Difference between revisions of "Horseless Headless Horsemann's Headtaker"

From Team Fortress Wiki
Jump to: navigation, search
m
m (Auto: templateParamFilter (Requested on User:WindBOT/PageRequests))
 
(321 intermediate revisions by more than 100 users not shown)
Line 3: Line 3:
 
| image              = Demoman Unusual Horseless Headless Horsemann's Headtaker.png
 
| image              = Demoman Unusual Horseless Headless Horsemann's Headtaker.png
 
| kill-icon-1        = Horseless Headless Horsemann's Headtaker
 
| kill-icon-1        = Horseless Headless Horsemann's Headtaker
| used-by            = [[Demoman]]
+
| kill-icon-2        = barbarian swing
 +
| kill-tooltip-2    = Taunting
 +
| used-by            = {{used by|Demoman}}
 
| slot              = melee
 
| slot              = melee
| released          = [[Scream Fortress]]
+
| released          = {{Patch name|10|27|2010}}
| availability      = Craft, Trade
+
| released-major    = Scream Fortress Update
| trade              = Yes (some)
+
| availability      = {{avail|craft}}
| gift              = yes
+
| trade              = no
 +
| gift              = no
 
| craft              = yes
 
| craft              = yes
 +
| numbered          = no
 
| loadout            = yes
 
| loadout            = yes
 
   | quality          = unusual
 
   | quality          = unusual
   | level            = Level 0 - 100 Axe
+
   | item-kind        = {{item kind|Axe}}
   | item-description = Cursed by dark spirits similar to those that dwell within the Eyelander.
+
   | item-description = {{item description|Horseless Headless Horsemann's Headtaker}}
  | loadout-name    = Horseless Headless Horsemann's Headtaker
+
  | item-flags      = {{attribute|CannotTrade}}
   | att-2-negative  = No random critical hits
+
  | att-1-neutral    = {{attribute|IsASword}}
   | att-3-negative  = -25 max health on wearer
+
   | att-2-negative  = {{attribute|CritChance_Disabled}}
 +
   | att-3-negative  = {{attribute|MaxHealth_Negative|-25}}
 
}}
 
}}
{{Quotation|'''The Demoman''' on cowardly, undead horsemenn|See? I told ye they were a buncha' wee lasses!|sound=Demoman_cheers05.wav}}
 
  
The '''Horseless Headless Horsemann's Headtaker''', commonly abbreviated as '''UHHHH''' or '''HHHH''', is a [[melee]] weapon for the [[Demoman]]. It appears as the rustic, single-bladed axe wielded by the [[Horseless Headless Horsemann]]. It is covered in notches and sports a malevolently-grinning face cut into its broad edge, similar to the face commonly carved on pumpkins for Halloween.  
+
{{Quotation|'''The Demoman''' on cowardly, undead horsemenn|See? I told ye they were a buncha' wee lasses!|sound=Demoman cheers05.wav}}
  
This weapon is a remodel of the [[Eyelander]]; it deals the same damage, has the same function times, and has the ability to increase the player's speed and maximum health upon decapitating another player. It even whispers the word 'heads' at certain intervals. Additionally, if the player manages to decapitate another Demoman wielding the Eyelander or this weapon, both the enemy's accumulated head count and the head of the decapitated Demoman will be added to the killing player's head count. However, the weapon lacks the [[Decapitation|taunt kill]] of the Eyelander.
+
The '''Horseless Headless Horsemann's Headtaker''' is a [[Weapons#demomanmelee|melee weapon]] for the [[Demoman]]. It is the rustic, single-bladed axe wielded by the [[Horseless Headless Horsemann]]. The blade is chipped and worn in some places, sporting a malevolently-grinning face cut into its broad side that is similar to faces commonly carved on pumpkins for Halloween.
  
This weapon is available to those who acquired the [[Haunted Metal Scrap]] during the [[Scream Fortress]] event or through getting killing the Horsemann with a melee weapon after the event and subsequently crafted it through the prescribed blueprint.
+
This weapon functions identically to the [[Eyelander]], except for using the sounds used by the Horsemann's axe.
  
==Damage and function times==
+
[[Taunts|Taunting]] with the Horseless Headless Horsemann's Headtaker equipped results in the [[Barbarian Swing]] kill taunt.
 +
 
 +
The Horseless Headless Horsemann's Headtaker is available to anyone with a [[Account types|premium account]] who has acquired the [[Haunted Metal Scrap]] before or after the [[Scream Fortress Update]] by killing the Horsemann with a melee weapon; it may then be crafted through the prescribed blueprint.
 +
 
 +
== Damage and function times ==
 
{{Damage table
 
{{Damage table
| identical = [[Eyelander]]
+
| identical       = [[Bottle]] <!-- The damage and attack interval is identical to the Bottle, the stats are not relevant here -->
| damage = yes
+
| damagetype      = Melee
|  base           = 65
+
| rangetype      = Melee
|  point blank    = 59-72
+
 
|  crit           = 195
+
| damage         = yes
|  minicrit       = 88
+
|  base           = 65
 +
|  crit           = 195
 +
|  minicrit       = 88
  
| function times = yes
+
| function times = yes
| attack interval = 0.8 s
+
| attack interval = 0.8 s
 
}}
 
}}
  
 
{{Weapon Demonstration}}
 
{{Weapon Demonstration}}
  
==Crafting==
+
== Crafting ==
 
{{See also|Crafting}}
 
{{See also|Crafting}}
  
===Blueprint===
+
=== Blueprint ===
 
{{Blueprint
 
{{Blueprint
 
| ingredient-1 = Refined Metal
 
| ingredient-1 = Refined Metal
| ingredient-1-amount = 2
+
| ingredient-2 = Refined Metal
| ingredient-2 = Unusual Haunted Metal Scrap
+
| ingredient-3 = Haunted Metal Scrap
| ingredient-3 = Scotsman's Skullcutter
+
| ingredient-4 = Scotsman's Skullcutter
 
| result = Horseless Headless Horsemann's Headtaker
 
| result = Horseless Headless Horsemann's Headtaker
 
}}
 
}}
  
==Related Achievements==
+
== Strange variant ==
==={{Class link|Demoman}}===
+
{{Strange item info
 +
| item-type = {{item kind|Axe}}
 +
| rankson = heads taken
 +
| can deal taunt damage = yes
 +
  | item-kind        = {{item kind|Axe}}
 +
  | item-description = {{item description|Horseless Headless Horsemann's Headtaker}}
 +
  | att-1-neutral    = {{attribute|IsASword}}
 +
  | att-2-negative  = {{attribute|CritChance_Disabled}}
 +
  | att-3-negative  = {{attribute|MaxHealth_Negative|-25}}
 +
  | item-flags      = {{attribute|CannotTrade}}
 +
| can deal damage = yes
 +
| can be equipped by soldier or demo = yes
 +
| notes = Only kills with the strange '''Horseless Headless Horsemann's Headtaker''' count as heads taken. Heads from other Demomen or Snipers do not add to the count.
 +
}}
 +
 
 +
== Related achievements ==
 +
=== {{Class link|Demoman}} ===
 
{{Achievement table
 
{{Achievement table
 
| 1 = {{Show achievement|Demoman|Beat Me Up, Scotty}}
 
| 1 = {{Show achievement|Demoman|Beat Me Up, Scotty}}
 
       {{Show achievement|Demoman|Brainspotting}}
 
       {{Show achievement|Demoman|Brainspotting}}
 
       {{Show achievement|Demoman|Left 4 Heads}}
 
       {{Show achievement|Demoman|Left 4 Heads}}
       {{Show achievement|Demoman|Shorn Connery}}
+
       {{Show achievement|Demoman|Scotch Tap}}
| 2 = {{Show achievement|Demoman|Slammy Slayvis Woundya}}
+
| 2 = {{Show achievement|Demoman|Shorn Connery}}
 +
      {{Show achievement|Demoman|Slammy Slayvis Woundya}}
 
       {{Show achievement|Demoman|The Scottish Play}}
 
       {{Show achievement|Demoman|The Scottish Play}}
 
       {{Show achievement|Demoman|There Can Be Only One}}
 
       {{Show achievement|Demoman|There Can Be Only One}}
 +
}}
 +
  
=== [[File:Ghostchievements icon.png|20px|link=Ghostchievements]] [[Ghostchievements]] ===
+
=== {{Achiev type link|ghostchievements}} ===
 
{{Show achievement|Halloween|Gored!|width=50%}}
 
{{Show achievement|Halloween|Gored!|width=50%}}
}}
 
  
 
== Update history ==
 
== Update history ==
'''[[October 27, 2010 Patch]]''' ([[Scream Fortress]])
+
{{Update history | '''{{Patch name|10|27|2010}}''' ([[Scream Fortress Update]])
* The item was added to the game.
+
* The Horseless Headless Horsemann's Headtaker was added to the game.
  
'''[[February 14, 2011 Patch]]'''
+
'''{{Patch name|2|14|2011}}'''
* Fixed [[melee]] attacks not destroying remote detonation pipes (Stickybombs).
+
* Fixed melee attacks not destroying remote detonation pipes (Stickybombs).
  
'''[[March 11, 2011 Patch]]'''
+
'''{{Patch name|3|11|2011}}'''
* Fixed the decapitation counters not being displayed for some [[weapons]].
+
* Fixed the decapitation counters not being displayed for some weapons.
 
* Fixed the Demoman not using the correct animations for some of his weapons.
 
* Fixed the Demoman not using the correct animations for some of his weapons.
  
'''[[March 15, 2011 Patch]]'''
+
'''{{Patch name|3|15|2011}}'''
* {{Undocumented}} The [[crafting]] cost for the Horseless Headless Horsemann's Headtaker was reduced from two [[Refined Metal]] to one.
+
* The crafting cost of the Horseless Headless Horsemann's Headtaker was changed from 2 Refined Metal, a haunted Scrap Metal metal, and a Scotsman's Skullcutter to 1 Refined Metal, a haunted Scrap Metal metal, and a [[Scotsman's Skullcutter]].
 +
 
 +
'''{{Patch name|4|14|2011}}''' ([[Hatless Update]])
 +
* Replaced the no-[[Critical hits|Crit]] attribute with -25% damage on the Horseless Headless Horsemann's Headtaker.
 +
 
 +
'''{{Patch name|4|15|2011}}'''
 +
* {{Undocumented}} Replaced the -25% damage attribute with no-Crit.
 +
 
 +
'''{{Patch name|6|3|2011}}'''
 +
* Added new community contributed response rules to the Horseless Headless Horsemann's Headtaker.
 +
* {{Undocumented}} The Horseless Headless Horsemann's Headtaker was assigned the Barbarian Swing taunt.
 +
 
 +
'''{{Patch name|6|23|2011}}''' ([[Über Update]])
 +
* {{Undocumented}} Fixed the Horseless Headless Horsemann's Headtaker showing the wrong blueprint in the crafting menu.
 +
 
 +
'''{{Patch name|10|13|2011}}''' ([[Manniversary Update & Sale]])
 +
* Updated community contributed response rules.
 +
 
 +
'''{{Patch name|12|21|2011}}'''
 +
* Fixed missing forces for Demoman swords.
 +
 
 +
'''{{Patch name|9|4|2012}}'''
 +
* The Horseless Headless Horsemann's Headtaker now uses the Horsemann's Horseless Headless Horsemann's Headtaker sounds.
 +
 
 +
'''{{Patch name|10|29|2013}}''' ([[Scream Fortress 2013]])
 +
* {{Undocumented}} Claiming heads with the Horseless Headless Horsemann's Headtaker will make the Demoman's eye glow green.
 +
 
 +
'''{{Patch name|11|21|2013}}''' ([[Two Cities Update]])
 +
* Moved the eye glow position to Demoman’s eye patch. Changed the color to Cursed green.
 +
 
 +
'''{{Patch name|10|29|2014}}''' ([[Scream Fortress 2014]])
 +
* {{Undocumented}} Added [[Strange]] quality.
 +
 
 +
'''{{Patch name|7|2|2015}} #1''' ([[Gun Mettle Update]])
 +
* Updated description to better detail the weapon's features.
 +
 
 +
'''{{Patch name|12|17|2015}}''' ([[Tough Break Update]])
 +
* Changed attribute:
 +
** Increased deploy and holster time penalty.
 +
 
 +
'''[Unknown Date]'''
 +
* The head counter now resets when changing to another melee weapon, except when changing to a reskin.}}
 +
 
 +
== Unused content ==
 +
* There is an unused backpack icon for this weapon that resembles both the [[Scotsman's Skullcutter]] and the Headtaker. Along with its file name, "<code>c_bigaxe</code>", it is believed to be an early version of the Headtaker.
  
==Bugs==
+
== Bugs ==
* As with all of the Demoman's melee weapons, he will refer to the Headtaker as his "bottle of scrumpy".
+
* Killing someone and then switching to another melee weapon with Resupply Locker retains the eye effect and boosted shield bash damage on the Demoman.
* Upon collecting 128 heads with this weapon, the counter will reset to 0. However, the player will still retain the health and speed bonus.
+
* If a Specialized or Professional [[Killstreak Kit]] is applied to the Horseless Headless Horsemann's Headtaker, the sheen appears as lines running up and down the weapon. This may be a material error.
**Considering that this is the result in an {{w|Integer overflow|overflow}} of the byte used to synchronize this variable, it may never be fixed.
+
* The Horseless Headless Horsemann's Headtaker does not appear when inspecting it from the [[Backpack]] menu.
* The in-game [[Blueprint]] states that the Headtaker requires a [[Scotsman's Skullcutter]], a Refined Metal, and a Haunted Metal Scrap. However, it still requires 2 Refined Metals to craft one.
 
* Upon destroying an Engineer's building, the kill icon will be displayed as the normal kill icon for the Headtaker - with the upper half of a stick figure's body.
 
  
 
== Trivia ==
 
== Trivia ==
* The version of the axe carried by the Horseless Headless Horsemann is much larger and has a distinct blinking/fading purple glow.
+
* The version of the axe carried by the Horseless Headless Horsemann is much larger and has a distinct pulsating purple glow.
  
 
== Gallery ==
 
== Gallery ==
Line 96: Line 166:
 
File:Horseless Headless Horsemann's Headtaker 1st person.png|First-person view.
 
File:Horseless Headless Horsemann's Headtaker 1st person.png|First-person view.
 
File:Horseless Headless Horsemann's Headtaker with Chargin' Targe 1st person.png|First-person view with [[Chargin' Targe]].
 
File:Horseless Headless Horsemann's Headtaker with Chargin' Targe 1st person.png|First-person view with [[Chargin' Targe]].
 +
File:Horseless Headless Horsemann's Headtaker with Festive Chargin' Targe RED First Person.png|First-person view with [[RED]] [[Festive weapons|Festive]] Chargin' Targe.
 +
File:Horseless Headless Horsemann's Headtaker with Festive Chargin' Targe BLU First Person.png|First-person view with [[BLU]] Festive Chargin' Targe.
 +
File:Horseless Headless Horsemann's Headtaker with Splendid Screen 1st person.png|First-person view with [[Splendid Screen]] (Classic [[Styles|Style]]).
 +
File:Horseless Headless Horsemann's Headtaker with Splendid Screen spike 1st person.png|First-person view with Splendid Screen (Spike Style).
 +
File:Horseless Headless Horsemann's Headtaker with Splendid Screen arrow 1st person.png|First-person view with Splendid Screen (Arrow Style).
 +
File:Horseless Headless Horsemann's Headtaker with Splendid Screen all 1st person.png|First-person view with Splendid Screen (Spike and Arrow Style).
 +
File:Tide Turner with Horseless Headless Horsemann's Headtaker First Person.png|First-person view with [[Tide Turner]].
 
File:Unusual Horseless Headless Horsemann's Headtaker.png|The Headtaker wielded by the Horsemann.
 
File:Unusual Horseless Headless Horsemann's Headtaker.png|The Headtaker wielded by the Horsemann.
 
File:C bigaxe large.png|An unused axe, believed to be an early version of the Headtaker.
 
File:C bigaxe large.png|An unused axe, believed to be an early version of the Headtaker.
Line 101: Line 178:
  
 
== See also ==
 
== See also ==
*[[Demoman strategy#Eyelander / Horseless Headless Horsemann's Headtaker|Horseless Headless Horsemann's Headtaker strategy]]
+
* [[Basic Demoman strategy#Eyelander + reskins|Horseless Headless Horsemann's Headtaker strategy]]
 
 
{{ScreamFortressNav}}
 
  
 +
{{Scream Fortress Nav}}
 
{{Allweapons Nav}}
 
{{Allweapons Nav}}
 
{{Demoman Nav}}
 
{{Demoman Nav}}
 +
 
[[Category:Halloween]]
 
[[Category:Halloween]]
[[Category:Limited items]]
+
[[Category:Reskins]]

Latest revision as of 21:37, 13 August 2024

See? I told ye they were a buncha' wee lasses!
The Demoman on cowardly, undead horsemenn

The Horseless Headless Horsemann's Headtaker is a melee weapon for the Demoman. It is the rustic, single-bladed axe wielded by the Horseless Headless Horsemann. The blade is chipped and worn in some places, sporting a malevolently-grinning face cut into its broad side that is similar to faces commonly carved on pumpkins for Halloween.

This weapon functions identically to the Eyelander, except for using the sounds used by the Horsemann's axe.

Taunting with the Horseless Headless Horsemann's Headtaker equipped results in the Barbarian Swing kill taunt.

The Horseless Headless Horsemann's Headtaker is available to anyone with a premium account who has acquired the Haunted Metal Scrap before or after the Scream Fortress Update by killing the Horsemann with a melee weapon; it may then be crafted through the prescribed blueprint.

Damage and function times

See also: Damage
Identical to: Bottle
Damage and function times
Damage type Melee
Ranged or Melee damage? Melee
Damage
Base damage 100% 65
Critical 195
Mini-crit 88
Function times
Attack interval 0.8 s
Values are approximate and determined by community testing.

Demonstration

Crafting

See also: Crafting

Blueprint

Refined Metal Refined Metal Haunted Metal Scrap Scotsman's Skullcutter Horseless Headless Horsemann's Headtaker
Item icon Refined Metal.png + Item icon Refined Metal.png + Item icon Haunted Metal Scrap.png + Item icon Scotsman's Skullcutter.png = Item icon Horseless Headless Horsemann's Headtaker.png

Strange variant


Related achievements

Leaderboard class demoman.png Demoman

Beat Me Up, Scotty
Beat Me Up, Scotty
Use a critical swing with the Eyelander to kill 5 enemy players.


Brainspotting
Brainspotting
Decapitate 50 enemy players.


Left 4 Heads
Left 4 Heads
Decapitate 4 players with only 10 seconds between each kill.


Scotch Tap
Scotch Tap
Glory in the slaughter of your enemies using the Eyelander.
Shorn Connery
Shorn Connery
Decapitate a cloaked Spy.


Slammy Slayvis Woundya
Slammy Slayvis Woundya
Decapitate an enemy Soldier who is brandishing the Equalizer.


The Scottish Play
The Scottish Play
Get a melee kill while sticky jumping.


There Can Be Only One
There Can Be Only One
Decapitate your nemesis.


Ghostchievements icon.png Ghostchievements

Gored!
Gored!
Collect the Horseless Headless Horsemann's Haunted Metal Scrap.


Update history

October 27, 2010 Patch (Scream Fortress Update)
  • The Horseless Headless Horsemann's Headtaker was added to the game.

February 14, 2011 Patch

  • Fixed melee attacks not destroying remote detonation pipes (Stickybombs).

March 11, 2011 Patch

  • Fixed the decapitation counters not being displayed for some weapons.
  • Fixed the Demoman not using the correct animations for some of his weapons.

March 15, 2011 Patch

  • The crafting cost of the Horseless Headless Horsemann's Headtaker was changed from 2 Refined Metal, a haunted Scrap Metal metal, and a Scotsman's Skullcutter to 1 Refined Metal, a haunted Scrap Metal metal, and a Scotsman's Skullcutter.

April 14, 2011 Patch (Hatless Update)

  • Replaced the no-Crit attribute with -25% damage on the Horseless Headless Horsemann's Headtaker.

April 15, 2011 Patch

  • [Undocumented] Replaced the -25% damage attribute with no-Crit.

June 3, 2011 Patch

  • Added new community contributed response rules to the Horseless Headless Horsemann's Headtaker.
  • [Undocumented] The Horseless Headless Horsemann's Headtaker was assigned the Barbarian Swing taunt.

June 23, 2011 Patch (Über Update)

  • [Undocumented] Fixed the Horseless Headless Horsemann's Headtaker showing the wrong blueprint in the crafting menu.

October 13, 2011 Patch (Manniversary Update & Sale)

  • Updated community contributed response rules.

December 21, 2011 Patch

  • Fixed missing forces for Demoman swords.

September 4, 2012 Patch

  • The Horseless Headless Horsemann's Headtaker now uses the Horsemann's Horseless Headless Horsemann's Headtaker sounds.

October 29, 2013 Patch (Scream Fortress 2013)

  • [Undocumented] Claiming heads with the Horseless Headless Horsemann's Headtaker will make the Demoman's eye glow green.

November 21, 2013 Patch (Two Cities Update)

  • Moved the eye glow position to Demoman’s eye patch. Changed the color to Cursed green.

October 29, 2014 Patch (Scream Fortress 2014)

  • [Undocumented] Added Strange quality.

July 2, 2015 Patch #1 (Gun Mettle Update)

  • Updated description to better detail the weapon's features.

December 17, 2015 Patch (Tough Break Update)

  • Changed attribute:
    • Increased deploy and holster time penalty.

[Unknown Date]

  • The head counter now resets when changing to another melee weapon, except when changing to a reskin.

Unused content

  • There is an unused backpack icon for this weapon that resembles both the Scotsman's Skullcutter and the Headtaker. Along with its file name, "c_bigaxe", it is believed to be an early version of the Headtaker.

Bugs

  • Killing someone and then switching to another melee weapon with Resupply Locker retains the eye effect and boosted shield bash damage on the Demoman.
  • If a Specialized or Professional Killstreak Kit is applied to the Horseless Headless Horsemann's Headtaker, the sheen appears as lines running up and down the weapon. This may be a material error.
  • The Horseless Headless Horsemann's Headtaker does not appear when inspecting it from the Backpack menu.

Trivia

  • The version of the axe carried by the Horseless Headless Horsemann is much larger and has a distinct pulsating purple glow.

Gallery

See also