Difference between revisions of "Template:Did you know/Previously featured facts"

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==Did you know...==
 
==Did you know...==
 
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*...that all of the [[Demoman]]'s alternate grenade launchers were released in Smissmas updates?
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*...that you can actually see through [[Soldier]]'s [[Rocket Launcher]] from the ends?
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*...that [[melee]]s have a higher chance to have random [[Critical hits|crits]] than any other weapons?
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*...that [[Heavy]] has a PhD in Russian literature?
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*...that a fully [[Healing#Overheal|overhealed]] [[Heavy]] can survive all of [[Pyro]]'s [[Pyro#Taunt Attacks|taunt kills]]?
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*...that the [[Monoculus]]' voice is the Demoman's voice but slowed down?
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*...that the [[Nostromo Napalmer]] is a reference to [[w:Alien (film)|''Alien'' (1979)]], and has the same design as the flamethrower props in the movie?
 
*...that the [[Nostromo Napalmer]] is a reference to [[w:Alien (film)|''Alien'' (1979)]], and has the same design as the flamethrower props in the movie?

Revision as of 11:45, 23 August 2020

Did you know...

  • ...that all of the Demoman's alternate grenade launchers were released in Smissmas updates?
  • ...that melees have a higher chance to have random crits than any other weapons?
  • ...that Heavy has a PhD in Russian literature?
  • ...that the Monoculus' voice is the Demoman's voice but slowed down?




  • ...that the mercenaries, alongside other Valve characters, appeared in a version of Peggle called Peggle Extreme?
  • ...that development on Powerhouse actually began in 2007, but the developer left it unfinished and then released the map for the Gun Mettle Update?




  • ...that the Dangeresque, Too? was the farthest Valve wanted to go into the future in cosmetics, as shutter shades got popular in the 80s?
  • ...that the loading screen of Yukon still shows the old control point placement?
  • ...that the Japanese text written on the top of the box from the Box Trot taunt means "The Spy is in this box." (スパイは、この箱のなかにいる)?
  • ...that Your Eternal Reward is a reference to the knife that Jafar wields in the movie Aladdin?
  • ...that despite its description saying otherwise, the RoBro 3000 has an on/off switch?




  • ...that the Love & War Update was referenced prior to its release by a line in Dota 2's "The Stanley Parable Announcer Pack?"
  • ...that the Boxcar Bomber is named after the Bockscar B-29 bomber plane that dropped the nuclear bomb in Nagasaki, Japan during World War II?




  • ...that there is a reference to the Liberty Bell hidden in the Liberty Launcher?
  • ...that on its right side, the Family Business has a small faded picture of a hammer and sickle?
  • ...that the newspaper shown on the last panel of the comic Ring of Fired apparently uses an invented language for the article content under the English titles?
  • ...that while using the Vaccinator, keeping the alternate fire button pressed maintains an ÜberCharge through all of the charges left with no interruptions in between?




  • ...that in early versions of Team Fortress 2, there was a file titled "female_head_black.vtf", which started the "is the Pyro female?" theory?
  • ...that the textures of Ground Control contain the Japanese characters "のヮの" (No Wa No), which are a reference to one of the common expressions the character Haruka Amami makes in the THE iDOLM@STER games?
  • ...that the texture for the Portable Smissmas Spirit Dispenser suggests that there used to be an interior to the snow globe's cabin, and that the normal map texture contains a drawing of the Steam mascot, Sir Roderick Bodkin?




  • ...that the Short Circuit was originally planned to be a machine gun that opened up out of the Engineer's glove instead of an electricity-based weapon?
  • ...that the Medic's hometown was Stuttgart before being changed to Rottenburg in Two Cities Update?
  • ...that a Heavy with any melee weapon as his active weapon can continue to attack while stunned?
  • ...that Merasmus has a tattoo of the Soldier's emblem on his left bicep?




  • ...that the Scout can achieve a movement speed of up to 22.2 miles or 35.7 kilometers per hour?
  • ...that the Sniper unlock was originally going to be a sniper rifle called the Walkabout, but it was later scrapped and replaced with the Huntsman?
  • ...that the Respawn Rooms were planned to have turrets, but were scrapped before the final release?
  • ...that if an arrow is nocked with the Huntsman, and the player is killed before the arrow was shot, the arrow will shoot immediately upon dying?




  • ...that the Vita-Saw was originally going to have the Solemn Vow attribute along with its attributes?




  • ...that Meet the Spy was leaked onto YouTube on May 17, 2009, two days before its intended release?
  • ...that the SMG was originally intended for the Scout?
  • ...that a Scout getting gibbed has a 1 in 100 chance of spawning a dove flying out of his body?




  • ...that in the PC version of Sonic & All Star Racing Transformed, where the RED Pyro, Heavy, and Spy are an exclusive character, the Spy's cigarette was removed in fear of raising the ratings system up to T or +13 because of content showing the use of tobacco, but one of the Spy's idle animations implied that he once had a cigarette by removing it from his mouth and back in again with his hand?
  • ...that the game is more likely to give you random crits if you have killed several enemies, to help you get a memorable killing streak?
  • ...that the in-game calendar shows that June 1968 started on a Wednesday, but it actually started on a Saturday?
  • ...that on the arrows of the Festive Huntsman, there are tags seen attached to them that read "Merry Smissmas -Sniper"?




  • ...that the RED Soldier appeared as a model placeholder in 0x10c, the beta game made by Markus "Notch" Persson, the creator of Minecraft?
  • ...that in the Portal 2 Perpetual Testing Initiative video, you can see one of the Aperture employees watching Meet the Pyro, two months before it was officially announced?
  • ...that switching heal targets during an ÜberCharge causes it to drain faster?




  • ...that the Medic was originally supposed to have an over-sized syringe to heal his teammates?




  • ...that it is possible to prevent a Payload bomb's detonation by knocking it away from the pit with an explosion?
  • ...that in Doomsday, there's a hidden room not accessible in normal gameplay with a NPC Spy looking at a map?
  • ...that if you turn on subtitles in the Meet the Pyro video, the Scout says "He's not here, is she?" when referring to the Pyro?
  • ...that if you equip the Sydney Sleeper, the bullets in the Sniper's breast pocket are replaced with darts?
  • ...that if your disguise weapon is one that reloads a magazine or shells, reloading your Revolver will cause your disguise to reload their weapon?




  • ...that the baseball meter on the Sandman can be refilled with projectiles from the Wrap Assassin, and vice-versa?
  • ...that you can deflect an enemy baseball with your own?
  • ...that only three players are needed in order to push a payload cart at its maximum speed?
  • ...that carts automatically destroy any buildings they run over on the track?
  • ...that the Grenade Launcher has six chambers because it originally had six shots in its clip?
  • ...that if two Huntsman arrows hit each other in mid air, they are both destroyed?
  • ...that if you successfully taunt kill a player with the Ubersaw you are granted with 100% ubercharge?




  • ...that you can't upgrade Dispensers or Teleporters in the Xbox 360 or PS3 version of Team Fortress 2?
  • ...that when you taunt right before you fall off a ledge it looks like you are taunting and moving around?
  • ...that the Engineer's Pip-Boy changes the look of your construction and destruction tools' menu?
  • ...that a "decapitation" is actually the model's head shrunk so small that it cannot be seen, and instead spawns a gibbed head?




  • ...that originally, the Scout was planned to have a Nail Gun as a primary weapon?
  • ...that the Spy-cicle instantly regenerates in Medieval Mode when the Spy gets ignited?




  • ...that the Original is based off of the Rocket Launcher from Quake?
  • ...that the Sandvich originally healed 120 health and could be reused immediately?
  • ...that for all the Demoman's swords, during decapitations, the animation shows a vertical swing but the neck is cut horizontally?




  • ...that if a Engineer is stunned while he is selecting a place to put down his Buildings, he can still see the blueprint model in thirdperson?
  • ...that originally, the Scout was planned to have a Nail Gun as a primary weapon?
  • ...that it is possible for two Huntsman Snipers to use the Skewer taunt on each other indefinitely, appearing stunned in front of each other?
  • ...that a Medic will fill his ÜberCharge faster if the heal target is hurting himself?
  • ...that Demoman's dad walked 15 miles in the rain to blow up the Queen of England for a nickel?




  • ...that the Huntsman can be drawn mid-air, but can't be fired until the Sniper touches the ground?
  • ...that whenever a Golden Wrench or a Saxxy is destroyed, a message is sent to all active players regarding which user has destroyed the item?
  • ...that the RED Demoman's father lost both eyes before he was 30, yet maintained 26 jobs until he died?
  • ...that with perfect timing, the Scout can stun an enemy and taunt kill them before they can dodge the hit?




  • ...that the Soldier and Engineer's voice actors (Rick May and Grant Goodeve, respectively) have both voiced the character Wolf O'Donnel from the Star Fox game series?
  • ...that in Meet The Sandvich, it says "COPYRIGHT OMNOMNOM" on the bottom right corner instead of the usual "COPYRIGHT LOLOLOL"?
  • ...that the Market Gardener also crits while rocket jumping using enemy rockets?
  • ...that the Mmmph's damage reduction will allow the Pyro to survive the Payload's detonation, headshots, and any taunt-kill?




  • ...that the Announcer only has annual one hour vacations?
  • ...that the Soldier's voice actor also voiced General Pepper, the Narrator, Wolf O'Donnell, Leon Powalski, and Andross from the popular Nintendo 64 game, StarFox 64?
  • ...that the Übersaw and the Vita-Saw both have a vial that will fill with a blue or red liquid when an ÜberCharge is being built, and drain while the Übercharge is being used?




  • ...that the Engineer wears his default hard hat backwards?
  • ...that the Medic plays his "violin" on the wrong shoulder in his melee taunt?
  • ...that being killed by either of the Halloween bosses counts as an environmental death?
  • ...that the RED spawn room of Mann Manor contains a room with a desk and an ominous person sitting at it, revealed to be Redmond Mann next to his life-extension machine?




  • ...that the Backburner couldn't originally perform airblasts?
  • ...that every class has an item that will heal themselves?
  • ...that the Degreaser is made up of parts from a vintage gas station pump, car muffler, antique fire extinguisher, and stove top burner?
  • ...that the Powerjack is made up of a 1950s automobile jack and car battery?
  • ...that the design of the Administrator was not originally created by Valve, but was instead purchased from the artist Makani some time before December 9, 2009?




  • ...that, in Meet the Sniper, the bobble-head civilian is standing on the Team Fortress Classic logo?
  • ...that the Demoman was originally intended to be white-skinned?
  • ...that the Razorback originally had a -15% movement speed reduction on the wearer?
  • ...that a Scout getting gibbed has a 1 in 100 chance of spawning a dove flying out of his body?
  • ...that the Heavy is the only class with natural knock back damage resistance?
  • ...that the knife trick the Spy does in Trailer 2 is called the "half twirl" and the one he does in the Meet the Spy video is called the "Y2K rollover"?




  • ...that the Pyro uses the same voice lines in all languages?
  • ...that if an Intelligence carrier falls off of a cliff to his death, the Intelligence will be instantly returned to the capture zone?
  • ...that when the Scout double or triple jumps with the Atomizer, he will leave a purple smoke puff behind instead of his regular white trail?
  • ...that the idea for the Spy class arose from a glitch in the original Team Fortress?




  • ...that the classes' gibs are derived from the original models used in beta?
  • ...that the Engineer is the only class with two taunt kills?
  • ...that if you shoot a friendly Sniper arrow with the Righteous Bison, his arrow will catch on fire?
  • ...that a Demoman can use the rocks in front of the BLU team's spawn area on DeGroot Keep to charge through the air and get inside of the castle before the gate opens?
  • ...that you can assist in removing a sapper by healing the Engineer who removes it?
  • ...that while consuming the Sandvich, the Heavy cannot be stunned?
  • ...that the Backburner originally granted a bonus of +50 maximum health?





  • ...that the "Leaked Video" emergency panel in the Meet the Spy video originally read "Lost Memory"?
  • ...that there are modern-day computers hidden behind the cracked doors on DeGroot Keep?
  • ...that following Meet the Spy's release, the cut inflicted on the Sniper's cheek was added to his in-game model as a scar?
  • ...that there is a swimming pool behind the RED team's spawn area in Stage B of Thunder Mountain?




  • ...that when the Engineer reloads his Pistol, he inserts the magazine backwards?
  • ...that the SMG was originally intended for the Scout?
  • ...that Team Fortress 2 was first announced in 1998 as a realistic first-person shooter?




  • ...that the Dead Ringer does not have a world model and cannot be seen by anyone except the user when active?
  • ...that Saxton Hale's chest hair is shaped like Australia?
  • ...that a Sentry beeps once, twice, or thrice, according to its level, whenever it switches direction in its "idle" state?
  • ...that if a Huntsman arrow collides with another arrow, they will both break in mid-air?
  • ...that the Mercenary was originally called the "Weekend Warrior"?
  • ...that stunning the Soldier with the Sandman's stun ball, while he is taunting with the Equalizer, will stop him from exploding?




  • ...that Sawmill is built atop an abandoned spytech base?
  • ...that Meet the Spy was leaked onto YouTube on May 17, 2009, two days before its intended release?
  • ...that the Scout wears a left-hander's Batter's Helmet despite the fact that he is a right-handed batter?
  • ...that the Ambassador was originally able to shoot through multiple targets?
  • ...that after the Scout touches the camera lens in Meet the Scout, he leaves a finger print that stays there for the rest of the video?
  • ...that the Spy fights with the Knife in his right hand, but fences with his left hand?




  • ...that a tombstone in Harvest reads 'R.I.P. The 10th Class'?
  • ...that the capture status indicator on the HUD for a control point breaks with 16 or more players on the point?
  • ...that you can assist yourself as a Spy by shooting a building that you are sapping?
  • ...that all of the class characters have blue eyes except the Demoman (and possibly the Pyro)?




  • ...that the voice for the Administrator is Ellen McLain, the same voice for the character "GLaDOS" in Portal?
  • ...that Sawmill was the first official map to feature weather effects?
  • ...that the Sniper's father is more than slightly disappointed that his son did not become a doctor?
  • ...that Abraham Lincoln loves Arena Mode?
  • ...that the BLU Spy periodically appeared behind the RED Sniper in the day 3 post of the Sniper update page before the Spy update page was ultimately revealed?
  • ...that in the Razorback update, the Dead Ringer could be seen in the "dead" Spy's hand before it was officially announced?[1]
  • ...that in Meet the Spy, the first hats for the Heavy and Sniper could be seen before they were officially revealed?




  • ... that in the beta version of the game, 2Fort had no roof on its bridge?
  • ... that the Spy speaks fluent English, French, Italian, and Spanish?
  • ... that the capture status indicator on the HUD for a control point breaks with 16 or more players on the point?
  • ... that the Soldier is the only class without any kind of secondary fire ability in his default item set?
  • ... that Crit-a-Cola was designed the day before it was incorporated into the game?
  • ... that the dog tags worn by the Scout appear blank with no additional text?




  • ...that the Heavy's Showdown taunt (code-wise) kills with a wide, yet invisible bullet?
  • ...that if you shoot an enemy in the head with the Sniper Rifle while you are not scoped, it will not count as a headshot even if the enemy dies?
  • ...that the Sniper's parents live on Adelaide Street, Australia (red house on the left)?
  • ...that despite breaking upon a backstab, the promotional image of the Razorback shows it with a knife embedded in it, and very much intact?
  • ...that Pipeline is the first official map to take place at night?




  • ...that when you reload the Pistol as a Scout, the animation in the first-person view differs from the one in third-person view?
  • ...that both teams appear to be run by a mysterious woman known only as the Administrator?
  • ...that competitive players of the Heavy sometimes use a trackball instead of a mouse to turn around quickly?
  • ...that although the Pyro is right-handed, he (or she?) holds the Fire Axe left-handed?
  • ...that the Demoman will still drink from his Bottle and belch when it is smashed?




  • ...that there is a currently unusued class, the Civilian?
  • ...that the Payload has the words 'Cry some more' scratched onto the front?
  • ...that the Demoman lost his original set of foster parents at the age of six in a failed attempt to blow up the Loch Ness Monster?
  • ...that the Pyro has a flowery purse in his (or her) locker?
  • ...the the Engineer is nicknamed 'Hardhat' (to the Scout), 'Engy' (to the Soldier), 'Truckie' (to the Sniper), 'My hard-hatted friend' (to the Medic), and 'Laborer' (to the Spy)?
  • ...that pressing the alternate fire button while constructing a building allows you to rotate it?
  • ...that the illustrative style of Team Fortress 2 is commonly mistaken for cel-shading when, in fact, it uses rim highlights instead of outlines to emphasise silhouettes, and is therefore the opposite?




  • ...that the Engineer's favorite equation is in fact part of the equation that governs character lighting in-game?
  • ...that every official texture in Team Fortress 2 was hand-painted by the art team, with many of them having visible brushstrokes?
  • ...that the picture on the road sign seen at the beginning of Meet the Sniper is the symbol for a headshot in-game?
  • ...that Heavy's Minigun fires 4 shots per 1 ammo point and it takes him 20 seconds of nonstop firing to run out of ammo, meaning that "Sasha" only fires 2400 rounds per minute and not 10000 as the Heavy states in Meet the Heavy?
  • ...that the Engineer is the shortest character?
  • ...that the Soldier embarked on a Nazi killing spree, for which he was awarded several medals that he designed and made himself, and that his rampage ended immediately in 1949 upon hearing that World War II had already ended four years prior?
  • ...that the Scout trained himself to run so that he could beat his older brothers to fights in the south streets of Boston?




  • ...that if the Demoman hits anything with his Bottle, there is a chance it may break?
  • ...that the Heavy's custom Minigun weighs one hundred and fifty kilograms and fires two hundred dollar, custom-tooled cartridges at ten thousand rounds per minute, costing four hundred thousand dollars to fire for twelve seconds?
  • ...that the Pyro's homemade Flamethrower is constructed from a converted gas pump and a canister of propane?
  • ...that the Engineer has eleven PhDs in hard science?
  • ...that "Rocket Jump Waltz" is not technically a waltz as it is written in 4/4 time as opposed to 3/4 time?
  • ...that the song the Engineer plays during the Meet the Engineer video is a real song, called "Someone Else's Song", and was originally written by Jeff Tweedy of the American Country band Wilco for their album Being There in 1996?




  • ...that the emblem on the Heavy's sleeve was originally a skull and crossbones?
  • ...that sub-front companies for RED include 'Brown Nugget Mining', 'Cornwell', and 'Happy Farmers Cooperative'?
  • ...that BLU stands for 'Builders League United' and RED for 'Reliable Excavation (and) Demolition'?
  • ...that early models of Team Fortress 2 involved assigning one player on a team as the commander, who would then give orders to his teammates from an overhead map?




  • ...that adjusted for inflation since 1968 (the year in which Team Fortress 2 supposedly takes place), it costs $2,458,735.08 to fire the Heavy's Minigun for twelve seconds?
  • ...that if an Engineer is killed while carrying a toolbox, the dropped toolbox will provide full ammo and metal to the player that picks it up?
  • ...that the Team Fortress 2 Dev-team runs a site featuring concept art, community spotlights, and details of the game's development?
  • ...that the Soldier has a crewcut hairstyle underneath his helmet ?
  • ...that the Sniper and Spy are the only characters to wear a wrist watch?




  • ...that the Spy voice command, where you call a specific class a Spy when you have your crosshair centered on them, also works with the enemy?
  • ...that the in-game calendars show that June 1968 started on a Wednesday, when it really it started on a Saturday?
  • ...that Team Fortress 2 has won awards from IGN, GameSpy, and 1up for artistic direction?
  • ...that in first-person mode, the Sniper is wearing gloves on both hands, but from a third-person perspective, such as taunting, he is only wearing a glove on his left hand?
  • ...that a Medic or Dispenser can heal a player faster than they can drown, allowing players to possibly stay underwater indefinitely?
  • ...that in his HUD icon, the Heavy is not wearing his fingerless gloves?
  • ...that in his HUD icon, the Demoman's patch is on the wrong eye?




  • ...that the cigarette the Spy throws when he performs his Disguise Kit taunt acts as a physics object and can bounce off walls and objects?
  • ...that the Spy's HUD icon features his outdated beta design?
  • ...that when a Spy drops his disguise while being ÜberCharged by an enemy Medic, he will glow his team color while the Medic continues to glow his?
  • ...that RED and BLU each have their own website?
  • ...that it takes about a second for a Sentry Gun to do a full 360?
  • ...that the Bat is the fastest swinging melee weapon in the game to compensate for it's damage?
  • ...that if four Engineers were banging on a Sentry Gun while it was being built, it would be built in 0.625 seconds?
  • ...that the Pyro gives a "thumbs up" gesture when using the "Good Job" voice command?




  • ...that consumption of the Sandvich is both an "attack" and a taunt?
  • ...that any class may consume dropped Sandviches, and not just the Heavies that wield them?
  • ...that the Scout is able to run so fast and perform double jumps due to not only his extraordinary agility, but also his consumption of large quantities of coffee?




  • ...that details for the Heavy Update were leaked before release by beta playtesters at the Something Awful Forums?
  • ...that in player view the ammo belt on Natascha is on the left side, but in global view the ammo belt is on the right side?
  • ...that despite RED standing for 'Reliable Excavation (and) Demolition' and BLU being an acronym for 'Builder's League United', BLU almost always is attacking while RED is almost always defending?
  • ...that according to the text on some water towers in-game, some Team Fortress 2 maps are set in the fictional location of Carrison, Nevada?
  • ...that in player view the sticky grenade holder on the Sticky Grenade Launcher is on the left side, but in global view the sticky grenade holder is on the right side?
  • ...that a certain response after eating the Sandvich is a reference to Portal's "Still Alive" song ("Moist and delicious! Hehaha!")?




  • ...that the Demoman was originally a white Scottish cyclops?[2]
  • ...that one of the initial ideas was to have a "claymation" look, with players that gibbed into chunks of clay?[3]
  • ...that RED Spies smoke white cigarettes and BLU Spies smoke brown ones?
  • ...that the Heavy and Sniper are the only classes to have a scripted death animation?
  • ...that the Civilian class possesses his own unique death scream?
  • ...that the Administrator possesses a sound file in which she commands the team to "Stop the courier", indicating that a Hunted Mode may have been in the works?
  • ...that the BLU Soldier refers to the RED team contemptuously as "you RED team ladies"?




  • ...that eating the Sandvich gives a Heavy the ability to punch out all of someone's blood in three hits (though not in-game)?
  • ...that the numbers on the top front of the Train on the map Well spells '7331', which spelled backwards is '1337' (elite)?
  • ...that Valve has stated an interest in an animated series, comic, or even a film based on Team Fortress 2?
  • ...that the one of the Pyro's hats appears to be the Engineer's absent left glove?
  • ...that holding down the primary attack button with the Electro Sapper equipped will deploy it continuously?




  • ...that in the German versions of the Meet the Team videos, the classes are implied to be robots, bleeding oil and exploding into cogs and screws when gibbed?
  • ...that in the Meet the Soldier video, a Scout is shown with his headphones over his right ear when it is normally worn on their left?
  • ...that the bullets the Heavy fires are "Super Caliber" brand bullets?
  • ...that the Engineer drinks 'BLU Streak' brand beer?
  • ...that the BLU Soldier and Heavy have died in every Meet the Team video to date?




  • ...that the Scout and Spy are the only classes without an emblem on their shoulder?
  • ...that the clock face that shows how much time you have left goes in a counter-clockwise direction?
  • ...that although RED's cover is that it operates as a demolitions company, it is BLU that delivers the Payload carts to them?
  • ...that despite the Heavy being Russian, Natascha is the German spelling of the name?
  • ...that on the main screen, the Heavy and Demoman are missing their shoulder logos?
  • ...that all of the melee weapons (besides the Fire Axe) are one-handed?




  • ...that Gold Rush matches take place at 9:07 AM?
  • ...that if you reload after firing one shot of the Shotgun, two shells are reloaded instead of one?
  • ...that the first aluminum baseball bat was produced in the 1970s, at least two years after the game's setting?
  • ...that the Demoman is the only class whose emblem differs from the logo on their shoulder?
  • ...that the BLU Spy has white cigarettes inside his Disguise Kit, despite them appearing brown on the player model?
  • ...that at least seven of the nine classes have a designated job and a unique motto that were given them in Trailer 2, the exceptions being the Pyro and Medic?
  • ...that a fully charged Medic can deploy his ÜberCharge even when he isn't healing anybody?




  • ...that a common complaint with most shotguns is that they reload too fast and hold too many shells?
  • ...that the stun balls the Sandman hits are 'All Ballers League' brand balls?
  • ...that Bonk! Atomic Punch comes in two flavors, Cherry Fission (RED) and Blutonium Berry (BLU)?
  • ...that a Scout can assist in his own death if he is hit by his reflected stun ball, and then killed by an opponent?




  • ...that the Sniper lives in his camper van?
  • ...that the Heavy's hands are so large, he grips the pump of his Shotgun with only his thumb and index finger?
  • ...that the steering wheel is on the left-hand side in the Snipers camper van (as opposed to Australian cars which are right-sided)?
  • ...that the plural of "Dummkopf" is "Dummköpfe", not "Dummkopfs"?
  • ...that the Medic and Heavy speak several phrases in German and Russian, respectively?
  • ...that the Spy speaks phrases in Italian, French, and Spanish?




  • ...that the fluid that splashes from Bonk! Atomic Punch and Crit-a-Cola cans is recycled from the acid fired by the antlion workers in Half Life 2: Episode Two?
  • ...that the Sniper became a master of Jarate after being insulted by the enemy Spy?
  • ...that the map of Australia at the bottom right corner of Jarate advertisement is missing Tasmania?
  • ...that there is a neutral grey suitcase in the game files, suggesting some form of one-flag Capture the Flag may have been scrapped before release? (Although, even after release, it has been supported with the addition of the trail particle effects during the Classless Update, with the neutral briefcase receiving neutral particles.
  • ...that shooting an enemy at exactly the same time as your Sentry Gun (and killing them) will result in you assisting yourself?




  • ...that there is a TF2 soundtrack called Sandwich Maker in the Source Filmmaker Beta which appears in the Engineer Update Teaser?
  • ...that a useless wire connected to a power socket at both ends loops around the 2Fort intel rooms?
  • ...that there are unused death animations for every class (other than the Pyro), presumably to be used for the respective class burning to death?
  • ...that the Virtual Viewfinder has a Team Fortress cartridge inserted into it, along with a screen that reads 'Game Over' on the inside of the model?
  • ...that a Full Moon occurs every 29.5 days starting Midday, October 12, 2011, but NASA times the average length of a synodic month as 44 minutes and 3 seconds longer?

References

  1. http://www.teamfortress.com/sniper_vs_spy/day03_english.htm – The Sniper Vs. Spy Update, Day 3
  2. http://www.teamfortress.com/post.php?id=1783 – TF2 Official Website blog post, "A Grim Bloody Fable"
  3. http://www.teamfortress.com/post.php?id=1783 – TF2 Official Website blog post, "A Grim Bloody Fable"
  4. http://au.youtube.com/watch?v=DDQrAMu-UUI – Team Fortress 2 video, Train Bug - "Stop That Train"

See also

Template:Did you know