Parche del 1 de octubre de 2015
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Fuente: Actualización de Team Fortress 2 (Inglés)
Notas del parche
Team Fortress 2
- Se ha acabado la campaña Gun Mettle.
- Los jugadores que tengan la moneda Gun Mettle podrás acabar los contratos hasta el 12 de octubre. Los contratos caducarán el 13 y se eliminarán.
- Se ha añadido el botón «Inspeccionar objeto» en la mochila para todos los cosméticos y burlas.
- Se ha añadido el botón «Ver en el juego...» en las armas decoradas, cosméticos y burlas al ver los objetos de TF2 en el inventario de la Comunidad Steam o Mercado de Steam.
- Se han añadido las medallas de torneo LBTF2 Highlander Temporada 2.
- Se ha añadido un sonido de impacto que los jugadores pueden activar en el menú de opciones avanzadas.
- Se ha corregido un cuelgue relacionado con la carga de archivos
.vtf
(gracias a Nathaniel Theis por avisar). - Se ha corregido un cuelgue del cliente relacionado con el menú principal.
- Se ha corregido un cuelgue del servidor relacionado con el Mann vs. Máquinas.
- Se ha corregido un cuelgue y posible malfuncionamiento en mapas al aparecer muchas entidades
tf_gamerules
. - Se ha actualizado el contrato de la campaña para mostrar la fechad e caducidad y el tiempo que queda.
- Se han actualizado los archivos de localización.
- Se ha actualizado Mannpower:
- Se ha actualizado el sonido de impacto del gancho.
- Se ha actualizado el sonido reducido de daño recibido.
- Ahora el Heavy no puede cambiar al gancho hasta que la ametralladora deje de girar.
- Se ha corregido un error provechoso relacionado con un potenciador que no permitía cambiar a armas cuerpo a cuerpo.
- Se ha corregido un error por el que los jugadores se atascaban con el gancho.
Archivos modificados
- Nota: El registro de cambios se genera desde un diff de dos revisiones del juego.
Cambios de la revisión
Modified: bin/tf.fgd
Modified: tf/resource/tf_danish.txt
Modified: tf/resource/tf_dutch.txt
Modified: tf/resource/tf_english.txt
Modified: tf/resource/tf_finnish.txt
Modified: tf/resource/tf_german.txt
Modified: tf/resource/tf_japanese.txt
Modified: tf/resource/tf_polish.txt
Modified: tf/resource/tf_portuguese.txt
Modified: tf/resource/tf_quests_finnish.txt
Modified: tf/resource/tf_quests_german.txt
Modified: tf/resource/tf_quests_polish.txt
Modified: tf/resource/tf_quests_russian.txt
Modified: tf/resource/tf_romanian.txt
Modified: tf/resource/tf_russian.txt
Modified: tf/resource/tf_swedish.txt
Modified: tf/resource/tf_tchinese.txt
Modified: tf/resource/tf_ukrainian.txt
Modified: tf/scripts/items/items_game.txt
Modified: tf/steam.inf
Modified: tf/tf2_misc_dir.vpk/cfg/user_default.scr
Modified: bin/AdminServer.dll
Modified: bin/GameUI.dll
Modified: bin/MakeScenesImage.exe
Modified: bin/MaterialSystem.dll
Modified: bin/ServerBrowser.dll
Modified: bin/elementviewer.exe
Modified: bin/engine.dll
Modified: bin/hammer_dll.dll
Modified: bin/hlfaceposer.exe
Modified: bin/itemtest.com
Modified: bin/replay.dll
Modified: bin/tools/commedit.dll
Modified: bin/tools/pet.dll
Modified: bin/tools/vmt.dll
Modified: bin/vbsp.exe
Modified: bin/vguimatsurface.dll
Modified: bin/vrad_dll.dll
Modified: bin/vtex_dll.dll
Modified: bin/vtf2tga.exe
Modified: tf/bin/client.dll
Modified: tf/bin/server.dll
Modified: tf/scripts/items/items_game.txt.sig
Modified: tf/tf2_sound_misc.vpk.sound.cache
Added: tf/tf2_sound_misc_dir.vpk/sound/items/powerup_pickup_reduced_damage.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ui/hitsound_beepo.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ui/hitsound_electro1.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ui/hitsound_electro2.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ui/hitsound_electro3.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ui/hitsound_menu_note1.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ui/hitsound_menu_note2.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ui/hitsound_menu_note3.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ui/hitsound_menu_note4.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ui/hitsound_menu_note5.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ui/hitsound_menu_note6.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ui/hitsound_menu_note7.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ui/hitsound_menu_note7b.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ui/hitsound_menu_note8.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ui/hitsound_menu_note9.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ui/hitsound_percussion1.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ui/hitsound_percussion2.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ui/hitsound_percussion3.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ui/hitsound_percussion4.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ui/hitsound_percussion5.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ui/hitsound_retro1.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ui/hitsound_retro2.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ui/hitsound_retro3.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ui/hitsound_retro4.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ui/hitsound_retro5.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ui/hitsound_space.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ui/hitsound_squasher.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ui/hitsound_vortex1.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ui/hitsound_vortex2.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ui/hitsound_vortex3.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ui/hitsound_vortex4.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ui/hitsound_vortex5.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/weapons/batsaber_draw.wav
Modified: tf/tf2_sound_misc_dir.vpk/sound/weapons/dumpster_rocket_reload.wav
Modified: tf/tf2_sound_misc_dir.vpk/sound/weapons/dumpster_rocket_reload_fp.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/weapons/grappling_hook_impact_default.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/weapons/grappling_hook_impact_flesh.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/weapons/grappling_hook_impact_flesh_loop.wav