Difference between revisions of "Sniper responses"
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*[[Media:Sniper_item_birdhead_jarate01.wav|"''Owl'' jarate!"]] | *[[Media:Sniper_item_birdhead_jarate01.wav|"''Owl'' jarate!"]] | ||
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+ | {{soundList | ||
+ | |colour = #F3A957 | ||
+ | |title = '''Under the effects of an [[ÜberCharge]]''' | ||
+ | |image = Item icon Kritzkrieg.png | ||
+ | |image-size = 25px | ||
+ | |image-link = ÜberCharge | ||
+ | |content = | ||
+ | *[[Media:Sniper_item_birdhead_uber01.wav|"'''Hoot! Hooooot!'''"]] | ||
}} | }} | ||
Revision as of 17:32, 4 December 2013
Voice Responses are contextually triggered lines that play after the player has achieved something, for instance killing a certain amount of enemies with a Primary or Melee Weapon, or the player has triggered something, like being set on fire. The Sniper has several vocal responses, all of which are listed below (excluding Voice Commands).
Contents
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25px Dominating a Demoman |
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Helltower responses
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(Missing Content) |
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Mann vs. Machine responses
During a Wave
Upon Being Revived With A Reanimator |
Mannhattan specific
Gate responses |
Robots attacking Robots take gate |
After a Wave
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With Sir Shootsalot equipped
These responses override the default responses for that category.
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With Magical Mercenary equipped
These responses override the default responses for that category.
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Unused responses
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Note: This line is missing its lip-syncing. |
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Possibly directed at certain class |
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