Difference between revisions of "October 1, 2015 Patch"

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m (That's no cvar, that's an entity)
(new patch incoming!)
Line 4: Line 4:
 
| month        = october
 
| month        = october
 
| year        = 2015
 
| year        = 2015
| after        =  
+
| after        = {{Patch name|10|6|2015}}
 
| source-title = Team Fortress 2 Update Released
 
| source-title = Team Fortress 2 Update Released
 
| source      = http://store.steampowered.com/news/18680/
 
| source      = http://store.steampowered.com/news/18680/

Revision as of 00:36, 7 October 2015

Patch notes

Team Fortress 2

Files changed

Note: The changelog below is generated from a diff of two revisions of the game. This data may be incomplete or inconsistent.
Revision changes
Modified: bin/tf.fgd
Modified: tf/steam.inf
Modified: bin/AdminServer.dll
Modified: bin/GameUI.dll
Modified: bin/MakeScenesImage.exe
Modified: bin/MaterialSystem.dll
Modified: bin/ServerBrowser.dll
Modified: bin/elementviewer.exe
Modified: bin/engine.dll
Modified: bin/hammer_dll.dll
Modified: bin/hlfaceposer.exe
Modified: bin/itemtest.com
Modified: bin/replay.dll
Modified: bin/tools/commedit.dll
Modified: bin/tools/pet.dll
Modified: bin/tools/vmt.dll
Modified: bin/vbsp.exe
Modified: bin/vguimatsurface.dll
Modified: bin/vrad_dll.dll
Modified: bin/vtex_dll.dll
Modified: bin/vtf2tga.exe
Modified: tf/bin/client.dll
Modified: tf/bin/server.dll
Modified: tf/scripts/items/items_game.txt.sig
Modified: tf/tf2_sound_misc.vpk.sound.cache
Added: tf/tf2_sound_misc_dir.vpk/sound/items/powerup_pickup_reduced_damage.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ui/hitsound_beepo.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ui/hitsound_electro1.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ui/hitsound_electro2.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ui/hitsound_electro3.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ui/hitsound_menu_note1.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ui/hitsound_menu_note2.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ui/hitsound_menu_note3.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ui/hitsound_menu_note4.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ui/hitsound_menu_note5.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ui/hitsound_menu_note6.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ui/hitsound_menu_note7.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ui/hitsound_menu_note7b.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ui/hitsound_menu_note8.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ui/hitsound_menu_note9.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ui/hitsound_percussion1.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ui/hitsound_percussion2.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ui/hitsound_percussion3.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ui/hitsound_percussion4.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ui/hitsound_percussion5.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ui/hitsound_retro1.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ui/hitsound_retro2.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ui/hitsound_retro3.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ui/hitsound_retro4.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ui/hitsound_retro5.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ui/hitsound_space.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ui/hitsound_squasher.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ui/hitsound_vortex1.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ui/hitsound_vortex2.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ui/hitsound_vortex3.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ui/hitsound_vortex4.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ui/hitsound_vortex5.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/weapons/batsaber_draw.wav
Modified: tf/tf2_sound_misc_dir.vpk/sound/weapons/dumpster_rocket_reload.wav
Modified: tf/tf2_sound_misc_dir.vpk/sound/weapons/dumpster_rocket_reload_fp.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/weapons/grappling_hook_impact_default.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/weapons/grappling_hook_impact_flesh.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/weapons/grappling_hook_impact_flesh_loop.wav