Difference between revisions of "Tough Break Update/sv"
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+ | {{DISPLAYTITLE:{{update name|Tough Break Update}}}} | ||
{{translate}} | {{translate}} | ||
{{patch info|12|17|2015}} | {{patch info|12|17|2015}} | ||
− | + | {{Infobox | |
− | '''Tough Break | + | | title = {{update name|Tough Break Update}}<br>Smissmas 2015 |
+ | | image = Tough Break Update.png | ||
+ | | imagewidth = 380px | ||
+ | }} | ||
+ | <!-- | ||
+ | {{Quotation|Tough Break Update publicity blurb|The New Mexico Department of Labor has found the Administrator in violation of every safety law they have, including 106 violations of the Employee Electroshock ''(Face, Trunk and Genital)'' Protection Act and 496 unexplained workplace disappearances. This means Miss Pauling has been state-mandated to take her first vacation in... well, ever. It also means she'll still be working round the clock, since those kill-contracts won't assign themselves.}} | ||
+ | --> | ||
+ | '''{{update name|Tough Break Update}}''' var en [[Patches/sv#Stora uppdateringar|stor uppdatering]] som släpptes under Smissmas 2015-säsongen och som pågick mellan 17 december 2015 till 11 april 2016. | ||
− | Uppdateringen | + | Uppdateringen lade till 4 nya vapensamlingar, 15 [[Steam Workshop/sv|gemenskapsskapade]] kosmetiska föremål, 4 gemenskapsskapade kartor, och 3 nya hån. Den lade också till [[Tough Break Campaign/sv|Tough Break-kampajnen]], en tre-månaders kontraktkampanj vilket tillät spelare att slutföra 26 skicklighetsbaserade utmaningar för att låsa upp [[Decorated/sv|dekorerade]] vapen och exklusiva vapen och kosmetiska lådor. För att delta i Tough Break-kampanjen så behövdes ett [[Tough Break Campaign Pass/sv|Tough Break-kampanjpass]] som var tillgängligt för köp i [[Mann Co. Store/sv|Mann Co.-butiken]].<!-- Players were invited to fulfill [[contracts]] ostensibly handed out by [[Miss Pauling]] via postcards on her state-mandated vacation.--> |
− | + | ||
+ | Ytterligare innehåll lades till i {{Patch name|12|22|2015}}, bland annat {{item link|Gun Mettle and Tough Break Festivizer}}. | ||
− | |||
== Tillägg == | == Tillägg == | ||
=== Kosmetiska föremål === | === Kosmetiska föremål === | ||
− | {{main|Kosmetiska föremål}} | + | {{main|Cosmetic items/sv|l1=Kosmetiska föremål}} |
{| class="wikitable collapsible" cellpadding=2 style="text-align:center;" | {| class="wikitable collapsible" cellpadding=2 style="text-align:center;" | ||
|- | |- | ||
− | | style="background: #F2D9AD; width:90px;" rowspan="2" | {{icon class|Scout}}<br/>'''[[Scout{{if lang}}| | + | | style="background: #F2D9AD; width:90px;" rowspan="2" | {{icon class|Scout}}<br/>'''[[Scout{{if lang}}|{{class name|Scout}}]]''' |
− | | align="center" style="background: # | + | | align="center" style="background: #8847FF" | {{Icon item|Bonk Batter's Backup|75px}} |
− | | | + | | style="background: #FFFCF7 "| '''{{item link|Bonk Batter's Backup}}''' |
|- | |- | ||
− | | align="center" style="background: # | + | | align="center" style="background: #4B69FF" | {{Icon item|Hot Heels|75px}} |
− | | | + | | style="background: #FFFCF7 "| '''{{item link|Hot Heels}}''' |
|- | |- | ||
− | | style="background: #F2D9AD; width:90px; | + | | style="background: #F2D9AD; width:90px;" | {{icon class|Soldier}}<br/>'''[[Soldier{{if lang}}|{{class name|Soldier}}]]''' |
− | | align="center" style="background: # | + | | align="center" style="background: #4B69FF" | {{Icon item|Diplomat|75px}} |
− | | | + | | style="background: #FFFCF7 "| '''{{item link|Diplomat}}''' |
|- | |- | ||
− | | align="center" style="background: # | + | | style="background: #F2D9AD; width:90px;" rowspan="1" | {{icon class|Demoman}}<br/>'''[[Demoman{{if lang}}|{{class name|Demoman}}]]''' |
− | | | + | | align="center" style="background: #4B69FF" | {{Icon item|Shin Shredders|75px}} |
+ | | style="background: #FFFCF7 "| '''{{item link|Shin Shredders}}''' | ||
|- | |- | ||
− | | align="center" style="background: # | + | | style="background: #F2D9AD; width:90px;" rowspan="1" | {{icon class|Heavy}}<br/>'''[[Heavy{{if lang}}|{{class name|Heavy}}]]''' |
− | | | + | | align="center" style="background: #4B69FF" | {{Icon item|Siberian Sweater|75px}} |
+ | | style="background: #FFFCF7 "| '''{{item link|Siberian Sweater}}''' | ||
|- | |- | ||
− | | style="background: #F2D9AD; width:90px;" rowspan="1" | {{icon class| | + | | style="background: #F2D9AD; width:90px;" rowspan="1" | {{icon class|Engineer}}<br/>'''[[Engineer{{if lang}}|{{class name|Engineer}}]]''' |
− | | align="center" style="background: # | + | | align="center" style="background: #8847FF" | {{Icon item|Winter Backup|75px}} |
− | | | + | | style="background: #FFFCF7 "| '''{{item link|Winter Backup}}''' |
|- | |- | ||
− | | style="background: #F2D9AD; width:90px;" rowspan=" | + | | style="background: #F2D9AD; width:90px;" rowspan="3" | {{icon class|Medic}}<br/>'''[[Medic{{if lang}}|{{class name|Medic}}]]''' |
− | | align="center" style="background: # | + | | align="center" style="background: #4B69FF" | {{Icon item|Berlin Brain Bowl|75px}} |
− | | | + | | style="background: #FFFCF7 "| '''{{item link|Berlin Brain Bowl}}''' |
|- | |- | ||
− | | style="background: # | + | | align="center" style="background: #4B69FF" | {{Icon item|Bunnyhopper's Ballistics Vest|75px}} |
− | | | + | | style="background: #FFFCF7 "| '''{{item link|Bunnyhopper's Ballistics Vest}}''' |
− | |||
|- | |- | ||
− | | style="background: # | + | | align="center" style="background: #4B69FF" | {{Icon item|Medical Monarch|75px}} |
− | | | + | | style="background: #FFFCF7 "| '''{{item link|Medical Monarch}}''' |
− | |||
|- | |- | ||
− | | align="center" style="background: # | + | | style="background: #F2D9AD; width:90px;" rowspan="2" | {{icon class|Spy}}<br/>'''[[Spy{{if lang}}|{{class name|Spy}}]]''' |
− | | | + | | align="center" style="background: #4B69FF" | {{Icon item|A Hat to Kill For|75px}} |
+ | | style="background: #FFFCF7 "| '''{{item link|A Hat to Kill For}}''' | ||
|- | |- | ||
− | | align="center" style="background: # | + | | align="center" style="background: #4B69FF" | {{Icon item|Chicago Overcoat|75px}} |
− | | | + | | style="background: #FFFCF7 "| '''{{item link|Chicago Overcoat}}''' |
|- | |- | ||
− | | style="background: #F2D9AD; width:90px; | + | | style="background: #F2D9AD; width:90px;" | {{icon class|Soldier}}<br />'''[[Soldier{{if lang}}|{{class name|Soldier}}]]'''<br />{{icon class|Heavy}}<br />'''[[Heavy{{if lang}}|{{class name|Heavy}}]]''' |
− | | align="center" style="background: # | + | | align="center" style="background: #8847FF" | {{Icon item|Gift Bringer|75px}} |
− | | | + | | style="background: #FFFCF7 "| '''{{item link|Gift Bringer}}''' |
|- | |- | ||
− | | align="center" style="background: # | + | | style="background: #F2D9AD; width:90px;" rowspan="3" | {{icon class|All classes}}<br/>'''[[Classes{{if lang}}|{{class name|All Classes}}]]''' |
− | | | + | | align="center" style="background: #D32CE6" | {{Icon item|A Well Wrapped Hat|75px}} |
+ | | style="background: #FFFCF7 "| '''{{item link|A Well Wrapped Hat}}''' | ||
|- | |- | ||
− | + | | align="center" style="background: #8847FF" | {{Icon item|Chill Chullo|75px}} | |
− | | align="center" style="background: # | + | | style="background: #FFFCF7 "| '''{{item link|Chill Chullo}}''' |
− | | | ||
− | |||
− | |||
− | |||
|- | |- | ||
+ | | align="center" style="background: #4B69FF" | {{Icon item|Patriot Peak|75px}} | ||
+ | | style="background: #FFFCF7 "| '''{{item link|Patriot Peak}}''' | ||
|} | |} | ||
=== Hån === | === Hån === | ||
+ | {{main|Taunts{{if lang}}|l1={{common string|Taunts}}}} | ||
{| class="wikitable collapsible" cellpadding=2 style="text-align:center;" | {| class="wikitable collapsible" cellpadding=2 style="text-align:center;" | ||
|- | |- | ||
− | | style="background: #F2D9AD; width:90px;" rowspan="1" | {{icon class|Demoman}}<br/>'''[[Demoman{{if lang}}|Demoman]]''' | + | | style="background: #F2D9AD; width:90px;" rowspan="1" | {{icon class|Demoman}}<br/>'''[[Demoman{{if lang}}|{{class name|Demoman}}]]''' |
| align="center" style="background: #FFFCF7 " | {{Icon item|Bad Pipes|75px}} | | align="center" style="background: #FFFCF7 " | {{Icon item|Bad Pipes|75px}} | ||
− | | | + | | style="background: #FFFCF7 "| '''{{item link|Bad Pipes}}''' |
|- | |- | ||
− | | style="background: #F2D9AD; width:90px;" rowspan="1" | {{icon class|Engineer}}<br/>'''[[Engineer{{if lang}}| | + | | style="background: #F2D9AD; width:90px;" rowspan="1" | {{icon class|Engineer}}<br/>'''[[Engineer{{if lang}}|{{class name|Engineer}}]]''' |
| align="center" style="background: #FFFCF7 " | {{Icon item|Bucking Bronco|75px}} | | align="center" style="background: #FFFCF7 " | {{Icon item|Bucking Bronco|75px}} | ||
− | | | + | | style="background: #FFFCF7 "| '''{{item link|Bucking Bronco}}''' |
|- | |- | ||
− | | style="background: #F2D9AD; width:90px;" rowspan="1" | {{icon class|All Classes}}<br/>'''[[Classes{{if lang}}| | + | | style="background: #F2D9AD; width:90px;" rowspan="1" | {{icon class|All Classes}}<br/>'''[[Classes{{if lang}}|{{class name|All classes}}]]''' |
| align="center" style="background: #FFFCF7 " | {{Icon item|Mannrobics|75px}} | | align="center" style="background: #FFFCF7 " | {{Icon item|Mannrobics|75px}} | ||
− | | | + | | style="background: #FFFCF7 "| '''{{item link|Mannrobics}}''' |
|} | |} | ||
=== Verktyg === | === Verktyg === | ||
− | {{main|Verktyg}} | + | {{main|Tools/sv|l1=Verktyg}} |
{| class="wikitable collapsible" cellpadding="3" style="text-align:center;" | {| class="wikitable collapsible" cellpadding="3" style="text-align:center;" | ||
| align="center" style="background: #F2D9AD " | {{Icon item|Pyroland Weapons Case|75px}} | | align="center" style="background: #F2D9AD " | {{Icon item|Pyroland Weapons Case|75px}} | ||
Line 115: | Line 124: | ||
|- | |- | ||
| aling="center" style="background: #F2D9AD " | '''Noteringar''' | | aling="center" style="background: #F2D9AD " | '''Noteringar''' | ||
− | | style="background: #FFFCF7 "| <sup>†</sup> | + | | style="background: #FFFCF7 "| <sup>†</sup> Lades till i {{Patch name|12|22|2015}}. |
|} | |} | ||
=== Kartor === | === Kartor === | ||
+ | {{main|List of maps{{if lang}}|l1={{common string|List of maps}}}} | ||
{| class="wikitable" cellpadding=2 style="text-align:center;" | {| class="wikitable" cellpadding=2 style="text-align:center;" | ||
|- style="height: 20px;" | |- style="height: 20px;" | ||
Line 127: | Line 137: | ||
|- | |- | ||
|style="background-color:#F2D9AD;" |'''[[Highpass/sv|Highpass]]''' | |style="background-color:#F2D9AD;" |'''[[Highpass/sv|Highpass]]''' | ||
− | | width="100px" |[[File:KOTH Highpass.jpg|160px|link=Highpass/sv | + | | width="100px" |[[File:KOTH Highpass.jpg|160px|link=Highpass/sv]] |
− | | align="center" |'''[[King of the Hill/sv|Herre På Täppan]]'''<br>[[File:Controlpoint.png|50px|link=King of the Hill/sv | + | | align="center" |'''[[King of the Hill/sv|Herre På Täppan]]'''<br>[[File:Controlpoint.png|50px|link=King of the Hill/sv]] |
| width="60px" |{{code|koth_highpass}} | | width="60px" |{{code|koth_highpass}} | ||
|- | |- | ||
|style="background-color:#F2D9AD;" |'''[[Landfall/sv|Landfall]]''' | |style="background-color:#F2D9AD;" |'''[[Landfall/sv|Landfall]]''' | ||
− | | width="100px" |[[File:Ctf landfall rc0005.jpg|160px|link=Landfall/sv | + | | width="100px" |[[File:Ctf landfall rc0005.jpg|160px|link=Landfall/sv]] |
− | | align="center" |'''[[Capture the Flag/sv|Erövra Flaggan]]'''<br>[[File:Intel blu idle.png|50px|link=Capture the Flag/sv | + | | align="center" |'''[[Capture the Flag/sv|Erövra Flaggan]]'''<br>[[File:Intel blu idle.png|50px|link=Capture the Flag/sv]] |
| width="60px" |{{code|ctf_landfall}} | | width="60px" |{{code|ctf_landfall}} | ||
|- | |- | ||
|style="background-color:#F2D9AD;" |'''[[Snowycoast/sv|Snowycoast]]''' | |style="background-color:#F2D9AD;" |'''[[Snowycoast/sv|Snowycoast]]''' | ||
− | | width="100px" | [[File:Pl_snowycoast.jpg|160px|link=Snowycoast/sv | + | | width="100px" | [[File:Pl_snowycoast.jpg|160px|link=Snowycoast/sv]] |
− | | align="center" | '''[[Payload/sv|Bomb]]'''<br>[[File:BLU_Bombcart.png|50px|link=Payload/sv | + | | align="center" | '''[[Payload/sv|Bomb]]'''<br>[[File:BLU_Bombcart.png|50px|link=Payload/sv]] |
| width="60px" | {{code|pl_snowycoast}} | | width="60px" | {{code|pl_snowycoast}} | ||
|- | |- | ||
|style="background-color:#F2D9AD;" |'''[[Vanguard/sv|Vanguard]]''' | |style="background-color:#F2D9AD;" |'''[[Vanguard/sv|Vanguard]]''' | ||
− | | width="100px" |[[File:Cp vanguard.png|160px|link=Vanguard/sv | + | | width="100px" |[[File:Cp vanguard.png|160px|link=Vanguard/sv]] |
− | | align="center" |'''[[Control Point (game mode)/sv|Kontrollpunkter]]'''<br>[[File:Controlpoint.png|50px|link=Control Point (game mode)/sv | + | | align="center" |'''[[Control Point (game mode)/sv|Kontrollpunkter]]'''<br>[[File:Controlpoint.png|50px|link=Control Point (game mode)/sv]] |
| width="60px" |{{code|cp_vanguard}} | | width="60px" |{{code|cp_vanguard}} | ||
|} | |} | ||
Line 169: | Line 179: | ||
|- | |- | ||
! style="background: #F2D9AD;" rowspan="2" | {{icon class|Engineer}}<br/>'''[[Engineer{{if lang}}|Ingenjör]]''' | ! style="background: #F2D9AD;" rowspan="2" | {{icon class|Engineer}}<br/>'''[[Engineer{{if lang}}|Ingenjör]]''' | ||
− | | {{c|-|Added:}} After removing a Sapper from a | + | | {{c|-|Added:}} After removing a Sapper from a Sentry Gun, there is now a 0.5s delay before the sentry is active again |
|- | |- | ||
− | | {{c|+|Changed:}} | + | | {{c|+|Changed:}} Sentry Guns brought into a respawn room no longer detonate outside of Mann vs. Machine |
|- | |- | ||
! style="background: #F2D9AD;" rowspan="2" | {{icon class|Medic}}<br/>[[Medic{{if lang}}|{{class name|medic}}]] | ! style="background: #F2D9AD;" rowspan="2" | {{icon class|Medic}}<br/>[[Medic{{if lang}}|{{class name|medic}}]] | ||
Line 379: | Line 389: | ||
| {{c|+|Changed:}} Fire immunity shield no longer appears when fire immunity is triggered | | {{c|+|Changed:}} Fire immunity shield no longer appears when fire immunity is triggered | ||
|- | |- | ||
− | ! style="background: #F2D9AD;" rowspan=1| {{icon class|Soldier}}<br/>[[Soldier{{if lang}}|{{class name|soldier}}]] <br />{{icon class|Pyro}}<br/>[[Pyro{{if lang}}|{{class name|pyro}}]] <br />{{icon class|Heavy}}<br/>[[Heavy{{if lang}}|{{class name|heavy}}]] <br />{{icon class|Engineer}}<br/>[[Engineer{{if lang}}| | + | ! style="background: #F2D9AD;" rowspan=1| {{icon class|Soldier}}<br/>[[Soldier{{if lang}}|{{class name|soldier}}]] <br />{{icon class|Pyro}}<br/>[[Pyro{{if lang}}|{{class name|pyro}}]] <br />{{icon class|Heavy}}<br/>[[Heavy{{if lang}}|{{class name|heavy}}]] <br />{{icon class|Engineer}}<br/>'''[[Engineer{{if lang}}|Ingenjör]]''' |
! rowspan=1 | {{Icon item|Panic Attack|icon-size=75px}} <br /> {{item link|Panic Attack}} | ! rowspan=1 | {{Icon item|Panic Attack|icon-size=75px}} <br /> {{item link|Panic Attack}} | ||
| {{c|+|Changed:}} No longer auto-fires when fully loaded. Shots can be held and released at will. | | {{c|+|Changed:}} No longer auto-fires when fully loaded. Shots can be held and released at will. | ||
Line 402: | Line 412: | ||
== Galleri == | == Galleri == | ||
<gallery> | <gallery> | ||
− | File:News item 2015-12-17 Tough Break Update.png| En | + | File:News item 2015-12-17 Tough Break Update.png| En notis från spelet om uppdateringen.<!-- |
+ | File:Tough Break Update Artwork.png|Screenshot of the [http://www.teamfortress.com/toughbreak/ Tough Break Update]. | ||
+ | File:Postcard alamo.png|"New! The Alamo in Scenic Teufort, New Mexico" | ||
+ | File:Postcard beach.png|"Greetings from Slurry Beach" | ||
+ | File:Postcard bombshop.png|"Bombs delivered by cart, the way they were meant to be, at...Granny's World Headquarters" | ||
+ | File:Postcard library.png|"Visit the Teufort Public Library - Home of the World's Largest Continuously Burning Book Fire!" | ||
+ | File:Postcard merasmus.png|"Merasmus's Ancient Sumerican Carnival" | ||
+ | File:Postcard outletmall.png|"Mann Co. Recalled Product Outlet Mall" | ||
+ | File:Postcard poopyjoe.png|"Poopy Joe's Rapid Descent" | ||
+ | File:Postcard raccoon.png|"The John Doe Raccoon Sanctuary" | ||
+ | File:Postcard tomjones.png|"Hey Dummy! Visit The Tom Jones Museum--> | ||
</gallery> | </gallery> | ||
− | == | + | == Se även == |
* [[Tough Break Campaign/sv|Tough Break-kampanjen]] | * [[Tough Break Campaign/sv|Tough Break-kampanjen]] | ||
== Externa länkar == | == Externa länkar == | ||
− | * [http://www.teamfortress.com/toughbreak/ The Tough Break Update] | + | * [http://www.teamfortress.com/toughbreak/ The Tough Break Update] {{lang icon|en}} |
{{Tough Break Update Nav}} | {{Tough Break Update Nav}} | ||
+ | {{Smissmas Events Nav}} | ||
{{Major Updates Nav}} | {{Major Updates Nav}} | ||
+ | |||
+ | [[Category:Events/sv]] |
Latest revision as of 10:50, 2 January 2020
Denna sida är på väg att bli översatt till svenska. Om du kan tala svenska, posta på diskussionssidan eller prata med dom som har bidragit till sidan (genom att titta på sidhistoriken). |
Denna artikel handlar om innehållet släppt med uppdateringen. För själva patchen, se December 17, 2015 Patch
|
Tough Break Uppdateringen var en stor uppdatering som släpptes under Smissmas 2015-säsongen och som pågick mellan 17 december 2015 till 11 april 2016.
Uppdateringen lade till 4 nya vapensamlingar, 15 gemenskapsskapade kosmetiska föremål, 4 gemenskapsskapade kartor, och 3 nya hån. Den lade också till Tough Break-kampajnen, en tre-månaders kontraktkampanj vilket tillät spelare att slutföra 26 skicklighetsbaserade utmaningar för att låsa upp dekorerade vapen och exklusiva vapen och kosmetiska lådor. För att delta i Tough Break-kampanjen så behövdes ett Tough Break-kampanjpass som var tillgängligt för köp i Mann Co.-butiken.
Ytterligare innehåll lades till i December 22, 2015 Patch, bland annat Pyntare.
Innehåll
Tillägg
Kosmetiska föremål
Huvudartikel: Kosmetiska föremål
Hån
Huvudartikel: Hån
Demoman |
Säckiga pipor | |
Engineer |
Hoppande hingsten | |
Alla klasser |
Mannrobics |
Verktyg
Huvudartikel: Verktyg
Kartor
Huvudartikel: Lista över kartor
Namn | Bild | Spelläge | Filnamn |
---|---|---|---|
Highpass | Herre På Täppan |
koth_highpass
| |
Landfall | Erövra Flaggan |
ctf_landfall
| |
Snowycoast | Bomb |
pl_snowycoast
| |
Vanguard | Kontrollpunkter |
cp_vanguard
|
Klassförändringar
Class | Changes |
---|---|
Pyro |
Added: Extinguishing a teammate will now return 20 health to the Pyro. |
Changed: Consecutive Airblasts will no longer prevent enemies from air-strafing until they touch the ground | |
Changed: The base Flamethrower's damage fall off over distance has been decreased, resulting in higher damage output at range | |
Demoman |
Changed: Shield bash now deals damage at all ranges, scaled by distance |
Changed: Melee damage boost after shield bash is based on amount of charge consumed. Now provides mini-crit at 25% depleted, and full crit at 60% depleted. | |
Added: Charging now removes debuffs from the Demoknight (Bleed, Fire, Mad Milk, Jarate) | |
Changed: All Swords now have a slower deploy and holster speed compared to base weapons in addition to their increased melee range | |
Ingenjör |
Added: After removing a Sapper from a Sentry Gun, there is now a 0.5s delay before the sentry is active again |
Changed: Sentry Guns brought into a respawn room no longer detonate outside of Mann vs. Machine | |
Medic |
Added: Medics now have slightly higher health regeneration when healing a hurt patient |
Changed: During setup time, ÜberCharge build rate is now increased by 3x | |
Spy |
Added: The HUD 'Cloak' meter now displays 'MOTION' and 'FEIGN' when Cloak and Dagger and Dead Ringer are equipped respectively |
Alla klasser |
Changed: Base weapon switch speed changed from 0.67 seconds to 0.5 seconds |
Added: Upon spawning, friendly players will show an outline for 10 seconds |
Vapenförändringar
Class | Weapon | Changes |
---|---|---|
Scout |
Snyggingens Pangpistol |
Changed: Increased health recovered on hit from +3 to +5 |
Manisk Mjölk |
Added: Extinguishing an ally will now reduce the cool down by 20% | |
Omslagsmördaren |
Changed: Ornament shatters on all impacts, dealing a small amount of damage in a small radius. Bleed effect still only applies to a target that is struck directly. | |
Changed: Ball recharge rate increased by 25% | ||
Changed: Damage penalty reduced from -70% to -65% | ||
Soldier |
Ruinerades Raketgevär |
Changed: Decreased blast radius by 20% |
Trumpetsnäcka |
Changed: Doubled health regeneration rate. Regeneration rate is now decreased if player has been recently damaged. | |
B.A.S.E-hopparen |
Removed: Removed hidden property of up draft when on fire | |
Trädgårdsmästaren |
Added: Added 20% Attack Speed penalty | |
Luftangreppet |
Changed: Reduced blast radius by 20% when rocket jumping (28% reduction when compared to stock) | |
Pyro |
Avfettaren |
Changed: No longer boosts all-around switch speed. Instead, boosts switch-to speed by 60% and switch-from speed by 30%. |
Removed: Removed damage penalty | ||
Changed: Increased Airblast cost by 25% | ||
Changed: Increased afterburn penalty to from 25% to 66% | ||
Flogistoneraren |
Removed: Removed 10% damage penalty. | |
Added: When activating 'MMMPH', the taunting Pyro gains temporary invulnerability and immunity to knockback effects | ||
Brandslaktaren |
Added: Properties changed | |
100% Chance to crit against burning targets | ||
33% Damage penalty | ||
20% Slower attack speed | ||
75% Slower switch-to speed | ||
Demoman |
Strålande Skyddet |
Removed: Removed the ability to deal charge impact damage at any range (now native to all shields) |
Added: Now increases recharge rate by 50% | ||
Changed: Increased blast resistance from 15% to 20% | ||
Vindvändaren |
Changed: Now grants mini-crit instead of full-crit on charge bash | |
Changed: Reduced resistances to 15% | ||
Anfallsskölden |
Changed: Reduced blast resistance from 40% to 30% | |
Removed: Removed fire immunity | ||
Claidheamh Mòr |
Removed: Removed charge duration bonus | |
Added: Now restores 25 health on kill | ||
Removed: Removed health penalty | ||
Added: Now increases damage taken while active by 15% | ||
Österländska Övertalaren |
Removed: Removed ammo pickups granting health instead of ammo | |
Added: Added penalties of reduced primary and secondary ammo | ||
Added: Ammo pickups now replenish charge | ||
Added: Now gains charge meter on hit | ||
Kvickbombsskjutaren |
Changed: Fizzle time increased from 2 seconds to 4 seconds | |
Ullapool-Caber |
Changed: Base melee damage increased from 35 to 55 | |
Added: Added 20% fire rate penalty | ||
Added: Added 100% switch-to time penalty | ||
Laddad Kanon |
Changed: Reduced projectile speed (now a visible attribute) | |
Changed: Reduced cannon impact damage from 60 to 50. Damage also scales with distance. | ||
Changed: Reduced knockback from cannon hit. Knockback strength is now similar to airblast. | ||
Heavy |
Stålnävarna |
Removed: Removed deploy time penalty |
Added: Added penalty of increased holster time by 100% | ||
Gorbatjovs Rushande Uppercut |
Added: Added 50% holster time penalty | |
Krigarens Anda |
Changed: Now heals 50 health on kill | |
Changed: Damage received and dealt increased by 30% | ||
Removed: Removed health penalty | ||
Vräkningsbeskedet |
Added: Now provides 15% move speed bonus | |
Added: Now increases damage taken by 20% | ||
Changed: Firing speed decreased from 50% to 40% | ||
Ingenjör |
Jacken |
Added: Added damage penalty against buildings. Now takes 3 hits to destroy a Sapper. |
Räddaren i Nöden |
Changed: Healing per bolt reduced from 75 to 60 | |
Medic |
Amputeraren |
Changed: Taunt can now be activated by alt-fire |
Added: Healing done with the taunt now grants small amounts of ÜberCharge | ||
Vaccinatören |
Removed: Removed 10% health regeneration on proper resist | |
Added: Added slight ÜberCharge build on proper resist | ||
Changed: Increased ÜberCharge rate from +50% to +67% | ||
Changed: Reduced overhealed ÜberCharge build rate penalty to 33% from 66%. As this penalty is applied after the base increase, healing an overhealed patient is now 33% more effective. | ||
Korsriddarens Armborst |
Added: Healing a player with a syringe now grants a small amount of ÜberCharge | |
Snabbfixaren |
Changed: Fixed cases where Quick-Fix ÜberCharged players could still be affected by certain knock-back effects | |
Added: Players can no longer capture objectives while under the effects of Quick-Fix ÜberCharge | ||
Sniper |
Jägaren |
Changed: Can be fired while off the ground |
Undanröjarens Umgänge |
Changed: Reduced firing rate penalty from 35% to 20% | |
Added: Added 'CRIKEY' meter which is filled by dealing damage | ||
Changed: Mini-crits are no longer activated by kill, but can instead be activated by alt-fire when the 'CRIKEY' meter is filled | ||
Krypskyttens Krypin |
Changed: Quadrupled health regeneration rate. Regeneration rate is now decreased if player has been recently damaged. | |
Jarate |
Added: Extinguishing an ally now reduces the cooldown by 20% | |
Spy |
Dödsringaren |
Changed: Initial damage reduction when feigning death increased to 75% from 50% |
Smygtappen |
Changed: Fire immunity shield no longer appears when fire immunity is triggered | |
Soldier Pyro Heavy Ingenjör |
Panikattacken |
Changed: No longer auto-fires when fully loaded. Shots can be held and released at will. |
Soldier Pyro |
Reservskjutaren |
Changed: No longer boosts all-around switch speed, instead boosts switch-to speed by 20% and switch-from speed by 15% |
Changed: No longer mini-crits any airborne target (i.e. jumping). Target must be forced in to the air via blastjump, knockback, airblast, or grapple. | ||
Soldier Demoman |
Halv-Zatoichi |
Changed: Now considered a sword (increased holster and deploy time and increased range) |
Changed: Honorbound changed. Deals 50 self-damage on holster if no kill was made. Cannot be holstered if player is below 50 life and no kill was made. | ||
Changed: 100% life restore on kill changed to 50% health gain on kill that can result in overheal | ||
Added: No random crits |
Galleri
Screenshot of the Tough Break Update.
Se även
Externa länkar
- The Tough Break Update (Engelska)
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