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| {{Infobox | | {{Infobox |
− | |title=Underworld | + | | title = Underworld |
− | |image=Eyeaduct 1.png | + | | image = Eyeaduct Loot Island.png |
− | |contents=Loot Island, in the Underworld beneath [[Eyeaduct]]. | + | | contents = Loot Island, in the Underworld beneath [[Eyeaduct]]. |
− | |imagewidth=300px | + | | imagewidth = 300px |
| }} | | }} |
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− | '''Underworld''' (introduced in [[Eyeaduct]] of the [[Very Scary Halloween Special]] update) refers to the several alternate play spaces located beneath certain [[Halloween map|Haunted Halloween maps]]. | + | {{Quotation|'''The Bombinomicon'''|Hey, it's me, the Bombinomicon. Guess what, guys? You're in Hell. It's good stuff. You're gonna like it here.|sound=Sf13 bcon intro06.wav}} |
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− | Underworlds differ from each other depending on their map, but common characteristics among them are the presence of [[Magic spells]], a [[Environmental death#Health drain|harmful atmosphere]], and [[Environmental death#Deadly waters|deadly waters]] or [[Environmental death#Infernal Lava|Infernal Lava]].
| + | '''Underworld''' (introduced in [[Eyeaduct]] of the [[Very Scary Halloween Special]] update) refers to the several alternate play spaces in certain [[Halloween map|Haunted Halloween maps]]. |
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− | * '''Underworld''' can also specifically refer to those haunted islands surrounded by lethal [[Environmental death#Underworld waters|stygian waters]], while '''Hell''' (introduced in [[Helltower]]) refers specifically to those underground settings located in flows of infernal [[Environmental death#Lava|Infernal Lava]].
| + | Underworlds differ from each other, but common characteristics among them are the presence of [[Magic spells]], a [[Environmental death#Health drain|harmful atmosphere]], and [[Environmental death#Deadly waters|deadly waters]] or [[Environmental death#Infernal Lava|Infernal Lava]]. |
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− | * '''Purgatory''' is the Underworld destination and associated mechanics resulting from players jumping into the purple [[MONOCULUS]] portals. Purgatory was introduced in [[Eyeaduct]]; and other versions of Purgatory are found on most maps that spawn the MONOCULUS Boss.
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− | * '''Loot Island''' is the location in [[Eyeaduct]] that players can enter when they defeat MONOCULUS, but that name is also broadly applied to any Underworld location having Bombinomicon waiting at the exit.
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− | * '''Skull Island''' is the name of the Underworld location for [[Ghost Fort]], but the horned skull model has been used for Underworld exit portals in a number of later maps, such as '''Hell Island''' under [[Brimstone (map)|Brimstone]].
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| == General features == | | == General features == |
| Underworld locations draw from a number of features: | | Underworld locations draw from a number of features: |
− | * Achievements with [[Achievement items]] that can only be earned in certain Underworld locations encourage players to try out the Location. | + | * Many Underworlds are accessed and exited through portals. |
− | * Entry and exit Buffs ([[Healing#Overheal|Overheal]], [[ÜberCharge|Invulnerability]], [[Critical hits|Crits]]) and rare, powerful [[Magic spells|Magic Spells]] encourage players to learn to use some Underworld locations for tactical advantages in the main map. | + | * Entry and exit buffs ([[Healing#Overheal|overheal]], [[ÜberCharge|invulnerability]], [[Critical hits|Crits]]) and rare, powerful [[Magic spells|Magic Spells]] encourage players to learn to use some Underworld locations for tactical advantages in the main map. |
− | * Underworld locations generally have mechanisms for limiting the time players can remain there, either by automatically killing off or pushing out all players that stay there too long or by ending the round: | + | * Underworld locations generally have mechanisms for limiting the time players can remain there, either by automatically killing off or pushing out all players that stay there for too long or by [[Match outcomes|ending the round]]: |
− | ** Several locations feature portals for returning to the main level, usually with the aforementioned exit Buffs. | + | ** Several locations feature portals for returning to the main level, usually with the aforementioned exit buffs, to incentivize players to leave. |
− | ** The Underworld locations are surrounded by lethal, instant death environments | + | ** Many Underworld locations are surrounded by [[Environmental death|instantly-lethal hazards]], such as Stygian water or lava. |
− | ** Some Underworld locations cause [[Environmental death#Health drain|Health drain]] on all players. | + | ** Some Underworld locations cause [[Environmental death#Health drain|Health drain]] on all players, either persistently (such as in Monster Bash) or after a certain grace period ends (such as Cursed Cove). |
− | *** Some Underworld locations do not have Health drain; [[Helltower#Hell|one location]] gives some players an [[Healing#overheal|overheal]].
| + | *** A map with multiple Underworlds (such as Eyeaduct) may have separate health-drain characteristics for each. |
− | | + | * Achievements with [[achievement items]] that can only be earned in certain Underworld locations encourage players to try out the location. |
− | == List of maps with Underworld locations ==
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− | {{stub|Collaboration for a table completely replacing the current content of this and the following section is underway at [[User:BrazilianNut/Sandbox/List of Underworlds]]. Please participate there.}}
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− | Maps with Underworld locations include; community maps are identified with an italic font.
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− | {| class="wikitable" cellpadding=2 style="text-align:center;"
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− | |- style="height: 20px;"
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− | ! class="header" |Name
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− | ! class="header" |Picture
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− | ! class="header" |File name
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− | ! class="header" |Type of Underworld
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− | |-
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− | |style="background-color:#F9D483;" |'''''[[Brimstone (map)|Brimstone]]'''''
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− | | [[File:Pl fifthcurve event.png|160px|link=Brimstone (map)]]
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− | | width="60px" |{{code|pl_fifthcurve_event}}
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− | | Hell Island
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− | |-
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− | |style="background-color:#F9D483;" |'''[[Carnival of Carnage]]'''
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− | | [[File:Carnival of Carnage.jpg|160px|link=Carnival of Carnage]]
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− | | width="60px" |{{code|sd_doomsday_event}}
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− | | Bumper Cars
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− | |-
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− | |style="background-color:#F9D483;" |'''''[[Cauldron]]'''''
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− | | [[File:Koth bagel event.png|160px|link=Cauldron]]
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− | | width="60px" |{{code|koth_bagel_event}}
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− | | Swampy Purgatory
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− | |-
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− | |style="background-color:#F9D483;" |'''''[[Cursed Cove]]'''''
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− | | [[File:Pd cursed cove event.png|160px|link=Frontier]]
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− | | width="60px" |{{code|pd_cursed_cove_event}}
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− | | Dave Jones' Locker
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− | |-
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− | |style="background-color:#F9D483;" |'''[[Eyeaduct]]'''
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− | | [[File:Eyeaduct 1.png|160px|link=Eyeaduct]]
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− | | width="60px" |{{code|koth_viaduct_event}}
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− | | Purgatory, Loot Island
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− | |-
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− | |style="background-color:#F9D483;" |'''[[Ghost Fort]]'''
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− | | [[File:Ghost Fort.png|160px|link=Ghost Fort]]
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− | | width="60px" |{{code|koth_lakeside_event}}
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− | | Skull Island
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− | |-
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− | |style="background-color:#F9D483;" |'''''[[Gravestone]]'''''
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− | | [[File:Pl rumble event.png|160px|link=Gravestone]]
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− | | width="60px" |{{code|pl_rumble_event}}
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− | | Bumper Cars, Purgatory
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− | |-
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− | |style="background-color:#F9D483;" |'''''[[Hellstone]]'''''
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− | | [[File:Pl millstone event.jpg|160px|link=Hellstone]]
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− | | width="60px" |{{code|pl_millstone_event}}
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− | | Purgatory, Hell
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− | |-
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− | |style="background-color:#F9D483;" |'''[[Helltower]]'''
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− | | [[File:Plr hightower event3.png|160px|link=Snowycoast]]
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− | | width="60px" |{{code|plr_hightower_event}}
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− | | Hell
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− | |-
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− | |style="background-color:#F9D483;" |'''''[[Monster Bash]]'''''
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− | | [[File:Monster Bash Point.jpg|160px|link=Monster Bash]]
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− | | width="60px" |{{code|pd_monster_bash}}
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− | | Pit and Pendulums
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− | |-
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− | |style="background-color:#F9D483;" |'''''[[Moonshine Event]]'''''
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− | | [[File:Koth moonshine event.png|160px|link=Moonshine Event]]
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− | | width="60px" |{{code|koth_moonshine_event}}
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− | | Underworld
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− | |-
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− | |style="background-color:#F9D483;" |'''''[[Pit of Death]]'''''
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− | | [[File:Pd pit of death event.png|160px|link=Pit of Death]]
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− | | width="60px" |{{code|pd_pit_of_death_event}}
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− | | Underworld
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− | |-
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− | |style="background-color:#F9D483;" |'''''[[Slasher]]'''''
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− | | [[File:Koth Slasher Overview.jpg|160px|link=Upward]]
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− | | width="60px" |{{code|koth_slasher}}
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− | | Underworld
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− | |}
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− | | |
− | == Underworlds ==
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− | === [[Brimstone (map)|Brimstone]] ===
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− | Brimstone has two underworlds: '''Purgatory''' and '''Hell'''.
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− | '''Purgatory''' consists of two small islands surrounded by [[lava]] with a [[Environmental_death#Health_drain|hamrful atmosphere]]. Players can access it through the portals opened by [[MONOCULUS]] when it teleports in order to obtain Rare Spells and several buffs that last a few seconds if they manage to go through the white portal.
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− | '''Hell''' is very similar to Purgatory: it consists of two islands, though one is small and the other is big and has an altar, has lava and a harmful atmosphere, and provides players with Rare Spells and several buffs when exiting. It can be accessed by jumping into the portal opened by defeating MONOCULUS, jumping into the portal that opens over the pit if [[BLU]] managed to push the cart into the pit, or by going through the white portals in the coffins.
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− | When entering these locations, players will receive an [[overheal]] and a brief moment of [[invincibility]] to help them survive their malicious atmospheres. When leaving through a portal, they will be sent back to the overworld with a series of buffs.
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− | | |
− | <gallery>
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− | Image:Brimstone Purgatory.png|Purgatory.
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− | Image:Brimstone Hell 01.png|Hell.
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− | </gallery>
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− | | |
− | === [[Carnival of Carnage]] ===
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− | Once one of the teams has successfully delivered the tickets to the Strongmann in Carnival of Carnage, Merasmus will take all players to another realm, where they will be forced to play one of three deadly bumper cars mini-games. The winning team will receive an advantage over the other as a reward.
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− | '''Falling Platforms''': players must drive on wooden platforms and avoid falling off. Merasmus will periodically destroy all but one of the platforms and then bring all but one of them back. Once only one platform remains, he will bring them all back and restart the process.
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− | '''Bumper Car Soccer''': players are forced to play soccer using a giant beach ball. There are three ways to win:
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− | * Score three goals | |
− | * Knock all enemy players off the field | |
− | * Score a goal during sudden death | |
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− | '''Duck Collectors''': players are taken to a figure-8 racetrack-like arena and have to collect ducks. Golden bonus ducks dropped by enemies rammed into are worth 2 points each.
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− | Spells can be collected and cast in Bumper Car Soccer and Duck Collectors, most of them being unique to this realm.
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− | Falling off any of the arenas will turn the player into a team-colored ghost that can still be controlled by the player. Touching an ally that's still alive will resurrect the player; touching an enemy will cause the player to bounce up.
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− | | |
− | <gallery>
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− | Image:CoC Elimination.png|The Falling Platforms.
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− | Image:CoC Soccer.png|The Bumper Car Soccer field.
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− | Image:CoC Racetrack image 2.png|The Duck Collectors track.
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− | </gallery>
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− | | |
− | === [[Cauldron]] ===
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− | Cauldron's Underworld consists of a series of islands rising from a [[Environmental_death#Pitfalls|toxic swamp]] engulfed in [[Environmental death#Health drain|poisonous air]] in front of a clock tower. Two floating cauldrons serve as moving platforms.
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− | It can be accessed when the cauldron on the control point erupts and opens up portals as a result, and can be exited by jumping into the glowing cauldron. When entering, players are fully healed; when leaving, they receive a series of buffs.
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− | | |
− | <gallery>
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− | Image:Cauldron Underworld.jpg|Cauldron's underworld.
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− | </gallery>
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− | | |
− | === [[Cursed Cove]] ===
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− | '''Davy Jone's Locker''' resembles the bottom of the sea, with algae and corals dotting the landscape. Players must go there in order to deliver the souls they've collected. It can be accessed by touching the Flying Dutchman while it is sailing through the town.
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− | Although the Locker does not feature a harmful atmosphere, a player that stays there too long will start to quickly [[Environmental death#Drowning|drown]]. To leave, they have to either go through the white portal on the sunken ship, or be kicked out by Davy Jones.
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− | | |
− | <gallery>
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− | Image:20181021213930 1.jpg|Davy Jones' Locker.
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− | Image:Davy Jones.jpg|Davy Jones on his ship.
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− | </gallery>
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− | | |
− | === [[Eyeaduct]] ===
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− | '''Purgatory''' is a gloomy swamp of [[Environmental_death#Deadly_waters|deadly waters]] and [[Environmental_death#Health_drain|poisonous air]].
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− | If a player takes one of MONOCULUS' portals, their health will be fully restored and they'll be transported to a small set of small islands. Leaving through the white portal will take them back to the control point with a series of temporary buffs. All players will be transported to this location when [[Humiliation]] starts.
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− | '''Loot Island''' is another location in Purgatory. Players can access it by touching the Bombinomicon that appears once MONOCULUS has been defeated; they must then make their way to the giant skull and get the Bombinomicon in there. Once they do, they'll be taken back to the control point with a series of buffs. While the air in Loot Island is harmless, the cease-fire will have ended, and players may attack their enemies on this location. Also, staying here for too long will cause the island to explode, killing anyone on it.
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− | Players reaching the Bombinomicon on Loot Island for the first time will receive it as a [[Bombinomicon|cosmetic item]] and unlock the [[Halloween_achievements#2011:_Eye-chievements|Halloween achievement ''Dive Into A Good Book'']].
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− | <gallery>
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− | Image:Eyeaduct 1.png|Loot Island.
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− | </gallery>
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− | | |
− | === [[Ghost Fort]] ===
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− | While Ghost Fort's '''Skull Island''' is not an Underworld, it shares a few similarities with them:
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− | * It is reached by touching the Bombinomicon left by Merasmus when defeated. | |
− | * Falling into the water is an instantaneous kill.
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− | * Leaving through the exit will return the players to the control point with invulnerability and crits.
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− | Players who touch the Bombinomicon after Merasmus is defeated are taken to the island's pier and have to get the [[Skull Island Topper]] inside the giant skull. If players take too long to get the Skull Island Topper, Skull Island will explode and kill all those on it.
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− | Players reaching the Skull Island Topper for the first time will receive it as a cosmetic item and unlock the [[Halloween_achievements#2012:_Necromannchievements|Halloween achievement ''A Lovely Vacation Spot'']].
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− | | |
− | <gallery>
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− | Image:GhostFortIsland.png|Skull Island.
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− | </gallery>
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− | | |
− | === [[Gravestone]] ===
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− | Gravestone's Underworld is a gloomy swamp with [[Environmental_death#Deadly_waters|deadly waters]] and [[Environmental_death#Health_drain|poisonous air]]. It can be accessed through white portals in coffins and doorways opened every [[Witching Hour]] to collect Rare Spells and receive buffs when leaving through the exit.
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− | Once the [[Payload]] stage of the map ends, all players are taken to a Mansion in the underworld and forced to participate in a bumper cars race, the winning team receiving a head start. Shortly after the race start, Merasmus and [[skeletons]] will appear and attack players. The first team to reach the top of the Mansion wins.
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− | | |
− | === [[Hellstone]] ===
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− | Like Brimstone, Hellstone has both '''Purgatory''' and '''Hell'''.
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− | '''Purgatory''' is an island surrounded by [[lava]] ending in a white portal with a single Rare Spell in front of it. Players entering Purgatory are restored to full health, but quickly suffer from the [[Environmental death#Health drain|evil atmosphere]]'s effect. Going through the portal takes the player back to the overworld with a series of buffs.
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− | '''Hell''' is much larger than Purgatory, and has more Rare Spells. It can be accessed by touching the Bombinomicon that appears after defeating MONOCULUS and can be exited by reaching him at the other end. It is also filled with lava with an evil atmosphere, and leaving through the portal grants the same bonuses.
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− | | |
− | <gallery>
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− | Image:Hellstone Purgatory.png|Purgatory.
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− | Image:Hellstone Hell.png|Hell.
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− | </gallery>
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− | | |
− | === [[Helltower]] ===
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− | '''Hell''' is a set of islands surrounded by [[lava]] where all players are taken to once the [[Payload Race]] stage of the map is over.
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− | The teams will spawn [[Thriller|dancing]] next to an island featuring a copy of the tower seen in the overworld. Both Common and Rare Spells can be found throughout the area, with the Rare Spells being on harder-to-reach places.
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− | '''Skull Island''' lies in front of the tower across a wooden bridge over the lava. The first team to get the [[Fancy Spellbook]] inside the giant skull wins the round.
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− | Players who die in Hell will not respawn; instead, they will turn into team-colored ghosts that can float around and say "boo".
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− | Players reaching Skull Island for the first time will receive the [[Unfilled Fancy Spellbook]] and unlock the [[Halloween_achievements#2013:_Bereavements|Halloween achievement ''Hat Out of Hell'']].
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− | <gallery>
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− | Image:Plr hightower event hell entry.jpg|The tower in Hell. Teams spawn on the islands on the opposite sides.
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− | Image:Plr hightower event hell left side.jpg|Skull Island in the distance. A Rare Spell can be seen on the tower.
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− | </gallery>
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− | | |
− | === [[Moonshine Event]] ===
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− | Moonshine Event's Underworld is a gloomy swamp with [[Environmental_death#Deadly_waters|deadly waters]] and [[Environmental_death#Health_drain|poisonous air]]. All players are transported there if the Wheel of Fate lands on Dance-Off. They will receive an overheal when being taken there to compensate for the damage received from the place's [[Environmental_death#Health_drain|harmful air]] while unable to move due to the Dance spell.
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− | Two Rare Spells can be found in the Underworld, and exiting through the portal inside the giant skull takes players back to the control point with invulnerability and crits.
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− | | |
− | <gallery>
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− | Image:Koth_moonshine_event_underworld.png|Moonshine Event's Underworld.
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− | </gallery>
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− | | |
− | === [[Pit of Death]] ===
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− | Every Witching Hour, a portal will appear over the bottomless pit in the center of the map. The portal will take players to the gates of a mansion in the Underworld. If they have collected any souls, they can deliver them by heading to the mansion's yard.
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− | | |
− | The Underworld can be exited by going through the mansion's white portal, which will take the player back to the overworld with a series of buffs.
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− | | |
− | <gallery>
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− | Image:PitofdeathImage.jpeg|The portal leading to the Underworld.
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− | </gallery>
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− | | |
− | === [[Slasher]] ===
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− | Slasher's Underworld is a series of islands floating above a [[Environmental_death#Pitfalls|foggy abyss]] with an [[Environmental_death#Health_drain|evil atmosphere]]. It contains many Health Kits due to its large size, and houses many Spells spread across it.
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− | | |
− | While it can be accessed at any time through a portal near the map's control point, it can also be done by entering one of MONOCULUS' portals, which will spawn the player closer to the exit. Returning to the overworld through the exit will grant the player with guaranteed crits for a few seconds.
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| | | |
− | <gallery>
| + | == List of maps with Underworlds == |
− | Image:Slasher Portal.jpg|The permanent portal.
| + | {{List of underworlds}} |
− | Image:Slasher Underworld.jpg|Slasher's Underworld.
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− | </gallery>
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| == See also == | | == See also == |
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| * [[Probed]] <small>(flying saucer environment)</small> | | * [[Probed]] <small>(flying saucer environment)</small> |
| | | |
− | == Sources ==
| + | {{Very Scary Halloween Special Nav}} |
− | Names of certain Underworld locations can be obtained form the following:
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− | * Halloween achievements, which name some specific locations, e.g., [[Halloween achievements#2011|Loot Island]], [[Halloween achievements#2012|Skull Island]], [[Halloween achievements#2013|Hell]]
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− | * Update histories, which can incidentally reveal or confirm names of locations, e.g., [[Hellstone#Update history|Purgatory, Hell]], [[Pit of Death#Update history|Underworld]]
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− | * Decompiled maps: [https://tf2maps.net/threads/valve-maps-decompiled.5952/ VMF files].
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− | * [[User talk:Mikado282#Big thanks|Comments]] by [[User:Ics|ICS]].
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