Difference between revisions of "Anti-Pyro strategy"
Qwertyxp2000 (talk | contribs) (→Primary weapons: Compression blast disables any other attack until the cooldown for the compression blast is finished, all applying to any flamethrower, right? But because the cooldown is so much longer for Dragon's Fury, it's worth to mention long) |
Qwertyxp2000 (talk | contribs) (→Secondary weapons: some adjustments here and there) |
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* The Manmelter has unlimited ammunition and faster projectiles, making it effective at continuous long-range harassment. Keep moving to reduce this weapon's effectiveness. | * The Manmelter has unlimited ammunition and faster projectiles, making it effective at continuous long-range harassment. Keep moving to reduce this weapon's effectiveness. | ||
* The Manmelter's projectiles do not deal increased damage to burning players, making it less effective at finishing foes off. A Pyro will likely engage you with their Flamethrower instead. | * The Manmelter's projectiles do not deal increased damage to burning players, making it less effective at finishing foes off. A Pyro will likely engage you with their Flamethrower instead. | ||
− | * If an enemy is set on fire, try to finish them off before a Manmelter Pyro can extinguish them and gain a critical hit. | + | * If an enemy is set on fire, try to finish them off before a Manmelter Pyro can extinguish them and gain a stored critical hit. |
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| align="center" valign="center" style="padding:0.5em" | {{Table icon|Scorch Shot|}} | | align="center" valign="center" style="padding:0.5em" | {{Table icon|Scorch Shot|}} | ||
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| align="center" valign="center" style="padding:0.5em" | {{Table icon|Gas Passer|}} | | align="center" valign="center" style="padding:0.5em" | {{Table icon|Gas Passer|}} | ||
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− | * The Pyro can use the Gas Passer to deploy a Gas Cloud. Anyone who enters the Gas Cloud will be doused for 10 seconds. Anyone who is doused, including Pyros, | + | * The Pyro can use the Gas Passer to deploy a Gas Cloud. Anyone who enters the Gas Cloud will be doused for 10 seconds. Anyone who is doused, including Pyros, will ignite for 10 seconds if damaged by any source. |
* The Pyro must wait up to 60 seconds or deal enough damage to use the Gas Passer. Until then, the Pyro lacks a damaging secondary weapon. | * The Pyro must wait up to 60 seconds or deal enough damage to use the Gas Passer. Until then, the Pyro lacks a damaging secondary weapon. | ||
* If you are doused, consider retreating to a source of healing to reduce the debuff's duration. | * If you are doused, consider retreating to a source of healing to reduce the debuff's duration. |
Revision as of 05:19, 3 January 2021
“ | Go to hell and tell the devil I'm comin' for him next!
Click to listen
— The Demoman
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” |
The Pyro is a hardy class that excels at close range combat, particularly in confined areas where his Flamethrower is difficult to avoid. Due to the Flamethrower’s wide damage spread, the Pyro can focus more on outmaneuvering their opponents than aiming and has leeway when fighting at close range. Additionally, the Pyro has access to the compression blast, a powerful source of utility that allows them to forcibly reposition enemies or reflect projectiles. The overall theme of the Pyro’s available weapons is close range power; because they lack strong ranged weaponry, they are most vulnerable when distant from enemies or when in open areas.
Contents
General
Attributes | Anti-Pyro strategy |
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Weapon-specific
Main article: Pyro weapons
Primary weapons
Weapon | Anti-Pyro strategy |
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![]() Flame Thrower + reskins |
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![]() Backburner + reskins |
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![]() Degreaser |
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![]() Phlogistinator |
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![]() Dragon's Fury |
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![]() Rainblower |
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![]() Compression Blast |
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Secondary weapons
Weapon | Anti-Pyro strategy |
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![]() Shotgun + reskins |
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![]() Flare Gun + reskins |
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![]() Detonator |
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![]() Reserve Shooter |
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![]() Manmelter |
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![]() Scorch Shot |
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![]() Panic Attack |
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![]() Thermal Thruster |
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![]() Gas Passer |
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Melee weapons
Weapon | Anti-Pyro strategy |
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![]() Fire Axe + reskins |
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![]() Axtinguisher + reskins |
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![]() Homewrecker + reskins |
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![]() Powerjack |
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![]() Back Scratcher |
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![]() Sharpened Volcano Fragment |
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![]() Third Degree |
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![]() Neon Annihilator |
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![]() Hot Hand |
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See also
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