Difference between revisions of "Arrow Stab"

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m (Applied filters to Skewer (Review RC#136306))
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*Like the Medic's [[Spinal Tap]] and the Scout's [[Home Run]] taunt kills, The Skewer taunt kill is completely silent, making it very difficult for enemy players to anticipate.
 
*Like the Medic's [[Spinal Tap]] and the Scout's [[Home Run]] taunt kills, The Skewer taunt kill is completely silent, making it very difficult for enemy players to anticipate.
 
*The Skewer taunt kill is one of the easiest to land, since it takes less than a second to stun an enemy, which is nearly always followed by a kill.
 
*The Skewer taunt kill is one of the easiest to land, since it takes less than a second to stun an enemy, which is nearly always followed by a kill.
*The Skewer taunt kill can still be performed on an [[Ubercharge|Ubercharged]] enemy player. Although it will not kill the enemy player, it will still stun them for a short time, which can be useful in certain situations, such as an enemy push for a capture point.
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*The Skewer taunt kill can still be performed on an [[ÜberCharge]]d enemy player. Although it will not kill the enemy player, it will still stun them for a short time, which can be useful in certain situations, such as an enemy push for a capture point.
  
 
== Demonstration ==
 
== Demonstration ==

Revision as of 21:55, 25 October 2010

Template:Targeted Template:Weapon infobox

Stabbin' time.
The Sniper

Upon taunting with the Huntsman equipped, the Sniper takes the arrow from his bow, spins it behind him, and then stabs it forward fiercely into anyone slow, unaware, or simply unfortunate enough to be in the way. It is necessary to kill someone using an arrow to gain the Shafted achievement. The kill is not caused by the arrow stab itself, which has a stun effect, but rather the Sniper yanking the arrow free; so even when the arrow does not stun an enemy, anyone unlucky to be in contact when the Sniper removes the arrow can still die. The taunt can still be used during Humiliation, to kill the winning team members as they come barreling into your spawn, and during a Stalemate when both teams are unable to attack with conventional weapons but may still perform taunts. Keep in mind, this taunt has a huge invisible hit box, meaning even if the arrow never makes contact with the enemy, as long as it is close enough to strike the air 6 feet in front of them, they will still be stunned and die when the arrow is yanked out.

It should be noted that the stun effect of the taunt works on both ÜberCharged enemies and enemies under the effects of Bonk! Atomic Punch, but will not kill them. Stunning the Medic in this fashion will break the ÜberCharge connection to his buddy.

Damage

  • Initial Stab: None.[citation needed] Stun effect.
  • Removal: 500
  • Mini-Crit (Removal only): 675 (with Jarate)
  • Critical hit: N/A

Damages are approximate and determined by community testing.

Function times

  • Attack Interval: 4

All times are in seconds. Times are approximate and determined by community testing.

Related Achievements

Shafted
Shafted
Stab an enemy with an arrow.

Trivia

  • The kill icon shows the Sniper's right hand with his glove on. However, the Sniper only wears one glove on his left hand. This may be because the view models of the Sniper have gloves on each hand, rather than on just one.
  • Like the Medic's Spinal Tap and the Scout's Home Run taunt kills, The Skewer taunt kill is completely silent, making it very difficult for enemy players to anticipate.
  • The Skewer taunt kill is one of the easiest to land, since it takes less than a second to stun an enemy, which is nearly always followed by a kill.
  • The Skewer taunt kill can still be performed on an ÜberCharged enemy player. Although it will not kill the enemy player, it will still stun them for a short time, which can be useful in certain situations, such as an enemy push for a capture point.

Demonstration

See also