Difference between revisions of "Sydney Sleeper"

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(Item set)
(Trivia)
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*This is the second primary weapon to change a cosmetic feature on the player (i.e. the dart pack on Snipers chest) after the Huntsman.
 
*This is the second primary weapon to change a cosmetic feature on the player (i.e. the dart pack on Snipers chest) after the Huntsman.
 
*Originally, the Sniper Rifle would randomly Crit when it would bodyshot. The Sydney Sleaper, due to a lack of instant-kill headshots, can randomly Crit when a bodyshot (or even headshot) is made.
 
*Originally, the Sniper Rifle would randomly Crit when it would bodyshot. The Sydney Sleaper, due to a lack of instant-kill headshots, can randomly Crit when a bodyshot (or even headshot) is made.
 +
*killing a player with a shot to the head will display the headshot icon. Damage stays the same, however.
 +
 
== See also ==
 
== See also ==
 
*[[Sniper strategy#Sydney Sleeper|The Sydney Sleeper strategy]]
 
*[[Sniper strategy#Sydney Sleeper|The Sydney Sleeper strategy]]

Revision as of 21:54, 1 October 2010

Template:Weapon infobox

Thanks fer standin' still, wanker!
The Sniper

The Sydney Sleeper is an unlockable primary weapon for the Sniper class, replacing the Sniper Rifle.

It is almost identical to the Sniper Rifle in that it can be scoped, with the same damage output. However, upon going over 50% charge, the shot will cause a Jarate effect on the target for 8 seconds. This weapon lacks the ability to perform Headshots. Headshots still register with the associated kill icon, but they do not count as a Critical hit.

This gun also makes up for this with the chance to randomly fire a Critical, an ability not normal in the Sniper's other primary weapons.

Damage

See also: Damage
  • Unscoped Shot: 46-50
  • Scoped (0% Charge): 45-50
  • Scoped (50% Charge): 70-80 (Jarate effect starts)
  • Scoped (75% Charge): 90-110 (Bullet starts to go through multiple bodies)
  • Scoped (100% Charge): 130-160
  • Mini-Crit: 68 (0% charge or unscoped), 203 (100% charge)
  • Critical hit: 150 (0% charge or unscoped), 450 (100% charge)

Function times

Item set

This item is part of the Croc-o-Style Kit. When the entire set is worn, the set provides this additional bonus:

  • The wearer cannot be killed by headshots

The other set items are:

A demonstration of all the items in this set can be viewed below.

Blueprint

Huntsman Reclaimed Metal Sydney Sleeper
Item icon Huntsman.png + Item icon Reclaimed Metal.png = Item icon Sydney Sleeper.png

Trivia

  • At the moment the Sydney Sleeper is capable of hitting multiple targets with one shot. If the user fires a fully charged shot at an enemy player while another opponent is standing closely behind the intended target, the second opponent will also be hit with the shot. Thus allowing a fully charged Sniper to possibly take out a Medic combo with 1 fully charged, well placed shot.
  • The guns piercing effect is able to pierce through more than four players, although, the first person in line usually lives.
  • 'Template:W' is the capital of New South Wales, Australia and contrary to popular belief, not the capital of Australia as a whole, that crown belongs to Template:W.
  • Even though it supposedly shoots darts, the Sydney Sleeper is a hitscan weapon.
  • This is the second primary weapon to change a cosmetic feature on the player (i.e. the dart pack on Snipers chest) after the Huntsman.
  • Originally, the Sniper Rifle would randomly Crit when it would bodyshot. The Sydney Sleaper, due to a lack of instant-kill headshots, can randomly Crit when a bodyshot (or even headshot) is made.
  • killing a player with a shot to the head will display the headshot icon. Damage stays the same, however.

See also