2015年10月1日补丁

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补丁说明

军团要塞2

  • 枪魂战役已正式结束。
    • 枪魂纪念币拥有者必须在10月12日之前完成剩余的所有合同。合同将于13日到期,届时将会被全部移除。
  • 为所有饰品嘲讽物品添加了“检视物品”背包菜单选项。
  • 在 Steam 社区库存和 Steam 社区市场中为装饰武器、饰品和嘲讽这类物品添加了“在游戏中查看…”选项按钮,以便用户由此处直接进入到TF2中查看物品。
  • 添加了更多LBTF2 Highlander 第 2 赛季锦标赛奖牌
  • 高级选项菜单中添加了新的打击音效选项,以供玩家选择。
  • 修复了与.vtf文件加载相关的崩溃问题(感谢Nathaniel Theis提供的此报告)。
  • 修复了与主菜单相关的客户端崩溃问题。
  • 修复了与曼恩 vs. 机器模式相关的服务器崩溃问题。
  • 修复了能够生成多个tf_gamerules实体的地图中的崩溃和存在的反常行为的问题。
  • 更新了战役合同,以方便玩家在剩余不到一周的时间里查看合同的过期日期。
  • 更新了本地化文件
  • 曼恩之力更新:
    • 更新了钩爪的撞击音效。
    • 更新了受到伤害并出现减伤时的音效。
    • 机枪手无法再在转轮机枪枪管停下来之前完成旋转降速之前直接切换到钩爪了。
    • 修复了有关“击倒”增益无法切换到近战武器的漏洞。
    • 修复了玩家有时会卡在钩爪中的问题。

变更文件

注意:下列变更记录是从游戏的两个修订版本的diff生成的。该数据可能并不完整或准确。
修订版变更
Modified: bin/tf.fgd
Modified: tf/steam.inf
Modified: bin/AdminServer.dll
Modified: bin/GameUI.dll
Modified: bin/MakeScenesImage.exe
Modified: bin/MaterialSystem.dll
Modified: bin/ServerBrowser.dll
Modified: bin/elementviewer.exe
Modified: bin/engine.dll
Modified: bin/hammer_dll.dll
Modified: bin/hlfaceposer.exe
Modified: bin/itemtest.com
Modified: bin/replay.dll
Modified: bin/tools/commedit.dll
Modified: bin/tools/pet.dll
Modified: bin/tools/vmt.dll
Modified: bin/vbsp.exe
Modified: bin/vguimatsurface.dll
Modified: bin/vrad_dll.dll
Modified: bin/vtex_dll.dll
Modified: bin/vtf2tga.exe
Modified: tf/bin/client.dll
Modified: tf/bin/server.dll
Modified: tf/scripts/items/items_game.txt.sig
Modified: tf/tf2_sound_misc.vpk.sound.cache
Added: tf/tf2_sound_misc_dir.vpk/sound/items/powerup_pickup_reduced_damage.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ui/hitsound_beepo.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ui/hitsound_electro1.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ui/hitsound_electro2.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ui/hitsound_electro3.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ui/hitsound_menu_note1.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ui/hitsound_menu_note2.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ui/hitsound_menu_note3.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ui/hitsound_menu_note4.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ui/hitsound_menu_note5.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ui/hitsound_menu_note6.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ui/hitsound_menu_note7.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ui/hitsound_menu_note7b.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ui/hitsound_menu_note8.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ui/hitsound_menu_note9.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ui/hitsound_percussion1.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ui/hitsound_percussion2.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ui/hitsound_percussion3.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ui/hitsound_percussion4.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ui/hitsound_percussion5.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ui/hitsound_retro1.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ui/hitsound_retro2.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ui/hitsound_retro3.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ui/hitsound_retro4.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ui/hitsound_retro5.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ui/hitsound_space.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ui/hitsound_squasher.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ui/hitsound_vortex1.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ui/hitsound_vortex2.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ui/hitsound_vortex3.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ui/hitsound_vortex4.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ui/hitsound_vortex5.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/weapons/batsaber_draw.wav
Modified: tf/tf2_sound_misc_dir.vpk/sound/weapons/dumpster_rocket_reload.wav
Modified: tf/tf2_sound_misc_dir.vpk/sound/weapons/dumpster_rocket_reload_fp.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/weapons/grappling_hook_impact_default.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/weapons/grappling_hook_impact_flesh.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/weapons/grappling_hook_impact_flesh_loop.wav