Difference between revisions of "Meet the Demoman"

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[[Image:Sketches3.png|thumb|right|Meet the Demoman Storyboard Concept Sketches]]
 
[[Image:Sketches3.png|thumb|right|Meet the Demoman Storyboard Concept Sketches]]
  
*The titlecard displays "COPYRIGHT LOLOLOL" on the bottom right corner, a recurring joke throughout the "Meet the Team" videos.  
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*The title card displays "COPYRIGHT LOLOLOL" on the bottom right corner, a recurring joke throughout the "Meet the Team" videos.  
  
 
*The music that plays during the battle sequence — "[[Drunken Pipe Bomb (Soundtrack) | Drunken Pipe Bomb]]" — did not appear on the [[soundtrack]] or in the game files in any form, similar to "Magnum Force", the track that plays during [[Meet the Sniper]]. [[Valve]], however, released the song as a part of the [[Team Fortress 2 Soundtrack]] in the [[December 17, 2009 Patch | WAR! Update]] on December 17, 2009.
 
*The music that plays during the battle sequence — "[[Drunken Pipe Bomb (Soundtrack) | Drunken Pipe Bomb]]" — did not appear on the [[soundtrack]] or in the game files in any form, similar to "Magnum Force", the track that plays during [[Meet the Sniper]]. [[Valve]], however, released the song as a part of the [[Team Fortress 2 Soundtrack]] in the [[December 17, 2009 Patch | WAR! Update]] on December 17, 2009.

Revision as of 04:55, 17 July 2011

Meet the Demoman
Meet the Demoman Titlecard
Video Info
Released: October 9, 2007
Run time: 1:45

"Meet the Demoman" Video Transcript

Notes

Meet the Demoman Storyboard Concept Sketches
  • The title card displays "COPYRIGHT LOLOLOL" on the bottom right corner, a recurring joke throughout the "Meet the Team" videos.
  • During the video, the Demoman can be seen with blank badges on either shoulder. The ending shot of all nine classes shows the Demoman with his original dynamite badge, later changed to a generic bomb and finally to the current Stickybomb shoulder badge.
  • The teams' roles are reversed from what they are in the game's Gravel Pit. RED is shown attacking while BLU defends. The RED team are also shown emerging from the BLU spawn, and later the BLU team members running from control point C seem to have come from the RED spawn.
  • Several crates of beer can be seen behind The Demoman. These are made by 'Red Shed'. The Red Shed Distillery is the RED team's base on the map Well. Red Shed is also featured in Meet the Sandvich.
  • The Demoman's unused Dynamite Pack weapon can be seen on his desk, most prominently at 0:31 in the video.
  • The Demoman's grenade bounces, then explodes on contact. The ability for grenades to detonate on contact after the first bounce was removed in a later patch for both the PC and Xbox 360.
  • When the Demoman charges at the Sentry Gun, a Dispenser is clearly seen. In the next shot when the Demoman destroys the Sentry Gun, the Dispenser is gone.
  • When the Demoman shoots his grenades at the Sentry Gun, he only shoots one grenade, but in the next shot there is another grenade that appears out of thin air.
  • When the Demoman fires his grenades at the Sentry Gun, it targets them once they're in range and ignores the Demoman.
  • At 0:56, the Demoman's hand bumps into the grenade on his desk and it becomes active, then falling off the desk; however, it does not detonate.
  • Valve teamed up with KritzKast and ran a contest to decipher what the Demoman said during those few censored seconds. Winners were selected for the most humorous but clean lines, the most obscene lines, and the lines most accurate to the original script.
  • The Demoman placed 16 sticky bombs when he ambushed the incoming BLU team. This was the original amount of sticky bombs that a Demoman was capable of having active at once with the default Stickybomb Launcher equipped. Due to balance issues, this number was later reduced to 8.
  • As a nod to the Demoman's Scottish origins, Template:W can be heard in the outro 'flourish' as the video cuts to the team shot.
  • The closing screen features the following disclaimer: "All information regarding Demoman grenade behavior was obtained from Australians believed to be reliable at the time. It is submitted to the possibility of errors, omissions, or nerfing without notice."