Difference between revisions of "Loch-n-Load"
(I edited the english page as a mistake, changed the most information but couldnt change the quote,description and trivia , I am so sorry for my mistake) |
BrazilianNut (talk | contribs) m (→Damage and function times) |
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{{Item infobox | {{Item infobox | ||
| type = weapon | | type = weapon | ||
Line 12: | Line 11: | ||
| 3d-viewname-2 = Projectile | | 3d-viewname-2 = Projectile | ||
| 3d-viewname-4 = Festivized | | 3d-viewname-4 = Festivized | ||
− | | used-by = | + | | used-by = {{used by|Demoman}} |
− | | slot = | + | | slot = primary |
| contributed-by = {{Backpack Item Link|76561197990533874|228276986}} | | contributed-by = {{Backpack Item Link|76561197990533874|228276986}} | ||
− | | released = {{Patch name|12|17|2010}} | + | | released = {{Patch name|12|17|2010}} |
− | | availability = {{avail|drop|craft|purchase| | + | | released-major = Australian Christmas |
+ | | availability = {{avail|drop|craft|purchase|crate10|crate39-strange|collectors|warpaint}} | ||
| marketable = yes | | marketable = yes | ||
| craft = yes | | craft = yes | ||
Line 25: | Line 25: | ||
| reload = Single | | reload = Single | ||
| loadout = yes | | loadout = yes | ||
− | | item-kind = Grenade Launcher | + | | item-kind = {{item kind|Grenade Launcher}} |
| item-level = 10 | | item-level = 10 | ||
− | | att-1-positive = | + | | att-1-positive = {{attribute|DmgVsBuilding_Increased|20}} |
− | | att-2-positive = | + | | att-2-positive = {{attribute|ProjectileSpeed_Increased|25}} |
− | | att-3-negative = -25 | + | | att-3-negative = {{attribute|ClipSize_Negative|-25}} |
− | | att-4-negative = -25 | + | | att-4-negative = {{attribute|BlastRadius_Decreased|-25}} |
− | | att-5-negative = | + | | att-5-negative = {{attribute|StickyAirBurstMode}} |
}} | }} | ||
− | |||
− | ''' | + | {{Quotation|'''Loch-n-Load''' publicity blurb|Looking for a good way to eliminate the competition? Tired of having a weapon with a measly single barrel? Want to hit your enemies where it hurts? Now you can have all of those things and more with our latest in a long line of home-baked explosive goods!}} |
− | + | The '''Loch-n-Load''' (pronounced "lock" as a pun, ''or'' with Scottish accent {{pronounce|lɒx}}) is a [[Steam Workshop|community-created]] [[Weapons#demomanprimary|primary weapon]] for the [[Demoman]]. It is a double-barreled break-action {{botignore|grenade launcher}}. | |
− | + | ||
+ | This weapon fires [[Projectiles|grenades]] that travel at approximately 1513 [[Hammer unit]]s per second (roughly 105 km/h or 65 mph) and do not tumble mid flight, meaning they travel 25% faster than stock grenades and experience less drag in flight, greatly increasing their overall range. These grenades inflict 20% more [[damage]] than the [[Grenade Launcher]] to buildings upon a {{botignore|direct hit}}. Grenades explode as normal if they strike an enemy, strike a [[Buildings|building]], or if the fuse expires; however, if they hit anything else before then, they shatter, dealing no damage or push force. Additionally, the Loch-n-Load only holds 3 grenades (instead of 4) and each grenade has a 25% reduced splash radius, making it less effective on clustered enemies. | ||
+ | |||
+ | The kill icon for the Loch-n-Load was contributed by {{Steamid|76561197976113694}}. | ||
== Damage and function times == | == Damage and function times == | ||
{{Damage table | {{Damage table | ||
− | | type = [[Projectile]] | + | | type = [[Projectiles|Projectile]] |
| damagetype = Explosive | | damagetype = Explosive | ||
| rangetype = Ranged | | rangetype = Ranged | ||
Line 55: | Line 57: | ||
| splash reduction = 1% / {{Tooltip|2.16|Hammer units}} | | splash reduction = 1% / {{Tooltip|2.16|Hammer units}} | ||
| selfdamage = 38-73 | | selfdamage = 38-73 | ||
− | | function times | + | |
− | | attack interval = 0.6 s | + | | function times = yes |
− | | reload first | + | | attack interval = 0.6 s |
− | | reload more | + | | reload first = 1.24 s |
+ | | reload more = 0.6 s | ||
}} | }} | ||
− | == Item | + | == Item set == |
{{Set2|The Expert's Ordnance}} | {{Set2|The Expert's Ordnance}} | ||
{{Weapon Demonstration}} | {{Weapon Demonstration}} | ||
− | ==Crafting== | + | == Crafting == |
{{See also|Crafting}} | {{See also|Crafting}} | ||
− | ===Blueprint=== | + | |
+ | === Blueprint === | ||
{{Blueprint | {{Blueprint | ||
| ingredient-1 = Reclaimed Metal | | ingredient-1 = Reclaimed Metal | ||
Line 84: | Line 88: | ||
}} | }} | ||
− | == Strange variant | + | == Strange variant == |
{{Strange item info | {{Strange item info | ||
− | | item-type = Grenade Launcher | + | | item-type = {{item kind|Grenade Launcher}} |
| rankson = kills | | rankson = kills | ||
− | | att-1-positive = | + | | att-1-positive = {{attribute|DmgVsBuilding_Increased|20}} |
− | | att-2-positive = | + | | att-2-positive = {{attribute|ProjectileSpeed_Increased|25}} |
− | | att-3-negative = -25 | + | | att-3-negative = {{attribute|ClipSize_Negative|-25}} |
− | | att-4-negative = -25 | + | | att-4-negative = {{attribute|BlastRadius_Decreased|-25}} |
− | | att-5-negative = | + | | att-5-negative = {{attribute|StickyAirBurstMode}} |
| can deal gib damage = yes | | can deal gib damage = yes | ||
| can deal posthumous damage = yes | | can deal posthumous damage = yes | ||
Line 99: | Line 103: | ||
}} | }} | ||
− | == Related | + | == Related achievements == |
=== {{class link|Demoman}} === | === {{class link|Demoman}} === | ||
{{Achievement table | {{Achievement table | ||
Line 108: | Line 112: | ||
== Update history == | == Update history == | ||
− | {{Update history | '''{{Patch name|12|17|2010}}''' ([[Australian Christmas]]) | + | {{Update history| |
− | * Loch-n-Load added to the game. | + | '''{{Patch name|12|17|2010}}''' ([[Australian Christmas]]) |
+ | * The Loch-n-Load was added to the game. | ||
'''{{Patch name|12|21|2010}}''' | '''{{Patch name|12|21|2010}}''' | ||
− | * Loch-n-Load added to the[[Mann Co. Store]],[[ | + | * The Loch-n-Load was added to the [[Mann Co. Store]], made craftable, and included in [[item drop system|random drops]]. |
− | + | ||
'''{{Patch name|1|7|2011}}''' | '''{{Patch name|1|7|2011}}''' | ||
− | * {{Undocumented}} | + | * {{Undocumented}} This weapon was given a unique [[kill icon]], but was not implemented. |
− | + | ||
'''{{Patch name|1|10|2011}}''' | '''{{Patch name|1|10|2011}}''' | ||
− | + | * The Loch-n-Load's kill icon was implemented. | |
'''{{Patch name|2|14|2011}}''' | '''{{Patch name|2|14|2011}}''' | ||
− | * Fixed players getting set bonuses applied on tournament servers when the server is restricting the player's weapons using the item_whitelist | + | * Fixed players getting set bonuses applied on tournament servers when the server is restricting the player's weapons using the item_whitelist. |
− | * {{ | + | * {{Undocumented}} Fixed players getting set bonuses applied on Medieval maps for items that are not allowed in medieval mode. |
'''{{Patch name|3|15|2011}}''' | '''{{Patch name|3|15|2011}}''' | ||
− | * | + | * The crafting cost of the Loch-n-Load was changed from 2 Reclaimed Metal and a Scottish Resistance to 1 Reclaimed Metal and a Scottish Resistance. |
− | * Loch-n- | + | * All Loch-n-Loads crafted before this patch were upgraded to [[Vintage]] quality. |
'''{{Patch name|4|14|2011}}''' ([[Hatless Update]]) | '''{{Patch name|4|14|2011}}''' ([[Hatless Update]]) | ||
− | * Damage increased 10%. | + | * Damage increased by 10%. |
'''{{Patch name|7|22|2011}}''' | '''{{Patch name|7|22|2011}}''' | ||
− | * {{Undocumented}} | + | * {{Undocumented}} The damage bonus attribute was changed from "+20% damage done" to "+20% damage bonus". |
− | + | ||
'''{{Patch name|10|13|2011}}''' ([[Manniversary Update & Sale]]) | '''{{Patch name|10|13|2011}}''' ([[Manniversary Update & Sale]]) | ||
− | * Fixed | + | * Fixed Demoman weapons primary/secondary being backwards in the loadout screen. |
'''{{Patch name|11|22|2011}}''' | '''{{Patch name|11|22|2011}}''' | ||
* Fixed the Loch-n-Load death notice icon not being displayed correctly. | * Fixed the Loch-n-Load death notice icon not being displayed correctly. | ||
− | + | ||
'''{{Patch name|2|23|2012}}''' | '''{{Patch name|2|23|2012}}''' | ||
− | * {{Undocumented}} | + | * {{Undocumented}} Added [[Strange]] quality. |
'''{{Patch name|4|18|2012}}''' | '''{{Patch name|4|18|2012}}''' | ||
* Fixed a server crash caused by the Loch-n-Load. | * Fixed a server crash caused by the Loch-n-Load. | ||
− | + | ||
'''{{Patch name|9|4|2012}}''' | '''{{Patch name|9|4|2012}}''' | ||
− | * | + | * Changed attribute: |
− | ** | + | ** Reduced the clip size penalty from -60% to -50%. |
− | ** | + | ** Weapon functionality is unchanged. |
'''{{Patch name|7|24|2013}}''' | '''{{Patch name|7|24|2013}}''' | ||
* Fixed the Loch-n-Load gun sight not drawing in the correct place. | * Fixed the Loch-n-Load gun sight not drawing in the correct place. | ||
− | + | ||
'''{{Patch name|11|12|2013}}''' | '''{{Patch name|11|12|2013}}''' | ||
− | * {{Undocumented}} | + | * {{Undocumented}} Added [[Collector's]] quality. |
'''{{Patch name|6|18|2014}}''' | '''{{Patch name|6|18|2014}}''' | ||
* Updated Loch-n-Load reload animation. | * Updated Loch-n-Load reload animation. | ||
− | + | ||
'''{{Patch name|12|22|2014}}''' ([[Smissmas 2014]]) | '''{{Patch name|12|22|2014}}''' ([[Smissmas 2014]]) | ||
− | * Changes to base grenade damage variance now ensure the Loch-n-Load does not exceed 124 damage on a single hit | + | * Changes to base grenade damage variance now ensure the Loch-n-Load does not exceed 124 damage on a single hit. |
− | * Removed +25% self-damage penalty | + | * Removed +25% self-damage penalty. |
− | * Added -25% radius penalty | + | * Added -25% radius penalty. |
− | * Changed clipsize | + | * Changed clipsize penalty to -25% (3 grenades per clip) from -50% (2 grenades per clip). |
− | * Loch-n- | + | * Loch-n-Load grenades no longer visually tumble when fired. |
'''{{Patch name|7|2|2015}} #1''' ([[Gun Mettle Update]]) | '''{{Patch name|7|2|2015}} #1''' ([[Gun Mettle Update]]) | ||
− | * Changed | + | * Changed attribute: |
** Changed +20% damage bonus to +20% damage against buildings. | ** Changed +20% damage bonus to +20% damage against buildings. | ||
− | + | ||
'''{{Patch name|7|7|2016}} #1''' ([[Meet Your Match Update]]) | '''{{Patch name|7|7|2016}} #1''' ([[Meet Your Match Update]]) | ||
− | * {{Undocumented}} Updated | + | * {{Undocumented}} Updated firing sound. |
'''{{Patch name|12|21|2017}}''' ([[Smissmas 2017]]) | '''{{Patch name|12|21|2017}}''' ([[Smissmas 2017]]) | ||
− | * | + | * Added [[Festivizer|Festivized]] variant. |
+ | }} | ||
− | ==Trivia== | + | == Bugs == |
− | * | + | * The weapon attributes do not mention that '''launched grenades do not tumble mid-flight'''. |
− | * | + | |
− | * | + | == Trivia == |
+ | * As with the Grenade Launcher, the Loch-n-Load seems to be based on the [[w:M79 Grenade Launcher|M79 Grenade Launcher]], except it has been modified with the addition of a second barrel. The two barrels are similar to the [[w:China Lake Grenade Launcher|China Lake Grenade Launcher]]. | ||
+ | * The Loch-n-Load's name is a pun on the phrase "Lock and Load", a cliché originating from the process of preparing a weapon for firing. "Loch" is a [[w:Scots language|Scots]] and [[w:Scottish English|Scottish English]] word for lake. | ||
+ | ** The Loch-n-Load name's also could be a reference to its similarities to the China Lake Grenade Launcher or the Demoman's obsession to blow up the Loch Ness Monster. | ||
+ | * Unlike the Grenade Launcher, the Demoman holds the end of the Loch-n-Load slightly above the crosshair, giving the appearance of firing at an arc. This does not affect the grenade's trajectory. | ||
== Gallery == | == Gallery == | ||
<gallery> | <gallery> | ||
File:Loch-n-Load 1st person.png|First-person view. | File:Loch-n-Load 1st person.png|First-person view. | ||
− | File:Loch N Load First Person Festivized RED.png|[[RED]] [[Festivizer]] variant. | + | File:Loch N Load First Person Festivized RED.png|[[RED]] [[Festivizer|Festivized]] variant. |
− | File:Loch N Load First Person Festivized BLU.png|[[BLU]] variant. | + | File:Loch N Load First Person Festivized BLU.png|[[BLU]] Festivized variant. |
File:Grenade_proj_red.png|RED projectile. | File:Grenade_proj_red.png|RED projectile. | ||
File:Grenade_proj_blu.png|BLU projectile. | File:Grenade_proj_blu.png|BLU projectile. | ||
− | File:LochnLoadCept.jpg| | + | File:LochnLoadCept.jpg|Loch-n-Load concept artwork. |
File:LochnLoadCept2.jpg|Loch-n-Load concept artwork. | File:LochnLoadCept2.jpg|Loch-n-Load concept artwork. | ||
</gallery> | </gallery> | ||
== See also == | == See also == | ||
− | *[[Demoman strategy#Loch-n-Load|Loch-n-Load strategy]] | + | * [[Basic Demoman strategy#Loch-n-Load|Loch-n-Load strategy]] |
− | {{ | + | {{Australian Christmas Nav}} |
{{Allweapons Nav}} | {{Allweapons Nav}} | ||
{{Demoman Nav}} | {{Demoman Nav}} | ||
− | [[Category: | + | |
+ | [[Category:Expert's Ordnance]] | ||
[[Category:Weapons using the CommunityWeapon material proxy]] | [[Category:Weapons using the CommunityWeapon material proxy]] |
Latest revision as of 07:53, 9 January 2024
“ | Looking for a good way to eliminate the competition? Tired of having a weapon with a measly single barrel? Want to hit your enemies where it hurts? Now you can have all of those things and more with our latest in a long line of home-baked explosive goods!
— Loch-n-Load publicity blurb
|
” |
The Loch-n-Load (pronounced "lock" as a pun, or with Scottish accent /lɒx/) is a community-created primary weapon for the Demoman. It is a double-barreled break-action grenade launcher.
This weapon fires grenades that travel at approximately 1513 Hammer units per second (roughly 105 km/h or 65 mph) and do not tumble mid flight, meaning they travel 25% faster than stock grenades and experience less drag in flight, greatly increasing their overall range. These grenades inflict 20% more damage than the Grenade Launcher to buildings upon a direct hit. Grenades explode as normal if they strike an enemy, strike a building, or if the fuse expires; however, if they hit anything else before then, they shatter, dealing no damage or push force. Additionally, the Loch-n-Load only holds 3 grenades (instead of 4) and each grenade has a 25% reduced splash radius, making it less effective on clustered enemies.
The kill icon for the Loch-n-Load was contributed by Psyke .
Contents
[hide]Damage and function times
[collapse]Damage and function times | ||
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Shot type | Projectile | |
Damage type | Explosive | |
Ranged or Melee damage? | Ranged | |
Damage | ||
Base damage | 100% | 100 / 120 |
Critical | 300 | |
Mini-crit | 135 | |
Splash damage | ||
Minimum splash | 50% | 2.1m |
Damage reduction | 1% / 2.16 | |
Self-damage | 38-73 | |
Function times | ||
Attack interval | 0.6 s | |
Reload (first) | 1.24 s | |
Reload (consecutive) | 0.6 s | |
Values are approximate and determined by community testing. |
Item set
The Expert's Ordnance | |
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![]() |
|
Effect |
No effect |
Demonstration
Crafting
Blueprint
Reclaimed Metal | Scottish Resistance | Loch-n-Load | ||
![]() |
+ | ![]() |
= | ![]() |
Class Token - Demoman | Slot Token - Primary | Scrap Metal | Possible Results | |||||||||||||||||||
![]() |
+ | ![]() |
+ | ![]() |
= |
|
As a crafting ingredient
Loch-n-Load | Reclaimed Metal | Loose Cannon | ||
![]() |
+ | ![]() |
= | ![]() |
Strange variant
[expand]Strange variant information |
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Related achievements
Demoman
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|
Update history
- The Loch-n-Load was added to the game.
- The Loch-n-Load was added to the Mann Co. Store, made craftable, and included in random drops.
- [Undocumented] This weapon was given a unique kill icon, but was not implemented.
- The Loch-n-Load's kill icon was implemented.
- Fixed players getting set bonuses applied on tournament servers when the server is restricting the player's weapons using the item_whitelist.
- [Undocumented] Fixed players getting set bonuses applied on Medieval maps for items that are not allowed in medieval mode.
- The crafting cost of the Loch-n-Load was changed from 2 Reclaimed Metal and a Scottish Resistance to 1 Reclaimed Metal and a Scottish Resistance.
- All Loch-n-Loads crafted before this patch were upgraded to Vintage quality.
April 14, 2011 Patch (Hatless Update)
- Damage increased by 10%.
- [Undocumented] The damage bonus attribute was changed from "+20% damage done" to "+20% damage bonus".
October 13, 2011 Patch (Manniversary Update & Sale)
- Fixed Demoman weapons primary/secondary being backwards in the loadout screen.
- Fixed the Loch-n-Load death notice icon not being displayed correctly.
- [Undocumented] Added Strange quality.
- Fixed a server crash caused by the Loch-n-Load.
- Changed attribute:
- Reduced the clip size penalty from -60% to -50%.
- Weapon functionality is unchanged.
- Fixed the Loch-n-Load gun sight not drawing in the correct place.
- [Undocumented] Added Collector's quality.
- Updated Loch-n-Load reload animation.
December 22, 2014 Patch (Smissmas 2014)
- Changes to base grenade damage variance now ensure the Loch-n-Load does not exceed 124 damage on a single hit.
- Removed +25% self-damage penalty.
- Added -25% radius penalty.
- Changed clipsize penalty to -25% (3 grenades per clip) from -50% (2 grenades per clip).
- Loch-n-Load grenades no longer visually tumble when fired.
July 2, 2015 Patch #1 (Gun Mettle Update)
- Changed attribute:
- Changed +20% damage bonus to +20% damage against buildings.
July 7, 2016 Patch #1 (Meet Your Match Update)
- [Undocumented] Updated firing sound.
December 21, 2017 Patch (Smissmas 2017)
- Added Festivized variant.
Bugs
- The weapon attributes do not mention that launched grenades do not tumble mid-flight.
Trivia
- As with the Grenade Launcher, the Loch-n-Load seems to be based on the M79 Grenade Launcher, except it has been modified with the addition of a second barrel. The two barrels are similar to the China Lake Grenade Launcher.
- The Loch-n-Load's name is a pun on the phrase "Lock and Load", a cliché originating from the process of preparing a weapon for firing. "Loch" is a Scots and Scottish English word for lake.
- The Loch-n-Load name's also could be a reference to its similarities to the China Lake Grenade Launcher or the Demoman's obsession to blow up the Loch Ness Monster.
- Unlike the Grenade Launcher, the Demoman holds the end of the Loch-n-Load slightly above the crosshair, giving the appearance of firing at an arc. This does not affect the grenade's trajectory.
Gallery
RED Festivized variant.
BLU Festivized variant.
See also
[expand]Weapons |
---|
|