Difference between revisions of "Loch-n-Load"

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| type            = weapon
 
| type            = weapon
 
| image            = LochnLoad.png
 
| image            = LochnLoad.png
| used-by          = [[Demoman]]
+
| 3d-image-1      = Loch-n-Load
 +
| 3d-image-2      = Grenade
 +
| 3d-image-4      = Loch-n-Load Festivized
 +
| 3d-button-1      = default
 +
| 3d-button-2      = colored_pair
 +
| 3d-button-4      = colored_pair
 +
| 3d-viewname-1    = Default
 +
| 3d-viewname-2    = Projectile
 +
| 3d-viewname-4    = Festivized
 +
| used-by          = {{used by|Demoman}}
 
| slot            = primary
 
| slot            = primary
 
| contributed-by  = {{Backpack Item Link|76561197990533874|228276986}}
 
| contributed-by  = {{Backpack Item Link|76561197990533874|228276986}}
| released        = [[Australian Christmas]]
+
| released        = {{Patch name|12|17|2010}}
| availability    = {{avail|drop|craft|purchase|Crate10|Crate39-strange}}
+
| released-major  = Australian Christmas
 +
| availability    = {{avail|drop|craft|purchase|crate10|crate39-strange|collectors|warpaint}}
 +
| marketable      = yes
 
| craft            = yes
 
| craft            = yes
 
| numbered        = no
 
| numbered        = no
 
| medieval        = no
 
| medieval        = no
| ammo-loaded      = 2
+
| ammo-loaded      = 3
 
| ammo-carried    = 16
 
| ammo-carried    = 16
 
| reload          = Single
 
| reload          = Single
 
| loadout          = yes
 
| loadout          = yes
   | level         = Level 10 Grenade Launcher
+
   | item-kind      = {{item kind|Grenade Launcher}}
   | att-1-positive = +20% damage bonus
+
  | item-level     = 10
   | att-2-positive = +25% projectile speed
+
   | att-1-positive = {{attribute|DmgVsBuilding_Increased|20}}
   | att-3-negative = -60% clip size
+
   | att-2-positive = {{attribute|ProjectileSpeed_Increased|25}}
   | att-4-negative = Launched bombs shatter on surfaces
+
   | att-3-negative = {{attribute|ClipSize_Negative|-25}}
   | att-5-negative = +25% damage to self
+
   | att-4-negative = {{attribute|BlastRadius_Decreased|-25}}
 +
   | att-5-negative = {{attribute|StickyAirBurstMode}}
 
}}
 
}}
 +
 
{{Quotation|'''Loch-n-Load''' publicity blurb|Looking for a good way to eliminate the competition? Tired of having a weapon with a measly single barrel? Want to hit your enemies where it hurts? Now you can have all of those things and more with our latest in a long line of home-baked explosive goods!}}
 
{{Quotation|'''Loch-n-Load''' publicity blurb|Looking for a good way to eliminate the competition? Tired of having a weapon with a measly single barrel? Want to hit your enemies where it hurts? Now you can have all of those things and more with our latest in a long line of home-baked explosive goods!}}
  
The '''Loch-n-Load''' is a [[Steam Workshop|community-made]] [[Weapons#demomanprimary|primary weapon]] for the [[Demoman]]. It is a double-barreled break-action {{botignore|grenade launcher}}, with its two grenades loaded in each barrel.
+
The '''Loch-n-Load''' (pronounced "lock" as a pun, ''or'' with Scottish accent {{pronounce|lɒx}}) is a [[Steam Workshop|community-created]] [[Weapons#demomanprimary|primary weapon]] for the [[Demoman]]. It is a double-barreled break-action {{botignore|grenade launcher}}.
  
The weapon fires [[Projectiles|grenades]] that travel at approximately 1331 [[Hammer units]] per second, or around 56 miles per hour. These grenades inflict moderately more [[damage]] than the Grenade Launcher upon a {{botignore|direct hit}}; however, the grenades will shatter harmlessly upon hitting anything other than an enemy player or [[building]], causing no damage whatsoever. The grenades additionally deal increased self-damage to the Demoman who fired them, making close combat riskier.
+
This weapon fires [[Projectiles|grenades]] that travel at approximately 1513 [[Hammer unit]]s per second (roughly 105 km/h or 65 mph) and do not tumble mid flight, meaning they travel 25% faster than stock grenades and experience less drag in flight, greatly increasing their overall range. These grenades inflict 20% more [[damage]] than the [[Grenade Launcher]] to buildings upon a {{botignore|direct hit}}. Grenades explode as normal if they strike an enemy, strike a [[Buildings|building]], or if the fuse expires; however, if they hit anything else before then, they shatter, dealing no damage or push force. Additionally, the Loch-n-Load only holds 3 grenades (instead of 4) and each grenade has a 25% reduced splash radius, making it less effective on clustered enemies.
  
The kill icon for the Loch-n-Load was contributed by {{Steam profile link|76561197976113694}}.
+
The kill icon for the Loch-n-Load was contributed by {{Steamid|76561197976113694}}.
  
 
== Damage and function times ==
 
== Damage and function times ==
 
{{Damage table
 
{{Damage table
| type              = [[Projectile]]
+
| type              = [[Projectiles|Projectile]]
 +
| damagetype        = Explosive
 +
| rangetype        = Ranged
 +
 
 
| damage            = yes
 
| damage            = yes
|  base            = 103-147<br> {{Tooltip|114-129|Damage output used to calculate Critical damage}}
+
|  base            = 100 / {{Tooltip|120|Damage on buildings}}
|  minicrit        = 138-198
+
|  minicrit        = 135
|  crit            = 342-388
+
|  crit            = 300
 
|  splash damage    = yes
 
|  splash damage    = yes
 
|  splash min %    = 50
 
|  splash min %    = 50
|  splash radius    = 9 ft
+
|  splash radius    = {{Tooltip|2.1m|6.8 ft, 109 HU}}
|  splash reduction = 1% / {{Tooltip|2.88|Hammer units}}
+
|  splash reduction = 1% / {{Tooltip|2.16|Hammer units}}
|  selfdamage      = 53-93
+
|  selfdamage      = 38-73
| function times   = yes
+
 
|  attack interval = 0.6 s
+
| function times   = yes
|  reload first   = 1.24 s
+
|  attack interval = 0.6 s
|  reload more     = 0.6 s
+
|  reload first     = 1.24 s
 +
|  reload more     = 0.6 s
 
}}
 
}}
  
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{{Weapon Demonstration}}
 
{{Weapon Demonstration}}
  
==Crafting==
+
== Crafting ==
 
{{See also|Crafting}}
 
{{See also|Crafting}}
===Blueprints===
+
 
 +
=== Blueprint ===
 
{{Blueprint
 
{{Blueprint
 
| ingredient-1 = Reclaimed Metal
 
| ingredient-1 = Reclaimed Metal
Line 62: Line 80:
 
{{Blueprint | autoresult = Demoman Primary}}
 
{{Blueprint | autoresult = Demoman Primary}}
  
 +
=== As a crafting ingredient ===
 +
{{Blueprint
 +
| ingredient-1 = Loch-N-Load
 +
| ingredient-1-amount = 3
 +
| ingredient-2 = Reclaimed Metal
 +
| result = Loose Cannon
 +
}}
 +
 +
== Strange variant ==
 
{{Strange item info
 
{{Strange item info
  | item-type = Grenade Launcher
+
  | item-type = {{item kind|Grenade Launcher}}
 
  | rankson = kills
 
  | rankson = kills
| rankson2 =
+
   | att-1-positive = {{attribute|DmgVsBuilding_Increased|20}}
| festive =
+
   | att-2-positive = {{attribute|ProjectileSpeed_Increased|25}}
   | att-1-positive = +20% damage bonus
+
   | att-3-negative = {{attribute|ClipSize_Negative|-25}}
   | att-2-positive = +25% projectile speed
+
   | att-4-negative = {{attribute|BlastRadius_Decreased|-25}}
   | att-3-negative = -60% clip size
+
   | att-5-negative = {{attribute|StickyAirBurstMode}}
   | att-4-negative = Launched bombs shatter on surfaces
 
   | att-5-negative = +25% damage to self
 
| can deal damage = yes
 
 
  | can deal gib damage = yes
 
  | can deal gib damage = yes
| can headshot = no
 
| can reflect projectiles = no
 
 
  | can deal posthumous damage = yes
 
  | can deal posthumous damage = yes
  | can extinguish = no
+
  | can be equipped by soldier or demo = yes
  | notes =
+
  | can deal long range damage = yes
 
}}
 
}}
  
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| 1 = {{Show achievement|Demoman|Blind Fire}}
 
| 1 = {{Show achievement|Demoman|Blind Fire}}
 
       {{Show achievement|Demoman|Bloody Merry}}
 
       {{Show achievement|Demoman|Bloody Merry}}
| 2 = {{Show achievement|Demoman|Glasg0wned}}
+
| 2 = {{Show achievement|Demoman|Laddy Macdeth}}
      {{Show achievement|Demoman|Laddy Macdeth}}
 
 
}}
 
}}
  
 
== Update history ==
 
== Update history ==
{{Update history | '''{{Patch name|12|17|2010}}''' ([[Australian Christmas]])
+
{{Update history|
 +
'''{{Patch name|12|17|2010}}''' ([[Australian Christmas]])
 
* The Loch-n-Load was added to the game.
 
* The Loch-n-Load was added to the game.
  
 
'''{{Patch name|12|21|2010}}'''
 
'''{{Patch name|12|21|2010}}'''
* The item was added to the [[Mann Co. Store]], made craftable, and included in [[item drop system|random drops]].
+
* The Loch-n-Load was added to the [[Mann Co. Store]], made craftable, and included in [[item drop system|random drops]].
  
 
'''{{Patch name|1|7|2011}}'''
 
'''{{Patch name|1|7|2011}}'''
Line 101: Line 123:
  
 
'''{{Patch name|1|10|2011}}'''
 
'''{{Patch name|1|10|2011}}'''
* This weapon's kill icon was implemented
+
* The Loch-n-Load's kill icon was implemented.
  
 
'''{{Patch name|2|14|2011}}'''
 
'''{{Patch name|2|14|2011}}'''
 
* Fixed players getting set bonuses applied on tournament servers when the server is restricting the player's weapons using the item_whitelist.
 
* Fixed players getting set bonuses applied on tournament servers when the server is restricting the player's weapons using the item_whitelist.
* {{undocumented}} Fixed players getting set bonuses applied on Medieval maps for items that are not allowed in medieval mode.
+
* {{Undocumented}} Fixed players getting set bonuses applied on Medieval maps for items that are not allowed in medieval mode.
  
 
'''{{Patch name|3|15|2011}}'''
 
'''{{Patch name|3|15|2011}}'''
* {{Undocumented}} The cost of the crafting blueprint was changed from two [[Reclaimed Metal]] + [[Scottish Resistance]] to one Reclaimed Metal + Scottish Resistance.
+
* The crafting cost of the Loch-n-Load was changed from 2 Reclaimed Metal and a Scottish Resistance to 1 Reclaimed Metal and a Scottish Resistance.
* All Loch-n-Loads crafted using the previous recipe have been upgraded to [[Quality|Vintage quality]].
+
* All Loch-n-Loads crafted before this patch were upgraded to [[Vintage]] quality.
  
 
'''{{Patch name|4|14|2011}}''' ([[Hatless Update]])
 
'''{{Patch name|4|14|2011}}''' ([[Hatless Update]])
Line 127: Line 149:
  
 
'''{{Patch name|4|18|2012}}'''
 
'''{{Patch name|4|18|2012}}'''
* Fixed a server crash caused by the Loch-n-Load.}}
+
* Fixed a server crash caused by the Loch-n-Load.
 +
 
 +
'''{{Patch name|9|4|2012}}'''
 +
* Changed attribute:
 +
** Reduced the clip size penalty from -60% to -50%.
 +
** Weapon functionality is unchanged.
 +
 
 +
'''{{Patch name|7|24|2013}}'''
 +
* Fixed the Loch-n-Load gun sight not drawing in the correct place.
 +
 
 +
'''{{Patch name|11|12|2013}}'''
 +
* {{Undocumented}} Added [[Collector's]] quality.
 +
 
 +
'''{{Patch name|6|18|2014}}'''
 +
* Updated Loch-n-Load reload animation.
 +
 
 +
'''{{Patch name|12|22|2014}}''' ([[Smissmas 2014]])
 +
* Changes to base grenade damage variance now ensure the Loch-n-Load does not exceed 124 damage on a single hit.
 +
* Removed +25% self-damage penalty.
 +
* Added -25% radius penalty.
 +
* Changed clipsize penalty to -25% (3 grenades per clip) from -50% (2 grenades per clip).
 +
* Loch-n-Load grenades no longer visually tumble when fired.
 +
 
 +
'''{{Patch name|7|2|2015}} #1''' ([[Gun Mettle Update]])
 +
* Changed attribute:
 +
** Changed +20% damage bonus to +20% damage against buildings.
 +
 
 +
'''{{Patch name|7|7|2016}} #1''' ([[Meet Your Match Update]])
 +
* {{Undocumented}} Updated firing sound.
 +
 
 +
'''{{Patch name|12|21|2017}}''' ([[Smissmas 2017]])
 +
* Added [[Festivizer|Festivized]] variant.
 +
}}
  
 
== Bugs ==
 
== Bugs ==
* Grenades fired bounce off certain dynamic surfaces such as the moving walkways of [[Nucleus]], as well as teammates.
+
* The weapon attributes do not mention that '''launched grenades do not tumble mid-flight'''.
* The sight has been moved up the barrel, and is therefore not properly clipped into the correct position. <ref>[http://www.polycount.com/forum/showpost.php?p=1354731&postcount=6565 Creator confirmation]</ref>
 
* The Loch-n-Load uses the same reload animation as the Grenade Launcher, therefore causing the Demoman to slide the grenades down the outer-left side of the bottom barrel.
 
* The Loch-n-Load clips with the Demoman's hand in the class selection screen.
 
* [[Strange]] Loch-n-Loads do not activate the [[Expert's Ordnance]] set bonus.
 
  
==Trivia==
+
== Trivia ==
* The Loch-n-Load's name is a pun on the phrase "Lock and Load", a cliché originating from the process of preparing a weapon for firing. "Loch" is a {{W|Scots language|Scots}} and {{W|Scottish English}} word for a lake.
+
* As with the Grenade Launcher, the Loch-n-Load seems to be based on the [[w:M79 Grenade Launcher|M79 Grenade Launcher]], except it has been modified with the addition of a second barrel. The two barrels are similar to the [[w:China Lake Grenade Launcher|China Lake Grenade Launcher]].
* As with the Grenade Launcher, the Loch-n-Load seems to be based on the {{w|M79 Grenade Launcher}}, except it has been modified with the addition of a second barrel.
+
* The Loch-n-Load's name is a pun on the phrase "Lock and Load", a cliché originating from the process of preparing a weapon for firing. "Loch" is a [[w:Scots language|Scots]] and [[w:Scottish English|Scottish&nbsp;English]] word for lake.
 +
** The Loch-n-Load name's also could be a reference to its similarities to the China Lake Grenade Launcher or the Demoman's obsession to blow up the Loch Ness Monster.
 
* Unlike the Grenade Launcher, the Demoman holds the end of the Loch-n-Load slightly above the crosshair, giving the appearance of firing at an arc. This does not affect the grenade's trajectory.
 
* Unlike the Grenade Launcher, the Demoman holds the end of the Loch-n-Load slightly above the crosshair, giving the appearance of firing at an arc. This does not affect the grenade's trajectory.
 +
 
== Gallery ==
 
== Gallery ==
 
<gallery>
 
<gallery>
 
File:Loch-n-Load 1st person.png|First-person view.
 
File:Loch-n-Load 1st person.png|First-person view.
File:Grenade_proj_red.png|RED projectile
+
File:Loch N Load First Person Festivized RED.png|[[RED]] [[Festivizer|Festivized]] variant.
File:Grenade_proj_blu.png|BLU projectile
+
File:Loch N Load First Person Festivized BLU.png|[[BLU]] Festivized variant.
File:LochnLoadCept.jpg|Loch-n-Load concept artwork
+
File:Grenade_proj_red.png|RED projectile.
File:LochnLoadCept2.jpg|Loch-n-Load concept artwork
+
File:Grenade_proj_blu.png|BLU projectile.
 +
File:LochnLoadCept.jpg|Loch-n-Load concept artwork.
 +
File:LochnLoadCept2.jpg|Loch-n-Load concept artwork.
 
</gallery>
 
</gallery>
  
 
== See also ==
 
== See also ==
*[[Demoman strategy#Loch-n-Load|Loch-n-Load strategy]]
+
* [[Basic Demoman strategy#Loch-n-Load|Loch-n-Load strategy]]
 
 
== References ==
 
<references />
 
  
{{AustralianChristmasNav}}
+
{{Australian Christmas Nav}}
 
{{Allweapons Nav}}
 
{{Allweapons Nav}}
 
{{Demoman Nav}}
 
{{Demoman Nav}}
[[Category:The Expert's Ordnance]]
+
 
 +
[[Category:Expert's Ordnance]]
 +
[[Category:Weapons using the CommunityWeapon material proxy]]

Latest revision as of 07:53, 9 January 2024

Looking for a good way to eliminate the competition? Tired of having a weapon with a measly single barrel? Want to hit your enemies where it hurts? Now you can have all of those things and more with our latest in a long line of home-baked explosive goods!
Loch-n-Load publicity blurb

The Loch-n-Load (pronounced "lock" as a pun, or with Scottish accent /lɒx/) is a community-created primary weapon for the Demoman. It is a double-barreled break-action grenade launcher.

This weapon fires grenades that travel at approximately 1513 Hammer units per second (roughly 105 km/h or 65 mph) and do not tumble mid flight, meaning they travel 25% faster than stock grenades and experience less drag in flight, greatly increasing their overall range. These grenades inflict 20% more damage than the Grenade Launcher to buildings upon a direct hit. Grenades explode as normal if they strike an enemy, strike a building, or if the fuse expires; however, if they hit anything else before then, they shatter, dealing no damage or push force. Additionally, the Loch-n-Load only holds 3 grenades (instead of 4) and each grenade has a 25% reduced splash radius, making it less effective on clustered enemies.

The kill icon for the Loch-n-Load was contributed by Psyke .

Damage and function times

See also: Damage
Damage and function times
Shot type Projectile
Damage type Explosive
Ranged or Melee damage? Ranged
Damage
Base damage 100% 100 / 120
Critical 300
Mini-crit 135
Splash damage
Minimum splash 50% 2.1m
Damage reduction 1% / 2.16
Self-damage 38-73
Function times
Attack interval 0.6 s
Reload (first) 1.24 s
Reload (consecutive) 0.6 s
Values are approximate and determined by community testing.

Item set

Main article: Item sets
The Expert's Ordnance
Backpack The Expert's Ordnance Bundle.png
Effect

No effect

Demonstration

Crafting

See also: Crafting

Blueprint

Reclaimed Metal Scottish Resistance Loch-n-Load
Item icon Reclaimed Metal.png + Item icon Scottish Resistance.png = Item icon Loch-n-Load.png
Class Token - Demoman Slot Token - Primary Scrap Metal Possible Results
Item icon Class Token - Demoman.png + Item icon Slot Token - Primary.png + Item icon Scrap Metal.png =
Item icon Loch-n-Load.png Item icon Ali Baba's Wee Booties.png Item icon Bootlegger.png Item icon Loose Cannon.png
Item icon B.A.S.E. Jumper.png Item icon Iron Bomber.png

As a crafting ingredient

Loch-n-Load Reclaimed Metal Loose Cannon
Item icon Loch-n-Load.pngx3 + Item icon Reclaimed Metal.png = Item icon Loose Cannon.png

Strange variant


Related achievements

Leaderboard class demoman.png Demoman

Blind Fire
Blind Fire
Destroy an Engineer building that you can't see with a direct hit from your Grenade Launcher.


Bloody Merry
Bloody Merry
Provide an enemy player with a freeze cam of your smiling face.
Laddy Macdeth
Laddy Macdeth
Kill 50 enemies with direct hits from the Grenade Launcher.

Update history

December 17, 2010 Patch (Australian Christmas)
  • The Loch-n-Load was added to the game.

December 21, 2010 Patch

January 7, 2011 Patch

  • [Undocumented] This weapon was given a unique kill icon, but was not implemented.

January 10, 2011 Patch

  • The Loch-n-Load's kill icon was implemented.

February 14, 2011 Patch

  • Fixed players getting set bonuses applied on tournament servers when the server is restricting the player's weapons using the item_whitelist.
  • [Undocumented] Fixed players getting set bonuses applied on Medieval maps for items that are not allowed in medieval mode.

March 15, 2011 Patch

  • The crafting cost of the Loch-n-Load was changed from 2 Reclaimed Metal and a Scottish Resistance to 1 Reclaimed Metal and a Scottish Resistance.
  • All Loch-n-Loads crafted before this patch were upgraded to Vintage quality.

April 14, 2011 Patch (Hatless Update)

  • Damage increased by 10%.

July 22, 2011 Patch

  • [Undocumented] The damage bonus attribute was changed from "+20% damage done" to "+20% damage bonus".

October 13, 2011 Patch (Manniversary Update & Sale)

  • Fixed Demoman weapons primary/secondary being backwards in the loadout screen.

November 22, 2011 Patch

  • Fixed the Loch-n-Load death notice icon not being displayed correctly.

February 23, 2012 Patch

  • [Undocumented] Added Strange quality.

April 18, 2012 Patch

  • Fixed a server crash caused by the Loch-n-Load.

September 4, 2012 Patch

  • Changed attribute:
    • Reduced the clip size penalty from -60% to -50%.
    • Weapon functionality is unchanged.

July 24, 2013 Patch

  • Fixed the Loch-n-Load gun sight not drawing in the correct place.

November 12, 2013 Patch

June 18, 2014 Patch

  • Updated Loch-n-Load reload animation.

December 22, 2014 Patch (Smissmas 2014)

  • Changes to base grenade damage variance now ensure the Loch-n-Load does not exceed 124 damage on a single hit.
  • Removed +25% self-damage penalty.
  • Added -25% radius penalty.
  • Changed clipsize penalty to -25% (3 grenades per clip) from -50% (2 grenades per clip).
  • Loch-n-Load grenades no longer visually tumble when fired.

July 2, 2015 Patch #1 (Gun Mettle Update)

  • Changed attribute:
    • Changed +20% damage bonus to +20% damage against buildings.

July 7, 2016 Patch #1 (Meet Your Match Update)

  • [Undocumented] Updated firing sound.

December 21, 2017 Patch (Smissmas 2017)

Bugs

  • The weapon attributes do not mention that launched grenades do not tumble mid-flight.

Trivia

  • As with the Grenade Launcher, the Loch-n-Load seems to be based on the M79 Grenade Launcher, except it has been modified with the addition of a second barrel. The two barrels are similar to the China Lake Grenade Launcher.
  • The Loch-n-Load's name is a pun on the phrase "Lock and Load", a cliché originating from the process of preparing a weapon for firing. "Loch" is a Scots and Scottish English word for lake.
    • The Loch-n-Load name's also could be a reference to its similarities to the China Lake Grenade Launcher or the Demoman's obsession to blow up the Loch Ness Monster.
  • Unlike the Grenade Launcher, the Demoman holds the end of the Loch-n-Load slightly above the crosshair, giving the appearance of firing at an arc. This does not affect the grenade's trajectory.

Gallery

See also