Difference between revisions of "Loch-n-Load"

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m (Bugs: That's called a fuse)
m (Damage and function times)
 
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| type            = weapon
 
| type            = weapon
 
| image            = LochnLoad.png
 
| image            = LochnLoad.png
| used-by          = [[Demoman]]
+
| 3d-image-1      = Loch-n-Load
 +
| 3d-image-2      = Grenade
 +
| 3d-image-4      = Loch-n-Load Festivized
 +
| 3d-button-1      = default
 +
| 3d-button-2      = colored_pair
 +
| 3d-button-4      = colored_pair
 +
| 3d-viewname-1    = Default
 +
| 3d-viewname-2    = Projectile
 +
| 3d-viewname-4    = Festivized
 +
| used-by          = {{used by|Demoman}}
 
| slot            = primary
 
| slot            = primary
| crafting-slot    = secondary
 
 
| contributed-by  = {{Backpack Item Link|76561197990533874|228276986}}
 
| contributed-by  = {{Backpack Item Link|76561197990533874|228276986}}
| released        = [[Australian Christmas]]
+
| released        = {{Patch name|12|17|2010}}
| availability    = {{avail|drop|craft|purchase|Crate10}}
+
| released-major  = Australian Christmas
 +
| availability    = {{avail|drop|craft|purchase|crate10|crate39-strange|collectors|warpaint}}
 +
| marketable      = yes
 
| craft            = yes
 
| craft            = yes
 
| numbered        = no
 
| numbered        = no
 
| medieval        = no
 
| medieval        = no
| ammo-loaded      = 2
+
| ammo-loaded      = 3
 
| ammo-carried    = 16
 
| ammo-carried    = 16
 
| reload          = Single
 
| reload          = Single
 
| loadout          = yes
 
| loadout          = yes
   | level         = Level 10 Grenade Launcher
+
   | item-kind      = {{item kind|Grenade Launcher}}
   | att-1-positive = +20% damage bonus
+
  | item-level     = 10
   | att-2-positive = +25% projectile speed
+
   | att-1-positive = {{attribute|DmgVsBuilding_Increased|20}}
   | att-3-negative = -60% clip size
+
   | att-2-positive = {{attribute|ProjectileSpeed_Increased|25}}
   | att-4-negative = Launched bombs shatter on surfaces
+
   | att-3-negative = {{attribute|ClipSize_Negative|-25}}
   | att-5-negative = +25% damage to self
+
   | att-4-negative = {{attribute|BlastRadius_Decreased|-25}}
 +
   | att-5-negative = {{attribute|StickyAirBurstMode}}
 
}}
 
}}
{{Quotation|'''The Demoman''' on his deadly accuracy|I had me good eye on ye the whole time!|sound=Demoman_specialcompleted09.wav}}
 
The '''Loch-n-Load''' is a [[Contribution page|community-made]] [[Weapons#demomanprimary|primary weapon]] for the [[Demoman]]. It is a double-barreled break-action {{botignore|grenade launcher}}, with its two grenades loaded in each barrel.
 
  
The weapon fires [[Projectiles|grenades]] that travel at approximately 1331 [[Hammer units]] per second, or around 56 miles per hour. These grenades inflict moderately more [[damage]] than the Grenade Launcher upon a {{botignore|direct hit}}; however, the grenades will shatter harmlessly upon hitting anything other than an enemy player or [[building]], causing no damage whatsoever. The grenades additionally deal increased self-damage to the Demoman who fired them, making close combat riskier.
+
{{Quotation|'''Loch-n-Load''' publicity blurb|Looking for a good way to eliminate the competition? Tired of having a weapon with a measly single barrel? Want to hit your enemies where it hurts? Now you can have all of those things and more with our latest in a long line of home-baked explosive goods!}}
  
The kill icon for the Loch-n-Load was contributed by [http://steamcommunity.com/id/hyena-dip HyenaDip].
+
The '''Loch-n-Load''' (pronounced "lock" as a pun, ''or'' with Scottish accent {{pronounce|lɒx}}) is a [[Steam Workshop|community-created]] [[Weapons#demomanprimary|primary weapon]] for the [[Demoman]]. It is a double-barreled break-action {{botignore|grenade launcher}}.
 +
 
 +
This weapon fires [[Projectiles|grenades]] that travel at approximately 1513 [[Hammer unit]]s per second (roughly 105 km/h or 65 mph) and do not tumble mid flight, meaning they travel 25% faster than stock grenades and experience less drag in flight, greatly increasing their overall range. These grenades inflict 20% more [[damage]] than the [[Grenade Launcher]] to buildings upon a {{botignore|direct hit}}. Grenades explode as normal if they strike an enemy, strike a [[Buildings|building]], or if the fuse expires; however, if they hit anything else before then, they shatter, dealing no damage or push force. Additionally, the Loch-n-Load only holds 3 grenades (instead of 4) and each grenade has a 25% reduced splash radius, making it less effective on clustered enemies.
 +
 
 +
The kill icon for the Loch-n-Load was contributed by {{Steamid|76561197976113694}}.
  
 
== Damage and function times ==
 
== Damage and function times ==
 
{{Damage table
 
{{Damage table
| type              = [[Projectile]]
+
| type              = [[Projectiles|Projectile]]
 +
| damagetype        = Explosive
 +
| rangetype        = Ranged
 +
 
 
| damage            = yes
 
| damage            = yes
|  base            = 103-147<br> {{Tooltip|114-129|Damage output used to calculate Critical damage}}
+
|  base            = 100 / {{Tooltip|120|Damage on buildings}}
|  minicrit        = 138-198
+
|  minicrit        = 135
|  crit            = 342-388
+
|  crit            = 300
 
|  splash damage    = yes
 
|  splash damage    = yes
 
|  splash min %    = 50
 
|  splash min %    = 50
|  splash radius    = 9 ft
+
|  splash radius    = {{Tooltip|2.1m|6.8 ft, 109 HU}}
|  splash reduction = 1% / {{Tooltip|2.88|Hammer units}}
+
|  splash reduction = 1% / {{Tooltip|2.16|Hammer units}}
|  selfdamage      = 53-93
+
|  selfdamage      = 38-73
| function times   = yes
+
 
|  attack interval = 0.6 s
+
| function times   = yes
|  reload first   = 1.24 s
+
|  attack interval = 0.6 s
|  reload more     = 0.6 s
+
|  reload first     = 1.24 s
 +
|  reload more     = 0.6 s
 
}}
 
}}
  
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{{Weapon Demonstration}}
 
{{Weapon Demonstration}}
  
==Crafting==
+
== Crafting ==
 
{{See also|Crafting}}
 
{{See also|Crafting}}
===Blueprints===
+
 
 +
=== Blueprint ===
 
{{Blueprint
 
{{Blueprint
 
| ingredient-1 = Reclaimed Metal
 
| ingredient-1 = Reclaimed Metal
Line 60: Line 78:
 
| result = Loch-n-Load
 
| result = Loch-n-Load
 
}}
 
}}
{{Blueprint | autoresult = Demoman Secondary}}
+
{{Blueprint | autoresult = Demoman Primary}}
 +
 
 +
=== As a crafting ingredient ===
 +
{{Blueprint
 +
| ingredient-1 = Loch-N-Load
 +
| ingredient-1-amount = 3
 +
| ingredient-2 = Reclaimed Metal
 +
| result = Loose Cannon
 +
}}
 +
 
 +
== Strange variant ==
 +
{{Strange item info
 +
| item-type = {{item kind|Grenade Launcher}}
 +
| rankson = kills
 +
  | att-1-positive = {{attribute|DmgVsBuilding_Increased|20}}
 +
  | att-2-positive = {{attribute|ProjectileSpeed_Increased|25}}
 +
  | att-3-negative = {{attribute|ClipSize_Negative|-25}}
 +
  | att-4-negative = {{attribute|BlastRadius_Decreased|-25}}
 +
  | att-5-negative = {{attribute|StickyAirBurstMode}}
 +
| can deal gib damage = yes
 +
| can deal posthumous damage = yes
 +
| can be equipped by soldier or demo = yes
 +
| can deal long range damage = yes
 +
}}
  
 
== Related achievements ==
 
== Related achievements ==
Line 67: Line 108:
 
| 1 = {{Show achievement|Demoman|Blind Fire}}
 
| 1 = {{Show achievement|Demoman|Blind Fire}}
 
       {{Show achievement|Demoman|Bloody Merry}}
 
       {{Show achievement|Demoman|Bloody Merry}}
| 2 = {{Show achievement|Demoman|Glasg0wned}}
+
| 2 = {{Show achievement|Demoman|Laddy Macdeth}}
      {{Show achievement|Demoman|Laddy Macdeth}}
 
 
}}
 
}}
  
 
== Update history ==
 
== Update history ==
 
{{Update history|
 
{{Update history|
'''[[December 17, 2010 Patch]]''' ([[Australian Christmas]])
+
'''{{Patch name|12|17|2010}}''' ([[Australian Christmas]])
 
* The Loch-n-Load was added to the game.
 
* The Loch-n-Load was added to the game.
  
'''[[December 21, 2010 Patch]]'''
+
'''{{Patch name|12|21|2010}}'''
* The item was added to the [[Mann Co. Store]], made craftable, and included in [[item drop system|random drops]].
+
* The Loch-n-Load was added to the [[Mann Co. Store]], made craftable, and included in [[item drop system|random drops]].
  
'''[[January 7, 2011 Patch]]'''
+
'''{{Patch name|1|7|2011}}'''
 
* {{Undocumented}} This weapon was given a unique [[kill icon]], but was not implemented.
 
* {{Undocumented}} This weapon was given a unique [[kill icon]], but was not implemented.
  
'''[[January 10, 2011 Patch]]'''
+
'''{{Patch name|1|10|2011}}'''
* This weapon's kill icon was implemented
+
* The Loch-n-Load's kill icon was implemented.
  
'''[[February 14, 2011 Patch]]'''
+
'''{{Patch name|2|14|2011}}'''
 
* Fixed players getting set bonuses applied on tournament servers when the server is restricting the player's weapons using the item_whitelist.
 
* Fixed players getting set bonuses applied on tournament servers when the server is restricting the player's weapons using the item_whitelist.
* {{undocumented}} Fixed players getting set bonuses applied on Medieval maps for items that are not allowed in medieval mode.
+
* {{Undocumented}} Fixed players getting set bonuses applied on Medieval maps for items that are not allowed in medieval mode.
  
'''[[March 15, 2011 Patch]]'''
+
'''{{Patch name|3|15|2011}}'''
* {{Undocumented}} The cost of the crafting blueprint was changed from two [[Reclaimed Metal]] + [[Scottish Resistance]] to one Reclaimed Metal + Scottish Resistance.
+
* The crafting cost of the Loch-n-Load was changed from 2 Reclaimed Metal and a Scottish Resistance to 1 Reclaimed Metal and a Scottish Resistance.
* All Loch-n-Loads crafted using the previous recipe have been upgraded to [[Quality|Vintage quality]].
+
* All Loch-n-Loads crafted before this patch were upgraded to [[Vintage]] quality.
  
'''[[April 14, 2011 Patch]]''' ([[Hatless Update]])
+
'''{{Patch name|4|14|2011}}''' ([[Hatless Update]])
 
* Damage increased by 10%.
 
* Damage increased by 10%.
  
'''[[July 22, 2011 Patch]]'''
+
'''{{Patch name|7|22|2011}}'''
 
* {{Undocumented}} The damage bonus attribute was changed from "+20% damage done" to "+20% damage bonus".
 
* {{Undocumented}} The damage bonus attribute was changed from "+20% damage done" to "+20% damage bonus".
 +
 +
'''{{Patch name|10|13|2011}}''' ([[Manniversary Update & Sale]])
 +
* Fixed Demoman weapons primary/secondary being backwards in the loadout screen.
 +
 +
'''{{Patch name|11|22|2011}}'''
 +
* Fixed the Loch-n-Load death notice icon not being displayed correctly.
 +
 +
'''{{Patch name|2|23|2012}}'''
 +
* {{Undocumented}} Added [[Strange]] quality.
 +
 +
'''{{Patch name|4|18|2012}}'''
 +
* Fixed a server crash caused by the Loch-n-Load.
 +
 +
'''{{Patch name|9|4|2012}}'''
 +
* Changed attribute:
 +
** Reduced the clip size penalty from -60% to -50%.
 +
** Weapon functionality is unchanged.
 +
 +
'''{{Patch name|7|24|2013}}'''
 +
* Fixed the Loch-n-Load gun sight not drawing in the correct place.
 +
 +
'''{{Patch name|11|12|2013}}'''
 +
* {{Undocumented}} Added [[Collector's]] quality.
 +
 +
'''{{Patch name|6|18|2014}}'''
 +
* Updated Loch-n-Load reload animation.
 +
 +
'''{{Patch name|12|22|2014}}''' ([[Smissmas 2014]])
 +
* Changes to base grenade damage variance now ensure the Loch-n-Load does not exceed 124 damage on a single hit.
 +
* Removed +25% self-damage penalty.
 +
* Added -25% radius penalty.
 +
* Changed clipsize penalty to -25% (3 grenades per clip) from -50% (2 grenades per clip).
 +
* Loch-n-Load grenades no longer visually tumble when fired.
 +
 +
'''{{Patch name|7|2|2015}} #1''' ([[Gun Mettle Update]])
 +
* Changed attribute:
 +
** Changed +20% damage bonus to +20% damage against buildings.
 +
 +
'''{{Patch name|7|7|2016}} #1''' ([[Meet Your Match Update]])
 +
* {{Undocumented}} Updated firing sound.
 +
 +
'''{{Patch name|12|21|2017}}''' ([[Smissmas 2017]])
 +
* Added [[Festivizer|Festivized]] variant.
 
}}
 
}}
  
 
== Bugs ==
 
== Bugs ==
* Grenades fired bounce off certain dynamic surfaces such as the moving walkways of [[Nucleus]], as well as teammates.
+
* The weapon attributes do not mention that '''launched grenades do not tumble mid-flight'''.
* The Loch-n-Load uses the same reload animation as the Grenade Launcher, making it appear as if the Demoman is not actually putting the grenades in the barrel but dropping them off the side.
 
* In the view model, the sight has been moved up the barrel, and is therefore not properly clipped into the correct position.
 
* Both grenades are fired from the top barrel.
 
* The Demoman's thumb clips through the front grip in client view.
 
* The Loch-n-Load uses the Grenade Launcher's kill-icon.
 
  
==Trivia==
+
== Trivia ==
* The Loch-n-Load's name is a pun on the phrase "Lock and Load", a cliché originating from the process of preparing a weapon for firing. "Loch" is a {{W|Scots language|Scots}} and {{W|Scottish English}} word for a lake.
+
* As with the Grenade Launcher, the Loch-n-Load seems to be based on the [[w:M79 Grenade Launcher|M79 Grenade Launcher]], except it has been modified with the addition of a second barrel. The two barrels are similar to the [[w:China Lake Grenade Launcher|China Lake Grenade Launcher]].
* As with the Grenade Launcher, the Loch-n-Load seems to be based on the {{w|M79 Grenade Launcher}}, except it has been modified with the addition of a second barrel.
+
* The Loch-n-Load's name is a pun on the phrase "Lock and Load", a cliché originating from the process of preparing a weapon for firing. "Loch" is a [[w:Scots language|Scots]] and [[w:Scottish English|Scottish&nbsp;English]] word for lake.
 +
** The Loch-n-Load name's also could be a reference to its similarities to the China Lake Grenade Launcher or the Demoman's obsession to blow up the Loch Ness Monster.
 
* Unlike the Grenade Launcher, the Demoman holds the end of the Loch-n-Load slightly above the crosshair, giving the appearance of firing at an arc. This does not affect the grenade's trajectory.
 
* Unlike the Grenade Launcher, the Demoman holds the end of the Loch-n-Load slightly above the crosshair, giving the appearance of firing at an arc. This does not affect the grenade's trajectory.
  
Line 116: Line 195:
 
<gallery>
 
<gallery>
 
File:Loch-n-Load 1st person.png|First-person view.
 
File:Loch-n-Load 1st person.png|First-person view.
File:Grenade_proj_red.png|RED projectile
+
File:Loch N Load First Person Festivized RED.png|[[RED]] [[Festivizer|Festivized]] variant.
File:Grenade_proj_blu.png|BLU projectile
+
File:Loch N Load First Person Festivized BLU.png|[[BLU]] Festivized variant.
File:LochnLoadCept.jpg|Loch-n-Load concept artwork
+
File:Grenade_proj_red.png|RED projectile.
File:LochnLoadCept2.jpg|Loch-n-Load concept artwork
+
File:Grenade_proj_blu.png|BLU projectile.
 +
File:LochnLoadCept.jpg|Loch-n-Load concept artwork.
 +
File:LochnLoadCept2.jpg|Loch-n-Load concept artwork.
 
</gallery>
 
</gallery>
  
 
== See also ==
 
== See also ==
*[[Demoman strategy#Loch-n-Load|Loch-n-Load strategy]]
+
* [[Basic Demoman strategy#Loch-n-Load|Loch-n-Load strategy]]
  
{{AustralianChristmasNav}}
+
{{Australian Christmas Nav}}
 
{{Allweapons Nav}}
 
{{Allweapons Nav}}
 
{{Demoman Nav}}
 
{{Demoman Nav}}
[[Category:The Expert's Ordnance]]
+
 
 +
[[Category:Expert's Ordnance]]
 +
[[Category:Weapons using the CommunityWeapon material proxy]]

Latest revision as of 07:53, 9 January 2024

Looking for a good way to eliminate the competition? Tired of having a weapon with a measly single barrel? Want to hit your enemies where it hurts? Now you can have all of those things and more with our latest in a long line of home-baked explosive goods!
Loch-n-Load publicity blurb

The Loch-n-Load (pronounced "lock" as a pun, or with Scottish accent /lɒx/) is a community-created primary weapon for the Demoman. It is a double-barreled break-action grenade launcher.

This weapon fires grenades that travel at approximately 1513 Hammer units per second (roughly 105 km/h or 65 mph) and do not tumble mid flight, meaning they travel 25% faster than stock grenades and experience less drag in flight, greatly increasing their overall range. These grenades inflict 20% more damage than the Grenade Launcher to buildings upon a direct hit. Grenades explode as normal if they strike an enemy, strike a building, or if the fuse expires; however, if they hit anything else before then, they shatter, dealing no damage or push force. Additionally, the Loch-n-Load only holds 3 grenades (instead of 4) and each grenade has a 25% reduced splash radius, making it less effective on clustered enemies.

The kill icon for the Loch-n-Load was contributed by Psyke .

Damage and function times

See also: Damage
Damage and function times
Shot type Projectile
Damage type Explosive
Ranged or Melee damage? Ranged
Damage
Base damage 100% 100 / 120
Critical 300
Mini-crit 135
Splash damage
Minimum splash 50% 2.1m
Damage reduction 1% / 2.16
Self-damage 38-73
Function times
Attack interval 0.6 s
Reload (first) 1.24 s
Reload (consecutive) 0.6 s
Values are approximate and determined by community testing.

Item set

Main article: Item sets
The Expert's Ordnance
Backpack The Expert's Ordnance Bundle.png
Effect

No effect

Demonstration

Crafting

See also: Crafting

Blueprint

Reclaimed Metal Scottish Resistance Loch-n-Load
Item icon Reclaimed Metal.png + Item icon Scottish Resistance.png = Item icon Loch-n-Load.png
Class Token - Demoman Slot Token - Primary Scrap Metal Possible Results
Item icon Class Token - Demoman.png + Item icon Slot Token - Primary.png + Item icon Scrap Metal.png =
Item icon Loch-n-Load.png Item icon Ali Baba's Wee Booties.png Item icon Bootlegger.png Item icon Loose Cannon.png
Item icon B.A.S.E. Jumper.png Item icon Iron Bomber.png

As a crafting ingredient

Loch-n-Load Reclaimed Metal Loose Cannon
Item icon Loch-n-Load.pngx3 + Item icon Reclaimed Metal.png = Item icon Loose Cannon.png

Strange variant


Related achievements

Leaderboard class demoman.png Demoman

Blind Fire
Blind Fire
Destroy an Engineer building that you can't see with a direct hit from your Grenade Launcher.


Bloody Merry
Bloody Merry
Provide an enemy player with a freeze cam of your smiling face.
Laddy Macdeth
Laddy Macdeth
Kill 50 enemies with direct hits from the Grenade Launcher.

Update history

December 17, 2010 Patch (Australian Christmas)
  • The Loch-n-Load was added to the game.

December 21, 2010 Patch

January 7, 2011 Patch

  • [Undocumented] This weapon was given a unique kill icon, but was not implemented.

January 10, 2011 Patch

  • The Loch-n-Load's kill icon was implemented.

February 14, 2011 Patch

  • Fixed players getting set bonuses applied on tournament servers when the server is restricting the player's weapons using the item_whitelist.
  • [Undocumented] Fixed players getting set bonuses applied on Medieval maps for items that are not allowed in medieval mode.

March 15, 2011 Patch

  • The crafting cost of the Loch-n-Load was changed from 2 Reclaimed Metal and a Scottish Resistance to 1 Reclaimed Metal and a Scottish Resistance.
  • All Loch-n-Loads crafted before this patch were upgraded to Vintage quality.

April 14, 2011 Patch (Hatless Update)

  • Damage increased by 10%.

July 22, 2011 Patch

  • [Undocumented] The damage bonus attribute was changed from "+20% damage done" to "+20% damage bonus".

October 13, 2011 Patch (Manniversary Update & Sale)

  • Fixed Demoman weapons primary/secondary being backwards in the loadout screen.

November 22, 2011 Patch

  • Fixed the Loch-n-Load death notice icon not being displayed correctly.

February 23, 2012 Patch

  • [Undocumented] Added Strange quality.

April 18, 2012 Patch

  • Fixed a server crash caused by the Loch-n-Load.

September 4, 2012 Patch

  • Changed attribute:
    • Reduced the clip size penalty from -60% to -50%.
    • Weapon functionality is unchanged.

July 24, 2013 Patch

  • Fixed the Loch-n-Load gun sight not drawing in the correct place.

November 12, 2013 Patch

June 18, 2014 Patch

  • Updated Loch-n-Load reload animation.

December 22, 2014 Patch (Smissmas 2014)

  • Changes to base grenade damage variance now ensure the Loch-n-Load does not exceed 124 damage on a single hit.
  • Removed +25% self-damage penalty.
  • Added -25% radius penalty.
  • Changed clipsize penalty to -25% (3 grenades per clip) from -50% (2 grenades per clip).
  • Loch-n-Load grenades no longer visually tumble when fired.

July 2, 2015 Patch #1 (Gun Mettle Update)

  • Changed attribute:
    • Changed +20% damage bonus to +20% damage against buildings.

July 7, 2016 Patch #1 (Meet Your Match Update)

  • [Undocumented] Updated firing sound.

December 21, 2017 Patch (Smissmas 2017)

Bugs

  • The weapon attributes do not mention that launched grenades do not tumble mid-flight.

Trivia

  • As with the Grenade Launcher, the Loch-n-Load seems to be based on the M79 Grenade Launcher, except it has been modified with the addition of a second barrel. The two barrels are similar to the China Lake Grenade Launcher.
  • The Loch-n-Load's name is a pun on the phrase "Lock and Load", a cliché originating from the process of preparing a weapon for firing. "Loch" is a Scots and Scottish English word for lake.
    • The Loch-n-Load name's also could be a reference to its similarities to the China Lake Grenade Launcher or the Demoman's obsession to blow up the Loch Ness Monster.
  • Unlike the Grenade Launcher, the Demoman holds the end of the Loch-n-Load slightly above the crosshair, giving the appearance of firing at an arc. This does not affect the grenade's trajectory.

Gallery

See also