Difference between revisions of "Ullapool Caber"

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The '''Ullapool Caber''' is a [[melee]] weapon for the [[Demoman]] and was released as part of the [[Item sets#Demoman|The Expert's Ordnance]] set. It appears as a World War II-era German {{w|Model 24}} ''Stielhandgranate'' "potato masher" grenade, with the Mann Co. logo stamped on the head.
 
The '''Ullapool Caber''' is a [[melee]] weapon for the [[Demoman]] and was released as part of the [[Item sets#Demoman|The Expert's Ordnance]] set. It appears as a World War II-era German {{w|Model 24}} ''Stielhandgranate'' "potato masher" grenade, with the Mann Co. logo stamped on the head.
  
The explosives contained within the metal head of the grenade are extremely unstable, and will explode upon striking against either a solid object (such as a wall, floor, etc) or an enemy, consistently dealing 100 damage to the user (not including fall damage), as well as propelling him upward in the ensuing blast. Respawning or visiting a [[Respawn#Resupply|Resupply Locker]] will restore the grenade to its original state.
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While the weapon deals (greatly reduced) melee damage normally, on the first hit on a solid object or enemy the highly-unstable Scottish explosives in the head detonate, consistently dealing a hundred points of explosive damage and propelling the Demoman upward in the ensuing blast. Both the melee damage and initial explosive damage both never [[Critical hit|Critical]]ly hit randomly, but both do Crit when guarranteed to do so, as during a [[Chargin' Targe]] charge. Respawning or visiting a [[Respawn#Resupply|Resupply Locker]] restores the grenade to its original state.
  
 
==Damage==
 
==Damage==
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== Bugs ==
 
== Bugs ==
* The Ullapool Caber currently has a visual bug in which it appears detonated, but is not.
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* The Ullapool Caber currently has a visual bug in which it sometimes appears detonated when it is not.
* When striking an enemy, the Ullapool Caber will sometimes not deliver the explosion damage. It still deals full explosion damage to the Demoman, but it only slightly damages the struck enemy as if the Caber was already broken. The Caber will appear broken after such an event has occured, but striking an object, wall, or enemy again will cause a second explosion even without returning to the spawn.
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* When striking an enemy, the Ullapool Caber sometimes does not deliver the explosion damage. It still deals full explosion damage to the Demoman, but it only slightly damages the struck enemy as if the Caber was already broken. The Caber appears broken after such an event has occured, but striking an object, wall, or enemy again causes a second explosion even without returning to the spawn.
 
*The weapon does not currently Mini-Crit when used with the Chargin' Targe.
 
*The weapon does not currently Mini-Crit when used with the Chargin' Targe.
  
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* {{w|Ullapool}} is the town from the Ross and Cromarty area in the Scottish Highlands where the Demoman was born.
 
* {{w|Ullapool}} is the town from the Ross and Cromarty area in the Scottish Highlands where the Demoman was born.
 
* A caber is a long wooden pole (usually a section from the trunk of a tree) that is thrown as a feat of strength during the {{w|caber toss}} event of the Scottish Highland Games.
 
* A caber is a long wooden pole (usually a section from the trunk of a tree) that is thrown as a feat of strength during the {{w|caber toss}} event of the Scottish Highland Games.
* Hitting an ally with the Ullapool Caber will not set it off.  Hitting a disguised Spy however, will detonate the Ullapool Caber.
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* Hitting an ally with the Ullapool Caber does not set it off.  Hitting a disguised Spy however, does detonate the Ullapool Caber.
 
* The description "High-yield Scottish face removal" was taken directly from the promotional artwork that Swizzle created for his entry in the [[Polycount Pack|Polycount contest]].
 
* The description "High-yield Scottish face removal" was taken directly from the promotional artwork that Swizzle created for his entry in the [[Polycount Pack|Polycount contest]].
* It is possible to negate the self-damage of the Ullapool Caber's explosion by equipping the [[Sticky Jumper]]. This will not negate the self damage in [[Medieval Mode]].
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* It is possible to negate the self-damage of the Ullapool Caber's explosion by equipping the [[Sticky Jumper]]. This does not negate the self damage in [[Medieval Mode]].
 
* The Ullapool Caber, upon exploding, actually hits the opponent twice. Melee damage is dealt when the grenade hits the opponent, then explosive damage when the grenade detonates.
 
* The Ullapool Caber, upon exploding, actually hits the opponent twice. Melee damage is dealt when the grenade hits the opponent, then explosive damage when the grenade detonates.
 
<!--==Gallery==
 
<!--==Gallery==
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File:Ullapool Caber Exploded 1st person.png| First-person view after detonation.
 
File:Ullapool Caber Exploded 1st person.png| First-person view after detonation.
 
File:Ullapool Caber Exploded.png| The Ullapool Caber after detonation.
 
File:Ullapool Caber Exploded.png| The Ullapool Caber after detonation.
</gallery>
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</gallery><!-- Need a chargin targe pic here -->
 
-->
 
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Revision as of 23:27, 8 January 2011

'Kaboom', indeed, you drunken wretch!
The Spy

The Ullapool Caber is a melee weapon for the Demoman and was released as part of the The Expert's Ordnance set. It appears as a World War II-era German Template:W Stielhandgranate "potato masher" grenade, with the Mann Co. logo stamped on the head.

While the weapon deals (greatly reduced) melee damage normally, on the first hit on a solid object or enemy the highly-unstable Scottish explosives in the head detonate, consistently dealing a hundred points of explosive damage and propelling the Demoman upward in the ensuing blast. Both the melee damage and initial explosive damage both never Critically hit randomly, but both do Crit when guarranteed to do so, as during a Chargin' Targe charge. Respawning or visiting a Resupply Locker restores the grenade to its original state.

Damage

See also: Damage

Melee

Explosion

Total upon Melee hit and explosion.

Damages are approximate and determined by community testing.

Function times

  • Attack Interval: 0.8

All times are in seconds. Times are approximate and determined by community testing.

Item Set

Main article: Item sets
The Expert's Ordnance
Backpack The Expert's Ordnance Bundle.png
Effect

No effect

Demonstration

Blueprint

Reclaimed Metal Sandman Ullapool Caber
Item icon Reclaimed Metal.pngx2 + Item icon Sandman.png = Item icon Ullapool Caber.png

Related Achievements

The Scottish Play
The Scottish Play
Get a melee kill while sticky jumping.
Tartan Spartan
Tartan Spartan
Do 1 million points of total blast damage.

Previous changes

January 7, 2011 Patch

  • This weapon was given two unique kill icons.

Bugs

  • The Ullapool Caber currently has a visual bug in which it sometimes appears detonated when it is not.
  • When striking an enemy, the Ullapool Caber sometimes does not deliver the explosion damage. It still deals full explosion damage to the Demoman, but it only slightly damages the struck enemy as if the Caber was already broken. The Caber appears broken after such an event has occured, but striking an object, wall, or enemy again causes a second explosion even without returning to the spawn.
  • The weapon does not currently Mini-Crit when used with the Chargin' Targe.

Trivia

The Ullapool Caber after detonation
  • Template:W is the town from the Ross and Cromarty area in the Scottish Highlands where the Demoman was born.
  • A caber is a long wooden pole (usually a section from the trunk of a tree) that is thrown as a feat of strength during the Template:W event of the Scottish Highland Games.
  • Hitting an ally with the Ullapool Caber does not set it off. Hitting a disguised Spy however, does detonate the Ullapool Caber.
  • The description "High-yield Scottish face removal" was taken directly from the promotional artwork that Swizzle created for his entry in the Polycount contest.
  • It is possible to negate the self-damage of the Ullapool Caber's explosion by equipping the Sticky Jumper. This does not negate the self damage in Medieval Mode.
  • The Ullapool Caber, upon exploding, actually hits the opponent twice. Melee damage is dealt when the grenade hits the opponent, then explosive damage when the grenade detonates.

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See also