Difference between revisions of "Community Foundry (Capture the Flag) strategy"

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m (Auto: WordFilter((?<!Mini.)(?<!Mah.)(?<!My.)Sentry(?![-\s]*(?:Gun|here|ahead|forward|up there|right up|, right up|'{2,}|jump)|-) → Sentry Gun) (Review RC#2153088))
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{{hatnote|This article discusses community strategy for [[Foundry (Capture the Flag)]].}}
 
{{hatnote|This article discusses community strategy for [[Foundry (Capture the Flag)]].}}
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{{Community strategy stub|General strategy and class specifics}}
  
 
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Revision as of 17:38, 30 March 2021

This article discusses community strategy for Foundry (Capture the Flag).
Community Foundry (Capture the Flag) strategy
Ctf foundry.jpg
Basic Information
Developer(s): Unknown
Map Info
Environment: Industrial
Setting: Dusk, cloudy
Hazards: Cauldron Fire

General strategy

  • This map is a complete conversion of Foundry into a Capture the Flag map, so many strategies that work there will also work here.
  • While most strategies from the original map will also work here, the Grappling Hook makes all classes more mobile, so many strategies may not work as well.

Leaderboard class scout.png Scout

Leaderboard class soldier.png Soldier

Leaderboard class pyro.png Pyro

Leaderboard class demoman.png Demoman

Leaderboard class heavy.png Heavy

  • Thanks to the Grappling Hook, you can keep up with your team. Aim it at the ground for speed boosts whenever possible.

Leaderboard class engineer.png Engineer

  • While there are many great places to set up a Sentry Gun, Engineers are not as effective due to the Grappling Hook. The best place to set up would be near your team's flag.

Leaderboard class medic.png Medic

Leaderboard class sniper.png Sniper

  • The Grappling Hook will allow you to set up a vantage point virtually anywhere.

Leaderboard class spy.png Spy

  • While Foundry has many flank routes, enemies will also be looking to use them, especially Scouts and Spies.