Difference between revisions of "Horseless Headless Horsemann's Headtaker"
m (It's tradAble and not tradEAble.) |
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| level = Level 1 - 100 Axe | | level = Level 1 - 100 Axe | ||
| item-description = Cursed by dark spirits similar to those that dwell within the Eyelander. | | item-description = Cursed by dark spirits similar to those that dwell within the Eyelander. | ||
− | | item-flags = Not | + | | item-flags = Not Tradable |
| loadout-name = Horseless Headless Horsemann's Headtaker | | loadout-name = Horseless Headless Horsemann's Headtaker | ||
| att-2-negative = No random critical hits | | att-2-negative = No random critical hits |
Revision as of 18:43, 10 July 2012
“ | See? I told ye they were a buncha' wee lasses!
Click to listen
— The Demoman on cowardly, undead horsemenn
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” |
The Horseless Headless Horsemann's Headtaker, commonly abbreviated as the UHHHH, HHHH or simply Headtaker , is a melee weapon for the Demoman. It is the rustic, single-bladed axe wielded by the Horseless Headless Horsemann. The blade is chipped and worn in some places, sporting a malevolently-grinning face cut into its broad edge that is similar to the face commonly carved on pumpkins for Halloween.
This weapon functions in exactly the same way as the Eyelander.
The Horseless Headless Horsemann's Headtaker is available to anyone who has acquired the Haunted Metal Scrap before or after the Scream Fortress event by killing the Horsemann with a melee weapon; it may then be crafted through the prescribed blueprint.
Taunting with the Horseless Headless Horsemann's Headtaker equipped will perform the Decapitation kill taunt.
Contents
Damage and function times
Damage and function times | ||
---|---|---|
Damage | ||
Base damage | 100% | 65 |
Point blank | 55-75 | |
Critical | 195 | |
Mini-crit | 75-101 | |
Function times | ||
Attack interval | 0.8 s | |
Values are approximate and determined by community testing. |
Demonstration
Crafting
Blueprint
Refined Metal | Haunted Metal Scrap | Scotsman's Skullcutter | Horseless Headless Horsemann's Headtaker | |||
x2 | + | + | = |
Related achievements
Demoman
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Ghostchievements
Gored! Collect the Horseless Headless Horsemann's Haunted Metal Scrap. |
Update history
- The Horseless Headless Horsemann's Headtaker was added to the game.
- Fixed melee attacks not destroying remote detonation pipes (Stickybombs).
- Fixed the decapitation counters not being displayed for some weapons.
- Fixed the Demoman not using the correct animations for some of his weapons.
- The crafting cost of the weapon was changed from 2 Refined Metal, a haunted Scrap Metal metal, and a Scotsman's Skullcutter to 1 Refined Metal, a haunted Scrap Metal metal, and a Scotsman's Skullcutter.
April 14, 2011 Patch (Hatless Update)
- Replaced the no-crit attribute with -25% damage on the Horseless Headless Horsemann's Headtaker.
- [Undocumented] Replaced the -25% damage attribute with no-crit.
- Added new community contributed response rules to this weapon.
- [Undocumented] The weapon was assigned the Decapitation taunt.
June 23, 2011 Patch (Über Update)
- [Undocumented] Fixed this weapon showing the wrong blueprint in the crafting menu.
October 13, 2011 Patch (Manniversary Update & Sale)
- Updated community contributed response rules.
- Fixed missing forces for Demoman swords.
Bugs
- Decapitating a Sniper using the Bazaar Bargain who has heads on his counter will collect those heads as if they were taken from another Demoman with the Eyelander, Horseless Headless Horsemann's Headtaker or Nessie's Nine Iron.
- This bug is the result of the above weapons all counting Heads, which are counted as the same unit despite their different effects.
- Upon collecting 128 heads with this weapon, the counter will reset to 0. However, the player will still retain the health and speed bonus.
- This bug is the result in an Template:W of the byte used to synchronize this variable.
- If a player takes one or more heads and changes their melee weapon to any that does not tally heads, the particle effect of the glowing eye will still be present without the additional health and speed bonus.
- In some cases the glow from the eye can be seen through walls when playing with DX8.
- Decapitating a Spy using the Dead Ringer will still count a head and grant the health and speed bonus.
Unused content
- There is an unused alternate model for this weapon that resembles the Scotsman's Skullcutter.
Trivia
- The version of the axe carried by the Horseless Headless Horsemann is much larger and has a distinct blinking/fading purple glow.
Gallery
First-person view with Chargin' Targe.
First-person view with Splendid Screen.
See also
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