Difference between revisions of "Team Fortress 2 Beta/nl"

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(Created page with "{{trans}} 350px|right '''''Team Fortress 2 Bèta''''' is een aparte bètaversie van het spel, die gratis ter beschikking staat va...")
 
m (Auto: patchNameLinkFilter (Review RC#1328898))
Line 61: Line 61:
 
| {{grey|20% tragere herlaadsnelheid}}
 
| {{grey|20% tragere herlaadsnelheid}}
 
| {{nerf|50% tragere herlaadsnelheid}}
 
| {{nerf|50% tragere herlaadsnelheid}}
| align="center" | {{Check}} <br /> '''Geïmplementeerd''' <br /> <small>[[October 13, 2011 Patch|(10/13/2011)]]</small>
+
| align="center" | {{Check}} <br /> '''Geïmplementeerd''' <br /> <small>{{Patch name|10|13|2011}}</small>
 
|-
 
|-
 
! {{table icon|Mad Milk}}
 
! {{table icon|Mad Milk}}
 
| {{grey|Players heal 75% of the damage done to an enemy covered with milk}}
 
| {{grey|Players heal 75% of the damage done to an enemy covered with milk}}
 
|{{nerf|Players heal 60% of the damage done to an enemy covered with milk}}
 
|{{nerf|Players heal 60% of the damage done to an enemy covered with milk}}
| align="center" | {{Check}} <br /> '''Geïmplementeerd''' <br /> <small>[[April 14, 2011 Patch|(4/14/2011)]]</small>
+
| align="center" | {{Check}} <br /> '''Geïmplementeerd''' <br /> <small>{{Patch name|4|14|2011}}</small>
 
|-
 
|-
 
! {{table icon|Boston Basher}}
 
! {{table icon|Boston Basher}}
Line 84: Line 84:
 
::Basisschade: 26
 
::Basisschade: 26
 
::Voltreffer: 79
 
::Voltreffer: 79
| align="center" | {{Check}} <br /> '''Geïmplementeerd''' <br /> <small>[[April 14, 2011 Patch|(14/4/2011)]]</small>
+
| align="center" | {{Check}} <br /> '''Geïmplementeerd''' <br /> <small>{{Patch name|4|14|2011}}</small>
 
|-
 
|-
 
! {{table icon|Fan O'War}}
 
! {{table icon|Fan O'War}}
 
| {{grey|Marked for death status lasts 10 seconds}}
 
| {{grey|Marked for death status lasts 10 seconds}}
 
| {{buff|Marked for death status lasts 15 seconds}}
 
| {{buff|Marked for death status lasts 15 seconds}}
| align="center" | {{Check}} <br /> '''Geïmplementeerd''' <br /> <small>[[April 14, 2011 Patch|(4/14/2011)]]</small>
+
| align="center" | {{Check}} <br /> '''Geïmplementeerd''' <br /> <small>{{Patch name|4|14|2011}}</small>
 
|-
 
|-
 
! rowspan=12 | {{Class link|Soldier}}
 
! rowspan=12 | {{Class link|Soldier}}
Line 115: Line 115:
 
| {{grey|Takes 175 damage to fully charge}}
 
| {{grey|Takes 175 damage to fully charge}}
 
| {{nerf|Takes 350 damage to fully charge}}
 
| {{nerf|Takes 350 damage to fully charge}}
| align="center" | {{Check}} <br /> '''Geïmplementeerd''' <br /> <small>[[April 14, 2011 Patch|(4/14/2011)]]</small>
+
| align="center" | {{Check}} <br /> '''Geïmplementeerd''' <br /> <small>{{Patch name|4|14|2011}}</small>
 
|-
 
|-
 
! {{table icon|Concheror}}
 
! {{table icon|Concheror}}
 
| {{grey|20% of damage done by teammates is returned as health during buff}}
 
| {{grey|20% of damage done by teammates is returned as health during buff}}
 
| {{buff|35% of damage done by teammates is returned as health during buff}}
 
| {{buff|35% of damage done by teammates is returned as health during buff}}
| align="center" | {{Check}} <br /> '''Geïmplementeerd''' <br /> <small>[[April 14, 2011 Patch|(4/14/2011)]]</small>
+
| align="center" | {{Check}} <br /> '''Geïmplementeerd''' <br /> <small>{{Patch name|4|14|2011}}</small>
 
|-
 
|-
 
! rowspan=2 | {{item icon|Shotgun|link=Beta Pocket Shotgun|100px}} <br /> '''{{Item link|Beta Pocket Shotgun}}'''
 
! rowspan=2 | {{item icon|Shotgun|link=Beta Pocket Shotgun|100px}} <br /> '''{{Item link|Beta Pocket Shotgun}}'''
Line 139: Line 139:
 
| {{nerf|Schadeformule aangepast, niet langer mogelijk bepaalde klassen met één treffer te doden bij lage gezondheid}}
 
| {{nerf|Schadeformule aangepast, niet langer mogelijk bepaalde klassen met één treffer te doden bij lage gezondheid}}
 
{{note|Automatic and manual Medic calls are suppressed}}
 
{{note|Automatic and manual Medic calls are suppressed}}
| align="center" | {{Check}} <br /> '''Geïmplementeerd''' <br /> <small>[[April 14, 2011 Patch|(4/14/2011)]]</small>
+
| align="center" | {{Check}} <br /> '''Geïmplementeerd''' <br /> <small>{{Patch name|4|14|2011}}</small>
 
|-
 
|-
 
| {{grey|Move speed increases as the user becomes injured}}
 
| {{grey|Move speed increases as the user becomes injured}}
Line 151: Line 151:
 
| {{buff|Move speed increases as the user becomes injured}}
 
| {{buff|Move speed increases as the user becomes injured}}
 
{{nerf|Blocks healing while in use}}
 
{{nerf|Blocks healing while in use}}
| align="center" | {{Check}} <br /> '''Geïmplementeerd'''<sup>7</sup> <br /> <small>[[June 27, 2012 Patch|(6/27/2012)]]</small>
+
| align="center" | {{Check}} <br /> '''Geïmplementeerd'''<sup>7</sup> <br /> <small>{{Patch name|6|27|2012}}</small>
 
|-
 
|-
 
! {{item icon|Escape Plan|link=Beta Split Equalizer|100px}} <br /> '''[[Beta Split Equalizer 2]]'''
 
! {{item icon|Escape Plan|link=Beta Split Equalizer|100px}} <br /> '''[[Beta Split Equalizer 2]]'''
Line 157: Line 157:
 
| {{buff|Damage increases as the user becomes injured}}
 
| {{buff|Damage increases as the user becomes injured}}
 
{{nerf|Blocks healing while in use}}
 
{{nerf|Blocks healing while in use}}
| align="center" | {{Check}} <br /> '''Geïmplementeerd'''<sup>8</sup> <br /> <small>[[June 27, 2012 Patch|(6/27/2012)]]</small>
+
| align="center" | {{Check}} <br /> '''Geïmplementeerd'''<sup>8</sup> <br /> <small>{{Patch name|6|27|2012}}</small>
 
|-
 
|-
 
! rowspan=10 | {{Class link|Pyro}}  
 
! rowspan=10 | {{Class link|Pyro}}  
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| {{buff|+10% damage bonus}}
 
| {{buff|+10% damage bonus}}
 
:Base damage: 6.82 / particle
 
:Base damage: 6.82 / particle
| align="center" | {{Check}} <br /> '''Geïmplementeerd''' <br /> <small>[[June 27, 2012 Patch|(6/27/2012}]]</small>
+
| align="center" | {{Check}} <br /> '''Geïmplementeerd''' <br /> <small>{{Patch name|6|27|2012}}</small>
 
|-
 
|-
 
! rowspan=2 | {{table icon|Backburner}}  
 
! rowspan=2 | {{table icon|Backburner}}  
Line 175: Line 175:
 
{{nerf|+10% damage done}}
 
{{nerf|+10% damage done}}
 
:Base damage: 6.82 / particle
 
:Base damage: 6.82 / particle
| align="center" | {{Check}} <br /> '''Geïmplementeerd''' <br /> <small>[[April 14, 2011 Patch|(4/14/2011)]]</small>
+
| align="center" | {{Check}} <br /> '''Geïmplementeerd''' <br /> <small>{{Patch name|4|14|2011}}</small>
 
|-
 
|-
 
| {{grey|+10% damage bonus}}
 
| {{grey|+10% damage bonus}}
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| {{note|No damage bonus}}
 
| {{note|No damage bonus}}
 
:Base damage: 6.82 / particle<sup>6</sup>
 
:Base damage: 6.82 / particle<sup>6</sup>
| align="center" | {{Check}} <br /> '''Geïmplementeerd''' <br /> <small>[[June 27, 2012 Patch|(6/27/2012}]]</small>
+
| align="center" | {{Check}} <br /> '''Geïmplementeerd''' <br /> <small>{{Patch name|6|27|2012}}</small>
 
|-
 
|-
 
! rowspan=2 | {{table icon|Degreaser}}
 
! rowspan=2 | {{table icon|Degreaser}}
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|{{nerf|-10% damage penalty}}
 
|{{nerf|-10% damage penalty}}
 
:Base damage: 6.14/particle<sup>6</sup>
 
:Base damage: 6.14/particle<sup>6</sup>
| align="center" | {{Check}} <br /> '''Geïmplementeerd''' <br /> <small>[[June 27, 2012 Patch|(6/27/2012}]]</small>
+
| align="center" | {{Check}} <br /> '''Geïmplementeerd''' <br /> <small>{{Patch name|6|27|2012}}</small>
 
|-
 
|-
 
! {{table icon|Flare Gun}}
 
! {{table icon|Flare Gun}}
 
| {{grey|Mini-crits against burning players at close range, full crits against burning players at long range}}
 
| {{grey|Mini-crits against burning players at close range, full crits against burning players at long range}}
 
| {{buff|Full crits against burning players regardless of range}}
 
| {{buff|Full crits against burning players regardless of range}}
| align="center" | {{Check}} <br /> '''Geïmplementeerd''' <br /> <small>[[April 14, 2011 Patch|(4/14/2011)]]</small>
+
| align="center" | {{Check}} <br /> '''Geïmplementeerd''' <br /> <small>{{Patch name|4|14|2011}}</small>
 
|-
 
|-
 
! rowspan="2"| {{table icon|Detonator}}
 
! rowspan="2"| {{table icon|Detonator}}
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| {{grey|Can only be equipped by the Soldier}}
 
| {{grey|Can only be equipped by the Soldier}}
 
| {{note|Can be equipped by the Soldier and Pyro}}
 
| {{note|Can be equipped by the Soldier and Pyro}}
| align="center" | {{Check}} <br /> '''Geïmplementeerd''' <br /> <small>[[October 13, 2011 Patch|(10/13/2011)]]</small>
+
| align="center" | {{Check}} <br /> '''Geïmplementeerd''' <br /> <small>{{Patch name|10|13|2011}}</small>
 
|-
 
|-
 
! {{table icon|Powerjack}}  
 
! {{table icon|Powerjack}}  
Line 235: Line 235:
 
{{buff|Random critical hits enabled}}
 
{{buff|Random critical hits enabled}}
 
{{nerf|+20% damage from melee sources while active}}
 
{{nerf|+20% damage from melee sources while active}}
| align="center" | {{Check}} <br /> '''Geïmplementeerd''' <br /> <small>[[April 14, 2011 Patch|(4/14/2011)]]</small>
+
| align="center" | {{Check}} <br /> '''Geïmplementeerd''' <br /> <small>{{Patch name|4|14|2011}}</small>
 
|-
 
|-
 
! rowspan=7 | {{class link|Demoman}}
 
! rowspan=7 | {{class link|Demoman}}
Line 245: Line 245:
 
:Base damage: 103-147
 
:Base damage: 103-147
 
:Crit: 342-388
 
:Crit: 342-388
| align="center" | {{Check}} <br /> '''Geïmplementeerd''' <br /> <small>[[April 14, 2011 Patch|(4/14/2011)]]</small>
+
| align="center" | {{Check}} <br /> '''Geïmplementeerd''' <br /> <small>{{Patch name|4|14|2011}}</small>
 
|-  
 
|-  
 
! {{Table icon|Eyelander}}  
 
! {{Table icon|Eyelander}}  
Line 262: Line 262:
 
| {{grey|No taunt}}
 
| {{grey|No taunt}}
 
| {{note|Now uses the [[Decapitation]] taunt}}
 
| {{note|Now uses the [[Decapitation]] taunt}}
| align="center" |  {{Check}} <br /> '''Geïmplementeerd''' <br /> <small>[[June 3, 2011 Patch|(6/3/2011)]]</small>
+
| align="center" |  {{Check}} <br /> '''Geïmplementeerd''' <br /> <small>{{Patch name|6|3|2011}}</small>
 
|-
 
|-
 
! rowspan=2 | {{Table icon|Claidheamh Mòr}}  
 
! rowspan=2 | {{Table icon|Claidheamh Mòr}}  
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| {{grey|No taunt}}
 
| {{grey|No taunt}}
 
| {{note|Now uses the Decapitation taunt}}
 
| {{note|Now uses the Decapitation taunt}}
| align="center" |  {{Check}} <br /> '''Geïmplementeerd''' <br /> <small>[[June 3, 2011 Patch|(6/3/2011)]]</small>
+
| align="center" |  {{Check}} <br /> '''Geïmplementeerd''' <br /> <small>{{Patch name|6|3|2011}}</small>
 
|-
 
|-
 
! {{Table icon|Ullapool Caber}}  
 
! {{Table icon|Ullapool Caber}}  
Line 296: Line 296:
 
| {{nerf|Slowdown-on-hit effect falls off over distance}}
 
| {{nerf|Slowdown-on-hit effect falls off over distance}}
 
{{nerf|30% slower spin-up time}}
 
{{nerf|30% slower spin-up time}}
| align="center" |  {{Check}} <br /> '''Geïmplementeerd''' <br /> <small>[[December 17, 2010 Patch|(12/17/2010)]]</small>
+
| align="center" |  {{Check}} <br /> '''Geïmplementeerd''' <br /> <small>{{Patch name|12|17|2010}}</small>
 
|-
 
|-
 
! {{table icon|Natascha}} '''Variant 1'''
 
! {{table icon|Natascha}} '''Variant 1'''
Line 328: Line 328:
 
| {{grey|25.7 second cooldown}}
 
| {{grey|25.7 second cooldown}}
 
| {{buff|No cooldown}}
 
| {{buff|No cooldown}}
| align="center" | {{Check}} <br /> '''Geïmplementeerd''' <br /> <small>[[April 14, 2011 Patch|(4/14/2011)]]</small>
+
| align="center" | {{Check}} <br /> '''Geïmplementeerd''' <br /> <small>{{Patch name|4|14|2011}}</small>
 
|-
 
|-
 
! {{Table icon|Sandvich}}
 
! {{Table icon|Sandvich}}
 
| rowspan="2" | {{grey|Dropped Sandviches heal the Heavy that dropped them}}
 
| rowspan="2" | {{grey|Dropped Sandviches heal the Heavy that dropped them}}
 
| rowspan="2" | {{note|Dropped Sandviches refill the Sandvich meter of the Heavy that dropped them}}
 
| rowspan="2" | {{note|Dropped Sandviches refill the Sandvich meter of the Heavy that dropped them}}
| rowspan="2" align="center" | {{Check}} <br /> '''Geïmplementeerd''' <br /> <small>[[February 14, 2012 Patch|(2/14/2012)]]</small>
+
| rowspan="2" align="center" | {{Check}} <br /> '''Geïmplementeerd''' <br /> <small>{{Patch name|2|14|2012}}</small>
 
|-
 
|-
 
! {{Table icon|Buffalo Steak Sandvich}}
 
! {{Table icon|Buffalo Steak Sandvich}}
Line 342: Line 342:
 
| {{nerf|40% less damage from ranged sources while active}}
 
| {{nerf|40% less damage from ranged sources while active}}
 
{{nerf|20% slower weapon switch}}
 
{{nerf|20% slower weapon switch}}
| align="center" | {{Check}} <br /> '''Geïmplementeerd''' <br /> <small>[[April 14, 2011 Patch|(4/14/2011)]]</small>
+
| align="center" | {{Check}} <br /> '''Geïmplementeerd''' <br /> <small>{{Patch name|4|14|2011}}</small>
 
|-
 
|-
 
! rowspan=3 | {{Class link|Engineer}}
 
! rowspan=3 | {{Class link|Engineer}}
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| {{grey|Per Shot: -60 ammo}}
 
| {{grey|Per Shot: -60 ammo}}
 
| {{buff|Per Shot: -30 ammo}}
 
| {{buff|Per Shot: -30 ammo}}
| align="center" | {{Check}} <br /> '''Geïmplementeerd''' <br /> <small>[[October 13, 2011 Patch|(10/13/2011)]]</small>
+
| align="center" | {{Check}} <br /> '''Geïmplementeerd''' <br /> <small>{{Patch name|10|13|2011}}</small>
 
|-
 
|-
 
! {{Table icon|Gunslinger}}  
 
! {{Table icon|Gunslinger}}  
Line 411: Line 411:
 
:Crit : 27
 
:Crit : 27
 
:<small>[10 syringes / sec.]</small>
 
:<small>[10 syringes / sec.]</small>
| align="center" | {{Check}} <br /> '''Geïmplementeerd''' <br /> <small>[[June 23, 2011 Patch|(6/23/2011)]]</small>
+
| align="center" | {{Check}} <br /> '''Geïmplementeerd''' <br /> <small>{{Patch name|6|23|2011}}</small>
 
|-
 
|-
 
! {{table icon|Medi Gun}}  
 
! {{table icon|Medi Gun}}  
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| {{info|New weapon}}
 
| {{info|New weapon}}
 
| {{buff|Allows player to see enemy health}}
 
| {{buff|Allows player to see enemy health}}
| align="center" | {{Check}} <br /> '''Geïmplementeerd''' <br /> <small>[[June_23,_2011_Patch|(6/23/2011)]]</small>
+
| align="center" | {{Check}} <br /> '''Geïmplementeerd''' <br /> <small>{{Patch name|6|23|2011}}</small>
 
|-
 
|-
 
! rowspan=4 | {{Class link|Sniper}}  
 
! rowspan=4 | {{Class link|Sniper}}  
Line 446: Line 446:
 
| {{grey|Normal charge rate}}
 
| {{grey|Normal charge rate}}
 
| {{buff|25% faster charge rate}}
 
| {{buff|25% faster charge rate}}
| align="center" | {{Check}} <br /> '''Geïmplementeerd''' <br /> <small>[[April 14, 2011 Patch|(4/14/2011)]]</small>
+
| align="center" | {{Check}} <br /> '''Geïmplementeerd''' <br /> <small>{{Patch name|4|14|2011}}</small>
 
|-
 
|-
 
! rowspan=2 | {{item icon|Sniper Rifle|link=Beta Sniper Rifle 1|100px}} <br /> '''[[Beta Sniper Rifle 1]]'''
 
! rowspan=2 | {{item icon|Sniper Rifle|link=Beta Sniper Rifle 1|100px}} <br /> '''[[Beta Sniper Rifle 1]]'''
Line 466: Line 466:
 
| {{buff|25% increase in damage when health <50% of max}}
 
| {{buff|25% increase in damage when health <50% of max}}
 
{{nerf|-25% decrease in damage when health >50% of max}}
 
{{nerf|-25% decrease in damage when health >50% of max}}
| align="center" | {{Check}} <br /> '''Geïmplementeerd'''<sup>5</sup> <br /> <small>[[June 23, 2011 Patch|(6/23/2011)]]</small>
+
| align="center" | {{Check}} <br /> '''Geïmplementeerd'''<sup>5</sup> <br /> <small>{{Patch name|6|23|2011}}</small>
 
|-
 
|-
 
! rowspan=3 | {{Class link|Spy}}
 
! rowspan=3 | {{Class link|Spy}}
Line 504: Line 504:
 
| ~
 
| ~
 
| {{note|All classes possess new response and voice command rules}}
 
| {{note|All classes possess new response and voice command rules}}
|align="center" | {{Check}} <br /> '''Geïmplementeerd''' <br /> <small>[[June 3, 2011 Patch|(6/3/2011)]]</small>
+
|align="center" | {{Check}} <br /> '''Geïmplementeerd''' <br /> <small>{{Patch name|6|3|2011}}</small>
 
|-
 
|-
 
| colspan=5 |
 
| colspan=5 |
Line 510: Line 510:
 
<sup>2</sup>This Vita-Saw change was originally included in the Hatless Update patch notes, but never went live, and was later removed from the notes. <br />
 
<sup>2</sup>This Vita-Saw change was originally included in the Hatless Update patch notes, but never went live, and was later removed from the notes. <br />
 
<sup>3</sup>The Detonator went live as a part of the [[Über Update]], but had its self-damage increased to +25% and its maximum flare jump height reduced. <br />
 
<sup>3</sup>The Detonator went live as a part of the [[Über Update]], but had its self-damage increased to +25% and its maximum flare jump height reduced. <br />
<sup>4</sup>Mechanics reworked into those of the [[Bazaar Bargain]] and implemented in the Über Update. This beta variation continues to exist as a separate weapon with its pre-release stats, but has been removed from players' backpacks as of the [[November 9, 2011 Patch (Beta)|November 9, 2011]] beta patch. <br />
+
<sup>4</sup>Mechanics reworked into those of the [[Bazaar Bargain]] and implemented in the Über Update. This beta variation continues to exist as a separate weapon with its pre-release stats, but has been removed from players' backpacks as of the {{Patch name|11|9|2011|beta}} beta patch. <br />
 
<sup>5</sup>Geïmplementeerd as the [[Shahanshah]]. Beta variation still exists with identical stats, but is not active. <br />
 
<sup>5</sup>Geïmplementeerd as the [[Shahanshah]]. Beta variation still exists with identical stats, but is not active. <br />
 
<sup>6</sup>Base damage based on buffed [[Flame Thrower]] stats. <br />
 
<sup>6</sup>Base damage based on buffed [[Flame Thrower]] stats. <br />

Revision as of 15:34, 27 February 2013

TF2 Beta logo.png

Team Fortress 2 Bèta is een aparte bètaversie van het spel, die gratis ter beschikking staat van premium spelers. De bèta werd gereleaset op 2 december 2010, de tweede periode van de publieke bètatest; de eerste vond plaats voor de officiële release van het spel. De huidige bèta wordt gebruikt voor, maar is niet beperkt tot:

  • Het testen en afstemmen van verschillende klasse-, voorwerp- en wapenaanpassingen.
  • Het testen van mapaanpassingen en -varianten.
  • Het uitvoeren van experimenten over het hele spel op een hoger niveau (zoals het verdubbelen van een spelers gezondheid).
  • Het testen van nieuwe technologie, zonder het spel te breken.

Nieuwe spelers ontvangen alle wapens die op dit moment getest worden, enkele promotionele voorwerpen waarop hun Steam accounnt recht heeft, en andere voorwerpen die nu en dan uitgedeeld worden om getest te worden. Het voorwerp vind systeem en ontwerpen zijn momenteel ingeschakeld, maar ruilen en de Mann Co. Winkel zijn niet beschikbaar. Team Fortress 2 Bèta past dezelfde limiet toe op het aantal gevonden voorwerpen per week als de normale versie van Team Fortress 2.

De huidige Team Fortress 2 Bèta verschilt van de eerste gereleasete bèta (voor alle spelers die het spel vooruit bestelden in 2007), en lijkt daarentegen meer op de gesloten bèta van 2009.

Veranderingen die nu getest worden

Nieuwe wapens

Class Munitie
geladen
Munitie
gedragen
Schadebereik Opmerkingen/Speciale Notes/Special abilities
Leaderboard class medic.png Medic Medi Gun
Bèta Snelle Herstelling
N.v.t. N.v.t. N.v.t.

Pictogram comment.png Überlading increases healing by 300% and grants immunity to movement-impairing effects
Pictogram plus.png +40% heal rate
Pictogram plus.png +40% UberCharge rate
Pictogram plus.png Beweeg met dezelfde snelheid als een sneller genezingsdoel
Pictogram minus.png Can't overheal.

Dit wapen werd als de Snelle Herstelling aan TF2 toegevoegd tijdens de Über Update. Deze bètavariant bestaat nog als afzonderlijk wapen met zijn pre-release eigenschappen, maar wordt niet langer uitgedeeld aan nieuwe TF2 Bèta-spelers.

Andere veranderingen

  • De openbare IP wordt nu getoond in de console wanneer een lokale server gecreëerd wordt, en de output voor het exec-commando is veranderd.
  • Een optie is toegevoegd voor toegewijde servers om Steam-gebruikerblokkering te forceren. Dit is een optie die een speler of Steam Community in staat stelt te voorkomen dat spelers die ze geblokkeerd hebben toch deelnemen aan hun spel. [1][2]
  • Een pipe overflow-probleem voor servers die op FreeBSD draaien is opgelost.

Bugs

  • De oplossing voor servers die op FreeBSD draaien, werkt niet. [3]

Eerdere veranderingen

Patches

Hoofdartikel: Patches (Beta)

Zie ook

Externe links

Referenties