Difference between revisions of "Sniper responses"
(Added Magical Mercernary responses) |
(→Duel-related responses) |
||
Line 990: | Line 990: | ||
*[[Media:sniper_sf13_spell_uber01.wav|"Deus invictus!"]] | *[[Media:sniper_sf13_spell_uber01.wav|"Deus invictus!"]] | ||
*[[Media:sniper_sf13_spell_zombie_horde01.wav|"Mortis animataris!"]] | *[[Media:sniper_sf13_spell_zombie_horde01.wav|"Mortis animataris!"]] | ||
+ | }} | ||
+ | |||
+ | == [[Mann vs. Machine (game mode)|Mann vs. Machine]] responses == | ||
+ | === During a Wave === | ||
+ | {{soundList | ||
+ | |colour = #F3A957 | ||
+ | |title = '''Upon Being Revived With A [[Reanimator]]''' | ||
+ | |image = | ||
+ | |image-size = 25px | ||
+ | |image-link = Reanimator | ||
+ | |content = | ||
+ | *[[Media:Sniper_mvm_resurrect01.wav|"Ah! What the bloody hell just happened?"]] | ||
+ | *[[Media:Sniper_mvm_resurrect02.wav|"Wot happened?"]] | ||
+ | *[[Media:Sniper_mvm_resurrect03.wav|"Huhbluhbluhbluh! What happened?"]] | ||
+ | *[[Media:Sniper_mvm_resurrect04.wav|"You're a miracle worker, Doc!"]] | ||
+ | }} | ||
+ | |||
+ | ==== [[Mannhattan]] specific==== | ||
+ | {{soundList | ||
+ | |colour = #F3A957 | ||
+ | |title = Gate responses | ||
+ | |image = | ||
+ | |image-size = 25px | ||
+ | |image-link = Mannhattan | ||
+ | |content = | ||
+ | ''Robots attacking'' | ||
+ | *[[Media:Sniper_mvm_mannhattan_gate_atk01.wav|"The robots are pounding the bloody gate!]] | ||
+ | *[[Media:Sniper_mvm_mannhattan_gate_atk02.wav|"The robots are at the bloody gate!]] | ||
+ | ''Robots take gate'' | ||
+ | *[[Media:Sniper_mvm_mannhattan_gate_take01.wav|"The robots took the gate!]] | ||
+ | }} | ||
+ | === After a Wave === | ||
+ | {{soundList | ||
+ | |colour = #F3A957 | ||
+ | |title = '''Receiving a Killstreak Kit ''' | ||
+ | |image = | ||
+ | |image-size = 25px | ||
+ | |image-link = Mann vs. Machine (game mode) | ||
+ | |content = | ||
+ | ''Common Loot | ||
+ | *[[Media:Sniper_mvm_loot_common01.wav|"Hehehe. Nice."]] | ||
+ | *[[Media:Sniper_mvm_loot_common02.wav|"Aw, we'll take it!")]] | ||
+ | *[[Media:Sniper_mvm_loot_common03.wav|"Not bad!"]] | ||
+ | *[[Media:Sniper_mvm_loot_common04.wav|"Well! Happy Australia Day to me."]] | ||
+ | *[[Media:Sniper_mvm_loot_common05.wav|"That'll bloody do!"]] | ||
+ | *[[Media:Sniper_mvm_loot_common06.wav|"Huh, now that's nice!"]] | ||
+ | ''Rare Loot'' | ||
+ | *[[Media:Sniper_mvm_loot_rare01.wav|"Wow! That is bloody beautiful!"]] | ||
+ | *[[Media:Sniper_mvm_loot_rare02.wav|"Now that is not something you see everyday!"]] | ||
+ | *[[Media:Sniper_mvm_loot_rare03.wav|"Bloody gorgeous!"]] | ||
+ | *[[Media:Sniper_mvm_loot_rare04.wav|"That that is the Queen's birthday right there."]] | ||
+ | *[[Media:Sniper_mvm_loot_rare05.wav|"Come to Sniper my little beauty."]] | ||
+ | *[[Media:Sniper_mvm_loot_rare06.wav|"Sniper'll give you a good home darling."]] | ||
+ | *[[Media:Sniper_mvm_loot_rare07.wav|"Very, ''very'' nice!"]] | ||
+ | ''Godlike Loot'' | ||
+ | *[[Media:Sniper_mvm_loot_godlike01.wav|"It's a miracle. It's an Australian Christmas bloody miracle!]] | ||
+ | *[[Media:Sniper_mvm_loot_godlike02.wav|"I'm rich. I'm rich! I'm filthy, bloody, stinkin' rich!"]] | ||
}} | }} | ||
Revision as of 07:56, 22 November 2013
Voice Responses are contextually triggered lines that play after the player has achieved something, for instance killing a certain amount of enemies with a Primary or Melee Weapon, or the player has triggered something, like being set on fire. The Sniper has several vocal responses, all of which are listed below (excluding Voice Commands).
Contents
Kill with Primary weapon |
|
After Killing More than 1 Enemy in 20 Seconds with a Primary Weapon |
Kill assist |
Killing a Soldier |
|
Killing a Heavy |
|
Killing a Spy |
|
Dominating a Scout |
Dominating a Soldier |
Dominating a Pyro |
25px Dominating a Demoman |
Dominating a Engineer |
Dominating a Medic |
Dominating a Spy |
Revenge Kill |
|
Revenge Kill directed at Scout |
Revenge Kill directed at Soldier |
Revenge Kill directed at Pyro |
Revenge Kill directed at Demoman |
Revenge Kill directed at Heavy |
Revenge Kill directed at Engineer |
Revenge Kill directed at Medic |
Revenge Kill directed at Sniper |
Revenge Kill directed at Spy |
Round Start |
Sudden Death |
Stalemate |
Set on Fire |
On Death |
Hit by Jarate or Mad Milk |
|
Teleportation |
Healed by Medic |
Under the effects of an ÜberCharge |
Jarate Toss |
Headshot |
|
Looking at enemy while scoped |
|
Melee Kill |
SMG Kill |
Tribalman's Shiv Kill |
Saxxy Kill |
After Capturing Intelligence |
After Capturing Control Point |
Standing on captured Point, firing weapon |
Standing on a cappable Control Point, firing weapon |
Defense |
Attacking: Cart Goes Forward |
|
Attacking: Cart Goes Back |
|
Defending: Cart Goes Forward |
|
Defending: Cart Goes Back |
|
Attacking: Stay Close to Cart |
|
Attacking: Cart Has Stopped |
|
Defending: Stop The Bomb |
|
Helltower responses
Round Start |
The Witching Hour: Bridge Appears |
Collected Normal Spell |
(Missing Content) |
Collected Rare Spell |
Reacting to Rare Spell |
Casting Spells |
Mann vs. Machine responses
During a Wave
Upon Being Revived With A Reanimator |
Mannhattan specific
Gate responses |
Robots attacking Robots take gate |
After a Wave
Starting a Duel |
Duel Accepted |
Duel Rejected |
With Sir Shootsalot equipped
These responses override the default responses for that category.
With Magical Mercenary equipped
These responses override the default responses for that category.
Round Start |
Attacking: Cart Goes Forward |
Under the effects of an ÜberCharge |
Unused responses
Domination |
Note: This line is missing its lip-syncing. |
Revenge Kill |
Possibly directed at certain class |
|