Difference between revisions of "Cleaner's Carbine"

From Team Fortress Wiki
Jump to: navigation, search
m
(Bugs)
 
(6 intermediate revisions by 5 users not shown)
Line 7: Line 7:
 
| released        = {{Patch name|6|27|2012}}
 
| released        = {{Patch name|6|27|2012}}
 
| released-major  = Pyromania Update
 
| released-major  = Pyromania Update
| availability    = {{avail|drop|craft|purchase|collectors}}
+
| availability    = {{avail|drop|craft|purchase|pile-of-ash|collectors}}
 
| marketable      = yes
 
| marketable      = yes
 
| numbered        = yes
 
| numbered        = yes
Line 13: Line 13:
 
| ammo-loaded      = 20
 
| ammo-loaded      = 20
 
| ammo-carried    = 75
 
| ammo-carried    = 75
| reload          = Magazine
+
| reload          = Clip
 
| loadout          = yes
 
| loadout          = yes
 
   | item-kind      = {{item kind|SMG}}
 
   | item-kind      = {{item kind|SMG}}
Line 28: Line 28:
 
The '''Cleaner's Carbine''' is a [[Steam Workshop|community-created]] [[Weapons#snipersecondary|secondary weapon]] for the [[Sniper]]. It is a small, black submachine gun with a large suppressor, a top-mounted charging handle, iron sights, and a folded in folding skeletal stock.<!--Do not add info about this weapon's base on real life until creator confirmed.-->
 
The '''Cleaner's Carbine''' is a [[Steam Workshop|community-created]] [[Weapons#snipersecondary|secondary weapon]] for the [[Sniper]]. It is a small, black submachine gun with a large suppressor, a top-mounted charging handle, iron sights, and a folded in folding skeletal stock.<!--Do not add info about this weapon's base on real life until creator confirmed.-->
  
The Cleaner's Carbine features a "CRIKEY" bar which can be filled by dealing 100 points of damage with the weapon. Once "CRIKEY" is full, secondary fire key ([[List of default keys|default key]]: {{Key|MOUSE2}}) can be pressed whilst the Cleaner's Carbine is the active weapon to activate the ability. This causes the weapon to be charged with 8 seconds of guaranteed [[Critical hits#Mini-crits|mini-crits]], which is also applied to all other equipped weapons.
+
The Cleaner's Carbine features a "CRIKEY" bar which can be filled by dealing 100 points of damage with the weapon. Once "CRIKEY" is full, secondary fire key ([[List of default keys|default key]]: {{Key|MOUSE2}}) can be pressed whilst the Cleaner's Carbine is the active weapon to activate the ability. This causes the weapon to be charged with 8 seconds of guaranteed [[Critical hits#Mini-crits|Mini-Crits]], which is also applied to all other equipped weapons.
  
As a downside to this ability, the Cleaner's Carbine has a magazine capacity 20% smaller than that of the [[SMG]] (20 rounds) and a 25% slower firing speed, and it is incapable of delivering random critical hits.
+
As a downside to this ability, the Cleaner's Carbine has a magazine capacity 20% smaller than that of the [[SMG]] (20 rounds) and a 25% slower firing speed, and it is incapable of delivering random Critical hits.
  
 
The Cleaner's Carbine's suppressor gives it a quieter firing sound.  
 
The Cleaner's Carbine's suppressor gives it a quieter firing sound.  
Line 91: Line 91:
  
 
== Update history ==
 
== Update history ==
{{Update history|
+
{{Update history | '''{{Patch name|6|27|2012}}''' ([[Pyromania Update]])
'''{{Patch name|6|27|2012}}''' ([[Pyromania Update]])
 
 
* The Cleaner's Carbine was added to the game.
 
* The Cleaner's Carbine was added to the game.
  
Line 101: Line 100:
 
'''{{Patch name|2|7|2014}}'''
 
'''{{Patch name|2|7|2014}}'''
 
* Changed attribute:
 
* Changed attribute:
** Changed On Kill effect from gain crits for 3 seconds to gain mini-crits for 8 seconds.
+
** Changed On Kill effect from gain Crits for 3 seconds to gain Mini-Crits for 8 seconds.
  
 
'''{{Patch name|4|1|2014}}'''
 
'''{{Patch name|4|1|2014}}'''
Line 110: Line 109:
 
** Reduced firing rate penalty from 35% to 25%.
 
** Reduced firing rate penalty from 35% to 25%.
 
** Added 'CRIKEY' meter which is filled by dealing damage.
 
** Added 'CRIKEY' meter which is filled by dealing damage.
** Mini-crits are no longer activated by kill, but can instead be activated by alt-fire when the 'CRIKEY' meter is filled.
+
** Mini-Crits are no longer activated by kill, but can instead be activated by alt-fire when the 'CRIKEY' meter is filled.
  
 
'''{{Patch name|7|7|2016}}'''
 
'''{{Patch name|7|7|2016}}'''
Line 119: Line 118:
  
 
'''{{Patch name|2|14|2017}}'''
 
'''{{Patch name|2|14|2017}}'''
* Fixed not earning Crikey meter progress with The Cleaner's Carbine when damaging a building, boss, or tank.
+
* Fixed not earning Crikey meter progress with The Cleaner's Carbine when damaging a building, boss, or tank.}}
}}
 
  
 
== Bugs ==
 
== Bugs ==
 
* The CRIKEY meter does not always show the correct amount stored. This is a visual-only bug, as it's possible, in those circumstances, to activate CRIKEY even when said meter is not full.
 
* The CRIKEY meter does not always show the correct amount stored. This is a visual-only bug, as it's possible, in those circumstances, to activate CRIKEY even when said meter is not full.
 +
* If the CRIKEY is activated and the player touches a resupply cabinet, the CRIKEY will reset to 0 regardless of the current progress.
 +
* The Cleaner's Carbine is absent from the [[Mann Co. Catalog]].
  
 
== Trivia ==
 
== Trivia ==

Latest revision as of 23:01, 4 October 2024

Holy dooley!!
The Sniper after activating his crikey bar

The Cleaner's Carbine is a community-created secondary weapon for the Sniper. It is a small, black submachine gun with a large suppressor, a top-mounted charging handle, iron sights, and a folded in folding skeletal stock.

The Cleaner's Carbine features a "CRIKEY" bar which can be filled by dealing 100 points of damage with the weapon. Once "CRIKEY" is full, secondary fire key (default key: MOUSE2) can be pressed whilst the Cleaner's Carbine is the active weapon to activate the ability. This causes the weapon to be charged with 8 seconds of guaranteed Mini-Crits, which is also applied to all other equipped weapons.

As a downside to this ability, the Cleaner's Carbine has a magazine capacity 20% smaller than that of the SMG (20 rounds) and a 25% slower firing speed, and it is incapable of delivering random Critical hits.

The Cleaner's Carbine's suppressor gives it a quieter firing sound.

The Cleaner's Carbine was contributed to the Steam Workshop.

Damage and function times

See also: Damage
Damage and function times
Shot type Hitscan
Damage type Bullet
Ranged or Melee damage? Ranged
Damage
Maximum ramp-up 150% 12
Base damage 100% 8
Maximum fall-off 52.8% 4
Point blank 8-12
Medium range 4-6
Long range 4-5
Pellet spread 80:1
Critical 24
Mini-crit 11-16
Function times
Attack interval 0.135 s
Reload 1.1 s
Spread recovery 1.25 s
Values are approximate and determined by community testing.

Item set

Main article: Item sets
The Urban Professional
Item icon Urban Professional Bundle.png
Effect

No effect

Demonstration

Crafting

See also: Crafting

Blueprint

Reclaimed Metal Bushwacka Cleaner's Carbine
Item icon Reclaimed Metal.png + Item icon Bushwacka.pngx3 = Item icon Cleaner's Carbine.png
Class Token - Sniper Slot Token - Secondary Scrap Metal Possible Results
Item icon Class Token - Sniper.png + Item icon Slot Token - Secondary.png + Item icon Scrap Metal.png =
Item icon Jarate.png Item icon Razorback.png Item icon Darwin's Danger Shield.png Item icon Cleaner's Carbine.png
Item icon Cozy Camper.png

Strange variant


Update history

June 27, 2012 Patch (Pyromania Update)
  • The Cleaner's Carbine was added to the game.

July 5, 2012 Patch

  • Added recoil forces for the Cleaner's Carbine.
  • Added more detail to the reloads for the Cleaner's Carbine.

February 7, 2014 Patch

  • Changed attribute:
    • Changed On Kill effect from gain Crits for 3 seconds to gain Mini-Crits for 8 seconds.

April 1, 2014 Patch

  • [Undocumented] Added Strange quality.

December 17, 2015 Patch (Tough Break Update)

  • Changed attribute:
    • Reduced firing rate penalty from 35% to 25%.
    • Added 'CRIKEY' meter which is filled by dealing damage.
    • Mini-Crits are no longer activated by kill, but can instead be activated by alt-fire when the 'CRIKEY' meter is filled.

July 7, 2016 Patch

  • Removed hidden +10% damage taken multiplier while under the effects of "CRIKEY".

January 16, 2017 Patch

  • Fixed not being able to taunt with the Cleaner's Carbine.

February 14, 2017 Patch

  • Fixed not earning Crikey meter progress with The Cleaner's Carbine when damaging a building, boss, or tank.

Bugs

  • The CRIKEY meter does not always show the correct amount stored. This is a visual-only bug, as it's possible, in those circumstances, to activate CRIKEY even when said meter is not full.
  • If the CRIKEY is activated and the player touches a resupply cabinet, the CRIKEY will reset to 0 regardless of the current progress.
  • The Cleaner's Carbine is absent from the Mann Co. Catalog.

Trivia

  • The weapon's name is a reference to the movie Léon: The Professional, the main character of which refers to himself as a 'cleaner' instead of an assassin.

Gallery

See also