Difference between revisions of "Meet Your Match Update"
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{{patch info|7|7|2016}} | {{patch info|7|7|2016}} | ||
[[File:Meet Your Match.png|frameless|right|290px|link=http://www.teamfortress.com/meetyourmatch/]] | [[File:Meet Your Match.png|frameless|right|290px|link=http://www.teamfortress.com/meetyourmatch/]] | ||
− | + | {{Quotation|'''Meet Your Match''' publicity blurb|Ever since the first apes climbed out of the trees, there were apes who did it faster. Some apes just fell out of the tree. It's a sad fact that all apes are not created equal.<br> | |
− | The '''Meet Your Match Update''' was a [[Patches#Major updates|major update]] that saw the official release of [[Competitive Mode]] matchmaking and [[PASS Time]], introduced [[Casual Mode]] matchmaking, four new [[ | + | Presenting our newest tree-climbing-down simulator, matchmaking. Play alone or with your friends against players of similar skill levels. Climb out of that tree at your own speed, confident that the apes around you aren't beating you to the bananas. Which technically grow IN trees, but maybe the ripest ones probably fall to the ground? Yeah, that makes sense. Look, this isn't a banana simulator, people.}} |
+ | The '''Meet Your Match Update''' was a [[Patches#Major updates|major update]] that saw the official release of [[Competitive Mode]] matchmaking and [[PASS Time]], introduced [[Casual Mode]] matchmaking, four new [[List of maps|maps]], eight new [[cosmetic items]], an [[Classes|all class]] [[Weapons|weapon]], four new [[taunts]], two [[achievements]], and two [[Team Fortress 2 Official Soundtrack|startup themes]]. | ||
==Video== | ==Video== | ||
{{youtube|gvuqLylQOoE}} | {{youtube|gvuqLylQOoE}} | ||
− | ==Additions== | + | == Additions == |
=== Maps === | === Maps === | ||
{{main|List of maps}} | {{main|List of maps}} | ||
{| class="wikitable" cellpadding=2 style="text-align:center;" | {| class="wikitable" cellpadding=2 style="text-align:center;" | ||
|- style="height: 20px;" | |- style="height: 20px;" | ||
− | ! class="header" style="background:#d3d3d3;color:#FFFFFF" | Name | + | ! class="header" style="background:#d3d3d3;color:#FFFFFF" | {{common string|Name}} |
− | ! class="header" style="background:#d3d3d3;color:#FFFFFF" | Picture | + | ! class="header" style="background:#d3d3d3;color:#FFFFFF" | {{common string|Picture}} |
− | ! class="header" style="background:#d3d3d3;color:#FFFFFF" | Game mode | + | ! class="header" style="background:#d3d3d3;color:#FFFFFF" | {{common string|Game mode}} |
− | ! class="header" style="background:#d3d3d3;color:#FFFFFF" | File name | + | ! class="header" style="background:#d3d3d3;color:#FFFFFF" | {{common string|File name}} |
|- | |- | ||
− | | width="80px" style="background:#e4e4e4;" | ''' | + | | width="80px" style="background:#e4e4e4;" | '''{{map link|District}}''' |
− | | [[File:Pass district.jpg|160px|link=District]] | + | | [[File:Pass district.jpg|160px|link=District{{if lang}}]] |
− | | '''[[PASS Time]]'''<br>[[File:Jack Neutral.png|50px|link=PASS Time]] | + | | '''[[PASS Time{{if lang}}|{{common string|PASS Time}}]]'''<br>[[File:Jack Neutral.png|50px|link=PASS Time{{if lang}}]] |
| {{code|pass_district}} | | {{code|pass_district}} | ||
|- | |- | ||
− | | style="background:#e4e4e4;" | ''' | + | | style="background:#e4e4e4;" | '''{{map link|Metalworks}}''' |
− | | [[File:Cp_metalworks_b22_5.jpg|160px|link=Metalworks]] | + | | [[File:Cp_metalworks_b22_5.jpg|160px|link=Metalworks{{if lang}}]] |
− | | '''[[Control Point (game mode)|Control Point]]'''<br>[[File:Controlpoint.png|50px|link=Control Point (game mode)]] | + | | '''[[Control Point (game mode){{if lang}}|{{common string|Control Point}}]]'''<br>[[File:Controlpoint.png|50px|link=Control Point (game mode){{if lang}}]] |
| {{code|cp_metalworks}} | | {{code|cp_metalworks}} | ||
|- | |- | ||
− | | style="background:#e4e4e4;" | ''' | + | | style="background:#e4e4e4;" | '''{{map link|Sunshine}}''' |
− | | [[File:Sunshine main. | + | | [[File:Sunshine main.png|160px|link=Sunshine{{if lang}}]] |
− | | '''[[Control Point (game mode)|Control Point]]'''<br>[[File:Controlpoint.png|50px|link=Control Point (game mode)]] | + | | '''[[Control Point (game mode){{if lang}}|{{common string|Control Point}}]]'''<br>[[File:Controlpoint.png|50px|link=Control Point (game mode){{if lang}}]] |
| {{code|cp_sunshine}} | | {{code|cp_sunshine}} | ||
|- | |- | ||
− | | style="background:#e4e4e4;" | ''' | + | | style="background:#e4e4e4;" | '''{{map link|Swiftwater}}''' |
− | | [[File:Pl swiftwater.jpg|160px|link=Swiftwater]] | + | | [[File:Pl swiftwater.jpg|160px|link=Swiftwater{{if lang}}]] |
− | | '''[[Payload]]'''<br>[[File:BLU_Bombcart.png|50px|link=Payload]] | + | | '''[[Payload{{if lang}}|{{common string|Payload}}]]'''<br>[[File:BLU_Bombcart.png|50px|link=Payload{{if lang}}]] |
− | | {{code| | + | | {{code|pl_swiftwater_final1}} |
|} | |} | ||
Line 75: | Line 76: | ||
|} | |} | ||
− | ''These items | + | ''These items are awarded in [[Genuine]] quality to players who purchase [[Disgaea PC]], and can be purchased through the [[Mann Co. Store]] or crafted.'' |
=== Taunts === | === Taunts === | ||
Line 269: | Line 270: | ||
== Heavy vs. Pyro == | == Heavy vs. Pyro == | ||
− | Announced with the Meet Your Match Update was the Heavy vs. Pyro war. As mentioned on [ | + | Announced with the Meet Your Match Update was the Heavy vs. Pyro war. As mentioned on [https://www.teamfortress.com/meetyourmatch/war.php Page 2] of the update, [[Heavy]] and [[Pyro]] were fighting for which class would be the first to receive a class-specific pack in a future update that would bring new rebalances, weapons, achievements and more. Upon launching the game after the July 7th, 2016 Patch, players were able to pick a side in the main menu. Scoring points as any class in either [[Casual Mode]] or [[Competitive Mode]] would count towards the player's "vote", whose total accumulation represented by a percentage for each side. The event started on July 7th and concluded on August 14th 11:59 PM. |
− | At the conclusion of the event, Team Pyro won with 56% of the total votes while Team Heavy received 44%, thus guaranteeing that the Pyro would receive the first class pack. Over a year later, the [[Jungle Inferno Update]] released the new Pyro class pack. | + | At the [https://www.teamfortress.com/post.php?id=23536 conclusion of the event], Team Pyro won with 56% of the total votes while Team Heavy received 44%, thus guaranteeing that the Pyro would receive the first class pack. Over a year later, the [[Jungle Inferno Update]] released the new Pyro class pack. |
== Achievements == | == Achievements == | ||
Line 292: | Line 293: | ||
{{Meet Your Match Update Nav}} | {{Meet Your Match Update Nav}} | ||
− | {{Major | + | {{Major Updates Nav}} |
[[Category:Events]] | [[Category:Events]] | ||
[[Category:Major updates]] | [[Category:Major updates]] |
Latest revision as of 05:08, 10 November 2024
“ | Ever since the first apes climbed out of the trees, there were apes who did it faster. Some apes just fell out of the tree. It's a sad fact that all apes are not created equal.
Presenting our newest tree-climbing-down simulator, matchmaking. Play alone or with your friends against players of similar skill levels. Climb out of that tree at your own speed, confident that the apes around you aren't beating you to the bananas. Which technically grow IN trees, but maybe the ripest ones probably fall to the ground? Yeah, that makes sense. Look, this isn't a banana simulator, people. — Meet Your Match publicity blurb
|
” |
The Meet Your Match Update was a major update that saw the official release of Competitive Mode matchmaking and PASS Time, introduced Casual Mode matchmaking, four new maps, eight new cosmetic items, an all class weapon, four new taunts, two achievements, and two startup themes.
Contents
Video
Additions
Maps
Name | Picture | Game mode | File name |
---|---|---|---|
District | ![]() |
PASS Time![]() |
pass_district
|
Metalworks | ![]() |
Control Point![]() |
cp_metalworks
|
Sunshine | ![]() |
Control Point![]() |
cp_sunshine
|
Swiftwater | ![]() |
Payload![]() |
pl_swiftwater_final1
|
Cosmetics
![]() |
Altruist's Adornment | |
![]() |
Civilian Grade JACK Hat | |
![]() |
Military Grade JACK Hat | |
![]() |
PASS Time Early Participation Pin | |
![]() |
PASS Time Miniature Half JACK | |
![]() |
TF2Maps 72hr TF2Jam Participant |
Disgaea promotional items
![]() |
Prinny Hat | |
![]() |
Prinny Pouch | |
![]() |
Prinny Machete |
These items are awarded in Genuine quality to players who purchase Disgaea PC, and can be purchased through the Mann Co. Store or crafted.
Taunts
![]() |
Carlton | |
![]() |
Fubar Fanfare | |
![]() |
Balloonibouncer | |
![]() |
Disco Fever |
Tools
Tweaked classes
Class | Changes |
---|---|
![]() | |
![]() | |
![]() | |
![]() | |
![]() | |
![]() |
Tweaked weapons
Class | Weapon | Changes |
---|---|---|
![]() Shortstop |
![]() | |
![]() | ||
![]() | ||
![]() Soda Popper |
![]() | |
![]() | ||
![]() Crit-a-Cola |
![]() | |
![]() Sun-on-a-Stick |
![]() | |
![]() Righteous Bison |
![]() | |
![]() | ||
![]() | ||
![]() | ||
![]() Disciplinary Action |
![]() | |
![]() Manmelter |
![]() | |
![]() Iron Bomber |
![]() | |
![]() Quickiebomb Launcher |
![]() | |
![]() | ||
![]() | ||
![]() | ||
![]() Natascha |
![]() | |
![]() Brass Beast |
![]() | |
![]() Huo-Long Heater |
![]() | |
![]() | ||
![]() | ||
![]() | ||
![]() Widowmaker |
![]() | |
![]() Pomson 6000 |
![]() | |
![]() | ||
![]() Short Circuit |
![]() | |
![]() Eureka Effect |
![]() | |
![]() | ||
![]() Overdose |
![]() | |
![]() | ||
![]() Quick-Fix |
![]() | |
![]() Sydney Sleeper |
![]() | |
![]() | ||
![]() Cozy Camper |
![]() | |
![]() Enforcer |
![]() |
Heavy vs. Pyro
Announced with the Meet Your Match Update was the Heavy vs. Pyro war. As mentioned on Page 2 of the update, Heavy and Pyro were fighting for which class would be the first to receive a class-specific pack in a future update that would bring new rebalances, weapons, achievements and more. Upon launching the game after the July 7th, 2016 Patch, players were able to pick a side in the main menu. Scoring points as any class in either Casual Mode or Competitive Mode would count towards the player's "vote", whose total accumulation represented by a percentage for each side. The event started on July 7th and concluded on August 14th 11:59 PM.
At the conclusion of the event, Team Pyro won with 56% of the total votes while Team Heavy received 44%, thus guaranteeing that the Pyro would receive the first class pack. Over a year later, the Jungle Inferno Update released the new Pyro class pack.
Achievements
Two new achievements were introduced in this update.
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|
Gallery
Screenshot of the update page of day 1.
Screenshot of the update page of day 2 (excluding patch notes).
External links
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