Difference between revisions of "Sniper responses"
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|image-link = Setup | |image-link = Setup | ||
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− | *[[Media:Cm_sniper_pregamefirst_01.mp3|" | + | *[[Media:Cm_sniper_pregamefirst_01.mp3|"I don't make the first move, ''just the last one''."]] |
− | + | *[[Media:Cm_sniper_pregamefirst_03.mp3|"Let's given 'em hell, lads!"]] | |
+ | *[[Media:Cm_sniper_pregamefirst_06.mp3|"No worries! The Sniper's here."]] | ||
+ | *[[Media:Cm_sniper_pregamefirst_07.mp3|"Let's win this one, lads!"]] | ||
+ | *[[Media:Cm_sniper_pregamefirst_08.mp3|"Let's win this game, lads!"]] | ||
+ | *[[Media:Cm_sniper_pregamefirst_09.mp3|"Let's win this match!"]] | ||
+ | *[[Media:Cm_sniper_pregamefirst_10.mp3|"''Ready and waiting, mate.''"]] | ||
+ | *[[Media:Cm_sniper_pregamefirst_11.mp3|"Let's get to work."]] | ||
+ | *[[Media:Cm_sniper_pregamefirst_14.mp3|"Let's show these no-hopers how a Sniper wins a game!"]] | ||
+ | *[[Media:Cm_sniper_pregamefirst_15.mp3|"Let's win this bloody match, boys!"]] | ||
+ | *[[Media:Cm_sniper_pregamefirst_16.mp3|"Who wants to win this bloody game?"]] | ||
+ | *[[Media:Cm_sniper_pregamefirst_17.mp3|"''I'm ready when you are.''"]] | ||
''Rare'' | ''Rare'' | ||
− | *[[Media:Cm_sniper_pregamefirst_rare_01.mp3|" | + | *[[Media:Cm_sniper_pregamefirst_rare_01.mp3|"I've got hand-load precision rounds effective to a hundred yards. Let's get this done!"]] |
+ | *[[Media:Cm_sniper_pregamefirst_rare_02.mp3|"I love this job. Sunshine's free, bullets are cheap, ''and everybody's got a head''."]] | ||
+ | *[[Media:Cm_sniper_pregamefirst_rare_03.mp3|"Never complain, never explain, aim for the brain."]] | ||
+ | *[[Media:Cm_sniper_pregamefirst_rare_04.mp3|"Sniper's not hard, mate. You just need a good eye, a steady hand, ''and perfect bloody aim''."]] | ||
'''Competitive Mode''' | '''Competitive Mode''' | ||
− | *[[Media:Cm_sniper_pregamefirst_comp_02.mp3|" | + | *[[Media:Cm_sniper_pregamefirst_comp_01.mp3|"Good news lads, I watched their scrim! They all got big, bloody heads!"]] |
+ | *[[Media:Cm_sniper_pregamefirst_comp_02.mp3|"'Bout time we got a Sniper around here."]] | ||
+ | *[[Media:Cm_sniper_pregamefirst_comp_03.mp3|"'Bout time a Sniper showed up around here."]] | ||
+ | *[[Media:Cm_sniper_pregamefirst_comp_04.mp3|"Tell the other team to watch their heads."]] | ||
+ | *[[Media:Cm_sniper_pregamefirst_comp_05.mp3|"This team just got a lot more accurate."]] | ||
+ | *[[Media:Cm_sniper_pregamefirst_comp_06.mp3|"Good news lads, I watched their scrim! They all bunch of no-hopers!"]] | ||
+ | *[[Media:Cm_sniper_pregamefirst_comp_07.mp3|"So the goal is to kill the other team, right? I think I'll muddle through."]] | ||
}} | }} | ||
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− | *[[Media:Cm_sniper_pregamewonlast_01.mp3|"We won the | + | *[[Media:Cm_sniper_pregamewonlast_01.mp3|"We ain't won yet!"]] |
− | + | *[[Media:Cm_sniper_pregamewonlast_02.mp3|"Settle it out, lads! We ain't won yet!"]] | |
+ | *[[Media:Cm_sniper_pregamewonlast_03.mp3|"We ain't through this yet! Push 'em back!"]] | ||
+ | *[[Media:Cm_sniper_pregamewonlast_04.mp3|"Come on lads, we ain't through this yet! Push 'em back!"]] | ||
+ | *[[Media:Cm_sniper_pregamewonlast_05.mp3|"Keep up the pressure! We ain't won yet!"]] | ||
+ | *[[Media:Cm_sniper_pregamewonlast_06.mp3|"Don't get cocky! We ain't won yet!"]] | ||
+ | *[[Media:Cm_sniper_pregamewonlast_07.mp3|"Looking good! But it ain't bloody over yet!"]] | ||
+ | *[[Media:Cm_sniper_pregamewonlast_08.mp3|"Just like the last round boys! Let's do it again!"]] | ||
+ | *[[Media:Cm_sniper_pregamewonlast_09.mp3|"We got this game all sewn up, lads!"]] | ||
''Rare'' | ''Rare'' | ||
− | *[[Media:Cm_sniper_pregamewonlast_rare_01.mp3|" | + | *[[Media:Cm_sniper_pregamewonlast_rare_01.mp3|"Don't run mate! You'll just die tired!"]] |
− | + | *[[Media:Cm_sniper_pregamewonlast_rare_02.mp3|"Two lines you should never cross, mate: horizontal and vertical."]] | |
− | + | *[[Media:Cm_sniper_pregamewonlast_rare_03.mp3|"Shoot straight, shoot first. That's all there is to it."]] | |
}} | }} | ||
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− | *[[Media:Cm_sniper_pregamelostlast_02.mp3|" | + | *[[Media:Cm_sniper_pregamelostlast_01.mp3|"They ain't won the match yet!"]] |
+ | *[[Media:Cm_sniper_pregamelostlast_02.mp3|"Come on, lads! They ain't won the match yet!"]] | ||
+ | *[[Media:Cm_sniper_pregamelostlast_03.mp3|"Let's even this up, lads!"]] | ||
+ | *[[Media:Cm_sniper_pregamelostlast_04.mp3|"It ain't over yet!"]] | ||
+ | *[[Media:Cm_sniper_pregamelostlast_05.mp3|"Come on, lads! It ain't over yet!"]] | ||
+ | *[[Media:Cm_sniper_pregamelostlast_06.mp3|"Let's get in the game, lads!"]] | ||
''Rare'' | ''Rare'' | ||
− | *[[Media:Cm_sniper_pregamelostlast_rare_01.mp3|" | + | *[[Media:Cm_sniper_pregamelostlast_rare_01.mp3|"Just need to adjust the crosshairs. Now we're in business."]] |
− | + | *[[Media:Cm_sniper_pregamelostlast_rare_02.mp3|"Whip it out and bottle it up, boys! We got a game to win!"]] | |
}} | }} | ||
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− | *[[Media:Cm_sniper_pregametie_01.mp3|"Let's break this | + | *[[Media:Cm_sniper_pregametie_01.mp3|"I don't like ties, lads!"]] |
− | + | *[[Media:Cm_sniper_pregametie_02.mp3|"Let's break the tie, lads!"]] | |
+ | *[[Media:Cm_sniper_pregametie_04.mp3|"One apiece, let's get this done!"]] | ||
+ | *[[Media:Cm_sniper_pregametie_05.mp3|"Looks like we're tied, lads! Let's get ahead!"]] | ||
+ | *[[Media:Cm_sniper_pregametie_06.mp3|"I never cared for ties. How's about we win this one?"]] | ||
+ | *[[Media:Cm_sniper_pregametie_07.mp3|"Let's get this done!"]] | ||
+ | ''Rare'' | ||
+ | *[[Media:Cm_sniper_pregametie_rare_01.mp3|"Sight's steady, trigger's cold. Let's get a lead on this one."]] | ||
}} | }} | ||
Revision as of 19:07, 13 July 2016
Voice Responses are contextually triggered lines that play after the player has achieved something, for instance killing a certain amount of enemies with a Primary or Melee Weapon, or the player has triggered something, like being set on fire. The Sniper has several vocal responses, all of which are listed below (excluding Voice Commands).
Contents
- 1 Taunt-related responses
- 2 Kill-related responses
- 3 Domination-related responses
- 4 Event-related responses
- 5 Weapon-related responses
- 6 Objective-related responses
- 7 Contract-related responses
- 8 Competitive Mode responses
- 9 Mann vs. Machine responses
- 10 Halloween / Full Moon responses
- 11 Duel-related responses
- 12 Item-related responses
- 13 Unused responses
Main article: Sniper taunts
All voice lines associated with a player-initiated taunt are located in the Sniper taunts page along with a description of the animation.
Kill with Primary weapon |
|
After Killing More than 1 Enemy in 20 Seconds with a Primary Weapon |
Kill assist |
Killing a Soldier |
|
Killing a Heavy |
|
Killing a Spy |
|
Dominating a Scout |
Dominating a Soldier |
Dominating a Pyro |
25px Dominating a Demoman |
Dominating a Engineer |
Dominating a Medic |
Dominating a Spy |
Revenge Kill |
|
Revenge Kill directed at Scout |
Revenge Kill directed at Soldier |
Revenge Kill directed at Pyro |
Revenge Kill directed at Demoman |
Revenge Kill directed at Heavy |
Revenge Kill directed at Engineer |
Revenge Kill directed at Medic |
Revenge Kill directed at Sniper |
Revenge Kill directed at Spy |
Round Start |
Sudden Death |
Stalemate |
Set on Fire |
On Death |
Hit by Jarate, Mad Milk, Mutated Milk, or Self-Aware Beauty Mark |
|
Teleportation |
Healed by Medic |
Under the effects of an ÜberCharge |
Jarate or Self-Aware Beauty Mark Toss |
Headshot |
|
Looking at enemy while scoped |
|
Melee Kill |
SMG Kill |
Tribalman's Shiv Kill |
Saxxy Kill |
After Capturing Intelligence |
After Capturing Control Point |
Standing on captured Point, firing weapon |
Standing on a cappable Control Point, firing weapon |
Defense |
Attacking: Cart Goes Forward |
|
Attacking: Cart Goes Back |
|
Defending: Cart Goes Forward |
|
Defending: Cart Goes Back |
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Attacking: Stay Close to Cart |
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Attacking: Cart Has Stopped |
|
Defending: Stop The Bomb |
|
Contract complete |
Difficult Contract |
Competitive Mode responses
Setup
Outcomes
Match win |
Game win |
|
Rank up |
Top scoring |
Game summary |
Rare |
Mann vs. Machine responses
During a Wave
Upon Being Revived With A Reanimator |
Mannhattan specific
Gate responses |
Robots attacking Robots take gate |
After a Wave
Halloween / Full Moon responses
Helltower responses
Round Start |
The Witching Hour: Bridge Appears |
Collected Normal Spell |
Collected Rare Spell |
Reacting to Rare Spell |
Scared by a Ghost |
Casting Spells |
Starting a Duel |
Duel Accepted |
Duel Rejected |
With Sir Shootsalot equipped
These responses override the default responses for that category.
Round Start |
Domination |
Jarate Toss |
Kill with Primary weapon (if scoped) |
Under the effects of an ÜberCharge |
Pushing the Cart |
With Magical Mercenary equipped
These responses override the default responses for that category.
Round Start |
Kill with Primary weapon (if scoped) |
Attacking: Cart Goes Forward |
Under the effects of an ÜberCharge |
Unused responses
Domination |
Note: This line is missing its lip-syncing. |
Revenge Kill |
|