pickup_powerup_set.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/pickups/pickup_powerup_trans_blue.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/c_items/c_revolver_xmas.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/c_items/c_targe_ice.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/c_items/c_targe_xmas.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/c_items/c_targe_xmas_cables.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/c_items/c_xms_backburner.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/c_items/c_xms_backburner_horns.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/c_items/c_xms_backburner_nose_blue.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/c_items/c_xms_backburner_nose_red.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/c_items/c_xms_energydrink.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/c_items/c_xms_energydrink_blu.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/c_items/c_xms_energydrink_bow.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/c_items/c_xms_energydrink_bow_blue.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/c_items/festive_battery.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/c_items/festive_lights_blue.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/c_items/festive_lights_red.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/c_items/festive_lights_white.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/v_bonesaw/c_bonesaw_xmas.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/v_bonesaw/c_bonesaw_xmas_lights.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/lbtf2_6v6_1st/lbtf2_6v6_1st_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/lbtf2_6v6_2nd/lbtf2_6v6_2nd_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/lbtf2_6v6_3rd/lbtf2_6v6_3rd_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/lbtf2_6v6_participant/lbtf2_6v6_participant_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/lbtf2_highlander_1st/lbtf2_highlander_1st_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/lbtf2_highlander_2nd/lbtf2_highlander_2nd_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/lbtf2_highlander_3rd/lbtf2_highlander_3rd_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/lbtf2_highlander_participant/lbtf2_highlander_participant_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/demo/dec2014_comforter/dec2014_comforter_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/demo/dec2014_comforter/dec2014_comforter_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/demo/dec2014_viking_boots/dec2014_viking_boots_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/demo/dec2014_viking_boots/dec2014_viking_boots_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/demo/dec2014_viking_helmet/dec2014_viking_helmet_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/dec2014_engineer_detectiveglasses/dec2014_engineer_detectiveglasses_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/dec2014_engineer_detectiveglasses/dec2014_engineer_detectiveglasses_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/dec2014_engineer_detectiveholster/dec2014_engineer_detectiveholster_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/dec2014_engineer_detectiveholster/dec2014_engineer_detectiveholster_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/dec2014_engineer_detectiveholster/dec2014_engineer_detectiveholster_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/dec2014_engineer_detectiveradio/dec2014_engineer_detectiveradio_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/dec2014_engineer_detectiveradio/dec2014_engineer_detectiveradio_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/dec2014_engineer_seal/dec2014_engineer_seal_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/dec2014_thermal_insulation_layer/dec2014_thermal_insulation_layer_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/dec2014_thermal_insulation_layer/dec2014_thermal_insulation_layer_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/dec2014_thermal_insulation_layer/dec2014_thermal_insulation_layer_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/dec2014_heavy_parka/dec2014_heavy_parka_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/dec2014_heavy_parka/dec2014_heavy_parka_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/dec2014_the_big_papa/dec2014_the_big_papa_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/dec2014_the_big_papa/dec2014_the_big_papa_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/dec2014_medic_unknown_mann/dec2014_medic_unknown_mann_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/dec2014_medic_unknown_mann/dec2014_medic_unknown_mann_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/dec2014_surgeons_shako/dec2014_surgeons_shako_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/dec2014_surgeons_shako/dec2014_surgeons_shako_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/dec2014_surgeons_shako/dec2014_surgeons_shako_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/dec2014_2014_pyromancer_hood/dec2014_2014_pyromancer_hood_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/dec2014_2014_pyromancer_hood/dec2014_2014_pyromancer_hood_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/dec2014_2014_pyromancer_hood/dec2014_2014_pyromancer_hood_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/dec2014_armoured_appendages/dec2014_armoured_appendages_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/dec2014_armoured_appendages/dec2014_armoured_appendages_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/dec2014_armoured_appendages/dec2014_armoured_appendages_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/dec2014_black_knights_bascinet/dec2014_black_knights_bascinet_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/dec2014_black_knights_bascinet/dec2014_black_knights_bascinet_phongexponent.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/dec2014_pyromancers_raiments/dec2014_pyromancers_raiments_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/dec2014_pyromancers_raiments/dec2014_pyromancers_raiments_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/dec2014_pyromancers_raiments/dec2014_pyromancers_raiments_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/dec2014_torchers_tabard/dec2014_torchers_tabard_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/dec2014_torchers_tabard/dec2014_torchers_tabard_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/dec2014_torchers_tabard/dec2014_torchers_tabard_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/dec2014_torchers_tabard/dec2014_torchers_tabard_phongexponent.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/scout/dec2014_copilot_2014/dec2014_copilot_2014_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/scout/dec2014_copilot_2014/dec2014_copilot_2014_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/scout/dec2014_copilot_2014/dec2014_copilot_2014_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/scout/dec2014_fools_footwear/dec2014_fools_footwear_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/scout/dec2014_fools_footwear/dec2014_fools_footwear_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/scout/dec2014_fools_footwear/dec2014_fools_footwear_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/scout/dec2014_marauders_mask/dec2014_marauders_mask_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/scout/dec2014_marauders_mask/dec2014_marauders_mask_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/scout/dec2014_marauders_mask/dec2014_marauders_mask_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/scout/dec2014_truands_tunic/dec2014_truands_tunic_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/scout/dec2014_truands_tunic/dec2014_truands_tunic_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/scout/dec2014_truands_tunic/dec2014_truands_tunic_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/sniper/dec2014_hunter_beard/dec2014_hunter_beard_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/sniper/dec2014_hunter_beard/dec2014_hunter_beard_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/sniper/dec2014_hunter_ushanka/dec2014_hunter_ushanka_1_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/sniper/dec2014_hunter_ushanka/dec2014_hunter_ushanka_1_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/sniper/dec2014_hunter_ushanka/dec2014_hunter_ushanka_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/sniper/dec2014_hunter_vest/dec2014_hunter_vest_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/sniper/dec2014_hunter_vest/dec2014_hunter_vest_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/sniper/dec2014_hunter_vest/dec2014_hunter_vest_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/sniper/dec2014_wally_pocket/dec2014_wally_pocket_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/sniper/dec2014_wally_pocket/dec2014_wally_pocket_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/sniper/dec2014_wally_pocket/dec2014_wally_pocket_phongexponent.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/dec2014_skullcap/dec2014_skullcap_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/dec2014_skullcap/dec2014_skullcap_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/spy/dec2014_pocket_momma/dec2014_pocket_momma_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/spy/dec2014_pocket_momma/dec2014_pocket_momma_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/spy/dec2014_stealthy_scarf/dec2014_stealthy_scarf_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/spy/dec2014_stealthy_scarf/dec2014_stealthy_scarf_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/spy/dec2014_the_puffy_provocateur/dec2014_the_puffy_provocateur_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/spy/dec2014_the_puffy_provocateur/dec2014_the_puffy_provocateur_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/spy/dec2014_the_puffy_provocateur/dec2014_the_puffy_provocateur_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/weapons/c_models/c_kingmaker_sticky/c_kingmaker_sticky.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/weapons/c_models/c_kingmaker_sticky/w_kingmaker_stickybomb_blue.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/weapons/c_models/c_kingmaker_sticky/w_kingmaker_stickybomb_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/weapons/c_models/c_kingmaker_sticky/w_kingmaker_stickybomb_red.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/weapons/c_models/c_quadball/c_quadball.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/weapons/c_models/c_quadball/w_quadball_grenade_blue.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/weapons/c_models/c_quadball/w_quadball_grenade_red.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/weapons/c_models/c_trenchgun/c_trenchgun.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/illustrations/gamemode_powerup_beta.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/maps/menu_thumb_ctf_foundry.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/maps/menu_thumb_ctf_gorge.vtf