Difference between revisions of "Loch-n-Load"

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* Updated the attribute from -60% clip size to -50% clip size.
 
* Updated the attribute from -60% clip size to -50% clip size.
 
**Weapon functionality is unchanged.
 
**Weapon functionality is unchanged.
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'''{{Patch name|7|24|2013}}'''
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* Fixed the Loch-n-Load gun sight not drawing in the correct place.
  
 
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* Grenades fired bounce off certain dynamic surfaces such as the moving walkways of [[Nucleus]], as well as teammates.
 
* Grenades fired bounce off certain dynamic surfaces such as the moving walkways of [[Nucleus]], as well as teammates.
 
* While reloading, the Loch-n-Load will occasionally appear to load a third grenade.
 
* While reloading, the Loch-n-Load will occasionally appear to load a third grenade.
* The sight has been moved up the barrel, and is therefore not properly clipped into the correct position. <ref>[http://www.polycount.com/forum/showpost.php?p=1354731&postcount=6565 Creator confirmation]</ref>
 
  
 
==Trivia==
 
==Trivia==

Revision as of 00:09, 25 July 2013

Looking for a good way to eliminate the competition? Tired of having a weapon with a measly single barrel? Want to hit your enemies where it hurts? Now you can have all of those things and more with our latest in a long line of home-baked explosive goods!
Loch-n-Load publicity blurb

The Loch-n-Load is a community-made primary weapon for the Demoman. It is a double-barreled break-action grenade launcher, with its two grenades loaded in each barrel.

The weapon fires grenades that travel at approximately 1331 Hammer units per second, or around 56 miles per hour. These grenades inflict moderately more damage than the Grenade Launcher upon a direct hit; however, the grenades will shatter harmlessly upon hitting anything other than an enemy player or building, causing no damage whatsoever. The grenades additionally deal increased self-damage to the Demoman who fired them, making close combat riskier.

The kill icon for the Loch-n-Load was contributed by Template:Steam profile link.

Damage and function times

See also: Damage
Damage and function times
Shot type Projectile
Damage
Base damage 100% 103-147
114-129
Critical 342-388
Mini-crit 139-198
Splash damage
Minimum splash 50% 3 ft
Damage reduction 1% / 2.88
Self-damage 53-93
Function times
Attack interval 0.6 s
Reload (first) 1.24 s
Reload (consecutive) 0.6 s
Values are approximate and determined by community testing.

Item set

Main article: Item sets
The Expert's Ordnance
Backpack The Expert's Ordnance Bundle.png
Effect

No effect

Demonstration

Crafting

See also: Crafting

Blueprints

Reclaimed Metal Scottish Resistance Loch-n-Load
Item icon Reclaimed Metal.png + Item icon Scottish Resistance.png = Item icon Loch-n-Load.png
Class Token - Demoman Slot Token - Primary Scrap Metal Possible Results
Item icon Class Token - Demoman.png + Item icon Slot Token - Primary.png + Item icon Scrap Metal.png =
Item icon Loch-n-Load.png Item icon Ali Baba's Wee Booties.png Item icon Bootlegger.png Item icon Loose Cannon.png
Item icon B.A.S.E. Jumper.png Item icon Iron Bomber.png

As a crafting ingredient

Loch-n-Load Reclaimed Metal Loose Cannon
Item icon Loch-n-Load.pngx3 + Item icon Reclaimed Metal.png = Item icon Loose Cannon.png

Strange variant


Related achievements

Leaderboard class demoman.png Demoman

Blind Fire
Blind Fire
Destroy an Engineer building that you can't see with a direct hit from your Grenade Launcher.


Bloody Merry
Bloody Merry
Provide an enemy player with a freeze cam of your smiling face.
Glasg0wned
Glasg0wned
Kill 25 Scouts and Pyros with the Grenade Launcher.


Laddy Macdeth
Laddy Macdeth
Kill 50 enemies with direct hits from the Grenade Launcher.

Update history

December 17, 2010 Patch (Australian Christmas)
  • The Loch-n-Load was added to the game.

December 21, 2010 Patch

January 7, 2011 Patch

  • [Undocumented] This weapon was given a unique kill icon, but was not implemented.

January 10, 2011 Patch

  • This weapon's kill icon was implemented.

February 14, 2011 Patch

  • Fixed players getting set bonuses applied on tournament servers when the server is restricting the player's weapons using the item_whitelist.
  • [Undocumented] Fixed players getting set bonuses applied on Medieval maps for items that are not allowed in medieval mode.

March 15, 2011 Patch

  • {The crafting cost of the weapon was changed from 2 Reclaimed Metal and a Scottish Resistance to 1 Reclaimed Metal and a Scottish Resistance.
  • All Loch-n-Loads crafted before this patch were upgraded to Vintage quality.

April 14, 2011 Patch (Hatless Update)

  • Damage increased by 10%.

July 22, 2011 Patch

  • [Undocumented] The damage bonus attribute was changed from "+20% damage done" to "+20% damage bonus".

October 13, 2011 Patch (Manniversary Update & Sale)

  • Fixed Demoman weapons primary/secondary being backwards in the loadout screen.

November 22, 2011 Patch

  • Fixed the Loch-n-Load death notice icon not being displayed correctly.

February 23, 2012 Patch

  • [Undocumented] Added Strange quality.

April 18, 2012 Patch

  • Fixed a server crash caused by the Loch-n-Load.

September 4, 2012 Patch

  • Updated the attribute from -60% clip size to -50% clip size.
    • Weapon functionality is unchanged.

July 24, 2013 Patch

  • Fixed the Loch-n-Load gun sight not drawing in the correct place.

Bugs

  • Grenades fired bounce off certain dynamic surfaces such as the moving walkways of Nucleus, as well as teammates.
  • While reloading, the Loch-n-Load will occasionally appear to load a third grenade.

Trivia

  • As with the Grenade Launcher, the Loch-n-Load seems to be based on the Template:W, except it has been modified with the addition of a second barrel, which makes it bear resemblance to the Template:W.
  • The Loch-n-Load's name is a pun on the phrase "Lock and Load", a cliché originating from the process of preparing a weapon for firing. "Loch" is a Scots and Scottish English word for lake, and could be a reference to its similarities to the China Lake Grenade Launcher.
  • Unlike the Grenade Launcher, the Demoman holds the end of the Loch-n-Load slightly above the crosshair, giving the appearance of firing at an arc. This does not affect the grenade's trajectory.

Gallery

References


See also