Difference between revisions of "Cleaner's Carbine"
m (Undo edit by Pootis-Man (Talk) (1776585) It's still your opinion, look at KGB for example, effect on kill, crit doesn't lose when touch the resupply, want more?) |
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{{Item infobox | {{Item infobox | ||
| type = weapon | | type = weapon | ||
− | | image = Cleaner' | + | | image = Cleaner's Carbine.png |
− | | used-by = | + | | used-by = {{used by|Sniper}} |
| slot = secondary | | slot = secondary | ||
| contributed-by = {{Backpack Item Link|76561197993359730|917938668}} | | contributed-by = {{Backpack Item Link|76561197993359730|917938668}} | ||
− | | released = | + | | released = {{Patch name|6|27|2012}} |
− | | availability = {{avail|drop|craft|purchase| | + | | released-major = Pyromania Update |
+ | | availability = {{avail|drop|craft|purchase|pile-of-ash|collectors}} | ||
+ | | marketable = yes | ||
| numbered = yes | | numbered = yes | ||
| medieval = no | | medieval = no | ||
| ammo-loaded = 20 | | ammo-loaded = 20 | ||
| ammo-carried = 75 | | ammo-carried = 75 | ||
− | | reload = | + | | reload = Clip |
| loadout = yes | | loadout = yes | ||
− | | level | + | | item-kind = {{item kind|SMG}} |
− | | att-1-positive = | + | | item-level = 1 |
− | | att-2-negative = -20 | + | | att-1-positive = {{attribute|MiniCritBoost_WhenCharged|8}} |
− | | att- | + | | att-2-positive = {{attribute|MiniCritBoost_ChargeRate}} |
− | | att- | + | | att-3-negative = {{attribute|ClipSize_Negative|-20}} |
+ | | att-4-negative = {{attribute|FireRate_Negative|25}} | ||
+ | | att-5-negative = {{attribute|CritChance_Disabled}} | ||
}} | }} | ||
− | {{Quotation|'''The Sniper'''| | + | {{Quotation|'''The Sniper''' after activating his crikey bar|Holy dooley!!|sound=Sniper positivevocalization02.wav}} |
− | The '''Cleaner's Carbine''' is a [[Steam Workshop|community-created]] [[Weapons#snipersecondary|secondary weapon]] for the [[Sniper]]. It is a submachine gun with a suppressor and folding skeletal stock. <!-- Do not add info about this weapon's base on real life until creator confirmed.--> | + | The '''Cleaner's Carbine''' is a [[Steam Workshop|community-created]] [[Weapons#snipersecondary|secondary weapon]] for the [[Sniper]]. It is a small, black submachine gun with a large suppressor, a top-mounted charging handle, iron sights, and a folded in folding skeletal stock.<!--Do not add info about this weapon's base on real life until creator confirmed.--> |
− | + | The Cleaner's Carbine features a "CRIKEY" bar which can be filled by dealing 100 points of damage with the weapon. Once "CRIKEY" is full, secondary fire key ([[List of default keys|default key]]: {{Key|MOUSE2}}) can be pressed whilst the Cleaner's Carbine is the active weapon to activate the ability. This causes the weapon to be charged with 8 seconds of guaranteed [[Critical hits#Mini-crits|Mini-Crits]], which is also applied to all other equipped weapons. | |
− | The Cleaner's Carbine was [ | + | As a downside to this ability, the Cleaner's Carbine has a magazine capacity 20% smaller than that of the [[SMG]] (20 rounds) and a 25% slower firing speed, and it is incapable of delivering random Critical hits. |
+ | |||
+ | The Cleaner's Carbine's suppressor gives it a quieter firing sound. | ||
+ | |||
+ | The Cleaner's Carbine was [https://steamcommunity.com/sharedfiles/filedetails/?id=6287 contributed] to the Steam Workshop. | ||
== Damage and function times == | == Damage and function times == | ||
{{Damage table | {{Damage table | ||
− | | type | + | | type = [[Hitscan]] |
− | | damagetype | + | | damagetype = Bullet |
− | | rangetype | + | | rangetype = Ranged |
− | | damage | + | | damage = yes |
− | | base | + | | base = 8 |
− | | fall off | + | | fall off = 4 |
− | | ramp up | + | | ramp up = 12 |
− | | point blank | + | | point blank = {{tooltip|8-12|59-89/sec}} |
− | | medium range | + | | medium range = {{tooltip|4-6|30-44/sec}} |
− | | long range | + | | long range = {{tooltip|4-5|30-37/sec}} |
− | | crit | + | | pellet spread = 80 |
− | | minicrit | + | | crit = {{tooltip|24|177/sec}} |
+ | | minicrit = 11-16 | ||
− | | function times | + | | function times = yes |
− | | attack interval | + | | attack interval = 0.135 s |
− | | reload | + | | reload = 1.1 s |
− | | spread recovery | + | | spread recovery = 1.25 s |
}} | }} | ||
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{{Weapon Demonstration}} | {{Weapon Demonstration}} | ||
− | ==Crafting== | + | == Crafting == |
{{See also|Crafting}} | {{See also|Crafting}} | ||
− | ===Blueprint=== | + | === Blueprint === |
{{Blueprint | {{Blueprint | ||
| ingredient-1 = Reclaimed Metal | | ingredient-1 = Reclaimed Metal | ||
Line 65: | Line 74: | ||
| result = Cleaner's Carbine | | result = Cleaner's Carbine | ||
}} | }} | ||
− | {{Blueprint | + | {{Blueprint | autoresult = Sniper Secondary}} |
− | | autoresult = Sniper Secondary | ||
− | }} | ||
== Strange variant == | == Strange variant == | ||
{{Strange item info | {{Strange item info | ||
− | | item-type = SMG | + | | item-type = {{item kind|SMG}} |
| rankson = Kills | | rankson = Kills | ||
− | | att-1-positive = | + | | att-1-positive = {{attribute|MiniCritBoost_WhenCharged|8}} |
− | | att-2-negative = -20 | + | | att-2-positive = {{attribute|MiniCritBoost_ChargeRate}} |
− | | att- | + | | att-3-negative = {{attribute|ClipSize_Negative|-20}} |
− | | att- | + | | att-4-negative = {{attribute|FireRate_Negative|25}} |
+ | | att-5-negative = {{attribute|CritChance_Disabled}} | ||
| can deal damage = yes | | can deal damage = yes | ||
− | + | | can deal critical damage = yes | |
− | + | | can deal long range damage = yes | |
− | |||
− | |||
− | |||
− | |||
}} | }} | ||
== Update history == | == Update history == | ||
− | '''{{Patch name|6|27|2012}}''' ([[Pyromania Update]]) | + | {{Update history | '''{{Patch name|6|27|2012}}''' ([[Pyromania Update]]) |
* The Cleaner's Carbine was added to the game. | * The Cleaner's Carbine was added to the game. | ||
Line 96: | Line 100: | ||
'''{{Patch name|2|7|2014}}''' | '''{{Patch name|2|7|2014}}''' | ||
* Changed attribute: | * Changed attribute: | ||
− | ** Changed On Kill effect from gain | + | ** Changed On Kill effect from gain Crits for 3 seconds to gain Mini-Crits for 8 seconds. |
'''{{Patch name|4|1|2014}}''' | '''{{Patch name|4|1|2014}}''' | ||
− | *{{ | + | * {{Undocumented}} Added [[Strange]] quality. |
+ | |||
+ | '''{{Patch name|12|17|2015}}''' ([[Tough Break Update]]) | ||
+ | * Changed attribute: | ||
+ | ** Reduced firing rate penalty from 35% to 25%. | ||
+ | ** Added 'CRIKEY' meter which is filled by dealing damage. | ||
+ | ** Mini-Crits are no longer activated by kill, but can instead be activated by alt-fire when the 'CRIKEY' meter is filled. | ||
+ | |||
+ | '''{{Patch name|7|7|2016}}''' | ||
+ | * Removed hidden +10% damage taken multiplier while under the effects of "CRIKEY". | ||
+ | |||
+ | '''{{Patch name|1|16|2017}}''' | ||
+ | * Fixed not being able to taunt with the Cleaner's Carbine. | ||
+ | |||
+ | '''{{Patch name|2|14|2017}}''' | ||
+ | * Fixed not earning Crikey meter progress with The Cleaner's Carbine when damaging a building, boss, or tank.}} | ||
− | ==Bugs== | + | == Bugs == |
− | * The | + | * The CRIKEY meter does not always show the correct amount stored. This is a visual-only bug, as it's possible, in those circumstances, to activate CRIKEY even when said meter is not full. |
− | * | + | * If the CRIKEY is activated and the player touches a resupply cabinet, the CRIKEY will reset to 0 regardless of the current progress. |
+ | * The Cleaner's Carbine is absent from the [[Mann Co. Catalog]]. | ||
− | ==Trivia== | + | == Trivia == |
* The weapon's name is a reference to the movie [[w:Léon: The Professional|Léon: The Professional]], the main character of which refers to himself as a 'cleaner' instead of an assassin. | * The weapon's name is a reference to the movie [[w:Léon: The Professional|Léon: The Professional]], the main character of which refers to himself as a 'cleaner' instead of an assassin. | ||
<!--- DO NOT add trivia about the firing sound from CS:S.---> | <!--- DO NOT add trivia about the firing sound from CS:S.---> | ||
Line 112: | Line 132: | ||
<gallery> | <gallery> | ||
File:Cleaner's_Carbine_1st_person.png|First-person view. | File:Cleaner's_Carbine_1st_person.png|First-person view. | ||
− | File: | + | File:Steamworkshop tf2 street sweeper.jpg|Steam Workshop thumbnail for the Cleaner's Carbine. |
</gallery> | </gallery> | ||
== See also == | == See also == | ||
− | * [[Sniper strategy#Cleaner's Carbine|Cleaner's Carbine strategy]] | + | * [[Basic Sniper strategy#Cleaner's Carbine|Cleaner's Carbine strategy]] |
− | {{ | + | {{Pyromania Nav}} |
{{Allweapons Nav}} | {{Allweapons Nav}} | ||
{{Sniper Nav}} | {{Sniper Nav}} |
Latest revision as of 23:01, 4 October 2024
“ | Holy dooley!!
Click to listen
— The Sniper after activating his crikey bar
|
” |
The Cleaner's Carbine is a community-created secondary weapon for the Sniper. It is a small, black submachine gun with a large suppressor, a top-mounted charging handle, iron sights, and a folded in folding skeletal stock.
The Cleaner's Carbine features a "CRIKEY" bar which can be filled by dealing 100 points of damage with the weapon. Once "CRIKEY" is full, secondary fire key (default key: MOUSE2) can be pressed whilst the Cleaner's Carbine is the active weapon to activate the ability. This causes the weapon to be charged with 8 seconds of guaranteed Mini-Crits, which is also applied to all other equipped weapons.
As a downside to this ability, the Cleaner's Carbine has a magazine capacity 20% smaller than that of the SMG (20 rounds) and a 25% slower firing speed, and it is incapable of delivering random Critical hits.
The Cleaner's Carbine's suppressor gives it a quieter firing sound.
The Cleaner's Carbine was contributed to the Steam Workshop.
Contents
Damage and function times
Damage and function times | ||
---|---|---|
Shot type | Hitscan | |
Damage type | Bullet | |
Ranged or Melee damage? | Ranged | |
Damage | ||
Maximum ramp-up | 150% | 12 |
Base damage | 100% | 8 |
Maximum fall-off | 52.8% | 4 |
Point blank | 8-12 | |
Medium range | 4-6 | |
Long range | 4-5 | |
Pellet spread | 80:1 | |
Critical | 24 | |
Mini-crit | 11-16 | |
Function times | ||
Attack interval | 0.135 s | |
Reload | 1.1 s | |
Spread recovery | 1.25 s | |
Values are approximate and determined by community testing. |
Item set
The Urban Professional | |
---|---|
Effect |
No effect |
Demonstration
Crafting
Blueprint
Reclaimed Metal | Bushwacka | Cleaner's Carbine | ||
+ | x3 | = |
Class Token - Sniper | Slot Token - Secondary | Scrap Metal | Possible Results | |||||||||||||||||||
+ | + | = |
|
Strange variant
Update history
- The Cleaner's Carbine was added to the game.
- Added recoil forces for the Cleaner's Carbine.
- Added more detail to the reloads for the Cleaner's Carbine.
- Changed attribute:
- Changed On Kill effect from gain Crits for 3 seconds to gain Mini-Crits for 8 seconds.
- [Undocumented] Added Strange quality.
December 17, 2015 Patch (Tough Break Update)
- Changed attribute:
- Reduced firing rate penalty from 35% to 25%.
- Added 'CRIKEY' meter which is filled by dealing damage.
- Mini-Crits are no longer activated by kill, but can instead be activated by alt-fire when the 'CRIKEY' meter is filled.
- Removed hidden +10% damage taken multiplier while under the effects of "CRIKEY".
- Fixed not being able to taunt with the Cleaner's Carbine.
- Fixed not earning Crikey meter progress with The Cleaner's Carbine when damaging a building, boss, or tank.
Bugs
- The CRIKEY meter does not always show the correct amount stored. This is a visual-only bug, as it's possible, in those circumstances, to activate CRIKEY even when said meter is not full.
- If the CRIKEY is activated and the player touches a resupply cabinet, the CRIKEY will reset to 0 regardless of the current progress.
- The Cleaner's Carbine is absent from the Mann Co. Catalog.
Trivia
- The weapon's name is a reference to the movie Léon: The Professional, the main character of which refers to himself as a 'cleaner' instead of an assassin.
Gallery
See also
|
Weapons | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Primary | Scattergun | Rocket Launcher | Flame Thrower | Grenade Launcher | Minigun | Shotgun | Syringe Gun | Sniper Rifle | — | |
Force-A-Nature Shortstop Soda Popper Baby Face's Blaster Back Scatter |
Direct Hit Black Box Rocket Jumper Liberty Launcher Cow Mangler 5000 Original Beggar's Bazooka Air Strike |
Backburner Degreaser Phlogistinator Rainblower Nostromo Napalmer Dragon's Fury |
Loch-n-Load Ali Baba's Wee Booties Bootlegger Loose Cannon B.A.S.E. Jumper Iron Bomber |
Natascha Iron Curtain Brass Beast Tomislav Huo-Long Heater |
Frontier Justice Widowmaker Pomson 6000 Rescue Ranger Panic Attack |
Blutsauger Crusader's Crossbow Overdose |
Huntsman Sydney Sleeper Bazaar Bargain Machina Hitman's Heatmaker AWPer Hand Fortified Compound Classic Shooting Star |
— | ||
Secondary | Pistol | Shotgun | Shotgun | Stickybomb Launcher | Shotgun | Pistol | Medi Gun | SMG | Revolver | |
Bonk! Atomic Punch Lugermorph Crit-a-Cola Mad Milk Winger Pretty Boy's Pocket Pistol Flying Guillotine Mutated Milk C.A.P.P.E.R |
Buff Banner Gunboats Battalion's Backup Concheror Mantreads Reserve Shooter Righteous Bison B.A.S.E. Jumper Panic Attack |
Flare Gun Detonator Reserve Shooter Manmelter Scorch Shot Panic Attack Gas Passer Thermal Thruster |
Chargin' Targe Scottish Resistance Sticky Jumper Splendid Screen Tide Turner Quickiebomb Launcher |
Sandvich Dalokohs Bar Buffalo Steak Sandvich Fishcake Family Business Robo-Sandvich Panic Attack Second Banana |
Lugermorph Wrangler Short Circuit C.A.P.P.E.R Giger Counter |
Kritzkrieg Quick-Fix Vaccinator |
Jarate Razorback Darwin's Danger Shield Cozy Camper Cleaner's Carbine Self-Aware Beauty Mark |
Ambassador Big Kill L'Etranger Enforcer Diamondback | ||
Melee | Bat | Shovel | Fire Axe | Bottle | Fists | Wrench | Bonesaw | Kukri | Knife | |
Sandman Frying Pan Holy Mackerel Boston Basher Candy Cane Sun-on-a-Stick Fan O'War Three-Rune Blade Saxxy Atomizer Conscientious Objector Unarmed Combat Wrap Assassin Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Batsaber Prinny Machete |
Equalizer Pain Train Frying Pan Half-Zatoichi Saxxy Disciplinary Action Market Gardener Conscientious Objector Escape Plan Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Axtinguisher Homewrecker Frying Pan Powerjack Back Scratcher Sharpened Volcano Fragment Maul Saxxy Postal Pummeler Conscientious Objector Third Degree Lollichop Neon Annihilator Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete Hot Hand |
Eyelander Pain Train Scotsman's Skullcutter Frying Pan Horseless Headless Horsemann's Headtaker Claidheamh Mòr Ullapool Caber Half-Zatoichi Saxxy Persian Persuader Nessie's Nine Iron Conscientious Objector Scottish Handshake Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Killing Gloves of Boxing Frying Pan Gloves of Running Urgently Fists of Steel Warrior's Spirit Saxxy Eviction Notice Conscientious Objector Apoco-Fists Holiday Punch Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Bread Bite Necro Smasher Crossing Guard Prinny Machete |
Golden Wrench Gunslinger Southern Hospitality Jag Saxxy Eureka Effect Golden Frying Pan Necro Smasher Prinny Machete |
Ubersaw Frying Pan Vita-Saw Amputator Saxxy Solemn Vow Conscientious Objector Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Tribalman's Shiv Bushwacka Frying Pan Saxxy Shahanshah Conscientious Objector Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Your Eternal Reward Conniver's Kunai Saxxy Big Earner Wanga Prick Sharp Dresser Spy-cicle Black Rose Golden Frying Pan Prinny Machete | ||
Primary PDA | — | — | — | — | — | Construction PDA | — | — | Disguise Kit | |
— | — | — | — | — | — | — | — | — | ||
Secondary PDA | — | — | — | — | — | Destruction PDA | — | — | Invis Watch | |
— | — | — | — | — | — | — | — | Cloak and Dagger Dead Ringer Enthusiast's Timepiece Quäckenbirdt | ||
Building | — | — | — | — | — | — | — | — | Sapper | |
— | — | — | — | — | — | — | — | Red-Tape Recorder Ap-Sap Snack Attack | ||
Taunt | Grand Slam | Grenade | Hadouken Armageddon Execution Gas Blast |
Barbarian Swing | High Noon | Arm Blender Guitar Smash |
Oktoberfest Uberslice Medicating Melody |
Arrow Stab | Fencing |
|