Difference between revisions of "Scout/da"
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{{infobox class | {{infobox class | ||
| image = Scout.png | | image = Scout.png | ||
| class = [[Image:Leaderboard class scout.png|40px]] | | class = [[Image:Leaderboard class scout.png|40px]] | ||
| type = [[Offensive/da|Offensiv]] | | type = [[Offensive/da|Offensiv]] | ||
− | | health = ''' | + | | health = '''{{Metrics/Health|C=scout}}''' {{overheal tool|{{Metrics/Health|C=scout}}}} <br/> {{Metrics/Health|C=scout|M=sandman}} {{overheal tool|{{Metrics/Health|C=scout|M=sandman}}}}<small> udstyret med [[Sandman/da|Ole Lukøje]]</small> <br/> {{Metrics/Health|C=scout|G=special delivery}} {{overheal tool|{{Metrics/Health|C=scout|G=special delivery}}}}<small> udstyret med [[Item Sets/da#The Scout|Specialleveringen]]</small> |
| speed = '''133%''' | | speed = '''133%''' | ||
}} | }} | ||
− | {{Quotation|'''Scouten''' om | + | {{Quotation|'''Scouten''' om livets fakta|Græs gror, fugle flyver, solen skinner, og brormand, jeg smadrer folk.|sound=Meetscout.wav}} |
+ | '''Scouten''' er en scrapper fra {{w|Boston|lang=da}}, {{w|Massachusetts|lang=da}} med et baseball bat og en led attitude. Han er den hurtigste lejesoldet på slagmarken, og hans [[Jumping/da#Double jump|dobbelt hop]] vil give langsommere fjender problemer med at holde trit med him. Han bærer en [[Scattergun/da|Haglspreder]], hvilket gør at han er ideel til at være aggresiv, til at flankere og til at gøre stor skade før han løber væk i sikkerhed. | ||
− | Scouten er | + | Scouten er et fremragende valg hvis man prøver at udføre opgaver hurtigt. Han erobrer [[control point (objective)/da|kontrolpunkter]] og skubber [[Payload/da|vogne]] dobbelt så hurtigt som andre klasser. |
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− | + | [http://www.imdb.com/name/nm1867910/ Nathan Vetterlein] har lagt [[Voice actors/da|stemme]] til Scouten. | |
− | + | === Bio === | |
− | + | {{Class bio | |
− | === | + | | class = Scout |
− | {{class | + | | name = Unknown |
− | | name = | + | | birthplace = {{w|Boston, Massachusetts|Boston, Massachusetts, '''USA'''|lang=da}}<ref name="tradingcardscout">Scout [[Trading cards/da|Bytte kort]]</ref> |
− | | birthplace = | + | | job = Rapid Recovery<ref name="trailer 2"> [[Trailer 2/da|Team Fortress 2 Trailer 2]], udgiver i September 2006.</ref> |
− | | job = | + | | motto = "For. Meget. Koffein."<ref name="trailer 2" /> |
− | | motto = " | + | | specialability = Dobbelt hop |
− | | description = | + | | favorite sports team = The Boston Red Sox |
+ | | description = Da han er den yngste af otte drenge fra den sydlige del af Boston, lærte Scouten hurtigt at løse problemer med sine næver. Med syv ældre brødre ved hans side, sluttede slåskampe tit før han kunne nå inden for slå afstand, så Scouten trænede sig selv til at løbe. Han løb over alt, hele tiden, indtil han kunne komme før alle sine andre brødre.<ref name="tradingcardscout" /> | ||
| image = Meetthescout2.PNG | | image = Meetthescout2.PNG | ||
+ | | betaemblems = [[File:Scout_emblem_RED_beta.png|50px]] [[File:Scout_emblem_BLU_beta.png|50px]] | ||
}} | }} | ||
− | == | + | == Basis strategi == |
− | {{ | + | {{main|Tips/da#Scout|l1=Scout tips|Basic Scout strategy{{if lang}}|l2=Scout strategi}} |
− | + | [[File:Scoutava.jpg|right]] | |
− | + | ||
− | + | * Hop igen midt i luften for at ændre retning og undvige fjenders angreb. | |
− | + | * Du erobrer kontrolpunkter og skubber vogne dobbelt så hurtigt som andre klasser. | |
− | * Hop | + | * Du er mest effektiv når du bevæger dig og bruger din hastighed til din fordel. |
− | * Du erobrer | + | * Din Haglspreder er dødelig på klods hold. |
− | * Du er mest effektiv | + | * Din pistol er god til at angribe fjender på længere afstande. |
− | * Din Haglspreder er | + | * Tryk {{tooltip|E|Medic! kommandoen vil ændre sig for at matche et brugerdefinerede kontrol indstillinger eller en konsol controller..}} for at kalde på en Medic hvis du bliver skadet. Medics som er i nærheden vil blive oplyst om at du har brug for hjælp. |
− | * Din | + | |
+ | |||
+ | <!-- # NOTE: | ||
+ | # Please do not add any new tips to this list. | ||
+ | # Add new strategies to [[Basic Scout strategy]] instead. --> | ||
== Våben == | == Våben == | ||
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OBS: Skaden af et våben er omtrentlig og er skrevet som basisværdi. Se de individuelle sider for våben for at få flere supplerende tal. | OBS: Skaden af et våben er omtrentlig og er skrevet som basisværdi. Se de individuelle sider for våben for at få flere supplerende tal. | ||
− | + | {{Class weapons table scout primary}} | |
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− | {{ | + | {{Class weapons table scout secondary}} |
− | {{ | + | {{Class weapons table scout melee}} |
− | {{ | + | ===Håne angreb=== |
+ | {{Taunt | ||
+ | | image = Scouttaunt4.PNG | ||
+ | | weapon-1 = Sandman | ||
+ | | weapon-2 = Atomizer | ||
+ | | special = home run | ||
+ | | description = {{hatnote|Main article: [[Home Run]]}} | ||
+ | The Scout [[wikipedia:Babe Ruth's called shot|points to the sky]], winds up and swings his bat, all without sound. | ||
− | + | If an enemy is successfully hit, [[Media:Pl impact stun range.wav|applause]] is heard. | |
+ | }} | ||
− | + | == Genstandssæt == | |
− | + | {{Set|The Special Delivery}} | |
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− | {{ | ||
− | {{ | + | {{Set|The 1 Fan}} |
− | {{ | + | {{Set|The Curse-a-Nature}} |
− | {{ | + | {{Set|Santa's Little Accomplice}} |
− | {{ | + | == Kosmetiske genstande == |
+ | {{Main|Hats/da|l1=Hatte}} | ||
+ | {{Scout class hat table}} | ||
+ | {{All class hat table}} | ||
+ | |||
+ | == Officielle klasse avatarer == | ||
+ | {{Class avatars}} | ||
− | {{ | + | == Præstationer == |
+ | {| | ||
+ | | [[File:Achieved.png|65px|left]] | ||
+ | | {{Main|Scout achievements/da|Scout præstationer}} | ||
+ | *'''Scout pack''': 38 achievements, 3 [[Scout achievements#milestones|milestones]]. | ||
|} | |} | ||
− | == | + | == Opdateringshistorik == |
− | { | + | {{update history| |
− | + | '''{{Patch name|1|14|2008}}''' | |
− | + | * Fixed players turning into Scout model after lagouts (and a variety of related issues, such as disappearing doors). | |
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− | {{ | + | '''{{Patch name|2|24|2009}}''' ([[Scout Update]]) |
− | + | * Added 3 new weapons: the [[Force-A-Nature|Force-a-Nature]], [[Bonk! Atomic Punch]] and the [[Sandman]]. | |
− | + | * Added 35 new [[Scout achievements]]. | |
− | + | * Scouts now earn a bonus point for killing Medics who are actively healing a target. | |
− | + | * {{Undocumented}} Added new Scout voice lines. | |
− | + | * {{Undocumented}} Added a new taunt, used by the Sandman. | |
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− | {{ | ||
− | {{ | + | '''{{Patch name|2|25|2009}}''' |
− | | | + | * Removed the damage reduction against non-stunned enemies on the [[Sandman|new bat]]. |
− | + | * Fixed the BONK!! particles appearing in the air when the bat's [[Home Run|taunt kill]] is used on a target. | |
− | | | + | * Fixed [[Force-A-Nature]] description not fitting inside the item window. |
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− | {{ | + | '''{{Patch name|3|5|2009}}''' |
+ | * Fixed some localization issues with [[Scout achievements|Scout achievement]] strings. | ||
− | {{ | + | '''{{Patch name|3|6|2009}}''' |
+ | * You can now duck twice in the air. Scout [[double jump|double jumps]] reset the in-air jump counts. | ||
− | {{ | + | '''{{Patch name|3|13|2009}}''' |
− | |} | + | * Players who are [[stun]]ned by a Scout now take 50% less damage. |
+ | * Increased the minimum distance to stun a player with the [[Sandman]]. | ||
+ | * Fixed Scout [[Home Run|taunt kill]] [[Scout achievements|achievement]] firing for people who didn't actually qualify. | ||
+ | |||
+ | '''{{Patch name|4|20|2009}}''' | ||
+ | * Scouts now drop the [[Intelligence]] if they're carrying it when they start phasing. | ||
+ | |||
+ | '''{{Patch name|5|21|2009}}''' ([[Sniper vs. Spy Update]]) | ||
+ | * Fixed a bug that would cause the scout's ball to regenerate at inappropriate times. | ||
+ | * Added a new hat: the [[Batter's Helmet]]. | ||
+ | |||
+ | '''{{Patch name|5|26|2009}}''' | ||
+ | * Several log improvements: | ||
+ | ** Fixed kill descriptions for [[Force-A-Nature]] & [[Sandman]], so server logs can distinguish them. | ||
+ | |||
+ | '''{{Patch name|6|8|2009}}''' | ||
+ | * Increased the [[Force-A-Nature]]'s damage by 10%. | ||
+ | |||
+ | '''{{Patch name|6|23|2009}}''' | ||
+ | * [[Force-A-Nature]] & [[Flamethrower]] [[Compression blast|airblast]] [[Knock_back|knockback]] effects no longer work on disguised [[Spy|spies]]. | ||
+ | |||
+ | '''{{Patch name|6|25|2009}}''' | ||
+ | * Reverted [[Force-A-Nature]] and [[Compression blast|airblast]] [[Knock_back|knockback]] on [[disguise]]d [[Spies]], so that they can once again be knocked back. | ||
+ | * Fixed [[Bonk! Atomic Punch|Bonk!]] [[ammo]] count [[exploit]] after using a [[Respawn#Resupply|regeneration locker]]. | ||
− | + | '''{{Patch name|8|13|2009}}''' ([[Classless Update]]) | |
− | + | * The [[Force-A-Nature|Force of Nature]] | |
− | + | ** The enemy [[Knock_back|knockback]] now only works in close range and behaves more like the Pyro's [[Compression blast|air blast]]. | |
− | + | ** Enemies cannot be juggled by the [[Force-A-Nature|FaN's]] effect. | |
− | + | ** The self-knockback has also changed to respect the firer's view angle. Looking up while shooting will no longer propel the enemy upwards. | |
− | + | ** Knockback is now scaled by damage done. | |
− | + | * The [[Sandman]] | |
− | + | ** A Scout will receive 1 point for [[stun]]ning an enemy and 2 points for a long range stun. | |
− | + | ** Stunned players now take 75% of all incoming damage instead of 50%. | |
− | + | ** [[ÜberCharge|Übercharged]] players can no longer be stunned. | |
− | + | ** [[Heavy|Heavies]] spinning their [[Minigun|mini-guns]] will continue to spin when stunned (whether the left or right mouse button is pressed). | |
− | + | ** The minimum distance to stun a target has been reduced. | |
− | + | ** The negative attribute has changed from "no [[Jumping#Double_jump|double jump]]" to "-30 max health". | |
− | + | * {{Undocumented}} | |
− | '''[[ | + | ** Added new hat bodygroups to the Scout, [[Soldier]], [[Engineer]] and [[Sniper]] models. |
− | + | ** Primary fire for the Sandman now swings the bat, while alt fire now launches the baseball. | |
− | + | ** Added new swinging animations to the Sandman when a Scout swings the bat with the ball still in his hand. | |
− | + | * Added 3 new hats: the [[Bonk Helm]], the [[Ye Olde Baker Boy]] and [[Baseball Bill's Sports Shine]]. | |
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− | + | '''{{Patch name|8|14|2009}}''' | |
− | + | * Changed "The Big Hurt" [[Scout achievement]] to be "[[Stun]] 2 [[Medic]]s that are ready to deploy an [[ÜberCharge|UberCharge]]." | |
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− | {{ | + | '''{{Patch name|8|21|2009}}''' |
− | | | + | * Fixed the "The Big Hurt" achievement not being awarded for players who already have the required count. |
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− | {{ | + | '''{{Patch name|8|31|2009}}''' |
− | | | + | * Fixed [[Pyro|Pyro's]] [[Hadouken]] killing Scouts that have used [[Bonk! Atomic Punch|Bonk!]] and are phasing. |
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− | {{ | + | '''{{Patch name|12|17|2009}}''' ([[WAR! Update]]) |
− | + | * The [[Sandman]] now only [[stun]]s on a max range hit (when you hear the cheering). | |
− | + | * All shorter hits now force the enemy into the thirdperson fleeing state (also removed the damage reduction on them). | |
− | | | + | * Added headshot death animation. |
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− | {{ | + | '''{{Patch name|12|22|2009}}''' |
− | | | + | * Updated the [[Sandman|Baseball]] and [[Jarate]] HUD indicators to stay on screen when full. |
− | + | *Achievement fixes | |
− | + | ** Fixed several [[Scout achievements]] that were broken by the new type of bat [[stun]]. | |
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− | {{ | + | '''{{Patch name|1|6|2010}}''' |
− | + | * Reduced the health penalty on The [[Sandman]]. | |
− | + | * The [[Force-A-Nature]] [[Knock_back|knockback]] on target now. | |
− | | | + | ** Only applies to hits that deal more than 30 damage and are in close range. |
− | + | ** Factors in the firer's angle of attack when determining the knockback direction. | |
− | + | ** Has less of an effect on grounded targets. | |
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− | + | '''{{Patch name|1|7|2010}}''' | |
− | {{ | + | * Fixed grounded players receiving falling damage from [[Force-A-Nature]] shots directly above them. |
− | + | * Fixed the Force-A-Nature firing fewer pellets when tf_use_fixed_weaponspreads was 1. | |
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− | + | '''{{Patch name|1|13|2010}}''' | |
− | + | * Fixed the Scout's legs twisting out of shape during a [[Jumping#Double_jump|double jump]]. | |
+ | * Added [[backstab]] death animation. | ||
+ | * [[Force-A-Nature|Force-a-Nature]] will now correctly [[Knock_back|knock back]] players on the ground. | ||
+ | * Increased minimum damage required for the Force-a-Nature to cause a knockback from 30 to 40. | ||
+ | * Fixed [[Bonk! Atomic Punch]] phase effect. | ||
+ | * Fixed the [[Sandman]] being able to bat balls through doors. | ||
− | + | '''{{Patch name|3|18|2010}}''' ([[First Community Contribution Update]]) | |
− | {{ | + | * Added a new hat: the [[Troublemaker's Tossle Cap]]. |
− | {{ | + | '''{{Patch name|4|15|2010}}''' |
+ | * Added a new weapon: the [[Lugermorph]]. | ||
− | {{ | + | '''{{Patch name|4|28|2010}}''' |
+ | * Added [[Crit-a-Cola]] | ||
+ | * [[Bonk! Atomic Punch|Bonk!]] changes | ||
+ | ** Post-use movement penalty removed. | ||
+ | ** Now has a re-use cooldown time, like The [[Sandman]]. | ||
+ | * Sandman change | ||
+ | ** Added a slight speed reduction to [[stun]]ned players. | ||
− | + | '''{{Patch name|4|29|2010}}''' ([[119th Update]]) | |
− | {{ | + | * [[Scout]]'s "Retire the Runner" [[achievement]] updated to be. |
− | + | ** "Kill a [[Scout]] while they are under the effect of [[Crit-a-Cola]]." | |
− | + | * [[Crit-a-Cola]] now has its own texture. | |
− | + | '''{{Patch name|6|10|2010}}''' ([[Mac Update]]) | |
− | {{ | + | * {{Undocumented}} The liquid spill from readying a can of [[Crit-a-cola]] is now purple, instead of the green that [[Bonk! Atomic Punch]] uses. |
− | + | '''{{Patch name|7|8|2010}}''' ([[Engineer Update]]) | |
− | {| | + | * {{Undocumented}} The [[Lugermorph]] received its own [[kill icon]]. |
− | | [[ | ||
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− | + | '''{{Patch name|9|30|2010}}''' ([[Mann-Conomy Update]]) | |
− | + | * Added the [[Item_Sets#The_Scout|Special Delivery]] set with 4 items: the [[Shortstop]], the [[Mad Milk]], the [[Holy Mackerel]] and the [[Milkman]]. | |
− | * | + | * Added a new hat: the [[Bombing Run]]. |
− | * | + | * [[Achievement]] tuning. |
− | * | + | ** [[Scout achievements|Scout achievement]] "Strike Zone" now counts assists. |
− | *{{Undocumented}} | + | ** Scout achievements "Fall Classic" and "Foul Territory" are fixed. |
− | *{{Undocumented}} | + | * {{Undocumented}} Added unused "Hi-five" animation. |
+ | * {{Undocumented}} Scouts will always switch to a melee weapon upon drinking [[Bonk! Atomic Punch]]. | ||
+ | ** This was done to fix the issue of players being able to fire their weapons immediately after drinking by holding the primary fire button. | ||
+ | * [[Baseball Bill's Sports Shine]] now shows up when using the "Inspect" key on allies. | ||
− | '''{{Patch name| | + | '''{{Patch name|10|6|2010}}''' |
− | * | + | * The [[Bombing Run]] and [[Batter's Helmet]] paint effects are more noticeable. |
+ | * The [[Holy Mackerel]] no longer displays a fish hit message when a [[Spy]] disguised as the attacker's team is hit. | ||
+ | * The Holy Mackerel no longer triggers other death events (like achievements or stats mods) improperly. | ||
+ | * Milk will no longer spray from the barrels of other Scout weapons when switching from the [[Mad Milk]]. | ||
− | '''{{Patch name| | + | '''{{Patch name|10|12|2010}}''' |
− | * | + | * Fixed server crash caused by a [[Scout]] using the [[Sandman]] on an enemy Scout who has used [[Bonk! Atomic Punch|Bonk!]]. |
+ | * Fixed some viewmodel [[bugs]] with the [[Lugermorph]]. | ||
− | '''{{Patch name| | + | '''{{Patch name|10|18|2010}}''' |
− | + | * Fixed the [[Holy Mackerel]] hit triggering the [[first blood]] event in [[Arena]] mode. | |
− | '''[[ | + | '''{{Patch name|10|27|2010}}''' ([[Scream Fortress]]) |
− | + | * {{Undocumented}} Modified [[Troublemaker's Tossle Cap|Troublemaker's Tossle Cap's]] painted pattern. | |
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− | '''{{Patch name| | + | '''{{Patch name|11|19|2010}}''' |
− | * | + | * {{Undocumented}} [[Lugermorph]]s obtained from [[Promotional_items#Sam_.26_Max:_The_Devil.27s_Playhouse|The Devil's Playhouse]] promotional event rather than through the [[Promotional_items#Poker_Night_at_the_InventoryPoker Night at the Inventory]] are now [[vintage]]. |
+ | * Fixed bug with [[Crit-a-Cola]] acting like [[Bonk! Atomic Punch]]. | ||
− | '''{{Patch name| | + | '''{{Patch name|12|17|2010}}''' ([[Australian Christmas]]) |
− | * | + | * Added new weapons: '[[The Boston Basher]]', '[[The Candy Cane]]'. |
+ | * Added new hat: '[[Flipped Trilby]]'. | ||
+ | * Throwing the [[Mad Milk|Milk]] now returns you to your previous weapon, instead of your Primary. | ||
+ | * {{Undocumented}} Removed the (non-functioning) slowdown effect from The [[Shortstop]]. | ||
+ | * {{Undocumented}} [[Holy Mackerel]] client view is altered to continually face the player. | ||
− | '''{{Patch name| | + | '''{{Patch name|12|21|2010}}''' |
− | * | + | * The following hats are now paintable or have had their paintability improved: [[Flipped Trilby]]. |
+ | * {{Undocumented}} Improved the texture of the [[Candy Cane]]. | ||
− | '''{{Patch name| | + | '''{{Patch name|1|7|2011}}''' |
− | + | * Fixed a broken texture on the [[Flipped Trilby]]. | |
− | '''{{Patch name| | + | '''{{Patch name|1|10|2011}}''' |
− | + | * {{Undocumented}} Improved [[Candy Cane]] kill icon. | |
− | + | * {{Undocumented}} Fixed visual bug on the [[Shortstop]] which caused reloaded bullets to stay on the player model when auto-reload is enabled. | |
− | *{{Undocumented}} | ||
− | '''{{Patch name| | + | '''{{Patch name|1|19|2011}}''' |
− | * | + | * Fixed the [[Mad Milk]] effect not being washed off when a player goes [[water|underwater]]. |
− | * | + | * Fixed switching to the melee weapon instead of using the lastweapon setting after drinking [[Crit-a-Cola]]. |
+ | * Fixed not seeing the [[Critical hits#Crit Boost|critboost]] effect on the Scout's [[Shortstop]]. | ||
'''{{Patch name|1|24|2011}}''' | '''{{Patch name|1|24|2011}}''' | ||
− | * | + | * Added The [[Essential Accessories]] and The [[Superfan]]. |
− | * | + | * Added [[Crit-a-Cola]] to the [[Item drop system|weapon drop list]]. |
'''{{Patch name|2|3|2011}}''' | '''{{Patch name|2|3|2011}}''' | ||
− | * | + | * Added New weapon: [[Sun-On-A-Stick]]. |
− | *{{Undocumented}} | + | * Fixed the [[The Essential Accessories]] hiding the Scout's hat/headphones. |
+ | * Fixed the assister's name not being listed in the [[Holy Mackerel|Fish]] humiliation and kill notices. | ||
+ | * Fixed the [[Force-A-Nature|Force-a-Nature]] not drawing correctly in the character loadout screen. | ||
+ | * {{Undocumented}} Added a new leg bodygroup to the Scout model. | ||
+ | |||
+ | '''{{Patch name|2|7|2011}}''' | ||
+ | * Increased the base damage for the Scout's [[Sun-on-a-Stick]], and changed it to always [[Critical hits#Mini-crits|mini-crit]] against [[fire|burning]] targets if the attack is not already [[Critical hits|critical]]. | ||
+ | |||
+ | '''{{Patch name|2|14|2011}}''' | ||
+ | * {{Undocumented}} The [[Force-A-Nature|Force-a-Nature]] no longer clips into itself or shows shells hovering outside. | ||
+ | |||
+ | '''{{Patch name|2|28|2011}}''' | ||
+ | * The [[Bombing Run]] was added to the [[Mann Co. Store]]. | ||
+ | |||
+ | '''{{Patch name|3|1|2011}}''' | ||
+ | * Updated the [[Sun-on-a-Stick]] so it can be [[Trading|traded]]. | ||
+ | * {{Undocumented}} Updated the Sun-on-a-Stick so it can be [[Crafting|crafted]]. | ||
+ | |||
+ | '''{{Patch name|3|10|2011}}''' ([[Shogun Pack]]) | ||
+ | * Added a new weapon: the [[Fan O'War]]. | ||
+ | |||
+ | '''{{Patch name|3|15|2011}}''' | ||
+ | * Crafting recipe for the following weapons changed [[Sun-on-a-Stick]]. | ||
+ | |||
+ | '''{{Patch name|4|5|2011}}''' | ||
+ | * {{Undocumented}} Turned quality of some [[Vintage]] [[Lugermorph]]s to unique. | ||
+ | |||
+ | '''{{Patch name|4|14|2011}}''' ([[Hatless Update]]) | ||
+ | * Item changes: | ||
+ | ** [[Mad Milk]] Heal 60% of damage done (down from 75%). | ||
+ | ** [[Sun-on-a-Stick]] Base damage lowered slightly but guarantees [[Critical hits|crits]] against [[fire|burning]] players instead of [[Critical hits#Mini-crits|mini-crits]]. | ||
+ | ** [[Fan O' War]] Marking someone for death now lasts 15 seconds (from 10 seconds). | ||
− | '''{{Patch name| | + | '''{{Patch name|4|20|2011}}''' |
− | * | + | * Fixed a bug that allowed the [[Crit-a-Cola]] to be used repeatedly with no cooldown. |
+ | * Added new [[styles]] to the [[Troublemaker's Tossle Cap]]. | ||
'''{{Patch name|5|12|2011}}''' | '''{{Patch name|5|12|2011}}''' | ||
− | *{{undocumented}} | + | * {{undocumented}} Added a new weapon: the [[Three-Rune Blade]]. |
− | *{{undocumented}} | + | * {{undocumented}} Added a new hat: the [[Hero's Tail]]. |
− | *{{undocumented}} | + | * {{undocumented}} Added a new misc: the [[Sign of the Wolf's School]]. |
+ | * {{Undocumented}} Added models for the Three-Rune Blade, Hero's Tail, and Sign of the Wolf's School to the materials GCF. | ||
+ | * {{Undocumented}} Added a new dogtag bodygroup to the Scout model. | ||
+ | |||
+ | '''{{Patch name|5|19|2011}}''' | ||
+ | * Updated the [[Three-Rune Blade]], [[Hero's Tail]], and [[Sign of the Wolf's School]] items so they can be [[Crafting|crafted]] and [[Trading|traded]]. | ||
'''{{Patch name|6|3|2011}}''' | '''{{Patch name|6|3|2011}}''' | ||
− | * | + | * Added hat: The [[Planeswalker Goggles]]. |
+ | * {{Undocumented}} Added localization for Planeswalker Goggles. | ||
+ | |||
+ | '''{{Patch name|6|8|2011}}''' | ||
+ | * {{Undocumented}} [[Planeswalker Goggles]] now hide both hat and headphones. | ||
+ | |||
+ | '''{{Patch name|6|14|2011}}''' | ||
+ | * Updated The [[Superfan]] and The [[Essential Accessories]] so they can be [[Paint Can|painted]]. | ||
+ | |||
+ | '''{{Patch name|6|23|2011}}''' ([[Über Update]]) | ||
+ | * Added weapons: [[Soda Popper]], [[Atomizer]] and [[Winger]]. | ||
+ | * Added hat: [[Bonk Boy]]. | ||
+ | * {{Undocumented}} [[Planeswalker Goggles]] are now a misc. item. | ||
+ | |||
+ | '''{{Patch name|6|27|2011}}''' | ||
+ | * Fixed a problem that prevented the new Scout items from being used in crafting recipes. | ||
+ | * Updated the [[Planeswalker Goggles]] to not hide the Scout's hat/headset. | ||
+ | |||
+ | '''{{Patch name|7|1|2011}}''' | ||
+ | * Added [[Flip-Flops]], [[Lucky No. 42]]. | ||
+ | * Gave the [[Atomizer]] the [[Home Run]] [[Taunt#Special_taunts|taunt]]. | ||
+ | |||
+ | '''{{Patch name|7|7|2011}}''' | ||
+ | * Fixed a bug where healing a Scout while they change class in the spawn room would allow the [[Medic]] to keep the Scout speed. | ||
+ | * {{Undocumented}} Scouts no longer appear on fire when under the effects of [[Bonk! Atomic Punch]]. | ||
+ | |||
+ | '''{{Patch name|7|22|2011}}''' | ||
+ | * {{Undocumented}} Sandman description "[[Sandman|This bat]] knocks out a mean stun ball" is now "Alt-Fire: Launches a ball that stuns opponents". | ||
+ | |||
+ | '''{{Patch name|7|26|2011}}''' | ||
+ | * Corrected the damage ramp for the [[Soda Popper]]. | ||
+ | |||
+ | '''{{Patch name|10|13|2011}}''' ([[Manniversary Update & Sale]]) | ||
+ | * Added hats: [[Backwards Ballcap]], [[Hermes]] and [[Hot Dogger]]. | ||
+ | * Added misc items: [[Ball-Kicking Boots]] & [[Stereoscopic Shades]]. | ||
+ | * [[Bonk Boy]] is now a misc slot item. | ||
+ | * Removed the response when killing an enemy Scout or [[Pyro]] and moved the lines to the dominating Pyro/Scout response. | ||
+ | * Added a rare response to [[Jumping#Scout_jumps|double jumping]] after getting a recent kill. | ||
+ | * {{Undocumented}} [[Shortstop]] reload slowed down by 50% . | ||
+ | |||
+ | '''{{Patch name|10|18|2011}}''' | ||
+ | * Fixed the following items not being able to be used in the [[Crafting|Rebuild Headgear recipe]]: Scout<!--Do not remove, it's in the patch notes--> [[Flip-Flops]], [[Lucky No. 42]], [[Ball-Kicking Boots]] & [[Merc's Pride Scarf]]. | ||
+ | |||
+ | '''{{Patch name|10|27|2011}}''' ([[Very Scary Halloween Special]]) | ||
+ | * Added weapon: [[Unarmed Combat]]. | ||
+ | * Added hats: [[Wrap Battler]]. | ||
+ | * Added misc items: [[B-ankh!]] & [[Futankhamun]]. | ||
+ | |||
+ | '''{{Patch name|12|15|2011}}''' ([[Australian Christmas 2011]]) | ||
+ | * Added weapon: [[Wrap Assassin]] | ||
+ | * Added hat: [[Big Elfin Deal]] | ||
+ | * Added misc item: [[Bootie Time]] | ||
+ | * {{Undocumented}} Added weapons: [[Festive Bat]] and [[Festive Scattergun]] | ||
+ | |||
+ | '''{{Patch name|12|16|2011}}''' | ||
+ | * Fixed colors on [[Festive weapons|Christmas lights]] for the Blue team Scout weapons. | ||
+ | |||
+ | '''{{patch name|12|21|2011}}''' | ||
+ | * Added draw/recoil force for the [[Wrap Assassin]] | ||
+ | * Refined recoil force for the [[Sandman]] | ||
+ | |||
+ | '''{{patch name|12|23|2011}}''' | ||
+ | * Removed Scout's headset when equipped with the [[Brown Bomber]] | ||
+ | |||
+ | '''{{patch name|1|11|2012}}''' | ||
+ | * Added crafting recipe for the [[Wrap Assassin]]. | ||
+ | |||
+ | '''{{patch name|2|9|2012}}''' | ||
+ | * Added misc: [[Boston Boom-Bringer]]. | ||
+ | *[[Soda Popper]]: improved model and texture. | ||
+ | *[[Winger]]: fixed first-person clip reloading. | ||
+ | *[[Hero's Tail]]: added an additional style that more strongly responds to [[Paint Can|paint]]. | ||
+ | *[[Bonk Boy]]: added an additional style that leaves the Scout headphones visible. | ||
+ | * The [[Planeswalker Goggles]] are now paintable. | ||
+ | * {{undocumented}} Added "necklace" equip region to [[B-ankh!]] | ||
+ | |||
+ | '''{{item schema|2|10|2012|id=a9240e5c938b6cf476d5015e42fe6f354c525ed9}}''' | ||
+ | * Fixed team colors not showing properly on the [[Bonk Boy]]. | ||
+ | |||
+ | '''{{patch name|2|23|2012}}''' | ||
+ | * Added misc: [[Fast Learner]] | ||
+ | |||
+ | '''{{patch name|3|1|2012}}''' | ||
+ | * Added misc: [[Teufort Tooth Kicker]] | ||
+ | |||
+ | '''{{patch name|5|10|2012}}''' | ||
+ | * Added hat: [[Front Runner]] | ||
+ | }} | ||
== Fejl == | == Fejl == | ||
− | * | + | *While running, the Scout's dogtags clip into his neck. |
− | |||
== Trivia == | == Trivia == | ||
+ | * After players noted a resemblance between the Scout and TV pitchman {{W|Vince Offer}}, many requested that Valve add a reference to this in-game. With the release of [[The Scout Update]], lines such as [[Media:Scout_misc02.wav|"If you order now, I'll throw in a second beatin', absolutely free."]] and [[Media:Scout_award07.wav|"No otha' class' gonna do dat!"]] were added to the game files. | ||
+ | * The [[Submachine Gun]] for the Sniper was originally intended as the primary weapon for the Scout. | ||
+ | ** The [[Nailgun]], a scrapped weapon carried over from ''[[Team Fortress Classic]]'', was also intended for the Scout. | ||
+ | * In ''[[Poker Night at the Inventory]]'', an image of the Scout wearing the [[Ye Olde Baker Boy]] makes a cameo as the Jack of Spades & Clubs in the "Team Fortress 2" deck. | ||
+ | * The Scout makes an appearance in ''[[Worms: Reloaded]]'' as part of one of the forts; the rest of the fort is composed of [[Granary]]. The Scout's headset and cap are also available as a selectable hat for the player's worms. | ||
+ | * The original BLU Scout resembles [[Non-player characters#BLU team (Original)|Billy the Kid]]. | ||
+ | * The Assassin class of ''[[Monday Night Combat]]'' has a promo item with the Scout's headset and the [[Spy|Spy's]] disguise mask named "Bonk! Slash!". | ||
+ | * Since June 8th, 2011 when a Scout is [[gibs|gibbed]] occasionally a dove will fly out of his torso. This is a reference to the final scene in [[Meet the Medic]]. | ||
− | + | == Galleri== | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
<br><gallery widths=150px heights=150px> | <br><gallery widths=150px heights=150px> | ||
− | File:TF2-JackSpades.png| | + | File:Scout_qwtf.png| Team Fortress Scout model. |
− | File:Scoutworm.png|Scoutens headset og kasket som | + | File:ScoutTFC.jpg|[[Scout (Classic)/da||Scout]] klassen fra ''[[Team Fortress Classic/da|Team Fortress Classic]]''. |
− | File:Bonk! Slash!.png| | + | File:sawed_off.jpg|Scouten, med koncept Haglspredere. |
+ | File:Scoutcon1.jpg|Koncept billede af Scouten. | ||
+ | File:Scoutcon3.png|Koncept billede af Scouten. | ||
+ | File:Scoutcon2.png|Koncept billede af Scouten. | ||
+ | File:Scoutcon4.png|Koncept billede af Scouten. | ||
+ | File:Scout1.png|Forsiden af [[Trading cards/da|bytte kortet]]. | ||
+ | File:Scout2.png|Bagsiden af bytte kortet. | ||
+ | File:TF2-JackSpades.png|Scout spar knægt fra "Team Fortress 2" dækket i ''Poker Night at the Inventory''. | ||
+ | File:Scoutworm.png|Scoutens headset og kasket som ''Worms: Reloaded'' orme hat. | ||
+ | File:Bonk! Slash!.png|Spil genstanden til ''Monday Night Combat''; "Bonk! Slash!". | ||
+ | File:class_card_scout.jpg|Klasse kort fra den [[TF2 Official Website/da|Officielle TF2 Webside]]. | ||
+ | File:arsenal_scout.jpg|Scoutens standard arsenal. | ||
</gallery> | </gallery> | ||
== Relateret tilbehør == | == Relateret tilbehør == | ||
<gallery> | <gallery> | ||
− | File:Merch force tshirt.png|[http://store.valvesoftware.com/product.php?i=C01400 Scout " | + | File:Merch force tshirt.png|[http://store.valvesoftware.com/product.php?i=C01400 Scout "Force-a-Nature" T-Shirt] |
− | File:Merch trackmain.png|[http://store.valvesoftware.com/product.php?i=C01435 Scout | + | File:Merch trackmain.png|[http://store.valvesoftware.com/product.php?i=C01435 Scout løbe trøje] |
File:Merch bonk shirt womens.png|[http://store.valvesoftware.com/product.php?i=C01423 Bonk T-Shirt, Kvinder] | File:Merch bonk shirt womens.png|[http://store.valvesoftware.com/product.php?i=C01423 Bonk T-Shirt, Kvinder] | ||
File:Merch bonk shirt.png|[http://store.valvesoftware.com/product.php?i=C01421 Bonk T-Shirt] | File:Merch bonk shirt.png|[http://store.valvesoftware.com/product.php?i=C01421 Bonk T-Shirt] | ||
− | File:Merch TF2 Poster FAN.jpg|[http://store.valvesoftware.com/product.php?i=P0130 | + | File:Merch TF2 Poster FAN.jpg|[http://store.valvesoftware.com/product.php?i=P0130 Force of Nature Plakat] |
− | + | File:Scout Decal White.png|[http://store.valvesoftware.com/product.php?i=STF215 Scout Klasse Decal, Hvid] | |
− | |||
− | File:Scout Decal White.png|[http://store.valvesoftware.com/product.php?i=STF215 Scout Klasse Decal, | ||
File:Scout Decal Black.png|[http://store.valvesoftware.com/product.php?i=STF213 Scout Klasse Decal, Sort] | File:Scout Decal Black.png|[http://store.valvesoftware.com/product.php?i=STF213 Scout Klasse Decal, Sort] | ||
− | File:MeettheScoutLithograph.png|[http://store.valvesoftware.com/product.php?i=P3419 Meet the Scout | + | File:MeettheScoutLithograph.png|[http://store.valvesoftware.com/product.php?i=P3419 Meet the Scout Litografi] |
</gallery> | </gallery> | ||
== Se også == | == Se også == | ||
− | * [[Jumping/da#Scout jumps|Scout | + | * [[Jumping/da#Scout jumps|Scout hop]] |
* [[Rush/da#Scout rush|Scout rush]] | * [[Rush/da#Scout rush|Scout rush]] | ||
* [[Non player characters/da#BLU Scout's Mother|Scoutens mor]] | * [[Non player characters/da#BLU Scout's Mother|Scoutens mor]] | ||
− | * [[Basic Scout strategy/da|Basis Scout | + | * [[Basic Scout strategy/da|Basis Scout strategi]] |
− | * [[Community Scout strategy/da|Fællesskabs Scout | + | * [[Community Scout strategy/da|Fællesskabs Scout strategi]] |
− | * [[Scout match-ups/da|Scout | + | * [[Scout match-ups/da|Scout modsstands strategi]] |
− | * [[Anti-Scout | + | * [[Anti-Scout strategy/da|Anti Scout strategi]] |
− | * [[Scout taunts/da|Scout | + | * [[Scout taunts/da|Scout hån]] |
* [[Scout responses/da|Scout svar]] | * [[Scout responses/da|Scout svar]] | ||
− | * [[Scout voice commands/da|Scout | + | * [[Scout voice commands/da|Scout stemme kommandoer]] |
− | * [[List of references (Scout)/da|Liste | + | * [[List of references (Scout)/da|Liste over Scout referencer]] |
− | * [[Scout (Classic)/da|Scout ( | + | * [[Scout (Classic)/da|Scout (Classic)]] |
+ | |||
+ | == Referencer == | ||
+ | |||
+ | <references /> | ||
− | == | + | == Externe links == |
− | * [http://www.teamfortress.com/scoutupdate/index.php Scout | + | * [http://tf2.com/classes.php?class=scout Scout page on the Official TF2 Website] |
− | * [http://www.teamfortress.com/post.php?id=2195 TF2 Official | + | * [http://www.teamfortress.com/scoutupdate/index.php Scout Update] |
− | * [http://www.teamfortress.com/post.php?id=2096 TF2 Official | + | * [http://www.teamfortress.com/post.php?id=2195 TF2 Official Website - Okay, this does not look good here. Umm...] |
− | * [http://www.teamfortress.com/post.php?id=2193 TF2 Official | + | * [http://www.teamfortress.com/post.php?id=2096 TF2 Official Website - Hey good job, there, hardhat] |
− | * [http://www.teamfortress.com/post.php?id=3368 TF2 Official | + | * [http://www.teamfortress.com/post.php?id=2193 TF2 Official Website - That's what I'm talking about!] |
+ | * [http://www.teamfortress.com/post.php?id=3368 TF2 Official Website - Better Late Than Never] | ||
{{Class Nav}} | {{Class Nav}} | ||
{{Scout Nav}} | {{Scout Nav}} |
Revision as of 14:15, 14 May 2012
Scout | |
---|---|
https://wiki.teamfortress.com/w/images/6/65/Scout_RED_3D.jpg?1701972690.6314342542,147,280,1,0,274,0,116,273,3,235,272,11,353,274,15,469,276,22,578,277,31,673,277,29,763,278,28,843,277,30,936,276,31,1040,276,28,1155,275,27,1274,274,29,1389,272,28,1499,271,20,1611,269,15,1723,269,14,1828,270,16,1927,272,23,2021,273,33,2105,274,29,2191,275,17,2291,275,7,2402,274,1https://wiki.teamfortress.com/w/images/2/22/Scout_BLU_3D.jpg?1701972761.7166172549,147,280,1,0,274,0,116,273,3,235,273,12,353,274,15,469,276,22,578,277,31,674,278,29,764,277,28,844,277,30,937,276,30,1042,276,28,1157,275,27,1276,274,29,1391,273,28,1501,271,20,1613,269,15,1726,269,14,1832,271,16,1931,272,23,2026,273,33,2110,274,29,2196,275,16,2296,275,7,2408,274,1https://wiki.teamfortress.com/w/images/3/3a/Scout_%C3%9CberCharged_RED_3D.jpg?1701972844.5553472560,147,280,1,0,274,0,116,273,3,236,273,12,354,276,15,471,276,22,580,277,30,676,278,29,767,278,28,848,278,30,941,277,30,1046,277,28,1162,276,27,1281,274,29,1397,273,27,1508,272,19,1621,270,15,1734,270,14,1840,271,16,1939,273,23,2034,274,33,2118,275,29,2205,276,16,2306,276,7,2418,275,1https://wiki.teamfortress.com/w/images/e/ee/Scout_%C3%9CberCharged_BLU_3D.jpg?1701972927.1209262562,147,280,1,0,275,0,116,274,3,235,274,12,352,275,15,470,276,21,580,277,30,677,277,29,767,278,28,848,278,30,941,277,30,1046,277,27,1162,275,27,1281,274,29,1397,273,27,1509,272,19,1622,271,14,1735,270,13,1842,272,16,1941,272,23,2036,274,33,2120,275,29,2207,275,16,2308,275,7,2420,275,1 | |
Grundlæggende information | |
Ikon: | |
Type: | Offensiv |
Helbred: | 125 /185 110 /165 udstyret med Ole Lukøje 125 /185 udstyret med Specialleveringen |
Hastighed: | 133% |
Mød Scouten | |
“ | Græs gror, fugle flyver, solen skinner, og brormand, jeg smadrer folk.
Klik for at høre
— Scouten om livets fakta
|
” |
Scouten er en scrapper fra Template:W, Template:W med et baseball bat og en led attitude. Han er den hurtigste lejesoldet på slagmarken, og hans dobbelt hop vil give langsommere fjender problemer med at holde trit med him. Han bærer en Haglspreder, hvilket gør at han er ideel til at være aggresiv, til at flankere og til at gøre stor skade før han løber væk i sikkerhed.
Scouten er et fremragende valg hvis man prøver at udføre opgaver hurtigt. Han erobrer kontrolpunkter og skubber vogne dobbelt så hurtigt som andre klasser.
Nathan Vetterlein har lagt stemme til Scouten.
Indholdsfortegnelse
Bio
|
Basis strategi
- Hop igen midt i luften for at ændre retning og undvige fjenders angreb.
- Du erobrer kontrolpunkter og skubber vogne dobbelt så hurtigt som andre klasser.
- Du er mest effektiv når du bevæger dig og bruger din hastighed til din fordel.
- Din Haglspreder er dødelig på klods hold.
- Din pistol er god til at angribe fjender på længere afstande.
- Tryk E for at kalde på en Medic hvis du bliver skadet. Medics som er i nærheden vil blive oplyst om at du har brug for hjælp.
Våben
OBS: Skaden af et våben er omtrentlig og er skrevet som basisværdi. Se de individuelle sider for våben for at få flere supplerende tal.
Primære
Våben | Drabsikon | Ammunition Ladt |
Ammunition Båret |
Skadesrækkevidde | Noter / Specielle evner |
---|---|---|---|---|---|
Standard Haglspreder |
6 | 32 | Basis: 60 Krit: 180 [6 skade × 10 haglskud] |
||
Oplåsning Naturkraften |
2 | 32 | Basis: 65 Krit: 194 [5.4 skade × 12 haglskud] |
On hit: applies a knockback effect that propels enemies backwards and the user in the opposite direction (if airborne). This allows the user to perform a Force Jump and to horizontally prolong any other jumping technique. 50% faster firing speed. | |
Smedearbejde Håndbremsen |
4 | 32 | Basis: 48 Krit: 144 [12 skade × 4 haglskud] |
42% faster firing speed. 100% more damage per pellet. | |
Smedearbejde Soda-popperen |
2 | 32 | Basis: 60 Krit: 180 [6 skade × 10 haglskud] |
A hype meter is placed on the HUD when the Soda Popper is equipped. Damage dealt by the player will build up 'hype'. After dealing roughly 350 damages, the player can activate Hype mode for 8 seconds, allowing for 5 additional air jumps. 25% faster reload speed. | |
Smedearbejde Dengsedrengens Dræber |
4 | 32 | Basis: 60 Krit: 180 [6 skade × 10 haglskud] |
Equipping the Baby Face's Blaster will slow the Scout down from 133% of normal speed to 120% of normal speed. A boost meter is placed on the HUD when the Baby Face's Blaster is equipped. Dealing damage, regardless of weapon used while equipping the Baby Face's Blaster, builds up the boost meter, increasing the Scout's speed to 173% of normal speed. The boost meter maxes at 100 points of damage dealt. 34% smaller clip size. | |
Smedearbejde Rygsprederen |
4 | 32 | Basis: 60 Krit: 180 [6 skade × 10 haglskud] |
Minicrits targets when fired at their back from close range. 34% smaller clip size. |
Sekundære
Våben | Drabsikon | Ammunition Ladt |
Ammunition Båret |
Skadesrækkevidde | Noter / Specielle evner |
---|---|---|---|---|---|
Standard Pistol |
12 | 36 | Basis: 15 Krit: 45 [6 runder / sek.] |
||
Promovering Lugermorph |
|||||
Udpakning C.A.P.P.E.R |
Killed enemies suffer a distinctive death by incineration. | ||||
Oplåsning Bonk!-Atompunch |
Ugyldig | 1 | ∞ | Ugyldig | When used, the player is immune to all damage, but is unable to attack. Knockback still affects the player. After the effect wears off, the user will be subjected to a slowdown effect based on the damage absorbed; this scales from 25% at low damage to 50% at 200+ damage. The slowdown effect lasts for 5 seconds. |
Smedearbejde Krit-a-Cola |
Ugyldig | 1 | ∞ | Ugyldig | While under effect:
The mini-crit boost effect lasts for 8 seconds and then has to recharge for about 22 seconds in order to be used again. |
Smedearbejde Manisk Mælk |
Ugyldig | 1 | ∞ | Ugyldig | Any damage (except afterburn) done to enemies covered in milk restores 60% of the damage dealt to the attacking player's health. Partially nullifies Cloak on enemy Spies. |
Udpakning Muteret Mælk | |||||
Smedearbejde Fløjspilleren |
5 | 36 | Basis: 17 Krit: 52 [5 runder / sek.] |
15% more damage. Jump height increased by 25% when active. | |
Smedearbejde Lækkerbiskens Lommepistol |
9 | 36 | Basis: 15 Krit: 45 [7 runder / sek.] |
On Hit: Gain up to +3 health. 15% faster firing speed. | |
Promovering / Smedearbejde Flyvende Guillotine |
1 | ∞ | Basis: 50 Krit: 150 Blødning: |
Can be thrown to damage enemies. Recharges after 6 seconds.
On hit: cause bleeding for 8 seconds. |
Nærkamp
Våben | Drabsikon | Ammunition Ladt |
Ammunition Båret |
Skadesrækkevidde | Noter / Specielle evner |
---|---|---|---|---|---|
Standard Bat |
Ugyldig | Ugyldig | Basis: 35 Krit: 105 |
||
Promoverende Stegepande |
|||||
Smedearbejde Militærnægteren |
|||||
Promoverende Frihedsstaven |
|||||
Drop Bat Fra Helvedet |
|||||
Distribueret Mindeskaberen |
|||||
Promoverende Skinkeskaftet |
|||||
Oplåsning Nekromantisk Nakker |
|||||
Udpakning Vejbetjenten |
|||||
Promovering / Smedearbejde Prinny-machete |
|||||
Smedearbejde Milde Makrel |
Broadcasts every successful hit on an enemy player over the death-notice area. Kills are labeled as "FISH-KILL!" and "ARM-KILL!" respectively in the death-notice area. | ||||
Smedearbejde Uhåndgribelig Armering |
|||||
Udpakning Lysbat |
Killed enemies suffer a distinctive death by incineration. | ||||
Distribueret Saxxy |
Limited item from the Replay Update. Killed enemies freeze into solid Australium statues (purely cosmetic feature). | ||||
Distribueret Gylden Stegepande |
Limited item from the Two Cities Update. Killed enemies freeze into solid Australium statues (purely cosmetic feature). | ||||
Oplåsning Ole Lukøje |
Bat: Ugyldig | Ugyldig | Basis: 35 Krit: 105 |
Alt Fire: Launches a baseball that slows the enemy between 1–7 seconds, depending on distance. The baseball will recharge over 10 seconds, can be picked up from the ground after launch, or can be replenished from a resupply cabinet. Lose 15 max health. | |
Bold: 1 | ∞ | Basis: 15 Krit: 45 | |||
Smedearbejde Slikstokken |
Ugyldig | Ugyldig | Basis: 35 Krit: 105 |
A small health pack is dropped when the player kills an enemy, regardless of what weapon the player was using in order to kill the enemy. 25% Explosive damage vulnerability on wearer. | |
Smedearbejde Boston-baskeren |
Ugyldig | Ugyldig | Basis: 35 Krit: 105 Blødning: |
On hit: causes bleed to enemy for 5 seconds. On miss, causes self-damage and bleed to the player for 5 seconds. | |
Promovering / Smedearbejde Tre-rune-klingen |
|||||
Promovering / Smedearbejde Solen-på-en-Pind |
Ugyldig | Ugyldig | Basis: 26 Krit: 79 |
Guarantees Critical damage on burning targets. 25% damage resistance from fire while this weapon is active. | |
Promovering / Smedearbejde Krigsviften |
Ugyldig | Ugyldig | Basis: 9 Krit: 26 |
On hit: one target at a time is marked for death, causing all damage taken to be mini-crits for 15 seconds. Crits whenever it would normally mini-crit. | |
Smedearbejde Atombattet |
Ugyldig | Ugyldig | Basis: 30 Krit: 89 |
Grants the ability to triple jump while weapon is deployed. Melee attacks mini-crit while airborne. | |
Smedearbejde Gavepapirsmorderen |
Bat: Ugyldig | Ugyldig | Basis: 12 Krit: 37 |
Alt-Fire: Launches a festive ornament that shatters causing bleeding on direct hit and explodes hurting everyone close to the explosion. The Bauble will recharge over 7.5 seconds or can be replenished from a resupply cabinet. 25% increase in ball recharge rate. | |
Bold: 1 | ∞ | Basis: 15 Krit: 45 Blødning: |
Håne angreb
Relaterede våben | Beskrivelse | Drabsikon | |
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Main article: Home Run
The Scout points to the sky, winds up and swings his bat, all without sound. If an enemy is successfully hit, applause is heard. |
Genstandssæt
Specialleveringen | |
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Effekt |
Efterlad et visitkort på dine ofre |
Fan Nr. 1 | |
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Effekt |
Ingen effekt |
Naturforbandelsen | |
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Effekt |
Ingen effekt |
Julemandens Lille Medsammensvorne | |
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Effekt |
Ingen effekt |
Kosmetiske genstande
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Officielle klasse avatarer
Officielle klasse-avatarer | ||
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Originale sæt | RED ÜberLadet sæt | BLU ÜberLadet sæt |
Få TF2-avatarer på Steam: Originale |
Præstationer
Hovedartikler: Scout achievements/da, Scout præstationer
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Opdateringshistorik
- Fixed players turning into Scout model after lagouts (and a variety of related issues, such as disappearing doors).
24. februar 2009-opdateringen (Scout Update)
- Added 3 new weapons: the Force-a-Nature, Bonk! Atomic Punch and the Sandman.
- Added 35 new Scout achievements.
- Scouts now earn a bonus point for killing Medics who are actively healing a target.
- [Udokumenteret] Added new Scout voice lines.
- [Udokumenteret] Added a new taunt, used by the Sandman.
- Removed the damage reduction against non-stunned enemies on the new bat.
- Fixed the BONK!! particles appearing in the air when the bat's taunt kill is used on a target.
- Fixed Force-A-Nature description not fitting inside the item window.
- Fixed some localization issues with Scout achievement strings.
- You can now duck twice in the air. Scout double jumps reset the in-air jump counts.
- Players who are stunned by a Scout now take 50% less damage.
- Increased the minimum distance to stun a player with the Sandman.
- Fixed Scout taunt kill achievement firing for people who didn't actually qualify.
- Scouts now drop the Intelligence if they're carrying it when they start phasing.
21. maj 2009-opdateringen (Sniper vs. Spy Update)
- Fixed a bug that would cause the scout's ball to regenerate at inappropriate times.
- Added a new hat: the Batter's Helmet.
- Several log improvements:
- Fixed kill descriptions for Force-A-Nature & Sandman, so server logs can distinguish them.
- Increased the Force-A-Nature's damage by 10%.
- Force-A-Nature & Flamethrower airblast knockback effects no longer work on disguised spies.
- Reverted Force-A-Nature and airblast knockback on disguised Spies, so that they can once again be knocked back.
- Fixed Bonk! ammo count exploit after using a regeneration locker.
13. august 2009-opdateringen (Classless Update)
- The Force of Nature
- The enemy knockback now only works in close range and behaves more like the Pyro's air blast.
- Enemies cannot be juggled by the FaN's effect.
- The self-knockback has also changed to respect the firer's view angle. Looking up while shooting will no longer propel the enemy upwards.
- Knockback is now scaled by damage done.
- The Sandman
- A Scout will receive 1 point for stunning an enemy and 2 points for a long range stun.
- Stunned players now take 75% of all incoming damage instead of 50%.
- Übercharged players can no longer be stunned.
- Heavies spinning their mini-guns will continue to spin when stunned (whether the left or right mouse button is pressed).
- The minimum distance to stun a target has been reduced.
- The negative attribute has changed from "no double jump" to "-30 max health".
- [Udokumenteret]
- Added 3 new hats: the Bonk Helm, the Ye Olde Baker Boy and Baseball Bill's Sports Shine.
- Changed "The Big Hurt" Scout achievement to be "Stun 2 Medics that are ready to deploy an UberCharge."
- Fixed the "The Big Hurt" achievement not being awarded for players who already have the required count.
17. december 2009-opdateringen (WAR! Update)
- The Sandman now only stuns on a max range hit (when you hear the cheering).
- All shorter hits now force the enemy into the thirdperson fleeing state (also removed the damage reduction on them).
- Added headshot death animation.
22. december 2009-opdateringen
- Updated the Baseball and Jarate HUD indicators to stay on screen when full.
- Achievement fixes
- Fixed several Scout achievements that were broken by the new type of bat stun.
- Reduced the health penalty on The Sandman.
- The Force-A-Nature knockback on target now.
- Only applies to hits that deal more than 30 damage and are in close range.
- Factors in the firer's angle of attack when determining the knockback direction.
- Has less of an effect on grounded targets.
- Fixed grounded players receiving falling damage from Force-A-Nature shots directly above them.
- Fixed the Force-A-Nature firing fewer pellets when tf_use_fixed_weaponspreads was 1.
- Fixed the Scout's legs twisting out of shape during a double jump.
- Added backstab death animation.
- Force-a-Nature will now correctly knock back players on the ground.
- Increased minimum damage required for the Force-a-Nature to cause a knockback from 30 to 40.
- Fixed Bonk! Atomic Punch phase effect.
- Fixed the Sandman being able to bat balls through doors.
18. marts 2010-opdateringen (First Community Contribution Update)
- Added a new hat: the Troublemaker's Tossle Cap.
- Added a new weapon: the Lugermorph.
- Added Crit-a-Cola
- Bonk! changes
- Post-use movement penalty removed.
- Now has a re-use cooldown time, like The Sandman.
- Sandman change
- Added a slight speed reduction to stunned players.
29. april 2010-opdateringen (119th Update)
- Scout's "Retire the Runner" achievement updated to be.
- "Kill a Scout while they are under the effect of Crit-a-Cola."
- Crit-a-Cola now has its own texture.
10. juni 2010-opdateringen (Mac Update)
- [Udokumenteret] The liquid spill from readying a can of Crit-a-cola is now purple, instead of the green that Bonk! Atomic Punch uses.
8. juli 2010-opdateringen (Engineer Update)
- [Udokumenteret] The Lugermorph received its own kill icon.
30. september 2010-opdateringen (Mann-Conomy Update)
- Added the Special Delivery set with 4 items: the Shortstop, the Mad Milk, the Holy Mackerel and the Milkman.
- Added a new hat: the Bombing Run.
- Achievement tuning.
- Scout achievement "Strike Zone" now counts assists.
- Scout achievements "Fall Classic" and "Foul Territory" are fixed.
- [Udokumenteret] Added unused "Hi-five" animation.
- [Udokumenteret] Scouts will always switch to a melee weapon upon drinking Bonk! Atomic Punch.
- This was done to fix the issue of players being able to fire their weapons immediately after drinking by holding the primary fire button.
- Baseball Bill's Sports Shine now shows up when using the "Inspect" key on allies.
- The Bombing Run and Batter's Helmet paint effects are more noticeable.
- The Holy Mackerel no longer displays a fish hit message when a Spy disguised as the attacker's team is hit.
- The Holy Mackerel no longer triggers other death events (like achievements or stats mods) improperly.
- Milk will no longer spray from the barrels of other Scout weapons when switching from the Mad Milk.
- Fixed server crash caused by a Scout using the Sandman on an enemy Scout who has used Bonk!.
- Fixed some viewmodel bugs with the Lugermorph.
- Fixed the Holy Mackerel hit triggering the first blood event in Arena mode.
27. oktober 2010-opdateringen (Scream Fortress)
- [Udokumenteret] Modified Troublemaker's Tossle Cap's painted pattern.
19. november 2010-opdateringen
- [Udokumenteret] Lugermorphs obtained from The Devil's Playhouse promotional event rather than through the Promotional_items#Poker_Night_at_the_InventoryPoker Night at the Inventory are now vintage.
- Fixed bug with Crit-a-Cola acting like Bonk! Atomic Punch.
17. december 2010-opdateringen (Australian Christmas)
- Added new weapons: 'The Boston Basher', 'The Candy Cane'.
- Added new hat: 'Flipped Trilby'.
- Throwing the Milk now returns you to your previous weapon, instead of your Primary.
- [Udokumenteret] Removed the (non-functioning) slowdown effect from The Shortstop.
- [Udokumenteret] Holy Mackerel client view is altered to continually face the player.
21. december 2010-opdateringen
- The following hats are now paintable or have had their paintability improved: Flipped Trilby.
- [Udokumenteret] Improved the texture of the Candy Cane.
- Fixed a broken texture on the Flipped Trilby.
- [Udokumenteret] Improved Candy Cane kill icon.
- [Udokumenteret] Fixed visual bug on the Shortstop which caused reloaded bullets to stay on the player model when auto-reload is enabled.
- Fixed the Mad Milk effect not being washed off when a player goes underwater.
- Fixed switching to the melee weapon instead of using the lastweapon setting after drinking Crit-a-Cola.
- Fixed not seeing the critboost effect on the Scout's Shortstop.
- Added The Essential Accessories and The Superfan.
- Added Crit-a-Cola to the weapon drop list.
- Added New weapon: Sun-On-A-Stick.
- Fixed the The Essential Accessories hiding the Scout's hat/headphones.
- Fixed the assister's name not being listed in the Fish humiliation and kill notices.
- Fixed the Force-a-Nature not drawing correctly in the character loadout screen.
- [Udokumenteret] Added a new leg bodygroup to the Scout model.
- Increased the base damage for the Scout's Sun-on-a-Stick, and changed it to always mini-crit against burning targets if the attack is not already critical.
- [Udokumenteret] The Force-a-Nature no longer clips into itself or shows shells hovering outside.
- The Bombing Run was added to the Mann Co. Store.
- Updated the Sun-on-a-Stick so it can be traded.
- [Udokumenteret] Updated the Sun-on-a-Stick so it can be crafted.
10. marts 2011-opdateringen (Shogun Pack)
- Added a new weapon: the Fan O'War.
- Crafting recipe for the following weapons changed Sun-on-a-Stick.
- [Udokumenteret] Turned quality of some Vintage Lugermorphs to unique.
14. april 2011-opdateringen (Hatless Update)
- Item changes:
- Mad Milk Heal 60% of damage done (down from 75%).
- Sun-on-a-Stick Base damage lowered slightly but guarantees crits against burning players instead of mini-crits.
- Fan O' War Marking someone for death now lasts 15 seconds (from 10 seconds).
- Fixed a bug that allowed the Crit-a-Cola to be used repeatedly with no cooldown.
- Added new styles to the Troublemaker's Tossle Cap.
- [Udokumenteret] Added a new weapon: the Three-Rune Blade.
- [Udokumenteret] Added a new hat: the Hero's Tail.
- [Udokumenteret] Added a new misc: the Sign of the Wolf's School.
- [Udokumenteret] Added models for the Three-Rune Blade, Hero's Tail, and Sign of the Wolf's School to the materials GCF.
- [Udokumenteret] Added a new dogtag bodygroup to the Scout model.
- Updated the Three-Rune Blade, Hero's Tail, and Sign of the Wolf's School items so they can be crafted and traded.
- Added hat: The Planeswalker Goggles.
- [Udokumenteret] Added localization for Planeswalker Goggles.
- [Udokumenteret] Planeswalker Goggles now hide both hat and headphones.
- Updated The Superfan and The Essential Accessories so they can be painted.
23. juni 2011-opdateringen (Über Update)
- Added weapons: Soda Popper, Atomizer and Winger.
- Added hat: Bonk Boy.
- [Udokumenteret] Planeswalker Goggles are now a misc. item.
- Fixed a problem that prevented the new Scout items from being used in crafting recipes.
- Updated the Planeswalker Goggles to not hide the Scout's hat/headset.
- Added Flip-Flops, Lucky No. 42.
- Gave the Atomizer the Home Run taunt.
- Fixed a bug where healing a Scout while they change class in the spawn room would allow the Medic to keep the Scout speed.
- [Udokumenteret] Scouts no longer appear on fire when under the effects of Bonk! Atomic Punch.
- [Udokumenteret] Sandman description "This bat knocks out a mean stun ball" is now "Alt-Fire: Launches a ball that stuns opponents".
- Corrected the damage ramp for the Soda Popper.
13. oktober 2011-opdateringen (Manniversary Update & Sale)
- Added hats: Backwards Ballcap, Hermes and Hot Dogger.
- Added misc items: Ball-Kicking Boots & Stereoscopic Shades.
- Bonk Boy is now a misc slot item.
- Removed the response when killing an enemy Scout or Pyro and moved the lines to the dominating Pyro/Scout response.
- Added a rare response to double jumping after getting a recent kill.
- [Udokumenteret] Shortstop reload slowed down by 50% .
- Fixed the following items not being able to be used in the Rebuild Headgear recipe: Scout Flip-Flops, Lucky No. 42, Ball-Kicking Boots & Merc's Pride Scarf.
27. oktober 2011-opdateringen (Very Scary Halloween Special)
- Added weapon: Unarmed Combat.
- Added hats: Wrap Battler.
- Added misc items: B-ankh! & Futankhamun.
15. december 2011-opdateringen (Australian Christmas 2011)
- Added weapon: Wrap Assassin
- Added hat: Big Elfin Deal
- Added misc item: Bootie Time
- [Udokumenteret] Added weapons: Festive Bat and Festive Scattergun
16. december 2011-opdateringen
- Fixed colors on Christmas lights for the Blue team Scout weapons.
21. december 2011-opdateringen
- Added draw/recoil force for the Wrap Assassin
- Refined recoil force for the Sandman
23. december 2011-opdateringen
- Removed Scout's headset when equipped with the Brown Bomber
- Added crafting recipe for the Wrap Assassin.
- Added misc: Boston Boom-Bringer.
- Soda Popper: improved model and texture.
- Winger: fixed first-person clip reloading.
- Hero's Tail: added an additional style that more strongly responds to paint.
- Bonk Boy: added an additional style that leaves the Scout headphones visible.
- The Planeswalker Goggles are now paintable.
- [Udokumenteret] Added "necklace" equip region to B-ankh!
10. februar 2012 [Genstandsskema-opdatering]
- Fixed team colors not showing properly on the Bonk Boy.
- Added misc: Fast Learner
- Added misc: Teufort Tooth Kicker
- Added hat: Front Runner
Fejl
- While running, the Scout's dogtags clip into his neck.
Trivia
- After players noted a resemblance between the Scout and TV pitchman Template:W, many requested that Valve add a reference to this in-game. With the release of The Scout Update, lines such as "If you order now, I'll throw in a second beatin', absolutely free." and "No otha' class' gonna do dat!" were added to the game files.
- The Submachine Gun for the Sniper was originally intended as the primary weapon for the Scout.
- The Nailgun, a scrapped weapon carried over from Team Fortress Classic, was also intended for the Scout.
- In Poker Night at the Inventory, an image of the Scout wearing the Ye Olde Baker Boy makes a cameo as the Jack of Spades & Clubs in the "Team Fortress 2" deck.
- The Scout makes an appearance in Worms: Reloaded as part of one of the forts; the rest of the fort is composed of Granary. The Scout's headset and cap are also available as a selectable hat for the player's worms.
- The original BLU Scout resembles Billy the Kid.
- The Assassin class of Monday Night Combat has a promo item with the Scout's headset and the Spy's disguise mask named "Bonk! Slash!".
- Since June 8th, 2011 when a Scout is gibbed occasionally a dove will fly out of his torso. This is a reference to the final scene in Meet the Medic.
Galleri
|Scout klassen fra Team Fortress Classic.
- Scoutcon3.png
Koncept billede af Scouten.
- Scoutcon2.png
Koncept billede af Scouten.
- Scoutcon4.png
Koncept billede af Scouten.
Forsiden af bytte kortet.
Klasse kort fra den Officielle TF2 Webside.
Relateret tilbehør
Se også
- Scout hop
- Scout rush
- Scoutens mor
- Basis Scout strategi
- Fællesskabs Scout strategi
- Scout modsstands strategi
- Anti Scout strategi
- Scout hån
- Scout svar
- Scout stemme kommandoer
- Liste over Scout referencer
- Scout (Classic)
Referencer
- ↑ a b Scout Bytte kort
- ↑ a b Team Fortress 2 Trailer 2, udgiver i September 2006.
Externe links
- Scout page on the Official TF2 Website
- Scout Update
- TF2 Official Website - Okay, this does not look good here. Umm...
- TF2 Official Website - Hey good job, there, hardhat
- TF2 Official Website - That's what I'm talking about!
- TF2 Official Website - Better Late Than Never
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