Difference between revisions of "Loch-n-Load"
(Fully translated the page to turkish , there are maybe some typo mistakes I will fix them in time , removed the "lock and load" trivia because it doesnt make sense in turkish and can't be translated properly.(sorry for the former save I miss clicked)) |
BrazilianNut (talk | contribs) m (→Damage and function times) |
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− | |||
{{Item infobox | {{Item infobox | ||
| type = weapon | | type = weapon | ||
Line 9: | Line 8: | ||
| 3d-button-2 = colored_pair | | 3d-button-2 = colored_pair | ||
| 3d-button-4 = colored_pair | | 3d-button-4 = colored_pair | ||
− | | 3d-viewname-1 = | + | | 3d-viewname-1 = Default |
− | | 3d-viewname-2 = | + | | 3d-viewname-2 = Projectile |
− | | 3d-viewname-4 = | + | | 3d-viewname-4 = Festivized |
− | | used-by = | + | | used-by = {{used by|Demoman}} |
− | | slot = | + | | slot = primary |
| contributed-by = {{Backpack Item Link|76561197990533874|228276986}} | | contributed-by = {{Backpack Item Link|76561197990533874|228276986}} | ||
− | | released = {{Patch name|12|17|2010}} | + | | released = {{Patch name|12|17|2010}} |
− | | availability = {{avail|drop|craft|purchase| | + | | released-major = Australian Christmas |
+ | | availability = {{avail|drop|craft|purchase|crate10|crate39-strange|collectors|warpaint}} | ||
| marketable = yes | | marketable = yes | ||
| craft = yes | | craft = yes | ||
Line 23: | Line 23: | ||
| ammo-loaded = 3 | | ammo-loaded = 3 | ||
| ammo-carried = 16 | | ammo-carried = 16 | ||
− | | reload = | + | | reload = Single |
| loadout = yes | | loadout = yes | ||
− | | item-kind = | + | | item-kind = {{item kind|Grenade Launcher}} |
| item-level = 10 | | item-level = 10 | ||
− | | att-1-positive = | + | | att-1-positive = {{attribute|DmgVsBuilding_Increased|20}} |
− | | att-2-positive = | + | | att-2-positive = {{attribute|ProjectileSpeed_Increased|25}} |
− | | att-3-negative = -25 | + | | att-3-negative = {{attribute|ClipSize_Negative|-25}} |
− | | att-4-negative = -25 | + | | att-4-negative = {{attribute|BlastRadius_Decreased|-25}} |
− | | att-5-negative = | + | | att-5-negative = {{attribute|StickyAirBurstMode}} |
}} | }} | ||
− | |||
− | ''' | + | {{Quotation|'''Loch-n-Load''' publicity blurb|Looking for a good way to eliminate the competition? Tired of having a weapon with a measly single barrel? Want to hit your enemies where it hurts? Now you can have all of those things and more with our latest in a long line of home-baked explosive goods!}} |
− | + | The '''Loch-n-Load''' (pronounced "lock" as a pun, ''or'' with Scottish accent {{pronounce|lɒx}}) is a [[Steam Workshop|community-created]] [[Weapons#demomanprimary|primary weapon]] for the [[Demoman]]. It is a double-barreled break-action {{botignore|grenade launcher}}. | |
− | |||
− | == | + | This weapon fires [[Projectiles|grenades]] that travel at approximately 1513 [[Hammer unit]]s per second (roughly 105 km/h or 65 mph) and do not tumble mid flight, meaning they travel 25% faster than stock grenades and experience less drag in flight, greatly increasing their overall range. These grenades inflict 20% more [[damage]] than the [[Grenade Launcher]] to buildings upon a {{botignore|direct hit}}. Grenades explode as normal if they strike an enemy, strike a [[Buildings|building]], or if the fuse expires; however, if they hit anything else before then, they shatter, dealing no damage or push force. Additionally, the Loch-n-Load only holds 3 grenades (instead of 4) and each grenade has a 25% reduced splash radius, making it less effective on clustered enemies. |
+ | |||
+ | The kill icon for the Loch-n-Load was contributed by {{Steamid|76561197976113694}}. | ||
+ | |||
+ | == Damage and function times == | ||
{{Damage table | {{Damage table | ||
− | | type = [[Projectile]] | + | | type = [[Projectiles|Projectile]] |
| damagetype = Explosive | | damagetype = Explosive | ||
| rangetype = Ranged | | rangetype = Ranged | ||
Line 55: | Line 57: | ||
| splash reduction = 1% / {{Tooltip|2.16|Hammer units}} | | splash reduction = 1% / {{Tooltip|2.16|Hammer units}} | ||
| selfdamage = 38-73 | | selfdamage = 38-73 | ||
− | | function times | + | |
− | | attack interval = 0.6 s | + | | function times = yes |
− | | reload first | + | | attack interval = 0.6 s |
− | | reload more | + | | reload first = 1.24 s |
+ | | reload more = 0.6 s | ||
}} | }} | ||
− | == | + | == Item set == |
{{Set2|The Expert's Ordnance}} | {{Set2|The Expert's Ordnance}} | ||
{{Weapon Demonstration}} | {{Weapon Demonstration}} | ||
− | == | + | == Crafting == |
{{See also|Crafting}} | {{See also|Crafting}} | ||
− | === | + | |
+ | === Blueprint === | ||
{{Blueprint | {{Blueprint | ||
| ingredient-1 = Reclaimed Metal | | ingredient-1 = Reclaimed Metal | ||
Line 76: | Line 80: | ||
{{Blueprint | autoresult = Demoman Primary}} | {{Blueprint | autoresult = Demoman Primary}} | ||
− | === | + | === As a crafting ingredient === |
{{Blueprint | {{Blueprint | ||
| ingredient-1 = Loch-N-Load | | ingredient-1 = Loch-N-Load | ||
Line 84: | Line 88: | ||
}} | }} | ||
− | == | + | == Strange variant == |
{{Strange item info | {{Strange item info | ||
− | | item-type = Grenade Launcher | + | | item-type = {{item kind|Grenade Launcher}} |
| rankson = kills | | rankson = kills | ||
− | | att-1-positive = | + | | att-1-positive = {{attribute|DmgVsBuilding_Increased|20}} |
− | | att-2-positive = | + | | att-2-positive = {{attribute|ProjectileSpeed_Increased|25}} |
− | | att-3-negative = -25 | + | | att-3-negative = {{attribute|ClipSize_Negative|-25}} |
− | | att-4-negative = -25 | + | | att-4-negative = {{attribute|BlastRadius_Decreased|-25}} |
− | | att-5-negative = | + | | att-5-negative = {{attribute|StickyAirBurstMode}} |
| can deal gib damage = yes | | can deal gib damage = yes | ||
| can deal posthumous damage = yes | | can deal posthumous damage = yes | ||
Line 99: | Line 103: | ||
}} | }} | ||
− | == | + | == Related achievements == |
=== {{class link|Demoman}} === | === {{class link|Demoman}} === | ||
{{Achievement table | {{Achievement table | ||
Line 107: | Line 111: | ||
}} | }} | ||
− | == | + | == Update history == |
− | {{Update history | '''{{Patch name|12|17|2010}}''' ([[Australian Christmas]]) | + | {{Update history| |
− | * | + | '''{{Patch name|12|17|2010}}''' ([[Australian Christmas]]) |
+ | * The Loch-n-Load was added to the game. | ||
'''{{Patch name|12|21|2010}}''' | '''{{Patch name|12|21|2010}}''' | ||
− | * | + | * The Loch-n-Load was added to the [[Mann Co. Store]], made craftable, and included in [[item drop system|random drops]]. |
− | + | ||
'''{{Patch name|1|7|2011}}''' | '''{{Patch name|1|7|2011}}''' | ||
− | * {{Undocumented}} | + | * {{Undocumented}} This weapon was given a unique [[kill icon]], but was not implemented. |
− | + | ||
'''{{Patch name|1|10|2011}}''' | '''{{Patch name|1|10|2011}}''' | ||
− | * | + | * The Loch-n-Load's kill icon was implemented. |
'''{{Patch name|2|14|2011}}''' | '''{{Patch name|2|14|2011}}''' | ||
− | * | + | * Fixed players getting set bonuses applied on tournament servers when the server is restricting the player's weapons using the item_whitelist. |
− | * {{ | + | * {{Undocumented}} Fixed players getting set bonuses applied on Medieval maps for items that are not allowed in medieval mode. |
'''{{Patch name|3|15|2011}}''' | '''{{Patch name|3|15|2011}}''' | ||
− | * | + | * The crafting cost of the Loch-n-Load was changed from 2 Reclaimed Metal and a Scottish Resistance to 1 Reclaimed Metal and a Scottish Resistance. |
− | * | + | * All Loch-n-Loads crafted before this patch were upgraded to [[Vintage]] quality. |
− | + | ||
'''{{Patch name|4|14|2011}}''' ([[Hatless Update]]) | '''{{Patch name|4|14|2011}}''' ([[Hatless Update]]) | ||
− | * | + | * Damage increased by 10%. |
'''{{Patch name|7|22|2011}}''' | '''{{Patch name|7|22|2011}}''' | ||
− | * {{Undocumented}} | + | * {{Undocumented}} The damage bonus attribute was changed from "+20% damage done" to "+20% damage bonus". |
− | + | ||
− | '''{{Patch name|10|13|2011}}''' ([[Manniversary Update & Sale | + | '''{{Patch name|10|13|2011}}''' ([[Manniversary Update & Sale]]) |
− | * | + | * Fixed Demoman weapons primary/secondary being backwards in the loadout screen. |
− | + | ||
'''{{Patch name|11|22|2011}}''' | '''{{Patch name|11|22|2011}}''' | ||
− | * | + | * Fixed the Loch-n-Load death notice icon not being displayed correctly. |
− | + | ||
'''{{Patch name|2|23|2012}}''' | '''{{Patch name|2|23|2012}}''' | ||
− | * {{Undocumented}} [[Strange | + | * {{Undocumented}} Added [[Strange]] quality. |
'''{{Patch name|4|18|2012}}''' | '''{{Patch name|4|18|2012}}''' | ||
− | * | + | * Fixed a server crash caused by the Loch-n-Load. |
− | + | ||
'''{{Patch name|9|4|2012}}''' | '''{{Patch name|9|4|2012}}''' | ||
− | * | + | * Changed attribute: |
− | ** | + | ** Reduced the clip size penalty from -60% to -50%. |
− | ** | + | ** Weapon functionality is unchanged. |
'''{{Patch name|7|24|2013}}''' | '''{{Patch name|7|24|2013}}''' | ||
− | * | + | * Fixed the Loch-n-Load gun sight not drawing in the correct place. |
− | + | ||
'''{{Patch name|11|12|2013}}''' | '''{{Patch name|11|12|2013}}''' | ||
− | * {{Undocumented}} [[Collector's | + | * {{Undocumented}} Added [[Collector's]] quality. |
'''{{Patch name|6|18|2014}}''' | '''{{Patch name|6|18|2014}}''' | ||
− | * | + | * Updated Loch-n-Load reload animation. |
− | + | ||
'''{{Patch name|12|22|2014}}''' ([[Smissmas 2014]]) | '''{{Patch name|12|22|2014}}''' ([[Smissmas 2014]]) | ||
− | * | + | * Changes to base grenade damage variance now ensure the Loch-n-Load does not exceed 124 damage on a single hit. |
− | * +% | + | * Removed +25% self-damage penalty. |
− | * -% | + | * Added -25% radius penalty. |
− | * | + | * Changed clipsize penalty to -25% (3 grenades per clip) from -50% (2 grenades per clip). |
− | * | + | * Loch-n-Load grenades no longer visually tumble when fired. |
− | . | ||
'''{{Patch name|7|2|2015}} #1''' ([[Gun Mettle Update]]) | '''{{Patch name|7|2|2015}} #1''' ([[Gun Mettle Update]]) | ||
− | * | + | * Changed attribute: |
− | ** +%20 | + | ** Changed +20% damage bonus to +20% damage against buildings. |
− | + | ||
'''{{Patch name|7|7|2016}} #1''' ([[Meet Your Match Update]]) | '''{{Patch name|7|7|2016}} #1''' ([[Meet Your Match Update]]) | ||
− | * {{Undocumented}} | + | * {{Undocumented}} Updated firing sound. |
'''{{Patch name|12|21|2017}}''' ([[Smissmas 2017]]) | '''{{Patch name|12|21|2017}}''' ([[Smissmas 2017]]) | ||
− | * [[Festivizer| | + | * Added [[Festivizer|Festivized]] variant. |
}} | }} | ||
− | ==Trivia== | + | == Bugs == |
− | * | + | * The weapon attributes do not mention that '''launched grenades do not tumble mid-flight'''. |
− | * | + | |
− | * | + | == Trivia == |
+ | * As with the Grenade Launcher, the Loch-n-Load seems to be based on the [[w:M79 Grenade Launcher|M79 Grenade Launcher]], except it has been modified with the addition of a second barrel. The two barrels are similar to the [[w:China Lake Grenade Launcher|China Lake Grenade Launcher]]. | ||
+ | * The Loch-n-Load's name is a pun on the phrase "Lock and Load", a cliché originating from the process of preparing a weapon for firing. "Loch" is a [[w:Scots language|Scots]] and [[w:Scottish English|Scottish English]] word for lake. | ||
+ | ** The Loch-n-Load name's also could be a reference to its similarities to the China Lake Grenade Launcher or the Demoman's obsession to blow up the Loch Ness Monster. | ||
+ | * Unlike the Grenade Launcher, the Demoman holds the end of the Loch-n-Load slightly above the crosshair, giving the appearance of firing at an arc. This does not affect the grenade's trajectory. | ||
== Gallery == | == Gallery == | ||
<gallery> | <gallery> | ||
− | File:Loch-n-Load 1st person.png|First-person | + | File:Loch-n-Load 1st person.png|First-person view. |
− | File:Loch N Load First Person Festivized RED.png|[[RED]] [[Festivizer | + | File:Loch N Load First Person Festivized RED.png|[[RED]] [[Festivizer|Festivized]] variant. |
− | File:Loch N Load First Person Festivized BLU.png|[[BLU]] | + | File:Loch N Load First Person Festivized BLU.png|[[BLU]] Festivized variant. |
− | File:Grenade_proj_red.png|RED | + | File:Grenade_proj_red.png|RED projectile. |
− | File:Grenade_proj_blu.png|BLU | + | File:Grenade_proj_blu.png|BLU projectile. |
− | File:LochnLoadCept.jpg| | + | File:LochnLoadCept.jpg|Loch-n-Load concept artwork. |
− | File:LochnLoadCept2.jpg| | + | File:LochnLoadCept2.jpg|Loch-n-Load concept artwork. |
</gallery> | </gallery> | ||
== See also == | == See also == | ||
− | *[[Demoman strategy#Loch-n-Load|Loch-n-Load strategy]] | + | * [[Basic Demoman strategy#Loch-n-Load|Loch-n-Load strategy]] |
− | {{ | + | {{Australian Christmas Nav}} |
{{Allweapons Nav}} | {{Allweapons Nav}} | ||
{{Demoman Nav}} | {{Demoman Nav}} | ||
− | [[Category: | + | |
+ | [[Category:Expert's Ordnance]] | ||
[[Category:Weapons using the CommunityWeapon material proxy]] | [[Category:Weapons using the CommunityWeapon material proxy]] |
Latest revision as of 07:53, 9 January 2024
“ | Looking for a good way to eliminate the competition? Tired of having a weapon with a measly single barrel? Want to hit your enemies where it hurts? Now you can have all of those things and more with our latest in a long line of home-baked explosive goods!
— Loch-n-Load publicity blurb
|
” |
The Loch-n-Load (pronounced "lock" as a pun, or with Scottish accent /lɒx/) is a community-created primary weapon for the Demoman. It is a double-barreled break-action grenade launcher.
This weapon fires grenades that travel at approximately 1513 Hammer units per second (roughly 105 km/h or 65 mph) and do not tumble mid flight, meaning they travel 25% faster than stock grenades and experience less drag in flight, greatly increasing their overall range. These grenades inflict 20% more damage than the Grenade Launcher to buildings upon a direct hit. Grenades explode as normal if they strike an enemy, strike a building, or if the fuse expires; however, if they hit anything else before then, they shatter, dealing no damage or push force. Additionally, the Loch-n-Load only holds 3 grenades (instead of 4) and each grenade has a 25% reduced splash radius, making it less effective on clustered enemies.
The kill icon for the Loch-n-Load was contributed by Psyke .
Contents
Damage and function times
Damage and function times | ||
---|---|---|
Shot type | Projectile | |
Damage type | Explosive | |
Ranged or Melee damage? | Ranged | |
Damage | ||
Base damage | 100% | 100 / 120 |
Critical | 300 | |
Mini-crit | 135 | |
Splash damage | ||
Minimum splash | 50% | 2.1m |
Damage reduction | 1% / 2.16 | |
Self-damage | 38-73 | |
Function times | ||
Attack interval | 0.6 s | |
Reload (first) | 1.24 s | |
Reload (consecutive) | 0.6 s | |
Values are approximate and determined by community testing. |
Item set
The Expert's Ordnance | |
---|---|
Effect |
No effect |
Demonstration
Crafting
Blueprint
Reclaimed Metal | Scottish Resistance | Loch-n-Load | ||
+ | = |
Class Token - Demoman | Slot Token - Primary | Scrap Metal | Possible Results | |||||||||||||||||||
+ | + | = |
|
As a crafting ingredient
Loch-n-Load | Reclaimed Metal | Loose Cannon | ||
x3 | + | = |
Strange variant
Related achievements
Demoman
|
|
Update history
- The Loch-n-Load was added to the game.
- The Loch-n-Load was added to the Mann Co. Store, made craftable, and included in random drops.
- [Undocumented] This weapon was given a unique kill icon, but was not implemented.
- The Loch-n-Load's kill icon was implemented.
- Fixed players getting set bonuses applied on tournament servers when the server is restricting the player's weapons using the item_whitelist.
- [Undocumented] Fixed players getting set bonuses applied on Medieval maps for items that are not allowed in medieval mode.
- The crafting cost of the Loch-n-Load was changed from 2 Reclaimed Metal and a Scottish Resistance to 1 Reclaimed Metal and a Scottish Resistance.
- All Loch-n-Loads crafted before this patch were upgraded to Vintage quality.
April 14, 2011 Patch (Hatless Update)
- Damage increased by 10%.
- [Undocumented] The damage bonus attribute was changed from "+20% damage done" to "+20% damage bonus".
October 13, 2011 Patch (Manniversary Update & Sale)
- Fixed Demoman weapons primary/secondary being backwards in the loadout screen.
- Fixed the Loch-n-Load death notice icon not being displayed correctly.
- [Undocumented] Added Strange quality.
- Fixed a server crash caused by the Loch-n-Load.
- Changed attribute:
- Reduced the clip size penalty from -60% to -50%.
- Weapon functionality is unchanged.
- Fixed the Loch-n-Load gun sight not drawing in the correct place.
- [Undocumented] Added Collector's quality.
- Updated Loch-n-Load reload animation.
December 22, 2014 Patch (Smissmas 2014)
- Changes to base grenade damage variance now ensure the Loch-n-Load does not exceed 124 damage on a single hit.
- Removed +25% self-damage penalty.
- Added -25% radius penalty.
- Changed clipsize penalty to -25% (3 grenades per clip) from -50% (2 grenades per clip).
- Loch-n-Load grenades no longer visually tumble when fired.
July 2, 2015 Patch #1 (Gun Mettle Update)
- Changed attribute:
- Changed +20% damage bonus to +20% damage against buildings.
July 7, 2016 Patch #1 (Meet Your Match Update)
- [Undocumented] Updated firing sound.
December 21, 2017 Patch (Smissmas 2017)
- Added Festivized variant.
Bugs
- The weapon attributes do not mention that launched grenades do not tumble mid-flight.
Trivia
- As with the Grenade Launcher, the Loch-n-Load seems to be based on the M79 Grenade Launcher, except it has been modified with the addition of a second barrel. The two barrels are similar to the China Lake Grenade Launcher.
- The Loch-n-Load's name is a pun on the phrase "Lock and Load", a cliché originating from the process of preparing a weapon for firing. "Loch" is a Scots and Scottish English word for lake.
- The Loch-n-Load name's also could be a reference to its similarities to the China Lake Grenade Launcher or the Demoman's obsession to blow up the Loch Ness Monster.
- Unlike the Grenade Launcher, the Demoman holds the end of the Loch-n-Load slightly above the crosshair, giving the appearance of firing at an arc. This does not affect the grenade's trajectory.
Gallery
RED Festivized variant.
BLU Festivized variant.
See also
|
Weapons | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Primary | Scattergun | Rocket Launcher | Flame Thrower | Grenade Launcher | Minigun | Shotgun | Syringe Gun | Sniper Rifle | — | |
Force-A-Nature Shortstop Soda Popper Baby Face's Blaster Back Scatter |
Direct Hit Black Box Rocket Jumper Liberty Launcher Cow Mangler 5000 Original Beggar's Bazooka Air Strike |
Backburner Degreaser Phlogistinator Rainblower Nostromo Napalmer Dragon's Fury |
Loch-n-Load Ali Baba's Wee Booties Bootlegger Loose Cannon B.A.S.E. Jumper Iron Bomber |
Natascha Iron Curtain Brass Beast Tomislav Huo-Long Heater |
Frontier Justice Widowmaker Pomson 6000 Rescue Ranger Panic Attack |
Blutsauger Crusader's Crossbow Overdose |
Huntsman Sydney Sleeper Bazaar Bargain Machina Hitman's Heatmaker AWPer Hand Fortified Compound Classic Shooting Star |
— | ||
Secondary | Pistol | Shotgun | Shotgun | Stickybomb Launcher | Shotgun | Pistol | Medi Gun | SMG | Revolver | |
Bonk! Atomic Punch Lugermorph Crit-a-Cola Mad Milk Winger Pretty Boy's Pocket Pistol Flying Guillotine Mutated Milk C.A.P.P.E.R |
Buff Banner Gunboats Battalion's Backup Concheror Mantreads Reserve Shooter Righteous Bison B.A.S.E. Jumper Panic Attack |
Flare Gun Detonator Reserve Shooter Manmelter Scorch Shot Panic Attack Gas Passer Thermal Thruster |
Chargin' Targe Scottish Resistance Sticky Jumper Splendid Screen Tide Turner Quickiebomb Launcher |
Sandvich Dalokohs Bar Buffalo Steak Sandvich Fishcake Family Business Robo-Sandvich Panic Attack Second Banana |
Lugermorph Wrangler Short Circuit C.A.P.P.E.R Giger Counter |
Kritzkrieg Quick-Fix Vaccinator |
Jarate Razorback Darwin's Danger Shield Cozy Camper Cleaner's Carbine Self-Aware Beauty Mark |
Ambassador Big Kill L'Etranger Enforcer Diamondback | ||
Melee | Bat | Shovel | Fire Axe | Bottle | Fists | Wrench | Bonesaw | Kukri | Knife | |
Sandman Frying Pan Holy Mackerel Boston Basher Candy Cane Sun-on-a-Stick Fan O'War Three-Rune Blade Saxxy Atomizer Conscientious Objector Unarmed Combat Wrap Assassin Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Batsaber Prinny Machete |
Equalizer Pain Train Frying Pan Half-Zatoichi Saxxy Disciplinary Action Market Gardener Conscientious Objector Escape Plan Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Axtinguisher Homewrecker Frying Pan Powerjack Back Scratcher Sharpened Volcano Fragment Maul Saxxy Postal Pummeler Conscientious Objector Third Degree Lollichop Neon Annihilator Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete Hot Hand |
Eyelander Pain Train Scotsman's Skullcutter Frying Pan Horseless Headless Horsemann's Headtaker Claidheamh Mòr Ullapool Caber Half-Zatoichi Saxxy Persian Persuader Nessie's Nine Iron Conscientious Objector Scottish Handshake Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Killing Gloves of Boxing Frying Pan Gloves of Running Urgently Fists of Steel Warrior's Spirit Saxxy Eviction Notice Conscientious Objector Apoco-Fists Holiday Punch Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Bread Bite Necro Smasher Crossing Guard Prinny Machete |
Golden Wrench Gunslinger Southern Hospitality Jag Saxxy Eureka Effect Golden Frying Pan Necro Smasher Prinny Machete |
Ubersaw Frying Pan Vita-Saw Amputator Saxxy Solemn Vow Conscientious Objector Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Tribalman's Shiv Bushwacka Frying Pan Saxxy Shahanshah Conscientious Objector Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Your Eternal Reward Conniver's Kunai Saxxy Big Earner Wanga Prick Sharp Dresser Spy-cicle Black Rose Golden Frying Pan Prinny Machete | ||
Primary PDA | — | — | — | — | — | Construction PDA | — | — | Disguise Kit | |
— | — | — | — | — | — | — | — | — | ||
Secondary PDA | — | — | — | — | — | Destruction PDA | — | — | Invis Watch | |
— | — | — | — | — | — | — | — | Cloak and Dagger Dead Ringer Enthusiast's Timepiece Quäckenbirdt | ||
Building | — | — | — | — | — | — | — | — | Sapper | |
— | — | — | — | — | — | — | — | Red-Tape Recorder Ap-Sap Snack Attack | ||
Taunt | Grand Slam | Grenade | Hadouken Armageddon Execution Gas Blast |
Barbarian Swing | High Noon | Arm Blender Guitar Smash |
Oktoberfest Uberslice Medicating Melody |
Arrow Stab | Fencing |
|