Difference between revisions of "Particle effects"
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A detailed explanation of particle effects in general can be found on {{w|Particle system|here}}. Documentation for the Source engine's implementation can be found [http://developer.valvesoftware.com/wiki/Particle here]. | A detailed explanation of particle effects in general can be found on {{w|Particle system|here}}. Documentation for the Source engine's implementation can be found [http://developer.valvesoftware.com/wiki/Particle here]. | ||
− | It is important to note that an item does not | + | It is important to note that an item does not need to possess a particular quality in order for a particle effect to be attached to it. |
== GRU Skull == | == GRU Skull == | ||
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== Treasure Hat == | == Treasure Hat == | ||
− | There is no known localized name for the [[Treasure Hat]]'s effect, it is attached as a new particle system defined as "coin_spin". The particles from this effect are influenced by the movement of the wearer and will only | + | There is no known localized name for the [[Treasure Hat]]'s effect, but it is attached as a new particle system defined as "coin_spin". The particles from this effect are influenced by the movement of the wearer and will only be emitted when the player is in motion. |
<gallery> | <gallery> | ||
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== Map Stamps == | == Map Stamps == | ||
− | Attached to the [[World Traveler's Hat]]. These render similarly to the purple and green Unusual confetti effects but use stamp sprites instead. Like the Treasure Hat this effect is affected by | + | Attached to the [[World Traveler's Hat]]. These render similarly to the purple and green Unusual confetti effects but use stamp sprites instead. Like the Treasure Hat, this effect is affected by the movement of the wearer and will only be emitted when the player is in motion. |
<gallery> | <gallery> | ||
Image:Stamp sprites.png|The sprite sheet used for the effect's spinning animation. | Image:Stamp sprites.png|The sprite sheet used for the effect's spinning animation. | ||
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== Musical Notes == | == Musical Notes == | ||
− | The [[Earbuds]] emit musical note | + | The [[Earbuds]] emit musical note particles from time to time. |
<gallery> | <gallery> | ||
Image:Music note.png|The music note particle attached to the earbuds | Image:Music note.png|The music note particle attached to the earbuds |
Revision as of 03:14, 11 January 2011
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Particle effects are used frequently in Team Fortress 2 to serve as decoration or visual cues for various in-game events.
A detailed explanation of particle effects in general can be found on Template:W. Documentation for the Source engine's implementation can be found here.
It is important to note that an item does not need to possess a particular quality in order for a particle effect to be attached to it.
Contents
GRU Skull
The GRU skull particle effect is emitted when the GRUs are wielded by the player.
Overheal
When a player is overhealed by a Medic he will emit medical crosses.
- Overheal particle ingame.png
In game screenshot
Holy Glow
Attached to the Cheater's Lament
Community Sparkle
Attached to Community or Self-Made items.
Treasure Hat
There is no known localized name for the Treasure Hat's effect, but it is attached as a new particle system defined as "coin_spin". The particles from this effect are influenced by the movement of the wearer and will only be emitted when the player is in motion.
Map Stamps
Attached to the World Traveler's Hat. These render similarly to the purple and green Unusual confetti effects but use stamp sprites instead. Like the Treasure Hat, this effect is affected by the movement of the wearer and will only be emitted when the player is in motion.
- Stamp sprites.png
The sprite sheet used for the effect's spinning animation.
Flying Bits
Intended to be used for rendering flames on gibs, this effect is also attached to certain Developer weapons.
Musical Notes
The Earbuds emit musical note particles from time to time.
Unusual effects
Unusual particle effects are particles attached to Unusual quality items.
There are 1176 possible combinations between hats and Unusual item particle effects (14 effects × 84 [current] possible unusual hats). The different particle effects are viewable in this animation, and here as they appear in-game; as well as in this video.
Checklist of possible unusual quality hats
Examples
- Unusual purple Confetti.png
Purple Confetti Effect #7
- Unusual Ghost.png
Haunted Ghosts Effect #8
- Unusual green energy glow.png
Green Energy Effect #9
- Unusual purple energy.png
Purple Energy Effect #10
- Unusual tf2logo effect.jpg
Circling TF Logo Effect #11
- Unusual Flies.png
Massed Flies Effect #12
- Unusual Chieftain's Challenge normal burning fire effect.png
Burning Flames Effect #13
- Unusual Green Flame Effect.png
Scorching Flames Effect #14
- Unusual plasma effect 2.png
Searing Plasma Effect #15
- Vivid Plasma.png
Vivid Plasma Effect #16
- Unusual sunbeam.png
Sunbeams Effect #17
- Unusual Peace.png
Circling Peace Sign Effect #18
- Medic Unusual Heart Effect.png
Circling Heart Effect # 19