War Paint
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“ | Make your master piece!
— Jungle Inferno announcement, Day 2
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” |
War Paints are an item type that was added in the Jungle Inferno Update to replace campaign weapon drops and weapon cases and was first showcased on Day 2 of the update. When a War Paint is inspected, it can be previewed on a weapon and applied to create a new unique weapon with the selected pattern. War Paints and War Painted weapons have the Decorated quality but can also be obtained in Strange or Unusual qualities. War Paints are assigned a specific, randomly generated seed when first created, which cannot be altered at the user's discretion; the seed remains static after it has been set, even when the War Paint tool is traded, or purchased from the Steam Community Market.
War Paints listed on the Steam Community Market can be previewed by selecting the "Inspect in Game..." option located within the tab displayed when hovering over a listed War Paint. Selecting this option opens the in-game War Paint Loadout menu, with the chosen War Paint's pattern variation automatically entered; thus, allowing the player to preview its design on all applicable weapons.
Contents
- 1 Demonstration
- 2 Loadout menu
- 3 Paintable weapons
- 4 War Paint Collections
- 4.1 Jungle Jackpot Collection
- 4.2 Infernal Reward Collection
- 4.3 Decorated War Hero Collection
- 4.4 Contract Campaigner Collection
- 4.5 Saxton Select Collection
- 4.6 Mann Co. Events Collection
- 4.7 Winter 2017 Collection
- 4.8 Scream Fortress X Collection
- 4.9 Winter 2019 Collection
- 4.10 Scream Fortress XII Collection
- 4.11 Winter 2020 Collection
- 4.12 Scream Fortress XIII Collection
- 4.13 Scream Fortress XIV Collection
- 4.14 Summer 2023 Collection
- 4.15 Scream Fortress XVI Collection
- 5 Update history
- 6 Bugs
- 7 Notes
- 8 See also
- 9 References
Demonstration
War Paints can be applied to any compatible weapons via the War Paint Loadout menu. Users may also view the War Paint's Community Market listings. War Paint seeds can also be randomized through the submenu, though this feature only allows for previews of possible skinned weapons and cannot be used to regenerate the seed of an existing War Paint tool. The submenu also contains a slider for previewing applied weapons at different levels of exterior wear: Factory New, Minimal Wear, Field-Tested, Well-Worn, and Battle Scarred.
Paintable weapons
List of paintable weapons | |||||||||
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Scattergun1 | Shortstop | Soda Popper | Winger | Holy Mackerel | |||||
Rocket Launcher1 | Black Box | Air Strike | Disciplinary Action | ||||||
Flame Thrower | Degreaser | Dragon's Fury1 2 | Detonator | Scorch Shot | Powerjack | Back Scratcher | |||
Grenade Launcher1 | Loch-n-Load | Loose Cannon | Iron Bomber | Stickybomb Launcher | Scotsman's Skullcutter | Claidheamh Mòr | Persian Persuader | ||
Minigun1 | Brass Beast | Tomislav | Family Business | ||||||
Rescue Ranger | Wrench | Jag | |||||||
Crusader's Crossbow | Medi Gun1 | Ubersaw | Amputator | ||||||
Sniper Rifle1 | Bazaar Bargain | SMG | Shahanshah | ||||||
Revolver | Knife1 | ||||||||
Multiple classes |
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Shotgun1 | Panic Attack | Pistol | Reserve Shooter | ||||||
Notes |
1 Can be painted by the Dragon Slayer War Paint |
War Paint Collections
Jungle Jackpot Collection
Infernal Reward Collection
Decorated War Hero Collection
Contract Campaigner Collection
Saxton Select Collection
Mann Co. Events Collection
Winter 2017 Collection
Scream Fortress X Collection
Winter 2019 Collection
Scream Fortress XII Collection
Winter 2020 Collection
Scream Fortress XIII Collection
Scream Fortress XIV Collection
Summer 2023 Collection
Scream Fortress XVI Collection
Update history
- 2 new War Paint collections made up of community-made War Paints and official War Paints.
- 2 new War Paint collections filled with Classic weapon skins being brought back for another tour.
- Fixed not being able to redeem War Paints.
- Fixed War Paints not displaying properly in the backpack.
- Fixed showing only a few weapons instead of the full set when redeeming a War Paint.
- Fixed War Paints and weapons that came out of campaign cases not displaying the correct rarity.
- Added a Steam Workshop tag for War Paint submissions.
- Updated War Paints purchased from the Mercenary Park Gift Shop so they use all wear levels.
- War Paints directly purchased with Blood Money in the Mercenary Park Gift Shop and the Dragon Slayer come as Factory New again.
- Existing War Paints and weapons affected by yesterday's change will be fixed-up in the coming days.
- Fixed the War Paint icons in the Steam Community Market.
- War Paints now have individual listings on the Steam Community Market.
December 21, 2017 Patch (Smissmas 2017)
- Added the Winter 2017 War Paint Case
- Contains 15 new community-contributed War Paints
- War Paints can now be used for Mann Co. Trade-Ups.
- Fixed missing War Paint icons in the Steam Community Market and Steam Inventory.
- Updated materials for the Dovetailed War Paint to fix a problem with the alpha channel.
- Fixed seeing "Red Rock Roscoe War Paint" as a valid tool for all items in the context menu.
- Added the BLU skin to the Neo Tokyo War Paint.
- Fixed some War Paint weapons not being valid trade-up items for the Civilian Grade Stat Clock.
October 19, 2018 Patch (Scream Fortress X)
- Added the Scream Fortress X War Paint Case
- Contains 10 new community-created War Paints that make-up the Scream Fortress X War Paint Collection
December 16, 2019 Patch (Smissmas 2019)
- Added the Winter 2019 War Paint Case.
- Contains 10 new community-created War Paints that make-up the Winter 2019 Collection.
October 1, 2020 Patch (Scream Fortress XII)
- Added the Scream Fortress XII War Paint Case
- Contains 15 new community-created War Paints that make-up the Scream Fortress XII War Paint Collection
- Fixed missing War Paint icons in the Steam Community Market
December 3, 2020 Patch (Smissmas 2020)
- Added the Winter 2020 War Paint Case.
- Contains 13 new community-created War Paints that make-up the Winter 2020 Collection.
- Fixed Strange war paint weapons not including the Strange attribute in their name.
- Updated the Coffin Nail warpaint for the Shotgun to add the missing "has team color paintkit" attribute.
- Updated the War Paint inspection panel to support all seed values.
October 5, 2021 Patch (Scream Fortress XIII)
- Added the Scream Fortress XIII War Paint Case.
- Contains 13 new community-created War Paints that make-up the Scream Fortress XIII War Paint Collection.
- Updated the Swashbuckled war paint.
- Fixed an issue with the Holy Mackerel.
- Removed Yeti gradient.
- Replaced Yeti gun oil sticker with skull and crossbones.
- Updated the Necromanced war paint.
- Fixed an issue with the Holy Mackerel.
- Fixed BLU team colors.
- Updated the pickup/drop sounds for paintkits.
- [Undocumented] Renamed "Damascus & Mahogany" to "Damascus and Mahogany".
- [Undocumented] Renamed "Kiln & Conquer" to "Kiln and Conquer".
- Updated spelling for Sarsparilla Sprayed to Sarsaparilla Sprayed.
October 5, 2022 Patch (Scream Fortress XIV)
- Added the Scream Fortress XIV War Paint Case.
- Contains 11 new community-created War Paints that make-up the Scream Fortress XIV War Paint Collection.
- Fixed a materials problem with the Ghoul Blaster war paint.
- Fixed Stat Clock cancelling out ÜberCharge and self-illuminating materials on weapons using War Paints (community fix from makaroffilya).
- Fixed not seeing the correct inspect image for the Red Rock Roscoe after previewing another paintkit item.
July 12, 2023 Patch (Summer 2023 Update)
- Added the Summer 2023 War Paint Case.
- Contains 10 new community-created War Paints that make-up the Summer 2023 Collection.
October 10, 2024 Patch #1 (Scream Fortress XVI)
- Added the Scream Fortress XVI War Paint Case.
- Contains 12 new community-created War Paints that make-up the Scream Fortress XVI War Paint Collection.
- Renamed Team Blackout war paint to Blackout.
Bugs
- If a player is ÜberCharged, Decorated and War Painted weapons do not show the ÜberCharged weapon skin in first person.
- While generating randomized seeds for War Paints in the inspect menu, the Community Sparkle effect may rarely show up.
- If the player inspects a War Paint and then inspects a weapon, the weapon appears smaller while inspecting.[1]
- Changing the team color to BLU on the War Paint menu does not update parts of the weapon that are not affected by a pattern (such as the ÜberCharge meter on the Ubersaw).
- War Paints that include a custom material for the Bazaar Bargain (such as Elfin Enamel or Saccharine Striped) incorrectly apply the generated War Paint texture to the scope's lens, causing a UV mapping issue. This is due to the weapon using two separate material files, one for the weapon and another for the lens.
Notes
- War Paints cannot be applied to existing weapons in a player's inventory; using one creates a new item instead.
- War Paints obtained from keyless cases are never Strange or Unusual when unboxed, however, it is possible to obtain Strange versions through Civilian Grade Stat Clocks and Trade-Ups.
- For example, the Nutcracker Mk.II War Paint from the Contract Campaigner Collection can be made Strange through the use of a Stat Clock because it is a Civilian Grade paint. If this process is repeated 10 times, the Strange Civilian Grade War Paints could then be used in a Trade-Up to receive either a Strange Iron Wood Mk.II War Paint or a Strange Macabre Web Mk.II War Paint as those are the two Freelance Grade paints in the collection. This can be repeated for each tier, multiplying the amount of Civilian Grade paints needed by 10 for every higher tier.
- Backpack icons for War Painted weapons are affected by certain console commands that affect lighting, such as
mat_phong 0
.