Difference between revisions of "Ullapool Caber"
m (links to weapon, matching the First contrabution setup) |
(Description revised.) |
||
Line 18: | Line 18: | ||
The '''Ullapool Caber''' is a [[melee]] weapon for the [[Demoman]] and was released as part of the [[Item sets#Demoman|The Expert's Ordnance]] set. It appears as a World War II-era German {{w|Model 24}} ''Stielhandgranate'' "potato masher" grenade, with the Mann Co. logo stamped on the head. | The '''Ullapool Caber''' is a [[melee]] weapon for the [[Demoman]] and was released as part of the [[Item sets#Demoman|The Expert's Ordnance]] set. It appears as a World War II-era German {{w|Model 24}} ''Stielhandgranate'' "potato masher" grenade, with the Mann Co. logo stamped on the head. | ||
− | + | The first hit on any solid object or enemy will cause the Scottish explosives in the head to detonate, dealing massive explosive damage to both the Demoman and surrounding enemies. The Demoman will be propelled upwards and likely suffer [[fall damage]] upon landing. After the Caber explodes, the Demoman will be left with only the grenade stick, which deals significantly less damage than other melee weapons. Respawning or visiting a [[Respawn#Resupply|Resupply Locker]] are the only ways to restore the grenade to its original state. Both the melee and explosive damage never randomly deal [[Critical Hit]]s, but can still be forced to do so through the use of the [[Chargin’ Targe]] or [[Kritzkrieg]]. | |
==Damage== | ==Damage== | ||
Line 87: | Line 87: | ||
* {{w|Ullapool}} is the town from the Ross and Cromarty area in the Scottish Highlands where the Demoman was born. | * {{w|Ullapool}} is the town from the Ross and Cromarty area in the Scottish Highlands where the Demoman was born. | ||
* A caber is a long wooden pole (usually a section from the trunk of a tree) that is thrown as a feat of strength during the {{w|caber toss}} event of the Scottish Highland Games. | * A caber is a long wooden pole (usually a section from the trunk of a tree) that is thrown as a feat of strength during the {{w|caber toss}} event of the Scottish Highland Games. | ||
− | * Hitting an ally with the Ullapool Caber does not set it off. | + | * Hitting an ally with the Ullapool Caber does not set it off. Hitting a disguised Spy however, does detonate the Ullapool Caber. |
* The description "High-yield Scottish face removal" was taken directly from the promotional artwork that Swizzle created for his entry in the [[Polycount Pack|Polycount contest]]. | * The description "High-yield Scottish face removal" was taken directly from the promotional artwork that Swizzle created for his entry in the [[Polycount Pack|Polycount contest]]. | ||
* It is possible to negate the self-damage of the Ullapool Caber's explosion by equipping the [[Sticky Jumper]]. This does not negate the self damage in [[Medieval Mode]]. | * It is possible to negate the self-damage of the Ullapool Caber's explosion by equipping the [[Sticky Jumper]]. This does not negate the self damage in [[Medieval Mode]]. | ||
− | * | + | * Damage from the Ullapool Caber is spread across two rounds in quick succession. Melee damage is first dealt when the grenade hits the opponent while explosive damage is dealt as the grenade detonates. |
<!--==Gallery== | <!--==Gallery== | ||
<gallery> | <gallery> |
Revision as of 08:08, 7 February 2011
“ | 'Kaboom', indeed, you drunken wretch!
Click to listen
— The Spy
|
” |
The Ullapool Caber is a melee weapon for the Demoman and was released as part of the The Expert's Ordnance set. It appears as a World War II-era German Template:W Stielhandgranate "potato masher" grenade, with the Mann Co. logo stamped on the head.
The first hit on any solid object or enemy will cause the Scottish explosives in the head to detonate, dealing massive explosive damage to both the Demoman and surrounding enemies. The Demoman will be propelled upwards and likely suffer fall damage upon landing. After the Caber explodes, the Demoman will be left with only the grenade stick, which deals significantly less damage than other melee weapons. Respawning or visiting a Resupply Locker are the only ways to restore the grenade to its original state. Both the melee and explosive damage never randomly deal Critical Hits, but can still be forced to do so through the use of the Chargin’ Targe or Kritzkrieg.
Contents
Damage
Melee
- Base: 35 (31 to 39 damage)
- Mini-Crit: 43
- Critical hit: 105
Explosion
- Base: ~149
- Mini-Crit: ~220
- Critical hit: ~305
- Splash Damage to Self: 100
Total upon Melee hit and explosion.
- Base: 185 (181 to 189)
- Mini-Crit: ~263
- Critical hit: ~410
Damages are approximate and determined by community testing.
Function times
- Attack Interval: 0.8
All times are in seconds. Times are approximate and determined by community testing.
Item Set
The Expert's Ordnance | |
---|---|
Effect |
No effect |
Demonstration
Crafting
Blueprint
Reclaimed Metal | Sandman | Ullapool Caber | ||
x2 | + | = |
Related Achievements
Demoman
|
|
Update history
- This weapon was given two unique kill icons.
- This weapon's kill icons were updated.
- If the player suicides with this weapon it displays the Caber's kill icon.
Bugs
- The Ullapool Caber currently has a visual bug in which it sometimes appears detonated when it is not.
- When striking an enemy, the Ullapool Caber sometimes does not deliver the explosion damage. It still deals full explosion damage to the Demoman, but it only deals melee damage to the struck enemy. The Caber appears broken after such an event has occurred, but striking an object, wall, or enemy again causes a second explosion even without returning to a spawn cabinet.
- The weapon does not currently Mini-Crit when used with the Chargin' Targe.
- Striking an ally with the weapon while friendly fire is enabled will not set it off.
- Sometimes the weapon will appear invisible in the Demoman's hand in world view.
- The Ullapool Caber currently uses the Default Bottle animations and sound, meaning that the impact sound is the exact same as the Bottle.
Trivia
- Template:W is the town from the Ross and Cromarty area in the Scottish Highlands where the Demoman was born.
- A caber is a long wooden pole (usually a section from the trunk of a tree) that is thrown as a feat of strength during the Template:W event of the Scottish Highland Games.
- Hitting an ally with the Ullapool Caber does not set it off. Hitting a disguised Spy however, does detonate the Ullapool Caber.
- The description "High-yield Scottish face removal" was taken directly from the promotional artwork that Swizzle created for his entry in the Polycount contest.
- It is possible to negate the self-damage of the Ullapool Caber's explosion by equipping the Sticky Jumper. This does not negate the self damage in Medieval Mode.
- Damage from the Ullapool Caber is spread across two rounds in quick succession. Melee damage is first dealt when the grenade hits the opponent while explosive damage is dealt as the grenade detonates.
See also
Weapons | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Primary | Scattergun | Rocket Launcher | Flame Thrower | Grenade Launcher | Minigun | Shotgun | Syringe Gun | Sniper Rifle | — | |
Force-A-Nature Shortstop Soda Popper Baby Face's Blaster Back Scatter |
Direct Hit Black Box Rocket Jumper Liberty Launcher Cow Mangler 5000 Original Beggar's Bazooka Air Strike |
Backburner Degreaser Phlogistinator Rainblower Nostromo Napalmer Dragon's Fury |
Loch-n-Load Ali Baba's Wee Booties Bootlegger Loose Cannon B.A.S.E. Jumper Iron Bomber |
Natascha Iron Curtain Brass Beast Tomislav Huo-Long Heater |
Frontier Justice Widowmaker Pomson 6000 Rescue Ranger Panic Attack |
Blutsauger Crusader's Crossbow Overdose |
Huntsman Sydney Sleeper Bazaar Bargain Machina Hitman's Heatmaker AWPer Hand Fortified Compound Classic Shooting Star |
— | ||
Secondary | Pistol | Shotgun | Shotgun | Stickybomb Launcher | Shotgun | Pistol | Medi Gun | SMG | Revolver | |
Bonk! Atomic Punch Lugermorph Crit-a-Cola Mad Milk Winger Pretty Boy's Pocket Pistol Flying Guillotine Mutated Milk C.A.P.P.E.R |
Buff Banner Gunboats Battalion's Backup Concheror Mantreads Reserve Shooter Righteous Bison B.A.S.E. Jumper Panic Attack |
Flare Gun Detonator Reserve Shooter Manmelter Scorch Shot Panic Attack Gas Passer Thermal Thruster |
Chargin' Targe Scottish Resistance Sticky Jumper Splendid Screen Tide Turner Quickiebomb Launcher |
Sandvich Dalokohs Bar Buffalo Steak Sandvich Fishcake Family Business Robo-Sandvich Panic Attack Second Banana |
Lugermorph Wrangler Short Circuit C.A.P.P.E.R Giger Counter |
Kritzkrieg Quick-Fix Vaccinator |
Jarate Razorback Darwin's Danger Shield Cozy Camper Cleaner's Carbine Self-Aware Beauty Mark |
Ambassador Big Kill L'Etranger Enforcer Diamondback | ||
Melee | Bat | Shovel | Fire Axe | Bottle | Fists | Wrench | Bonesaw | Kukri | Knife | |
Sandman Frying Pan Holy Mackerel Boston Basher Candy Cane Sun-on-a-Stick Fan O'War Three-Rune Blade Saxxy Atomizer Conscientious Objector Unarmed Combat Wrap Assassin Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Batsaber Prinny Machete |
Equalizer Pain Train Frying Pan Half-Zatoichi Saxxy Disciplinary Action Market Gardener Conscientious Objector Escape Plan Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Axtinguisher Homewrecker Frying Pan Powerjack Back Scratcher Sharpened Volcano Fragment Maul Saxxy Postal Pummeler Conscientious Objector Third Degree Lollichop Neon Annihilator Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete Hot Hand |
Eyelander Pain Train Scotsman's Skullcutter Frying Pan Horseless Headless Horsemann's Headtaker Claidheamh Mòr Ullapool Caber Half-Zatoichi Saxxy Persian Persuader Nessie's Nine Iron Conscientious Objector Scottish Handshake Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Killing Gloves of Boxing Frying Pan Gloves of Running Urgently Fists of Steel Warrior's Spirit Saxxy Eviction Notice Conscientious Objector Apoco-Fists Holiday Punch Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Bread Bite Necro Smasher Crossing Guard Prinny Machete |
Golden Wrench Gunslinger Southern Hospitality Jag Saxxy Eureka Effect Golden Frying Pan Necro Smasher Prinny Machete |
Ubersaw Frying Pan Vita-Saw Amputator Saxxy Solemn Vow Conscientious Objector Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Tribalman's Shiv Bushwacka Frying Pan Saxxy Shahanshah Conscientious Objector Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Your Eternal Reward Conniver's Kunai Saxxy Big Earner Wanga Prick Sharp Dresser Spy-cicle Black Rose Golden Frying Pan Prinny Machete | ||
Primary PDA | — | — | — | — | — | Construction PDA | — | — | Disguise Kit | |
— | — | — | — | — | — | — | — | — | ||
Secondary PDA | — | — | — | — | — | Destruction PDA | — | — | Invis Watch | |
— | — | — | — | — | — | — | — | Cloak and Dagger Dead Ringer Enthusiast's Timepiece Quäckenbirdt | ||
Building | — | — | — | — | — | — | — | — | Sapper | |
— | — | — | — | — | — | — | — | Red-Tape Recorder Ap-Sap Snack Attack | ||
Taunt | Grand Slam | Grenade | Hadouken Armageddon Execution Gas Blast |
Barbarian Swing | High Noon | Arm Blender Guitar Smash |
Oktoberfest Uberslice Medicating Melody |
Arrow Stab | Fencing |
|