Difference between revisions of "Weapons/nl"

From Team Fortress Wiki
Jump to: navigation, search
m (fixed Poker Night speculation)
(New Layout for the Dutch Weapon Page, Dutch names comming soon.)
Line 1: Line 1:
 
{{DISPLAYTITLE:Wapens}}
 
{{DISPLAYTITLE:Wapens}}
  
== Primaire Wapens ==
+
{{TOC limit|2}}
  
{| class="wikitable grid" style="text-align: center;"
+
=={{Icon class|class=scout|link=scout}} Scout==
! class="header" colspan=2 | Icoon
+
 
! class="header" rowspan=2 | Naam
+
 
! class="header" rowspan=2 | Klasse
+
===Primaire===
! class="header" colspan=2 | Ammunitie
+
{| class="wikitable grid" width="100%" style="text-align: center;"
! class="header" colspan=4 | Schade
+
! class="header" width="17%" rowspan=2 | Wapen
! class="header" rowspan=2 | [[#Wapen Verkrijgbaarheid|Verkrijgbaarheid]]
+
! class="header" width="16%" rowspan=2 | Kill Icoon
 +
! class="header" width="17%" colspan=2 | Ammunitie
 +
! class="header" width="50% colspan=4 | Schade
 
|-
 
|-
! class="header" | Rugzak
 
! class="header" | Kill
 
 
! class="header" | Geladen
 
! class="header" | Geladen
! class="header" | Gedragen
+
! class="header" | Totaal
 
! class="header" | Dichtbij
 
! class="header" | Dichtbij
! class="header" | Middelmatige afstand
+
! class="header" | Normale Afstand
! class="header" | Lange afstand
+
! class="header" | Lange Afstand
 
! class="header" | Critical
 
! class="header" | Critical
 
|-
 
|-
| {{Backpack icon|weapon=Scattergun|icon-size=100x100px}}
+
! {{Icon weapon|weapon=Scattergun|Scattergun|icon-size=100x100px}}<br/><small>Standaard</small> <br/>'''[[Scattergun/nl|Scattergun]]'''
 
| align="center" | {{Icon killicon|weapon=Scattergun}}
 
| align="center" | {{Icon killicon|weapon=Scattergun}}
| '''[[Scattergun/nl|Scattergun]]'''
 
| rowspan="3"|{{Icon class|class=Scout|link=Scout/nl}} <br/> [[Scout/nl|Scout]]
 
 
| 6
 
| 6
 
| 32
 
| 32
Line 30: Line 28:
 
| 3-10
 
| 3-10
 
| 180
 
| 180
| Standaard
 
 
|-
 
|-
| {{Backpack icon|weapon=Force-A-Nature|icon-size=100x100px}}
+
! {{Icon weapon|weapon=Force-A-Nature|Force-A-Nature|icon-size=100x100px}}<br/><small>Vrijspelen</small> <br/>'''[[Force-A-Nature/nl|Kracht-van-de-Natuur]]'''
 
| align="center" | {{Icon killicon|weapon=Force-A-Nature}}
 
| align="center" | {{Icon killicon|weapon=Force-A-Nature}}
| '''[[Force-A-Nature/nl|Kracht-van-de-Natuur]]'''
 
 
| 2
 
| 2
 
| 32
 
| 32
Line 41: Line 37:
 
| 3-11
 
| 3-11
 
| 194
 
| 194
| Unlock
 
 
|-
 
|-
| {{Backpack icon|weapon=Shortstop|icon-size=100x100px}}
+
! {{Icon weapon|weapon=Shortstop|Shortstop|icon-size=100x100px}}<br/><small>Ontwerpen</small> <br/>'''[[Shortstop/nl|Korte Stop]]'''
 
| align="center" | {{Icon killicon|weapon=Shortstop}}
 
| align="center" | {{Icon killicon|weapon=Shortstop}}
| '''[[Shortstop/nl|Korte Stop]]'''
 
 
| 4
 
| 4
 
| 36
 
| 36
Line 51: Line 45:
 
| 24-48
 
| 24-48
 
| 6-12
 
| 6-12
| 194
+
| 144
| Craft
+
|}
 +
 
 +
 
 +
===Secundaire===
 +
{| class="wikitable grid" width="100%" style="text-align: center;"
 +
! class="header" width="17%" rowspan=2 | Wapen
 +
! class="header" width="16%" rowspan=2 | Kill Icoon
 +
! class="header" width="17%" colspan=2 | Ammunitie
 +
! class="header" width="50% colspan=4 | Schade
 +
|-
 +
! class="header" | Geladen
 +
! class="header" | Totaal
 +
! class="header" | Dichtbij
 +
! class="header" | Normale Afstand
 +
! class="header" | Lange Afstand
 +
! class="header" | Critical
 +
|-
 +
! {{Icon weapon|weapon=Pistol|Pistol|icon-size=100x100px}}<br/><small>Standaard</small> <br/>'''[[Pistol/nl|Pistool]]'''
 +
| align="center" | {{Icon killicon|weapon=Pistol}}
 +
| 12
 +
| 36
 +
| 20-22
 +
| 10-15
 +
| 8-9
 +
| 45
 +
|-
 +
! {{Icon weapon|weapon=Lugermorph|icon-size=100x100px}}<br/><small>Promotie</small> <br/>'''[[Lugermorph/nl|Lugermorph]]'''
 +
| align="center" | {{Icon killicon|weapon=Lugermorph}}
 +
| 12
 +
| 36
 +
| 20-22
 +
| 10-15
 +
| 8-9
 +
| 45
 +
|-
 +
! {{Icon weapon|weapon=Bonk|Bonk! Atomic Punch|icon-size=100x100px}}<br/><small>Vrijspelen</small> <br/>'''[[Bonk! Atomic Punch/nl|Bonk! Atomische Stoot]]'''
 +
|
 +
| 1
 +
| ∞
 +
| N/A
 +
| N/A
 +
| N/A
 +
| N/A
 +
|-
 +
! {{Icon weapon|weapon=Crit-a-Cola|Crit-a-Cola|icon-size=100x100px}}<br/><small>Ontwerpen</small> <br/>'''[[Crit-a-Cola/nl|Crit-de-Cola]]'''
 +
|
 +
| 1
 +
| ∞
 +
| N/A
 +
| N/A
 +
| N/A
 +
| N/A
 +
|-
 +
! {{Icon weapon|weapon=Mad Milk|Mad Milk|icon-size=100x100px}}<br/><small>Ontwerpen</small> <br/>'''[[Mad Milk/nl|Maffe Melk]]'''
 +
|
 +
| 1
 +
| ∞
 +
| N/A
 +
| N/A
 +
| N/A
 +
| N/A
 +
|}
 +
 
 +
 
 +
===Handwapens===
 +
{| class="wikitable grid" width="100%" style="text-align: center;"
 +
! class="header" width="20%" rowspan=2 | Weapon
 +
! class="header" width="20%" rowspan=2 | Kill Icon
 +
! class="header" width="20%" rowspan=2 | Attack Interval
 +
! class="header" width="40% colspan=2 | Damage
 +
|-
 +
! class="header" width="20%" | Point Blank
 +
! class="header" width="20%" | Critical
 +
|-
 +
! {{Icon weapon|weapon=Bat|icon-size=100x100px}}<br/><small>Standaard</small> <br/>'''[[Bat]]'''
 +
| align="center" | {{Icon killicon|weapon=Bat}}
 +
| 0.5 seconds
 +
| 35
 +
| 105
 +
|-
 +
! rowspan="2" | {{Icon weapon|weapon=Sandman|icon-size=100x100px}}<br/><small>Vrijspelen</small> <br/>'''[[Sandman/nl|Klaas Vaak]]'''
 +
| align="center" | {{Icon killicon|weapon=Sandman}}
 +
| 0.5 seconds
 +
| 35
 +
| 105
 +
|-
 +
| align="center" | {{Icon killicon|weapon=Sandman Ball}}
 +
| N/A
 +
| 15
 +
| 45
 +
|-
 +
! {{Icon weapon|weapon=Holy Mackerel|icon-size=100x100px}}<br/><small>Ontwerpen</small> <br/>'''[[Holy Mackerel/nl|Heilige Makreel]]'''
 +
| align="center" | {{Icon killicon|weapon=Holy Mackerel}}
 +
| 0.5 seconds
 +
| 35
 +
| 105
 +
|-
 +
! {{Icon weapon|weapon=Candy Cane|icon-size=100x100px}}<br/><small>Ontwerpen</small> <br/>'''[[Candy Cane/nl|Suiker Stok]]'''
 +
| align="center" | {{Icon killicon|weapon=Candy Cane}}
 +
| 0.5 seconds
 +
| 35
 +
| 105
 +
|-
 +
! rowspan=2 | {{Icon weapon|weapon=Boston Basher|icon-size=100x100px}}<br/><small>Ontwerpen</small> <br/>'''[[Boston Basher/nl|Boston Mepper]]'''
 +
| align="center" | {{Icon killicon|weapon=Boston Basher}}
 +
| 0.5 seconds
 +
| 35
 +
| 105
 +
|-
 +
| align="center" | {{Icon killicon|weapon=Bleed}}
 +
| '''([[Bleed]])'''
 +
| 40 damage over 5 seconds
 +
| N/A
 +
|-
 +
|}
 +
 
 +
 
 +
===Taunt Attack===
 +
{| class="wikitable grid" width="100%" style="text-align: center;"
 +
! class="header" width="17%" |
 +
! class="header" width="16%" | Kill Icoon
 +
! class="header" width="10%" | Wapen
 +
! class="header" width="10%" | Schade
 +
! class="header" width="10%" | Duur
 +
! class="header" width="37%" | Details
 +
|- style="height: 110px;"
 +
| {{Backpack icon|weapon=Home Run|icon-size=100x100px}}<br/>'''[[Home Run/nl|Home Run]]'''
 +
| align="center" | {{Icon killicon|weapon=Home Run}}
 +
| [[Sandman/nl|Klaas Vaak]]
 +
| 500
 +
| 5 seconds
 +
| De Scout wijst naar de lucht, gaat klaar staan, en zwaait met een dodelijke slag.
 +
|}
 +
<br>
 +
=={{Icon class|class=soldier|link=soldier}} Soldier==
 +
 
 +
 
 +
===Primaire===
 +
{| class="wikitable grid" width="100%" style="text-align: center;"
 +
! class="header" width="17%" rowspan=2 | Wapen
 +
! class="header" width="16%" rowspan=2 | Kill Icoon
 +
! class="header" width="17%" colspan=2 | Ammunitie
 +
! class="header" width="50% colspan=4 | Schade
 +
|-
 +
! class="header" | Geladen
 +
! class="header" | Totaal
 +
! class="header" | Dichtbij
 +
! class="header" | Normale Afstand
 +
! class="header" | Lange Afstand
 +
! class="header" | Critical
 
|-
 
|-
| {{Backpack icon|weapon=Rocket Launcher|icon-size=100x100px}}
+
! {{Icon weapon|weapon=Rocket launcher|icon-size=100x100px}}<br/><small>Standaard</small> <br/>'''[[Rocket Launcher]]'''
 
| align="center" | {{Icon killicon|weapon=Rocket Launcher}}
 
| align="center" | {{Icon killicon|weapon=Rocket Launcher}}
| '''[[Rocket Launcher/nl|Raketwerper]]'''
 
| rowspan="4"|{{Icon class|class=Soldier|link=Soldier/nl}} <br/> [[Soldier/nl|Soldier]]
 
 
| 4
 
| 4
 
| 20
 
| 20
Line 64: Line 205:
 
| 45-60
 
| 45-60
 
| 270 (D/H)
 
| 270 (D/H)
| Standaard
 
 
|-
 
|-
| {{Backpack icon|weapon=Direct Hit|icon-size=100x100px}}
+
! {{Icon weapon|weapon=Direct hit|icon-size=102x100px}}<br/><small>Vrijspelen</small> <br/>'''[[Direct Hit]]'''
 
| align="center" | {{Icon killicon|weapon=Direct Hit}}
 
| align="center" | {{Icon killicon|weapon=Direct Hit}}
| '''[[Direct Hit/nl|Directe Inslag]]'''
 
 
| 4
 
| 4
 
| 20
 
| 20
Line 75: Line 214:
 
| 55-58
 
| 55-58
 
| 338
 
| 338
| Unlock
 
 
|-
 
|-
| {{Backpack icon|weapon=Black Box|icon-size=100x100px}}
+
! {{Icon weapon|weapon=Black box|icon-size=100x100px}}<br/><small>Ontwerpen</small> <br/>'''[[Black Box]]'''
 
| align="center" | {{Icon killicon|weapon=Black Box}}
 
| align="center" | {{Icon killicon|weapon=Black Box}}
| '''[[Black Box/nl|Zwarte Doos]]'''
 
 
| 3
 
| 3
 
| 20
 
| 20
Line 86: Line 223:
 
| 45-60
 
| 45-60
 
| 270 (D/H)
 
| 270 (D/H)
| Craft
 
 
|-
 
|-
| {{Backpack icon|weapon=Rocket Jumper|icon-size=100x100px}}
+
! {{Icon weapon|weapon=Rocket jumper|icon-size=100x100px}}<br/><small>Ontwerpen</small> <br/>'''[[Rocket Jumper]]'''
 
|  
 
|  
| '''[[Rocket Jumper/nl|Raketspringer]]'''
 
 
| 4
 
| 4
 
| 60
 
| 60
| NVT
+
| N/A
| NVT
+
| N/A
| NVT
+
| N/A
| NVT
+
| N/A
| Craft
+
|}
 +
 
 +
 
 +
===Secundaire===
 +
{| class="wikitable grid" width="100%" style="text-align: center;"
 +
! class="header" width="17%" rowspan=2 | Weapon
 +
! class="header" width="16%" rowspan=2 | Kill Icon
 +
! class="header" width="17%" colspan=2 | Ammo
 +
! class="header" width="50% colspan=4 | Damage
 
|-
 
|-
| {{Backpack icon|weapon=Flamethrower|icon-size=100x100px}}
+
! class="header" | Loaded
| align="center" | {{Icon killicon|weapon=Flamethrower}}
+
! class="header" | Carried
| '''[[Flamethrower/nl|Vlammenwerper]]'''
+
! class="header" | Point Blank
| rowspan="3"|{{Icon class|class=Pyro|link=Pyro/nl}} <br/> [[Pyro/nl|Pyro]]
+
! class="header" | Medium Range
| 200
+
! class="header" | Long Range
| NVT
+
! class="header" | Critical
| 6.2 per deeltje (D/D)
 
| 3.72 per deeltje (D/D) (M/R)
 
| NVT
 
| 3x Basis schade (zie afstand), per deeltje, afgerond. 11-19 (D/D)
 
| Standaard
 
|-
 
| {{Backpack icon|weapon=Backburner|icon-size=100x100px}}
 
| align="center" | {{Icon killicon|weapon=Backburner}}
 
| '''[[Backburner/nl|Rugbrander]]'''
 
| 200
 
| NVT
 
| 7.13 per deeltje (D/D)
 
| 4.28 per deeltje (D/D) (M/R)
 
| NVT
 
| 3x Basis schade (zie afstand) per deeltje, afgerond. 14-21 (D/D)
 
| Unlock
 
|-
 
| {{Backpack icon|weapon=Degreaser|icon-size=100x100px}}
 
| align="center" | {{Icon killicon|weapon=Degreaser}}
 
| '''[[Degreaser/nl|Ontvetter]]'''
 
| 200
 
| NVT
 
| 6.2 per deeltje (D/D)
 
| 3.72 per deeltje (D/D) (M/R)
 
| NVT
 
| 3x Basis schade (zie afstand), per deeltje, afgerond. 11-19 (D/D)
 
| Craft
 
|-
 
| {{Backpack icon|weapon=Grenade Launcher|icon-size=100x100px}}
 
| align="center" | {{Icon killicon|weapon=Grenade Launcher}}
 
| '''[[Grenade Launcher/nl|Granaatwerper]]'''
 
| {{Icon class|class=Demo|link=Demoman/nl}} <br/> [[Demoman/nl|Demoman]]
 
| 4
 
| 16
 
| 64-132 (D/H)
 
| 64-132 (D/H)
 
| 64-132 (D/H)
 
| 280-300 (D/H)
 
| Standaard
 
|-
 
| {{Backpack icon|weapon=Minigun|icon-size=100x100px}}
 
| align="center" | {{Icon killicon|weapon=Minigun}}
 
| '''[[Minigun/nl|Minigun]]'''
 
| rowspan="3"|{{Icon class|class=Heavy|link=Heavy/nl}} <br/> [[Heavy/nl|Heavy]]
 
| 200
 
| NVT
 
| 50-54
 
| 5-30
 
| 5-10
 
| 108 (27 per kogel)
 
| Standaard
 
|-
 
| {{Backpack icon|weapon=Natascha|icon-size=100x100px}}
 
| align="center" | {{Icon killicon|weapon=Natascha}}
 
| '''[[Natascha/nl|Natascha]]'''
 
| 200
 
| NVT
 
| 32-36
 
| 3-20
 
| 3-6
 
| 72  (18 per kogel)
 
| Unlock
 
|-
 
| {{Backpack icon|weapon=Iron Curtain|icon-size=100x100px}}[[file:Iron Curtain Gun.png|110px]]
 
|
 
| '''[[Iron Curtain/nl|Ijzeren Gordijn]]'''
 
| ?
 
| N/A
 
| ?
 
| ?
 
| ?
 
| ?
 
| Promotie
 
 
|-
 
|-
| {{Backpack icon|weapon=Shotgun|icon-size=100x100px}}
+
! {{Icon weapon|weapon=Shotgun|icon-size=100x100px}}<br/><small>Standaard</small> <br/>'''[[Shotgun]]'''
 
| align="center" | {{Icon killicon|weapon=Shotgun}}
 
| align="center" | {{Icon killicon|weapon=Shotgun}}
| '''[[Shotgun/nl|Shotgun]]'''
 
| rowspan="2"|{{Icon class|class=Engineer|link=Engineer/nl}} <br/> [[Engineer/nl|Engineer]]
 
 
| 6
 
| 6
 
| 32
 
| 32
Line 189: Line 257:
 
| 3-10
 
| 3-10
 
| 180
 
| 180
| Standaard
 
 
|-
 
|-
| {{Backpack icon|weapon=Frontier Justice|icon-size=100x100px}}
+
! {{Icon weapon|weapon=Buff banner|icon-size=100x100px}}<br/><small>Vrijspelen</small> <br/>'''[[Buff Banner]]'''
| align="center" | {{Icon killicon|weapon=Frontier Justice}}
+
|
| '''[[Frontier Justice/nl|Grensgerechtigheid]]'''
+
| N/A
| 3
+
| N/A
| 32
+
| N/A
| 80-90
+
| N/A
| 10-30
+
| N/A
| 3-10
+
| N/A
| 180
 
| Unlock
 
 
|-
 
|-
| {{Backpack icon|weapon=Syringe Gun|icon-size=100x100px}}
+
! {{Icon weapon|weapon=Gunboats|icon-size=100x100px}}<br/><small>Ontwerpen</small> <br/>'''[[Gunboats]]'''
| align="center" | {{Icon killicon|weapon=Syringe Gun}}
+
|  
| '''[[Syringe Gun/nl|Injectiepistool]]'''
+
| N/A
| rowspan="2"|{{Icon class|class=Medic|link=Medic/nl}} <br/> [[Medic/nl|Medic]]
+
| N/A
| 40
+
| N/A
| 150
+
| N/A
| 10-15
+
| N/A
| 5-10
+
| N/A
| 5-6
 
| 30
 
| Standaard
 
 
|-
 
|-
| {{Backpack icon|weapon=Blutsauger|icon-size=100x100px}}
+
! {{Icon weapon|weapon=Battalion's Backup|icon-size=100x100px}}<br/><small>Ontwerpen</small> <br/>'''[[Battalion's Backup]]'''
| align="center" | {{Icon killicon|weapon=Blutsauger}}
+
|  
| '''[[Blutsauger/nl|Bloedzuiger]]'''
+
| N/A
| 40
+
| N/A
| 150
+
| N/A
| 10-15
+
| N/A
| 5-10
+
| N/A
| 5-6
+
| N/A
| 30
+
|}
| Unlock
+
 
 +
 
 +
===Handwapens===
 +
{| class="wikitable grid" width="100%" style="text-align: center;"
 +
! class="header" width="20%" rowspan=2 | Weapon
 +
! class="header" width="20%" rowspan=2 | Kill Icon
 +
! class="header" width="20%" rowspan=2 | Attack Interval
 +
! class="header" width="40% colspan=2 | Damage
 
|-
 
|-
| {{Backpack icon|weapon=Sniper Rifle|icon-size=100x100px}}
+
! class="header" width="20%" | Point Blank
| align="center" | {{Icon killicon|weapon=Sniper Rifle}}
+
! class="header" width="20%" | Critical
| '''[[Sniper Rifle/nl|Snipergeweer]]'''
 
| rowspan="3"|{{Icon class|class=Sniper|link=Sniper/nl}} <br/> [[Sniper/nl|Sniper]]
 
| 25
 
| NVT
 
| 43-172
 
| 43-172
 
| 43-172
 
| 150-450 (Alleen [[Headshot/nl|Hoofdschot]])
 
| Standaard
 
 
|-
 
|-
| {{Backpack icon|weapon=Huntsman|icon-size=100x100px}}
+
! {{Icon weapon|weapon=Shovel|icon-size=100x100px}}<br/><small>Standaard</small> <br/>'''[[Shovel]]'''
| align="center" | {{Icon killicon|weapon=Huntsman}}
+
| align="center" | {{Icon killicon|weapon=Shovel}}
| '''[[Huntsman/nl|Jachtman]]'''
+
| 0.8 seconds
| 1
+
| 65
| 12
+
| 195
| 44-137
 
| 44-137
 
| 44-137
 
| 150-360
 
| Unlock
 
 
|-
 
|-
| {{Backpack icon|weapon=Sydney Sleeper|icon-size=100x100px}}
+
! {{Icon weapon|weapon=Equalizer|icon-size=100x100px}}<br/><small>Vrijspelen</small> <br/>'''[[Equalizer]]'''
| align="center" | {{Icon killicon|weapon=Sydney Sleeper}}
+
| align="center" | {{Icon killicon|weapon=Equalizer}}
| '''[[Sydney Sleeper/nl|Sydney Slaper]]'''
+
| 0.8 seconds
| 25
+
| Varies on Health
| NVT
+
| Varies on Health
| 45-160
 
| 45-160
 
| 45-160
 
| NVT (Alleen [[Headshot/nl|Hoofdschot]])
 
| Craft
 
 
|-
 
|-
| {{Backpack icon|weapon=Revolver|icon-size=100x100px}}
+
! {{Icon weapon|weapon=Pain Train|icon-size=100x100px}}<br/><small>Ontwerpen</small> <br/>'''[[Pain Train]]'''
| align="center" | {{Icon killicon|weapon=Revolver}}
+
| align="center" | {{Icon killicon|weapon=Pain Train}}
| '''[[Revolver/nl|Revolver]]'''
+
| 0.8 seconds
| rowspan="4"|{{Icon class|class=Spy|link=Spy/nl}} <br/> [[Spy/nl|Spy]]
+
| 65
| 6
+
| 195
| 24
 
| 55-60
 
| 35-45
 
| 20-25
 
| 120
 
| Standaard
 
 
|-
 
|-
| {{Backpack icon|weapon=Big Kill|icon-size=100x100px}}
+
! {{Icon weapon|weapon=Frying Pan|icon-size=100x100px}}<br/><small>Promotie</small> <br/>'''[[Frying Pan]]'''
| align="center" | {{Icon killicon|weapon=Big Kill}}
+
| align="center" | {{Icon killicon|weapon=Frying Pan}}
| '''[[Big Kill/nl|Grote Dood]]'''
+
| 0.8 seconds
| 6
+
| 65
| 24
+
| 195
| 55-60
+
|}
| 35-45
+
 
| 20-25
+
 
| 120
+
===Taunt Attack===
| Promotie
+
{| class="wikitable grid" width="100%" style="text-align: center;"
|-
+
! class="header" width="17%" |  
| {{Backpack icon|weapon=Ambassador|icon-size=100x100px}}
+
! class="header" width="16%" | Kill Icon
| align="center" | {{Icon killicon|weapon=Ambassador}}
+
! class="header" width="10%" | Weapon
| '''[[Ambassador/nl|Ambassadeur]]'''
+
! class="header" width="10%" | Damage
| 6
+
! class="header" width="10%" | Duration
| 24
+
! class="header" width="37%" | Details
| 46-56
 
| 31-37
 
| 15-19
 
| 102 (Alleen [[Headshot/nl|Hoofdschot]])
 
| Unlock
 
|-
 
| {{Backpack icon|weapon=L'Etranger|icon-size=100x100px}}
 
| align="center" | {{Icon killicon|weapon=L'Etranger}}
 
| '''[[L'Etranger/nl|L'Étranger]]'''
 
| 6
 
| 24
 
| 44-48
 
| 28-36
 
| 16-20
 
| 96
 
| Craft
 
 
|-
 
|-
 +
! rowspan=2 | {{Backpack icon|weapon=Kamikaze|icon-size=100x100px}}<br/>'''[[Kamikaze]]'''
 +
| align="center" | {{Icon killicon|weapon=Kamikaze}}
 +
| [[Equalizer]]
 +
| 500
 +
| 4 seconds
 +
| The Soldier throws his weapon, cracks his knuckles, rips a Grenade from his bandolier and pulls the pin.  The blast kills him and any enemy within 6 feet.
 +
|-
 +
| align="center" | {{Icon killicon|weapon=Holy Hand Grenade}} <br/> '''([[Lumbricus Lid]])'''
 +
|
 +
|
 +
|
 +
| Just like the above description, but a special "[[Media:Taunt wormsHHG.wav|Hallelujah]]" sound clip will play before exploding when the Lumbricus Lid is equipped.
 
|}
 
|}
 +
<br>
 +
 +
=={{Icon class|class=pyro|link=pyro}} Pyro==
  
== Secundaire Wapens ==
 
  
{| class="wikitable grid" style="text-align: center;"
+
===Primaire===
! class="header" colspan=2 | Icoon
+
{| class="wikitable grid" width="100%" style="text-align: center;"
! class="header" rowspan=2 | Naam
+
! class="header" width="17%" rowspan=2 | Weapon
! class="header" rowspan=2 | Klasse
+
! class="header" width="16%" rowspan=2 | Kill Icon
! class="header" colspan=2 | Ammunitie
+
! class="header" width="17%" colspan=2 | Ammo
! class="header" colspan=4 | Schade
+
! class="header" width="50% colspan=4 | Damage
! class="header" rowspan=2 | [[#Wapen Verkrijgbaarheid|Verkrijgbaarheid]]
 
 
|-
 
|-
! class="header" | Rugzak
+
! class="header" | Loaded
! class="header" | Kill
+
! class="header" | Carried
! class="header" | Geladen
+
! class="header" | Point Blank
! class="header" | Gedragen
+
! class="header" | Medium Range
! class="header" | Dichtbij
+
! class="header" | Long Range
! class="header" | Middelmatige afstand
 
! class="header" | Lange afstand
 
 
! class="header" | Critical
 
! class="header" | Critical
 
|-
 
|-
| {{Backpack icon|weapon=Pistol|icon-size=100x100px}}
+
! {{Icon weapon|weapon=Flamethrower|icon-size=100x100px}}<br/><small>Standaard</small> <br/>'''[[Flamethrower]]'''
| align="center" | {{Icon killicon|weapon=Pistol}}
+
| align="center" | {{Icon killicon|weapon=Flamethrower}}
| '''[[Pistol/nl|Pistool]]'''
+
| 200
| rowspan="2"|{{Icon class|class=Scout|link=Scout/nl}} <br/> [[Scout/nl|Scout]]
+
| N/A
 +
| 6.2 per particle (D/D)
 +
| 3.72 per particle (D/D) (M/R)
 +
| N/A
 +
| 3x Base damage (see range), per particle, then rounded. 11-19 (D/D)
 +
|-
 +
! {{Icon weapon|weapon=Backburner|icon-size=100x100px}}<br/><small>Vrijspelen</small> <br/>'''[[Backburner]]'''
 +
| align="center" | {{Icon killicon|weapon=Backburner}}
 +
| 200
 +
| N/A
 +
| 7.13 per particle (D/D)
 +
| 4.28 per particle (D/D) (M/R)
 +
| N/A
 +
| 3x Base damage (see range) per particle, then rounded. 14-21 (D/D)
 +
|-
 +
! {{Icon weapon|weapon=Degreaser|icon-size=100x100px}}<br/><small>Ontwerpen</small> <br/>'''[[Degreaser]]'''
 +
| align="center" | {{Icon killicon|weapon=Degreaser}}
 +
| 200
 +
| N/A
 +
| 6.2 per particle (D/D)
 +
| 3.72 per particle (D/D) (M/R)
 +
| N/A
 +
| 3x Base damage (see range), per particle, then rounded. 11-19 (D/D)
 +
|}
  
  
{{Icon class|class=Engineer|link=Engineer/nl}} <br/> [[Engineer/nl|Engineer]]
+
===Secundaire===
| 12
+
{| class="wikitable grid" width="100%" style="text-align: center;"
| 36 (Scout) <br/> 200 (Engineer)
+
! class="header" width="17%" rowspan=2 | Weapon
| 20-22
+
! class="header" width="16%" rowspan=2 | Kill Icon
| 10-15
+
! class="header" width="17%" colspan=2 | Ammo
| 8-9
+
! class="header" width="50% colspan=4 | Damage
| 45
 
| Standaard
 
 
|-
 
|-
| {{Backpack icon|weapon=Lugermorph|icon-size=100x100px}}
+
! class="header" | Loaded
| align="center" | {{Icon killicon|weapon=Lugermorph}}
+
! class="header" | Carried
| '''[[Lugermorph/nl|Lugermorph]]'''
+
! class="header" | Point Blank
| 12
+
! class="header" | Medium Range
| 36 (Scout) <br/> 200 (Engineer)
+
! class="header" | Long Range
| 20-22
+
! class="header" | Critical
| 10-15
 
| 8-9
 
| 45
 
| Promotie
 
|-
 
| {{Backpack icon|weapon=Bonk|icon-size=100x100px}}
 
|
 
| '''[[Bonk! Atomic Punch/nl|Bonk! Atomische Stoot]]'''
 
| rowspan="3"|{{Icon class|class=Scout|link=Scout/nl}} <br/> [[Scout/nl|Scout]]
 
| 1
 
| ∞
 
| NVT
 
| NVT
 
| NVT
 
| NVT
 
| Unlock
 
|-
 
| {{Backpack icon|weapon=Crit-a-Cola|icon-size=100x100px}}
 
|
 
| '''[[Crit-a-Cola/nl|Crit-de-Cola]]'''
 
| 1
 
| ∞
 
| NVT
 
| NVT
 
| NVT
 
| NVT
 
| Craft
 
|-
 
| {{Backpack icon|weapon=Mad Milk|icon-size=100x100px}}
 
|
 
| '''[[Mad Milk/nl|Maffe Melk]]'''
 
| 1
 
| ∞
 
| NVT
 
| NVT
 
| NVT
 
| NVT
 
| Craft
 
 
|-
 
|-
| {{Backpack icon|weapon=Shotgun|icon-size=100x100px}}
+
! {{Icon weapon|weapon=Shotgun|Shotgun|icon-size=100x100px}}<br/><small>Standaard</small><br/>'''[[Shotgun]]'''
 
| align="center" | {{Icon killicon|weapon=Shotgun}}
 
| align="center" | {{Icon killicon|weapon=Shotgun}}
| '''[[Shotgun/nl|Shotgun]]'''
 
| {{Icon class|class=Soldier|link=Soldier/nl}} <br/> [[Soldier/nl|Soldier]]
 
 
 
{{Icon class|class=Pyro|link=Pyro/nl}} <br/> [[Pyro/nl|Pyro]]
 
 
 
{{Icon class|class=Heavy|link=Heavy/nl}} <br/> [[Heavy/nl|Heavy]]
 
 
| 6
 
| 6
 
| 32
 
| 32
Line 401: Line 415:
 
| 3-10
 
| 3-10
 
| 180
 
| 180
| Standaard
 
|-
 
| {{Backpack icon|weapon=Buff Banner|icon-size=100x100px}}
 
|
 
| '''[[Buff Banner/nl|Versterkende Vaandel]]'''
 
| rowspan="3"|{{Icon class|class=Soldier|link=Soldier/nl}} <br/> [[Soldier/nl|Soldier]]
 
| NVT
 
| NVT
 
| NVT
 
| NVT
 
| NVT
 
| NVT
 
| Unlock
 
|-
 
| {{Backpack icon|weapon=Battalion's Backup|icon-size=100x100px}}
 
|
 
| '''[[Battalion's Back-up/nl|Back-up van het Bataljon]]'''
 
| NVT
 
| NVT
 
| NVT
 
| NVT
 
| NVT
 
| NVT
 
| Craft
 
|-
 
| {{Backpack icon|weapon=Gunboats|icon-size=100x100px}}
 
|
 
| '''[[Gunboats/nl|Kanonneerboten]]'''
 
| NVT
 
| NVT
 
| NVT
 
| NVT
 
| NVT
 
| NVT
 
| Craft
 
 
|-
 
|-
| {{Backpack icon|weapon=Flare Gun|icon-size=100x100px}}
+
! {{Icon weapon|weapon=Flare gun|icon-size=100x100px}}<br/><small>Vrijspelen</small> <br/>'''[[Flare Gun]]'''
 
| align="center" | {{Icon killicon|weapon=Flare Gun}}
 
| align="center" | {{Icon killicon|weapon=Flare Gun}}
| '''[[Flare Gun/nl|Lichtpistool]]'''
 
| {{Icon class|class=Pyro|link=Pyro/nl}} <br/> [[Pyro/nl|Pyro]]
 
 
| 16
 
| 16
| NVT
+
| N/A
 
| 27-33
 
| 27-33
 
| 27-33
 
| 27-33
 
| 27-33
 
| 27-33
 
| 90
 
| 90
| Unlock
+
|}
 +
 
 +
 
 +
===Handwapens===
 +
{| class="wikitable grid" width="100%" style="text-align: center;"
 +
! class="header" width="20%" rowspan=2 | Weapon
 +
! class="header" width="20%" rowspan=2 | Kill Icon
 +
! class="header" width="20%" rowspan=2 | Attack Interval
 +
! class="header" width="40% colspan=2 | Damage
 +
|-
 +
! class="header" width="20%" | Point Blank
 +
! class="header" width="20%" | Critical
 +
|-
 +
! {{Icon weapon|weapon=Fire axe|icon-size=100x100px}}<br/><small>Standaard</small> <br/>'''[[Fire Axe]]'''
 +
| align="center" | {{Icon killicon|weapon=Fire Axe}}
 +
| 0.8 seconds
 +
| 65
 +
| 195
 +
|-
 +
! {{Icon weapon|weapon=Axtinguisher|icon-size=100x100px}}<br/><small>Vrijspelen</small> <br/>'''[[Axtinguisher]]'''
 +
| align="center" | {{Icon killicon|weapon=Axtinguisher}}
 +
| 0.8 seconds
 +
| 33
 +
| 195
 +
|-
 +
! {{Icon weapon|weapon=Homewrecker|icon-size=100x100px}}<br/><small>Ontwerpen</small> <br/>'''[[Homewrecker]]'''
 +
| align="center" | {{Icon killicon|weapon=Homewrecker}}
 +
| 0.8 seconds
 +
| 49
 +
| 146
 +
|-
 +
! {{Icon weapon|weapon=Powerjack|icon-size=100x100px}}<br/><small>Ontwerpen</small> <br/>'''[[Powerjack]]'''
 +
| align="center" | {{Icon killicon|weapon=Powerjack}}
 +
| 0.8 seconds
 +
| 82
 +
| 244
 +
|-
 +
! {{Icon weapon|weapon=Back Scratcher|icon-size=100x100px}}<br/><small>Ontwerpen</small> <br/>'''[[Back Scratcher]]'''
 +
| align="center" | {{Icon killicon|weapon=Back Scratcher}}
 +
| 0.8 seconds
 +
| 82
 +
| 244
 +
|}
 +
 
 +
 
 +
===Taunt Attack===
 +
{| class="wikitable grid" width="100%" style="text-align: center;"
 +
! class="header" width="17%" |
 +
! class="header" width="16%" | Kill Icon
 +
! class="header" width="10%" | Weapon
 +
! class="header" width="10%" | Damage
 +
! class="header" width="10%" | Duration
 +
! class="header" width="37%" | Details
 +
|-
 +
| {{Backpack icon|weapon=Hadouken|icon-size=100x100px}}<br/>'''[[Hadouken]]'''
 +
| align="center" | {{Icon killicon|weapon=Hadouken}}
 +
| [[Shotgun]]<br/>[[Flare Gun]]<br/> (ammo required)
 +
| 500
 +
| 3 seconds
 +
| The Pyro gathers his ch'i and delivers a kung fu fireball that can kill multiple foes.
 +
|}
 +
<br>
 +
=={{Icon class|class=demo|link=demo}} Demoman==
 +
 
 +
 
 +
===Primaire===
 +
{| class="wikitable grid" width="100%" style="text-align: center;"
 +
! class="header" width="17%" rowspan=2 | Weapon
 +
! class="header" width="16%" rowspan=2 | Kill Icon
 +
! class="header" width="17%" colspan=2 | Ammo
 +
! class="header" width="50% colspan=4 | Damage
 +
|-
 +
! class="header" | Loaded
 +
! class="header" | Carried
 +
! class="header" | Point Blank
 +
! class="header" | Medium Range
 +
! class="header" | Long Range
 +
! class="header" | Critical
 +
|-
 +
! {{Icon weapon|weapon=Grenade launcher|icon-size=100x100px}}<br/><small>Standaard</small> <br/>'''[[Grenade Launcher]]'''
 +
| align="center" | {{Icon killicon|weapon=Grenade Launcher}}
 +
| 4
 +
| 16
 +
| 64-132 (D/H)
 +
| 64-132 (D/H)
 +
| 64-132 (D/H)
 +
| 280-300 (D/H)
 +
|-
 +
! {{Icon weapon|weapon=Loch-n-Load|icon-size=100x100px}}<br/><small>Ontwerpen</small> <br/>'''[[Loch-n-Load]]'''
 +
| align="center" | {{Icon killicon|weapon=Grenade Launcher}}
 +
| 2
 +
| 16
 +
| 112 (D/H)
 +
| 112 (D/H)
 +
| 112 (D/H)
 +
| 345 (D/H)
 +
|}
 +
 
 +
 
 +
===Secundaire===
 +
{| class="wikitable grid" width="100%" style="text-align: center;"
 +
! class="header" width="17%" rowspan=2 | Weapon
 +
! class="header" width="16%" rowspan=2 | Kill Icon
 +
! class="header" width="17%" colspan=2 | Ammo
 +
! class="header" width="50% colspan=4 | Damage
 +
|-
 +
! class="header" | Loaded
 +
! class="header" | Carried
 +
! class="header" | Point Blank
 +
! class="header" | Medium Range
 +
! class="header" | Long Range
 +
! class="header" | Critical
 
|-
 
|-
| {{Backpack icon|weapon=Stickybomb Launcher|icon-size=100x100px}}
+
! {{Icon weapon|weapon=Stickybomb launcher|icon-size=100x100px}}<br/><small>Standaard</small> <br/>'''[[Stickybomb Launcher]]'''
 
| align="center" | {{Icon killicon|weapon=Stickybomb Launcher}}
 
| align="center" | {{Icon killicon|weapon=Stickybomb Launcher}}
| '''[[Stickybomb Launcher/nl|Kleefbommenwerper]]'''
 
| rowspan="4"|{{Icon class|class=Demo|link=Demoman/nl}} <br/> [[Demoman/nl|Demoman]]
 
 
| 8
 
| 8
 
| 24
 
| 24
Line 458: Line 544:
 
| 74-153
 
| 74-153
 
| 74-153
 
| 74-153
| 353 (Dichtbij)
+
| 353 (Point Blank)
| Standaard
+
|-
 +
! {{Icon weapon|weapon=Chargin' Targe|icon-size=100x100px}}<br/><small>Vrijspelen</small> <br/>'''[[Chargin' Targe]]'''
 +
| align="center" | {{Icon killicon|weapon=Chargin' Targe}}
 +
| N/A
 +
| N/A
 +
| 50 + 10 per [[Eyelander|head]] (up to 5 heads)
 +
| N/A
 +
| N/A
 +
| N/A
 
|-
 
|-
| {{Backpack icon|weapon=Scottish Resistance|icon-size=100x100px}}
+
! {{Icon weapon|weapon=Scottish Resistance|icon-size=100x100px}}<br/><small>Vrijspelen</small> <br/>'''[[Scottish Resistance]]'''
 
| align="center" | {{Icon killicon|weapon=Scottish Resistance}}
 
| align="center" | {{Icon killicon|weapon=Scottish Resistance}}
| '''[[Scottish Resistance/nl|Schotse Weerstand]]'''
 
 
| 8
 
| 8
 
| 36
 
| 36
Line 469: Line 562:
 
| 74-153
 
| 74-153
 
| 74-153
 
| 74-153
| 353 (Dichtbij)
+
| 353 (Point Blank)
| Unlock
 
|-
 
| {{Backpack icon|weapon=Chargin' Targe|icon-size=100x100px}}
 
| align="center" | {{Icon killicon|weapon=Chargin' Targe}}
 
| '''[[Chargin' Targe/nl|Stormende Schild]]'''
 
| NVT
 
| NVT
 
| 50 + 10 per [[Eyelander/nl|hoofd]] (max. 5 hoofden)
 
| NVT
 
| NVT
 
| NVT
 
| Unlock
 
 
|-
 
|-
| {{Backpack icon|weapon=Sticky Jumper|icon-size=100x100px}}
+
! {{Icon weapon|weapon=Sticky jumper|icon-size=100x100px}}<br/><small>Ontwerpen</small> <br/>'''[[Sticky Jumper]]'''
 
|  
 
|  
| '''[[Kleefbomspringer]]'''
 
 
| 8
 
| 8
 
| 48
 
| 48
Line 492: Line 572:
 
| N/A
 
| N/A
 
| N/A
 
| N/A
| Craft
+
|}
|-
+
 
| {{Backpack icon|weapon=Sandvich|icon-size=100x100px}}
+
 
|
+
===Handwapens===
| '''[[Sandvich/nl|Sandvich]]'''
+
{| class="wikitable grid" width="100%" style="text-align: center;"
| rowspan="2"|{{Icon class|class=Heavy|link=Heavy/nl}} <br/> [[Heavy/nl|Heavy]]
+
! class="header" width="20%" rowspan=2 | Weapon
| 1
+
! class="header" width="20%" rowspan=2 | Kill Icon
| ∞
+
! class="header" width="20%" rowspan=2 | Attack Interval
| NVT
+
! class="header" width="40% colspan=2 | Damage
| NVT
 
| NVT
 
| NVT
 
| Unlock
 
 
|-
 
|-
| {{Backpack icon|weapon=Dalokohs Bar|icon-size=100x100px}}
+
! class="header" width="20%" | Point Blank
|
+
! class="header" width="20%" | Critical
| '''[[Dalokohs Bar/nl|Dalokohs Reep]]'''
 
| 1
 
| ∞
 
| NVT
 
| NVT
 
| NVT
 
| NVT
 
| Craft
 
 
|-
 
|-
| {{Backpack icon|weapon=Wrangler|icon-size=100x100px}}
+
! {{Icon weapon|weapon=Bottle|icon-size=100x100px}}<br/><small>Standaard</small> <br/>'''[[Bottle]]'''
| align="center" | {{Icon killicon|weapon=Wrangler}}
+
| align="center" | {{Icon killicon|weapon=Bottle}}
| '''[[Wrangler/nl|Verstikker]]'''
+
| 0.8 seconds
| {{Icon class|class=Engineer|link=Engineer/nl}} <br/> [[Engineer/nl|Engineer]]
+
| 65
| NVT
+
| 195
| NVT
 
| NVT
 
| NVT
 
| NVT
 
| NVT
 
| Unlock
 
 
|-
 
|-
| {{Backpack icon|weapon=Medigun|icon-size=100x100px}}
+
! {{Icon weapon|weapon=Eyelander|icon-size=100x100px}}<br/><small>Vrijspelen</small> <br/>'''[[Eyelander]]'''
|
+
| align="center" | {{Icon killicon|weapon=Eyelander}}
| '''[[Medigun/nl|Medi Gun]]'''
+
| 0.8 seconds
| rowspan="2"|{{Icon class|class=Medic|link=Medic/nl}} <br/> [[Medic/nl|Medic]]
+
| 65
| NVT
+
| 195
| NVT
 
| 24 (<10 sec na verwonding)
 
| 48 (>12.5 sec na verwonding)
 
| 72 (>15 sec na verwonding)
 
| G/S (Onkwetsbaarheid)
 
| Standaard
 
 
|-
 
|-
| {{Backpack icon|weapon=Kritzkrieg|icon-size=100x100px}}
+
! {{Icon weapon|weapon=Scotsman's Skullcutter|icon-size=100x100px}}<br/><small>Ontwerpen</small> <br/>'''[[Scotsman's Skullcutter]]'''
|
+
| align="center" | {{Icon killicon|weapon=Scotsman's Skullcutter}}
| '''[[Kritzkrieg/nl|Kritzkrieg]]'''
+
| 0.8 seconds
| NVT
+
| 78
| NVT
+
| 234
| 24 (<10 sec na verwonding)
 
| 48 (>12.5 sec na verwonding)
 
| 72 (>15 sec na verwonding)
 
| G/S (100% Crit)
 
| Unlock
 
 
|-
 
|-
| {{Backpack icon|weapon=Submachine Gun|icon-size=100x100px}}
+
! {{Icon weapon‎|weapon=Horseless Headless Horsemann's Headtaker|icon-size=100x100px}}<br/><small>Ontwerpen</small> <br/>'''[[Horseless Headless Horsemann's Headtaker]]'''
| align="center" | {{Icon killicon|weapon=Submachine Gun}}
+
| align="center" | {{Icon killicon|weapon=Horseless Headless Horsemann's Headtaker}}
| '''[[Submachine Gun/nl|Machinepistool]]'''
+
| 0.8 seconds
| rowspan="4"|{{Icon class|class=Sniper|link=Sniper/nl}} <br/> [[Sniper/nl|Sniper]]
+
| 65
| 25
+
| 195
| 75
 
| 8-12
 
| 4-6
 
| 4-5
 
| 24
 
| Standaard
 
 
|-
 
|-
| {{Backpack icon|weapon=Razorback|icon-size=100x100px}}
+
! {{Icon weapon|weapon=Pain Train|icon-size=100x100px}}<br/><small>Ontwerpen</small> <br/>'''[[Pain Train]]'''
|
+
| align="center" | {{Icon killicon|weapon=Pain Train}}
| '''[[Razorback/nl|Scheermesrug]]'''
+
| 0.8 seconds
| 1
+
| 65
| NVT
+
| 195
| NVT
 
| NVT
 
| NVT
 
| NVT
 
| Unlock
 
 
|-
 
|-
| {{Backpack icon|weapon=Darwin's Danger Shield|icon-size=100x100px}}
+
! {{Icon weapon|weapon=Frying Pan|icon-size=100x100px}}<br/><small>Promotie</small> <br/>'''[[Frying Pan]]'''
|
+
| align="center" | {{Icon killicon|weapon=Frying Pan}}
| '''[[Darwin's Danger Shield/nl|Darwins Gevaarschild]]'''
+
| 0.8 seconds
| 1
+
| 65
| NVT
+
| 195
| NVT
 
| NVT
 
| NVT
 
| NVT
 
| Craft
 
 
|-
 
|-
| {{Backpack icon|weapon=Jarate|icon-size=100x100px}}
+
! rowspan=2 | {{Icon weapon|weapon=Ullapool Caber|icon-size=100x100px}}<br/><small>Ontwerpen</small> <br/>'''[[Ullapool Caber]]'''
|
+
| align="center" | {{Icon killicon|weapon=Ullapool Caber}}
| '''[[Jarate/nl|Jarate]]'''
+
| 0.8 seconds
| 1
+
| 35
|
+
| 105
| NVT
 
| NVT
 
| NVT
 
| NVT
 
| Unlock
 
 
|-
 
|-
| {{Backpack icon|weapon=Electro Sapper|icon-size=100x100px}}
+
| align="center" | {{Icon killicon|weapon=Ullapool Caber explode}}
| align="center" | {{Icon killicon|weapon=Electro Sapper}}
+
| '''(Detonation)'''
| '''[[Electro Sapper/nl|Elektrosapper]]'''
+
| 149
| {{Icon class|class=Spy|link=Spy/nl}} <br/> [[Spy/nl|Spy]]
+
| 300
| 1
 
| ∞
 
| 150HP = 7 sec.
 
| 180HP = 8 sec.
 
| 216HP = ~10 sec.
 
| NVT
 
| Standaard
 
 
|-
 
|-
 +
! {{Icon weapon|weapon=Claidheamohmor|icon-size=100x100px}}<br/><small>Ontwerpen</small> <br/>'''[[Claidheamh Mòr]]'''
 +
| align="center" | {{Icon killicon|weapon=Claidheamohmor}}
 +
| 0.8 seconds
 +
| 65
 +
| 195
 
|}
 
|}
  
  
''* Let op'':  '''G/S''': Geen Schade. - '''NVT''': Niet van Toepassing. - '''HP''': Levenspunten. - '''sec.''': Seconden. - '''G/A''': Geen Afstand. - '''''': Ongelimiteerd.
+
===Taunt Attack===
 +
{| class="wikitable grid" width="100%" style="text-align: center;"
 +
! class="header" width="17%" |
 +
! class="header" width="16%" | Kill Icon
 +
! class="header" width="10%" | Weapon
 +
! class="header" width="10%" | Damage
 +
! class="header" width="10%" | Duration
 +
! class="header" width="37%" | Details
 +
|-
 +
| {{Backpack icon|weapon=Decapitation|icon-size=100x100px}}<br/>'''[[Decapitation]]'''
 +
| align="center" | {{Icon killicon|weapon=Decapitation}}
 +
| [[Eyelander]]
 +
| 500
 +
| 5 seconds
 +
| The Demoman winds up and beheads any foe within range, earning heads on the weapon.
 +
|}
 +
<br>
 +
=={{Icon class|class=heavy|link=heavy}} Heavy==
  
== Handwapens ==
 
  
{| class="wikitable grid" style="text-align: center;"
+
===Primaire===
! class="header" colspan=2 | Icoon
+
{| class="wikitable grid" width="100%" style="text-align: center;"
! class="header" rowspan=2 | Naam
+
! class="header" width="17%" rowspan=2 | Weapon
! class="header" rowspan=2 | Klasse
+
! class="header" width="16%" rowspan=2 | Kill Icon
! class="header" colspan=2 | Schade
+
! class="header" width="17%" colspan=2 | Ammo
! class="header" rowspan=2 | [[#Wapen Verkrijgbaarheid|Verkrijgbaarheid]]
+
! class="header" width="50% colspan=4 | Damage
 
|-
 
|-
! class="header" | Rugzak
+
! class="header" | Loaded
! class="header" | Kill
+
! class="header" | Carried
! class="header" | Dichtbij
+
! class="header" | Point Blank
 +
! class="header" | Medium Range
 +
! class="header" | Long Range
 
! class="header" | Critical
 
! class="header" | Critical
 
|-
 
|-
| {{Backpack icon|weapon=Bat|icon-size=100x100px}}
+
! {{Icon weapon|weapon=Minigun|Minigun|icon-size=100x100px}}<br/><small>Standaard</small> <br/>'''[[Minigun]]'''
| align="center" | {{Icon killicon|weapon=Bat}}
+
| align="center" | {{Icon killicon|weapon=Minigun}}
| '''[[Bat/nl|Knuppel]]'''
+
| 200
| rowspan="4"|{{Icon class|class=Scout|link=Scout/nl}} <br/> [[Scout/nl|Scout]]
+
| N/A
| 24-46
+
| 50-54
| 105
+
| 5-30
| Standaard
+
| 5-10
 +
| 108 (27 per bullet)
 +
|-
 +
! {{Icon weapon|weapon=Natascha|Natascha|icon-size=100x100px}}<br/><small>Vrijspelen</small> <br/>'''[[Natascha]]'''
 +
| align="center" | {{Icon killicon|weapon=Natascha}}
 +
| 200
 +
| N/A
 +
| 37-40
 +
| 3-22
 +
| 3-7
 +
| 81 (20.25 per bullet)
 
|-
 
|-
| rowspan=2 | {{Backpack icon|weapon=Sandman|icon-size=100x100px}}
+
! {{Icon weapon|weapon=Iron Curtain|Iron Curtain|icon-size=100x100px}}<br/><small>Promotion</small> <br/>'''[[Iron Curtain]]'''
| align="center" | {{Icon killicon|weapon=Sandman}}
+
| align="center" | {{Icon killicon|weapon=Iron Curtain}}
| '''[[Sandman/nl|Klaas Vaak]]'''
+
| 200
| 24-46
+
| N/A
| 105
+
| 50-54
| rowspan=2 | Unlock
+
| 5-30
 +
| 5-10
 +
| 108 (27 per bullet)
 
|-
 
|-
| align="center" | {{Icon killicon|weapon=Sandman Ball}}
+
! {{Icon weapon|weapon=Brass Beast|Brass Beast|icon-size=100x100px}}<br/><small>Ontwerpen</small> <br/>'''[[Brass Beast]]'''
| '''(Honkbal)'''
+
| align="center" | {{Icon killicon|weapon=Brass Beast}}
| 15
+
| 200
| 45
+
| N/A
 +
| 60-65
 +
| 6-36
 +
| 6-12
 +
| 129.6 (32.4 per bullet)
 +
|}
 +
 
 +
 
 +
===Secundaire===
 +
{| class="wikitable grid" width="100%" style="text-align: center;"
 +
! class="header" width="17%" rowspan=2 | Weapon
 +
! class="header" width="16%" rowspan=2 | Kill Icon
 +
! class="header" width="17%" colspan=2 | Ammo
 +
! class="header" width="50% colspan=4 | Damage
 
|-
 
|-
| {{Backpack icon|weapon=Holy Mackerel|icon-size=100x100px}}
+
! class="header" | Loaded
| align="center" | {{Icon killicon|weapon=Holy Mackerel}}
+
! class="header" | Carried
| '''[[Holy Mackerel/nl|Heilige Makreel]]'''
+
! class="header" | Point Blank
| 32-39
+
! class="header" | Medium Range
| 105
+
! class="header" | Long Range
| Craft
+
! class="header" | Critical
 
|-
 
|-
| {{Backpack icon|weapon=Shovel|icon-size=100x100px}}
+
! {{Icon weapon|weapon=Shotgun|Shotgun|icon-size=100x100px}}<br/><small>Standaard</small> <br/>'''[[Shotgun]]'''
| align="center" | {{Icon killicon|weapon=Shovel}}
+
| align="center" | {{Icon killicon|weapon=Shotgun}}
| '''[[Shovel/nl|Spade]]'''
+
| 6
| rowspan="2"|{{Icon class|class=Soldier|link=Soldier/nl}} <br/> [[Soldier/nl|Soldier]]
+
| 32
| 59-72
+
| 80-90
| 195
+
| 10-30
| Standaard
+
| 3-10
 +
| 180
 
|-
 
|-
| {{Backpack icon|weapon=Equalizer|icon-size=100x100px}}
+
! {{Icon weapon|weapon=Sandvich|icon-size=100x100px}}<br/><small>Vrijspelen</small> <br/>'''[[Sandvich]]'''
| align="center" | {{Icon killicon|weapon=Equalizer}}
+
|
| '''[[Equalizer/nl|Gelijkmaker]]'''
+
| 1
| Varieert
+
| ∞
| Varieert
+
| N/A
| Unlock
+
| N/A
 +
| N/A
 +
| N/A
 +
|-
 +
! {{Icon weapon|weapon=Dalokohs Bar|icon-size=100x100px}}<br/><small>Ontwerpen</small> <br/>'''[[Dalokohs Bar]]'''
 +
|  
 +
| 1
 +
| ∞
 +
| N/A
 +
| N/A
 +
| N/A
 +
| N/A
 
|-
 
|-
| {{Backpack icon|weapon=Pain Train|icon-size=100x100px}}
+
! {{Icon weapon|weapon=Buffalo Steak Sandvich|icon-size=100x100px}}<br/><small>Ontwerpen</small> <br/>'''[[Buffalo Steak Sandvich]]'''
| align="center" | {{Icon killicon|weapon=Pain Train}}
+
|  
| '''[[Pain Train/nl|Pijn Trein]]'''
+
| 1
| rowspan=2|{{Icon class|class=Soldier|link=Soldier/nl}} <br/> [[Soldier/nl|Soldier]]
+
|
 +
| N/A
 +
| N/A
 +
| N/A
 +
| N/A
 +
|}
  
  
{{Icon class|class=Demo|link=Demoman/nl}} <br/> [[Demoman/nl|Demoman]]
+
===Handwapens===
 +
{| class="wikitable grid" width="100%" style="text-align: center;"
 +
! class="header" width="20%" rowspan=2 | Weapon
 +
! class="header" width="20%" rowspan=2 | Kill Icon
 +
! class="header" width="20%" rowspan=2 | Attack Interval
 +
! class="header" width="40% colspan=2 | Damage
 +
|-
 +
! class="header" width="20%" | Point Blank
 +
! class="header" width="20%" | Critical
 +
|-
 +
! {{Icon weapon|weapon=Fists|icon-size=100x100px}}<br/><small>Standaard</small> <br/>'''[[Fists]]'''
 +
| align="center" | {{Icon killicon|weapon=Fists}}
 +
| 0.8 seconds
 
| 65
 
| 65
 
| 195
 
| 195
| Craft
 
 
|-
 
|-
| {{Icon weapon|weapon=Frying Pan|link=Frying Pan|icon-size=100x100px}}
+
! {{Icon weapon|weapon=KGB|icon-size=100x100px}}<br/><small>Vrijspelen</small> <br/>'''[[Killing Gloves of Boxing|K.G.B.]]'''
| align="center" | {{Icon killicon|weapon=frying pan}}
+
| align="center" | {{Icon killicon|weapon=K.G.B.}}
| '''[[Frying Pan/nl|Braadpan]]'''
+
| 0.96 seconds
 
| 65
 
| 65
 
| 195
 
| 195
| Promotie
 
 
|-
 
|-
| {{Backpack icon|weapon=Fire Axe|icon-size=100x100px}}
+
! {{Icon weapon|weapon=GRU|icon-size=100x100px}}<br/><small>Ontwerpen</small> <br/>'''[[Gloves of Running Urgently|G.R.U.]]'''
| align="center" | {{Icon killicon|weapon=Fire Axe}}
+
| align="center" | {{Icon killicon|weapon=GRU}}
| '''[[Fire Axe/nl|Vuurbijl]]'''
+
| 0.8 seconds
| rowspan="4"|{{Icon class|class=Pyro|link=Pyro/nl}} <br/> [[Pyro/nl|Pyro]]
+
| 33
| 59-72
+
| 98
| 195
+
|-
| Standaard
+
! {{Icon weapon|weapon=Warrior's Spirit|icon-size=100x100px}}<br/><small>Ontwerpen</small> <br/>'''[[Warrior's Spirit]]'''
 +
| align="center" | {{Icon killicon|weapon=Warrior's Spirit}}
 +
| 0.8 seconds
 +
| 85
 +
| 250
 
|-
 
|-
| {{Backpack icon|weapon=Axtinguisher|icon-size=100x100px}}
+
! {{Icon weapon|weapon=Fists of Steel|icon-size=100x100px}}<br/><small>Ontwerpen</small> <br/>'''[[Fists of Steel]]'''
| align="center" | {{Icon killicon|weapon=Axtinguisher}}
+
| align="center" | {{Icon killicon|weapon=Fists of Steel}}
| '''[[Axtinguisher/nl|Bijlblusser]]'''
+
| 0.8 seconds
| 23-43
+
| 65
 
| 195
 
| 195
| Unlock
+
|}
 +
 
 +
 
 +
===Taunt Attack===
 +
{| class="wikitable grid" width="100%" style="text-align: center;"
 +
! class="header" width="17%" |
 +
! class="header" width="16%" | Kill Icon
 +
! class="header" width="10%" | Weapon
 +
! class="header" width="10%" | Damage
 +
! class="header" width="10%" | Duration
 +
! class="header" width="37%" | Details
 
|-
 
|-
| {{Backpack icon|weapon=Homewrecker|icon-size=100x100px}}
+
| {{Backpack icon|weapon=Showdown|icon-size=100x100px}}<br/>'''[[Showdown]]'''
| align="center" | {{Icon killicon|weapon=Homewrecker}}
+
| align="center" | {{Icon killicon|weapon=Showdown}}
| '''[[Homewrecker/nl|Huizenbreker]]'''
+
| [[Fists]]
| 42-55
+
| 500
| 146
+
| 3 seconds
| Craft
+
| The Heavy mimics a quick-draw Showdown and slays any foe in his sights.
 +
|}
 +
<br>
 +
=={{Icon class|class=engineer|link=engineer}} Engineer==
 +
 
 +
 
 +
===Primaire===
 +
{| class="wikitable grid" width="100%" style="text-align: center;"
 +
! class="header" width="17%" rowspan=2 | Weapon
 +
! class="header" width="16%" rowspan=2 | Kill Icon
 +
! class="header" width="17%" colspan=2 | Ammo
 +
! class="header" width="50% colspan=4 | Damage
 
|-
 
|-
| {{Backpack icon|weapon=Powerjack|icon-size=100x100px}}
+
! class="header" | Loaded
| align="center" | {{Icon killicon|weapon=Powerjack}}
+
! class="header" | Carried
| '''[[Powerjack/nl|Krachtkrik]]'''
+
! class="header" | Point Blank
| 72-93
+
! class="header" | Medium Range
| 244
+
! class="header" | Long Range
| Craft
+
! class="header" | Critical
 
|-
 
|-
| {{Backpack icon|weapon=Bottle|icon-size=100x100px}}
+
! {{Icon weapon|weapon=Shotgun|icon-size=100x100px}}<br/><small>Standaard</small> <br/>'''[[Shotgun]]'''
| align="center" | {{Icon killicon|weapon=Bottle}}
+
| align="center" | {{Icon killicon|weapon=Shotgun}}
| '''[[Bottle/nl|Fles]]'''
+
| 6
| rowspan="4"|{{Icon class|class=Demo|link=Demoman/nl}} <br/> [[Demoman/nl|Demoman]]
+
| 32
| 59-72
+
| 80-90
| 195
+
| 10-30
| Standaard
+
| 3-10
 +
| 180
 
|-
 
|-
| {{Backpack icon|weapon=Eyelander|icon-size=100x100px}}
+
! {{Icon weapon|weapon=Frontier Justice|icon-size=100x100px}}<br/><small>Vrijspelen</small> <br/>'''[[Frontier Justice]]'''
| align="center" | {{Icon killicon|weapon=Eyelander}}
+
| align="center" | {{Icon killicon|weapon=Frontier Justice}}
| '''[[Eyelander/nl|Ooglander]]'''
+
| 3
| 59-72
+
| 32
| 195
+
| 80-90
| Unlock
+
| 10-30
 +
| 3-10
 +
| 180
 +
|}
 +
 
 +
 
 +
===Secundaire===
 +
{| class="wikitable grid" width="100%" style="text-align: center;"
 +
! class="header" width="17%" rowspan=2 | Weapon
 +
! class="header" width="16%" rowspan=2 | Kill Icon
 +
! class="header" width="17%" colspan=2 | Ammo
 +
! class="header" width="50% colspan=4 | Damage
 
|-
 
|-
| {{Backpack icon|weapon=Scotsman's Skullcutter|icon-size=100x100px}}
+
! class="header" | Loaded
| align="center" | {{Icon killicon|weapon=Scotsman's Skullcutter}}
+
! class="header" | Carried
| '''[[Scotsman's Skullcutter/nl|Schotse Schedelhouwer]]'''
+
! class="header" | Point Blank
| 71-86
+
! class="header" | Medium Range
| 234
+
! class="header" | Long Range
| Craft
+
! class="header" | Critical
 
|-
 
|-
| {{Icon weapon‎|weapon=Horseless Headless Horsemann's Headtaker|icon-size=100x100px}}
+
! {{Icon weapon|weapon=Pistol|icon-size=100x100px}}<br/><small>Standaard</small> <br/>'''[[Pistol]]'''
| align="center" | {{Icon killicon|weapon=Horseless Headless Horsemann's Headtaker}}
+
| align="center" | {{Icon killicon|weapon=Pistol}}
| '''[[Paardloze Hoofdloze Paardmann's Hoofdnemer]]'''
+
| 12
| 65
+
| 200
| 195
+
| 20-22
| Craft
+
| 10-15
 +
| 8-9
 +
| 45
 
|-
 
|-
| {{Backpack icon|weapon=Fists|icon-size=100x100px}}
+
! {{Icon weapon|weapon=Lugermorph|icon-size=100x100px}}<br/><small>Promotie</small> <br/>'''[[Lugermorph]]'''
| align="center" | {{Icon killicon|weapon=Fists}}
+
| align="center" | {{Icon killicon|weapon=Lugermorph}}
| '''[[Fists/nl|Vuisten]]'''
+
| 12
| rowspan="3"|{{Icon class|class=Heavy|link=Heavy/nl}} <br/> [[Heavy/nl|Heavy]]
+
| 200
| 59-72
+
| 20-22
| 195
+
| 10-15
| Standaard
+
| 8-9
 +
| 45
 
|-
 
|-
| {{Backpack icon|weapon=KGB|icon-size=100x100px}}
+
! {{Icon weapon|weapon=Wrangler|icon-size=100x100px}}<br/><small>Vrijspelen</small> <br/>'''[[Wrangler]]'''
| align="center" | {{Icon killicon|weapon=K.G.B.}}
+
| align="center" | {{Icon killicon|weapon=Wrangler}}
| '''[[K.G.B./nl|M.H.B.]]'''
+
| N/A
| 59-72
+
| N/A
| 195
+
| N/A
| Unlock
+
| N/A
 +
| N/A
 +
| N/A
 +
|}
 +
 
 +
 
 +
===Handwapens===
 +
{| class="wikitable grid" width="100%" style="text-align: center;"
 +
! class="header" width="20%" rowspan=2 | Weapon
 +
! class="header" width="20%" rowspan=2 | Kill Icon
 +
! class="header" width="20%" rowspan=2 | Attack Interval
 +
! class="header" width="40% colspan=2 | Damage
 
|-
 
|-
| {{Backpack icon|weapon=GRU|icon-size=100x100px}}
+
! class="header" width="20%" | Point Blank
| align="center" | {{Icon killicon|weapon=GRU}}
+
! class="header" width="20%" | Critical
| '''[[G.R.U./nl|Haastige Handschoenen]]'''
 
| 59-72
 
| 195
 
| Drop
 
 
|-
 
|-
| {{Backpack icon|weapon=Wrench|icon-size=100x100px}}
+
! {{Icon weapon|weapon=Wrench|icon-size=100x100px}}<br/><small>Standaard</small> <br/>'''[[Wrench]]'''
 
| align="center" | {{Icon killicon|weapon=Wrench}}
 
| align="center" | {{Icon killicon|weapon=Wrench}}
| '''[[Wrench/nl|Moersleutel]]'''
+
| 0.8 seconds
| rowspan="6"|{{Icon class|class=Engineer|link=Engineer/nl}} <br/> [[Engineer/nl|Engineer]]
+
| 65
| 59-72
 
 
| 195
 
| 195
| Standaard
 
 
|-
 
|-
| {{Backpack icon|weapon=Golden Wrench|icon-size=100x100px}}
+
! {{Icon weapon|weapon=Golden Wrench|icon-size=100x100px}}<br/><small>Promotie</small> <br/>'''[[Golden Wrench]]'''
 
| align="center" | {{Icon killicon|weapon=Golden Wrench}}
 
| align="center" | {{Icon killicon|weapon=Golden Wrench}}
| '''[[Golden Wrench/nl|Gouden Moersleutel]]'''
+
| 0.8 seconds
| 59-72
+
| 65
 
| 195
 
| 195
| Special
 
 
|-
 
|-
| rowspan=2 | {{Backpack icon|weapon=Gunslinger|icon-size=100x100px}}
+
! rowspan=2 | {{Icon weapon|weapon=Gunslinger|icon-size=100x100px}}<br/><small>Vrijspelen</small> <br/>'''[[Gunslinger]]'''
 
| align="center" | {{Icon killicon|weapon=Gunslinger}}
 
| align="center" | {{Icon killicon|weapon=Gunslinger}}
| '''[[Gunslinger/nl|Geweerslinger]]'''
+
| 0.8 seconds
| 59-72
+
| 65
 
| 195
 
| 195
| rowspan=2 | Unlock
 
 
|-
 
|-
 
| align="center" | {{Icon killicon|weapon=Gunslinger triple punch}}
 
| align="center" | {{Icon killicon|weapon=Gunslinger triple punch}}
| '''(Drie klappen)'''
+
| '''([[Triple Punch]])'''
| 59-72 voor de eerste twee hits
+
| 65 for first two hits (without missing)
| 195 met de derde hit
+
| 195 on third hit (without missing)
 
|-
 
|-
| rowspan=2 | {{Backpack icon|weapon=Southern Hospitality|icon-size=100x100px}}
+
! rowspan=2 | {{Icon weapon|weapon=Southern Hospitality|icon-size=100x100px}}<br/><small>Ontwerpen</small> <br/>'''[[Southern Hospitality]]'''
 
| align="center" | {{Icon killicon|weapon=Southern Hospitality}}
 
| align="center" | {{Icon killicon|weapon=Southern Hospitality}}
| '''[[Southern Hospitality/nl|Zuiderse Gastvrijheid]]'''
+
| 0.8 seconds
| 59-72
+
| 65
 
| 195
 
| 195
| rowspan=2 | Craft
 
 
|-
 
|-
 
| align="center" | {{Icon killicon|weapon=Bleed}}
 
| align="center" | {{Icon killicon|weapon=Bleed}}
| '''([[Bleed/nl|Bloed]])'''
+
| '''([[Bleed]])'''
| 3-5 schade per tick, 8.5 schade per seconde<br> voor 5 seconden (42.5 schade totaal)
+
| 40 damage over 5 seconds
| NVT
+
| N/A
 +
|-
 +
! {{Icon weapon|weapon=Jag|icon-size=100x100px}}<br/><small>Ontwerpen</small> <br/>'''[[Jag]]'''
 +
| align="center" | {{Icon killicon|weapon=Jag}}
 +
| 0.8 seconds
 +
| 49
 +
| 146
 +
|}
 +
 
 +
 
 +
===PDA Items===
 +
{| class="wikitable grid" width="100%" style="text-align: center;"
 +
! class="header" width="25%" | Item
 +
! class="header" width="75%" | Details
 +
|-
 +
! {{Icon weapon|weapon=Builder|icon-size=100x100px}}<br/><small>Standard<br>Primary PDA</small> <br/>'''[[PDA|Build Tool]]'''
 +
| Enables the Engineer to build [[Buildings]].
 +
|-
 +
! {{Icon weapon|weapon=Destroy|icon-size=100x100px}}<br/><small>Standard<br>Secondary PDA</small> <br/>'''[[PDA|Demolish Tool]]'''
 +
| Enables the Engineer to destroy his own [[Buildings]].
 +
|}
 +
 
 +
 
 +
===Taunt Attack===
 +
{| class="wikitable grid" width="100%" style="text-align: center;"
 +
! class="header" width="17%" |
 +
! class="header" width="16%" | Kill Icon
 +
! class="header" width="10%" | Weapon
 +
! class="header" width="10%" | Damage
 +
! class="header" width="10%" | Duration
 +
! class="header" width="37%" | Details
 +
|-
 +
| {{Backpack icon|weapon=Dischord|icon-size=100x100px}}<br/>'''[[Dischord]]'''
 +
| align="center" | {{Icon killicon|weapon=Dischord}}
 +
| [[Frontier Justice]] (ammo required)
 +
| 500
 +
| 4 seconds
 +
| The Engineer strums his guitar, then smashes it over an enemy's head.
 +
|-
 +
| {{Backpack icon|weapon=Organ Grinder|icon-size=100x100px}}<br/>'''[[Organ Grinder]]'''
 +
| align="center" | {{Icon killicon|weapon=Organ Grinder}}
 +
| [[Gunslinger]]
 +
| 500
 +
| 4 seconds
 +
| The Engineer pulls the starter rope, his hand whirls, and he jams it into the enemy for a stun and a fatal burst of damage.
 +
|}
 +
<br>
 +
=={{Icon class|class=medic|link=medic}} Medic==
 +
 
 +
 
 +
===Primaire===
 +
{| class="wikitable grid" width="100%" style="text-align: center;"
 +
! class="header" width="17%" rowspan=2 | Weapon
 +
! class="header" width="16%" rowspan=2 | Kill Icon
 +
! class="header" width="17%" colspan=2 | Ammo
 +
! class="header" width="50% colspan=4 | Damage
 +
|-
 +
! class="header" | Loaded
 +
! class="header" | Carried
 +
! class="header" | Point Blank
 +
! class="header" | Medium Range
 +
! class="header" | Long Range
 +
! class="header" | Critical
 +
|-
 +
! {{Icon weapon|weapon=Syringe gun|icon-size=100x100px}}<br/><small>Standaard</small> <br/>'''[[Syringe Gun]]'''
 +
| align="center" | {{Icon killicon|weapon=Syringe Gun}}
 +
| 40
 +
| 150
 +
| 10-15
 +
| 5-10
 +
| 5-6
 +
| 30
 +
|-
 +
! {{Icon weapon|weapon=Blutsauger|icon-size=100x100px}}<br/><small>Vrijspelen</small> <br/>'''[[Blutsauger]]'''
 +
| align="center" | {{Icon killicon|weapon=Blutsauger}}
 +
| 40
 +
| 150
 +
| 10-15
 +
| 5-10
 +
| 5-6
 +
| 30
 +
|-
 +
! rowspan=2 | {{Icon weapon|weapon=Crusader's Crossbow|icon-size=100x100px}}<br/><small>Ontwerpen</small> <br/>'''[[Crusader's Crossbow]]'''
 +
| align="center" | {{Icon killicon|weapon=Crusader's Crossbow}}
 +
| 1
 +
| 38
 +
| 38
 +
| 56
 +
| 75
 +
| 3x Base damage (see range)
 +
|-
 +
|
 +
| 1
 +
| 38
 +
| -75
 +
| -100 to -115
 +
| -150
 +
| N/A
 +
|}
 +
 
 +
 
 +
===Secundaire===
 +
{| class="wikitable grid" width="100%" style="text-align: center;"
 +
! class="header" width="17%" rowspan=2 | Weapon
 +
! class="header" width="16%" rowspan=2 | Kill Icon
 +
! class="header" width="17%" colspan=2 | Ammo
 +
! class="header" width="50% colspan=4 | Amount Healed
 +
|-
 +
! class="header" | Loaded
 +
! class="header" | Carried
 +
! class="header" | Point Blank
 +
! class="header" | Medium Range
 +
! class="header" | Long Range
 +
! class="header" | Critical
 +
|-
 +
! {{Icon weapon|weapon=Medigun|icon-size=100x100px}}<br/><small>Standaard</small> <br/>'''[[Medi Gun]]'''
 +
|
 +
| N/A
 +
| N/A
 +
| 24 (<10 sec after injury)
 +
| 48 (>12.5 sec after injury)
 +
| 72 (>15 sec after injury)
 +
| N/D (Invulnerability)
 +
|-
 +
! {{Icon weapon|weapon=Kritzkrieg|icon-size=100x100px}}<br/><small>Vrijspelen</small> <br/>'''[[Kritzkrieg]]'''
 +
|
 +
| N/A
 +
| N/A
 +
| 24 (<10 sec after injury)
 +
| 48 (>12.5 sec after injury)
 +
| 72 (>15 sec after injury)
 +
| N/D (100% Crit)
 +
|}
 +
 
 +
 
 +
===Handwapens===
 +
{| class="wikitable grid" width="100%" style="text-align: center;"
 +
! class="header" width="20%" rowspan=2 | Weapon
 +
! class="header" width="20%" rowspan=2 | Kill Icon
 +
! class="header" width="20%" rowspan=2 | Attack Interval
 +
! class="header" width="40% colspan=2 | Damage
 
|-
 
|-
| {{Backpack icon|weapon=Bonesaw|icon-size=100x100px}}
+
! class="header" width="20%" | Point Blank
 +
! class="header" width="20%" | Critical
 +
|-
 +
! {{Icon weapon|weapon=Bonesaw|icon-size=100x100px}}<br/><small>Standaard</small> <br/>'''[[Bonesaw]]'''
 
| align="center" | {{Icon killicon|weapon=Bonesaw}}
 
| align="center" | {{Icon killicon|weapon=Bonesaw}}
| '''[[Bonesaw/nl|Bottenzaag]]'''
+
| 0.8 seconds
| rowspan="3"|{{Icon class|class=Medic|link=Medic/nl}} <br/> [[Medic/nl|Medic]]
+
| 65
| 59-72
 
 
| 195
 
| 195
| Standaard
 
 
|-
 
|-
| {{Backpack icon|weapon=Ubersaw|icon-size=100x100px}}
+
! {{Icon weapon|weapon=Ubersaw|icon-size=100x100px}}<br/><small>Vrijspelen</small> <br/>'''[[Übersaw]]'''
 
| align="center" | {{Icon killicon|weapon=Ubersaw}}
 
| align="center" | {{Icon killicon|weapon=Ubersaw}}
| '''[[Übersaw/nl|Überzaag]]'''
+
| 0.96 seconds
| 59-72
+
| 65
 
| 195
 
| 195
| Unlock
 
 
|-
 
|-
| {{Backpack icon|weapon=Vita-Saw|icon-size=100x100px}}
+
! {{Icon weapon|weapon=Vita-Saw|icon-size=100x100px}}<br/><small>Ontwerpen</small> <br/>'''[[Vita-Saw]]'''
 
| align="center" | {{Icon killicon|weapon=Vita-Saw}}
 
| align="center" | {{Icon killicon|weapon=Vita-Saw}}
| '''[[Vita-Saw/nl|Vita-Zaag]]'''
+
| 0.8 seconds
| 59-72
+
| 65
 
| 195
 
| 195
| Drop
 
 
|-
 
|-
| {{Backpack icon|weapon=Kukri|icon-size=100x100px}}
+
! {{Icon weapon|weapon=Amputator|icon-size=100x100px}}<br/><small>Ontwerpen</small> <br/>'''[[Amputator]]'''
| align="center" | {{Icon killicon|weapon=Kukri}}
+
| align="center" | {{Icon killicon|weapon=Amputator}}
| '''[[Kukri/nl|Kukri-Mes]]'''
+
| 0.8 seconds
| rowspan="4"|{{Icon class|class=Sniper|link=Sniper/nl}} <br/> [[Sniper/nl|Sniper]]
+
| 65
| 59-72
 
 
| 195
 
| 195
| Standaard
+
|}
 +
 
 +
 
 +
===Taunt Attack===
 +
{| class="wikitable grid" width="100%" style="text-align: center;"
 +
! class="header" width="17%" |
 +
! class="header" width="16%" | Kill Icon
 +
! class="header" width="10%" | Weapon
 +
! class="header" width="10%" | Damage
 +
! class="header" width="10%" | Duration
 +
! class="header" width="37%" | Details
 +
|-
 +
| {{Backpack icon|weapon=Spinal Tap|icon-size=100x100px}}<br/>'''[[Spinal Tap]]'''
 +
| align="center" | {{Icon killicon|weapon=Spinal Tap}}
 +
| [[Übersaw]]
 +
| 500
 +
| 4 seconds
 +
| The Medic stabs an enemy and stuns them, yanks the weapon out, and they die.  He earns 50% ÜberCharge.
 +
|-
 +
| {{Backpack icon|weapon=Oktoberfest|icon-size=100x100px}}<br/>'''[[Oktoberfest]]'''
 +
|
 +
| [[Kritzkrieg]]
 +
| 11 Healing
 +
| 4 seconds
 +
| The Medic puts his face up to the barrel of his Kritzkrieg and inhales deeply.
 +
|-
 +
| {{Backpack icon|weapon=Medicating Melody|icon-size=100x100px}}<br/>'''[[Medicating Melody]]'''
 +
|
 +
| [[Amputator]]
 +
| Heals Nearby Teammates
 +
| 4.2 seconds
 +
| The Medic places the Amputator on his shoulder and pretends to play it as if it was a violin.
 +
|}
 +
<br>
 +
=={{Icon class|class=sniper|link=sniper}} Sniper==
 +
 
 +
 
 +
===Primaire===
 +
{| class="wikitable grid" width="100%" style="text-align: center;"
 +
! class="header" width="17%" rowspan=2 | Weapon
 +
! class="header" width="16%" rowspan=2 | Kill Icon
 +
! class="header" width="17%" colspan=2 | Ammo
 +
! class="header" width="50% colspan=4 | Damage
 +
|-
 +
! class="header" | Loaded
 +
! class="header" | Carried
 +
! class="header" | Point Blank
 +
! class="header" | Medium Range
 +
! class="header" | Long Range
 +
! class="header" | Critical
 
|-
 
|-
| rowspan=2 | {{Backpack icon|weapon=Tribalman's Shiv|icon-size=100x100px}}
+
! {{Icon weapon|weapon=Sniper rifle|icon-size=100x100px}}<br/><small>Standaard</small> <br/>'''[[Sniper Rifle]]'''
| align="center" | {{Icon killicon|weapon=Tribalman's Shiv}}
+
| align="center" | {{Icon killicon|weapon=Sniper Rifle}}
| '''[[Tribalman's Shiv/nl|Stammenmans Shiv]]'''
+
| 25
| 29-36
+
| N/A
| 96
+
| 43-172
| rowspan=2 | Craft
+
| 43-172
 +
| 43-172
 +
| 150-450 ([[Headshot]], or buff Crit only)
 
|-
 
|-
| align="center" | {{Icon killicon|weapon=Bleed}}
+
! {{Icon weapon|weapon=Huntsman|icon-size=100x100px}}<br/><small>Vrijspelen</small> <br/>'''[[Huntsman]]'''
| '''([[Bleed/nl|Bloed]])'''
+
| align="center" | {{Icon killicon|weapon=Huntsman}}
| 3-5 schade per tick, 8.5 schade per seconde <br> voor 6 seconden (51 schade totaal)
+
| 1
| NVT
+
| 12
 +
| 44-137
 +
| 44-137
 +
| 44-137
 +
| 150-360
 
|-
 
|-
| {{Backpack icon|weapon=Bushwacka|icon-size=100x100px}}
+
! {{Icon weapon|weapon=Sydney sleeper|icon-size=100x100px}}<br/><small>Ontwerpen</small> <br/>'''[[Sydney Sleeper]]'''
| align="center" | {{Icon killicon|weapon=Bushwacka}}
+
| align="center" | {{Icon killicon|weapon=Sydney Sleeper}}
| '''[[Bushwacka/nl|Bushwacka]]'''
+
| 25
| 59-72
+
| N/A
| 195
+
| 45-160
| Craft
+
| 45-160
 +
| 45-160
 +
| 150-450 (Buff Crit Only)
 +
|}
 +
 
 +
 
 +
===Secundaire===
 +
{| class="wikitable grid" width="100%" style="text-align: center;"
 +
! class="header" width="17%" rowspan=2 | Weapon
 +
! class="header" width="16%" rowspan=2 | Kill Icon
 +
! class="header" width="17%" colspan=2 | Ammo
 +
! class="header" width="50% colspan=4 | Damage
 
|-
 
|-
| rowspan=2 | {{Backpack icon|weapon=Knife|icon-size=100x100px}}
+
! class="header" | Loaded
| align="center" | {{Icon killicon|weapon=Knife}}
+
! class="header" | Carried
| '''[[Knife/nl|Mes]]'''
+
! class="header" | Point Blank
| rowspan="4"|{{Icon class|class=Spy|link=Spy/nl}} <br/> [[Spy/nl|Spy]]
+
! class="header" | Medium Range
| 28-54
+
! class="header" | Long Range
| 120
+
! class="header" | Critical
| rowspan=2 | Standaard
 
 
|-
 
|-
| align="center" | {{Icon killicon|weapon=Backstab}}
+
! {{Icon weapon|weapon=Submachine gun|icon-size=100x100px}}<br/><small>Standaard</small> <br/>'''[[Submachine Gun]]'''
| '''([[Backstab/nl|Rugsteek]])'''
+
| align="center" | {{Icon killicon|weapon=Submachine Gun}}
| NVT
+
| 25
| Zes keer de huidige gezondheid van het doelwit. <small>([[Backstab|Rugsteek]])</small>
+
| 75
 +
| 8-12
 +
| 4-6
 +
| 4-5
 +
| 24
 
|-
 
|-
| rowspan=2|{{Backpack icon|weapon=Your Eternal Reward|icon-size=100x100px}}
+
! {{Icon weapon|weapon=Jarate|icon-size=100x100px}}<br/><small>Vrijspelen</small> <br/>'''[[Jarate]]'''
| align="center" | {{Icon killicon|weapon=Your Eternal Reward}}
+
|  
| '''[[Your Eternal Reward/nl|Jouw Eeuwige Beloning]]'''
+
| 1
| 28-54
+
| ∞
| 120
+
| N/A
| rowspan=2 | Craft
+
| N/A
 +
| N/A
 +
| N/A
 
|-
 
|-
| align="center" | {{Icon killicon|weapon=Backstab}}
+
! {{Icon weapon|weapon=Razorback|icon-size=100x100px}}<br/><small>Vrijspelen</small> <br/>'''[[Razorback]]'''
| '''([[Backstab/nl|Rugsteek]])'''
+
|  
| NVT
+
| 1
| Zes keer de huidige gezondheid van het doelwit. <small>([[Backstab|Rugsteek]])</small>
+
| N/A
 +
| N/A
 +
| N/A
 +
| N/A
 +
| N/A
 
|-
 
|-
 +
! {{Icon weapon|weapon=Darwin's Danger Shield|icon-size=100x100px}}<br/><small>Ontwerpen</small> <br/>'''[[Darwin's Danger Shield]]'''
 +
|
 +
| 1
 +
| N/A
 +
| N/A
 +
| N/A
 +
| N/A
 +
| N/A
 
|}
 
|}
  
== Primaire PDAs ==
 
  
{| class="wikitable grid" style="text-align: center;"
+
===Handwapens===
! class="header" | Icon
+
{| class="wikitable grid" width="100%" style="text-align: center;"
! class="header" | Name
+
! class="header" width="20%" rowspan=2 | Weapon
! class="header" | Class
+
! class="header" width="20%" rowspan=2 | Kill Icon
! class="header" | Details
+
! class="header" width="20%" rowspan=2 | Attack Interval
! class="header" | [[#Weapon Availability|Availability]]
+
! class="header" width="40% colspan=2 | Damage
 +
|-
 +
! class="header" width="20%" | Point Blank
 +
! class="header" width="20%" | Critical
 +
|-
 +
! {{Icon weapon|weapon=Kukri|icon-size=100x100px}}<br/><small>Standaard</small> <br/>'''[[Kukri]]'''
 +
| align="center" | {{Icon killicon|weapon=Kukri}}
 +
| 0.8 seconds
 +
| 65
 +
| 195
 
|-
 
|-
| {{Backpack icon|weapon=Builder|icon-size=100x100px}}
+
! rowspan=2 | {{Icon weapon|weapon=Tribalman's shiv|icon-size=100x100px}}<br/><small>Ontwerpen</small> <br/>'''[[Tribalman's Shiv]]'''
| Bouw '''[[PDA/nl|PDA]]'''
+
| align="center" | {{Icon killicon|weapon=Tribalman's Shiv}}
| {{Icon class|class=Engineer|link=Engineer/nl}} <br/> [[Engineer/nl|Engineer]]
+
| 0.8 seconds
| Laat de Engineer [[Buildings/nl|Gebouwen]] maken
+
| 33
| Standaard
+
| 98
 
|-
 
|-
| {{Backpack icon|weapon=Disguise Kit|icon-size=100x100px}}
+
| align="center" | {{Icon killicon|weapon=Bleed}}
| '''[[Disguise Kit/nl|Vermommingskit]]'''
+
| '''([[Bleed]])'''
| {{Icon class|class=Spy|link=Spy/nl}} <br/> [[Spy/nl|Spy]]
+
| 48 damage over 6 seconds
| Laat de Spy zichzelf [[Disguise/nl|Vermommen]]
+
| N/A
| Standaard
 
 
|-
 
|-
 +
! {{Icon weapon|weapon=Bushwacka|icon-size=100x100px}}<br/><small>Ontwerpen</small> <br/>'''[[Bushwacka]]'''
 +
| align="center" | {{Icon killicon|weapon=Bushwacka}}
 +
| 0.8 seconds
 +
| 65
 +
| 195
 
|}
 
|}
  
== Secundaire PDAs ==
 
  
{| class="wikitable grid" style="text-align: center;"
+
===Taunt Attack===
! class="header" | Icon
+
{| class="wikitable grid" width="100%" style="text-align: center;"
! class="header" | Name
+
! class="header" width="17%" |  
! class="header" | Class
+
! class="header" width="16%" | Kill Icon
! class="header" | Details
+
! class="header" width="10%" | Weapon
! class="header" | [[#Weapon Availability|Availability]]
+
! class="header" width="10%" | Damage
 +
! class="header" width="10%" | Duration
 +
! class="header" width="37%" | Details
 
|-
 
|-
| {{Backpack icon|weapon=Destroy|icon-size=100x100px}}
+
| {{Backpack icon|weapon=Skewer|icon-size=100x100px}}<br/>'''[[Skewer]]'''
| Vernietigings '''[[PDA/nl|PDA]]'''
+
| align="center" | {{Icon killicon|weapon=Skewer}}
| {{Icon class|class=Engineer|link=Engineer/nl}} <br/> [[Engineer/nl|Engineer]]
+
| [[Huntsman]]<br/>(ammo required)
| Laat de Engineer [[Buildings/nl|Gebouwen]] vernietigen.
+
| 500
| Standaard
+
| 4 seconds
 +
| The Sniper jams an arrow into his foe and stuns him, then pulls the arrow to kill him.
 +
|}
 +
<br>
 +
=={{Icon class|class=spy|link=spy}} Spy==
 +
 
 +
 
 +
===Primaire===
 +
{| class="wikitable grid" width="100%" style="text-align: center;"
 +
! class="header" width="17%" rowspan=2 | Weapon
 +
! class="header" width="16%" rowspan=2 | Kill Icon
 +
! class="header" width="17%" colspan=2 | Ammo
 +
! class="header" width="50% colspan=4 | Damage
 
|-
 
|-
| {{Backpack icon|weapon=Invisibility Watch|icon-size=100x100px}}
+
! class="header" | Loaded
| '''[[Invisibility Watch/nl|Onzichtbaarheidshorloge]]'''
+
! class="header" | Carried
| rowspan="4"|{{Icon class|class=Spy|link=Spy/nl}} <br/> [[Spy/nl|Spy]]
+
! class="header" | Point Blank
| Laat de Spy [[Cloak/nl|Verhul]]len. Kan gevuld worden door [[metal/nl|metaal]] op te pakken.
+
! class="header" | Medium Range
| Standaard
+
! class="header" | Long Range
 +
! class="header" | Critical
 
|-
 
|-
| {{Backpack icon|weapon=Cloak and Dagger|icon-size=100x100px}}
+
! {{Icon weapon|weapon=Revolver|icon-size=100x100px}}<br/><small>Standaard</small> <br/>'''[[Revolver]]'''
| '''[[Cloak and Dagger/nl|Verhul en Dolk]]'''
+
| align="center" | {{Icon killicon|weapon=Revolver}}
| Laat de Spy [[Cloak/nl|Verhul]]len. Motie-sensitief, herstelt oneindig als de Spy stilstaat.
+
| 6
| Unlock
+
| 24
 +
| 55-60
 +
| 35-45
 +
| 20-25
 +
| 120
 
|-
 
|-
| {{Backpack icon|weapon=Dead Ringer|icon-size=100x100px}}
+
! {{Icon weapon|weapon=Big kill|icon-size=100x100px}}<br/><small>Promotie</small> <br/>'''[[Big Kill]]'''
| '''[[Dead Ringer/nl|Doodse Gelijkenis]]'''
+
| align="center" | {{Icon killicon|weapon=Big Kill}}
| [[Cloak/nl|Verhul]]t de Spy voor 6.5 seconden met een non-fatale hit en laat een nep-lijk achter, de Spy neemt tijdens dit veel minder schade. Kan gevuld worden met [[metal/nl|metaal]], maar daardoor eindigt de schade-reductie na 6.5 seconden.
+
| 6
| Unlock
+
| 24
 +
| 55-60
 +
| 35-45
 +
| 20-25
 +
| 120
 
|-
 
|-
| {{Backpack icon|weapon=Enthusiast's Timepiece|icon-size=100x100px}}
+
! {{Icon weapon|weapon=Ambassador|icon-size=100x100px}}<br/><small>Vrijspelen</small> <br/>'''[[Ambassador]]'''
| '''[[Bewonderaars Uurwerk]]'''
+
| align="center" | {{Icon killicon|weapon=Ambassador}}
| Zie onzichtbaarheids horloge.
+
| 6
| Promotie
+
| 24
 +
| 46-56
 +
| 31-37
 +
| 15-19
 +
| 102 ([[Headshot]] or buff Crit only)
 
|-
 
|-
 +
! {{Icon weapon|weapon=L'Etranger|icon-size=100x100px}}<br/><small>Ontwerpen</small> <br/>'''[[L'Etranger]]'''
 +
| align="center" | {{Icon killicon|weapon=L'Etranger}}
 +
| 6
 +
| 24
 +
| 44-48
 +
| 28-36
 +
| 16-20
 +
| 96
 
|}
 
|}
  
== Uitdagingsaanvallen ==
 
  
{| class="wikitable grid" style="text-align: center;"
+
===Secundaire===
! class="header" |  
+
{| class="wikitable grid" width="100%" style="text-align: center;"
! class="header" | Kill Icoon
+
! class="header" width="17%" rowspan=2 | Weapon
! class="header" | Uitdaging
+
! class="header" width="16%" rowspan=2 | Kill Icon
! class="header" | Klasse
+
! class="header" width="17%" colspan=2 | Ammo
! class="header" | Wapen
+
! class="header" width="50% colspan=4 | Damage
! class="header" | Schade
+
|-
! class="header" | Duur
+
! class="header" | Loaded
! class="header" | Details
+
! class="header" | Carried
 +
! class="header" | Point Blank
 +
! class="header" | Medium Range
 +
! class="header" | Long Range
 +
! class="header" | Critical
 
|-
 
|-
| {{Backpack icon|weapon=Home Run|icon-size=100x100px}}
+
! {{Icon weapon|weapon=Electro sapper|icon-size=100x100px}}<br/><small>Standaard</small> <br/>'''[[Electro Sapper]]'''
| align="center" | {{Icon killicon|weapon=Home Run}}
+
| align="center" | {{Icon killicon|weapon=Electro Sapper}}
| '''[[Home Run/nl|Home Run]]'''
+
| 1
| {{Icon class|class=Scout|link=Scout/nl}} <br/> [[Scout/nl|Scout]]
+
|
| [[Sandman/nl|Zandman]]
+
| 150HP = 7 sec.
| 500 (Onmiddelijke dood)
+
| 180HP = 8 sec.
| 5 sec.
+
| 216HP = ~10 sec.
|  
+
| N/A
 +
|}
 +
 
 +
 
 +
===Handwapens===
 +
{| class="wikitable grid" width="100%" style="text-align: center;"
 +
! class="header" width="20%" rowspan=2 | Weapon
 +
! class="header" width="20%" rowspan=2 | Kill Icon
 +
! class="header" width="20%" rowspan=2 | Attack Interval
 +
! class="header" width="40% colspan=2 | Damage
 
|-
 
|-
| {{Backpack icon|weapon=Kamikaze|icon-size=100x100px}}
+
! class="header" width="20%" | Point Blank
| align="center" | {{Icon killicon|weapon=Kamikaze}}
+
! class="header" width="20%" | Critical
| '''[[Kamikaze/nl|Kamikaze]]'''
 
| {{Icon class|class=Soldier|link=Soldier/nl}} <br/> [[Soldier/nl|Soldier]]
 
| [[Equalizer/nl|Vereffenaar]]
 
| 500 (Onmiddelijke dood)
 
| 4 sec.
 
| 6&nbsp;ft ontploffings-radius<br/>Dood speler na voltooiing
 
 
|-
 
|-
| {{Backpack icon|weapon=Hadouken|icon-size=100x100px}}
+
! rowspan=2 | {{Icon weapon|weapon=Knife|icon-size=100x100px}}<br/><small>Standaard</small> <br/>'''[[Knife]]'''
| align="center" | {{Icon killicon|weapon=Hadouken}}
+
| align="center" | {{Icon killicon|weapon=Knife}}
| '''[[Hadouken/nl|Hadouken]]'''
+
| 0.8 seconds
| {{Icon class|class=Pyro|link=Pyro/nl}} <br/> [[Pyro/nl|Pyro]]
+
| 40
| [[Shotgun/nl|Shotgun]]<br/>[[Flare Gun/nl|Lichtpistool]]<br/>''(Ammunitie nodig)
+
| 120
| 500 (Onmiddelijke dood)
 
| 3 sec.
 
| Dood met een [[Fire/nl|vuur]] effect
 
 
|-
 
|-
| {{Backpack icon|weapon=Decapitation|icon-size=100x100px}}
+
| align="center" | {{Icon killicon|weapon=Backstab}}
| align="center" | {{Icon killicon|weapon=Decapitation}}
+
| '''([[Backstab]])'''
| '''[[Decapitation/nl|Decapitatie]]'''
+
| N/A
| {{Icon class|class=Demo|link=Demoman/nl}} <br/> [[Demoman/nl|Demoman]]
+
| Six times the target's current health. <small>([[Backstab]])</small>
| [[Eyelander/nl|Ooglander]]
 
| 500 (Onmiddelijke dood)
 
| 5 sec.
 
| Voegt een hoofd aan de moordenaar's hoofden toe, en heeft een klein tot middelmatig bereik
 
 
|-
 
|-
| {{Backpack icon|weapon=Showdown|icon-size=100x100px}}
+
! rowspan=2 | {{Icon weapon|weapon=Your Eternal Reward|icon-size=100x100px}}<br/><small>Ontwerpen</small> <br/>'''[[Your Eternal Reward]]'''
| align="center" | {{Icon killicon|weapon=Showdown}}
+
| align="center" | {{Icon killicon|weapon=Your Eternal Reward}}
| '''[[Showdown/nl|Krachtmeting]]'''
+
| 0.8 seconds
| {{Icon class|class=Heavy|link=Heavy/nl}} <br/> [[Heavy/nl|Heavy]]
+
| 40
| [[Fists/nl|Vuisten]]
+
| 120
| 500 (Onmiddelijke dood)
 
| 3 sec.
 
| Heeft een middelmatig bereik
 
 
|-
 
|-
| {{Backpack icon|weapon=Dischord|icon-size=100x100px}}
+
| align="center" | {{Icon killicon|weapon=Backstab}}
| align="center" | {{Icon killicon|weapon=Dischord}}
+
| '''([[Backstab]])'''
| '''[[Dischord/nl|Gesnaard]]'''
+
| N/A
| rowspan="2"|{{Icon class|class=Engineer|link=Engineer/nl}} <br/> [[Engineer/nl|Engineer]]
+
| Six times the target's current health. <small>([[Backstab]])</small>
| [[Frontier Justice/nl|Frontale Gerechtigheid]]
 
| 500 (Onmiddelijke dood)
 
| 4 sec.
 
| Dood speler binnen bereik van z'n gitaar onmiddelijk
 
 
|-
 
|-
| {{Backpack icon|weapon=Organ Grinder|icon-size=100x100px}}
+
|}
| align="center" | {{Icon killicon|weapon=Organ Grinder}}
+
 
| '''[[Organ Grinder/nl|Orgaanmaler]]'''
+
 
| [[Gunslinger/nl|Geweerslinger]]
+
===PDA Items===
| 500 (Onmiddelijke dood)
+
{| class="wikitable grid" width="100%" style="text-align: center;"
| 4 sec.
+
! class="header" width="25%" | Item
| Dood met een [[Gib/nl|Gib]] effect
+
! class="header" width="75%" | Details
 
|-
 
|-
| {{Backpack icon|weapon=Spinal Tap|icon-size=100x100px}}
+
! {{Icon weapon|weapon=Disguise kit|icon-size=100x100px}}<br/><small>Standaard<br>Primary PDA</small> <br/>'''[[Disguise Kit]]'''
| align="center" | {{Icon killicon|weapon=Spinal Tap}}
+
| Enables the Spy to [[Disguise]] himself.
| '''[[Spinal Tap/nl|Ruggenprik]]'''
+
|}
| rowspan="2"|{{Icon class|class=Medic|link=Medic/nl}} <br/> [[Medic/nl|Medic]]
+
{| class="wikitable grid" width="100%" style="text-align: center;"
| [[Übersaw/nl|Überzaag]]
+
! class="header" width = "25%" | Watch
| 1 (Zwaai)<br/>500 (Onmiddelijke dood)
+
! class="header" width = "16%" | Cloak Type
| 4 sec. ong.
+
! class="header" "17%" | Duration
| Steek met verlammingseffect gevolgd door de dodelijke verwijdering van de zaag. Voegt 50% toe aan de [[ÜberCharge/nl|Überlading]] meter
+
! class="header" "42%" | Details
 
|-
 
|-
| {{Backpack icon|weapon=Oktoberfest|icon-size=100x100px}}
+
! {{Icon weapon|weapon=Invisibility watch|Invisibility watch|icon-size=100x100px}}<br/><small>Standaard<br/>Secondary PDA</small> <br/>'''[[Invisibility Watch]]'''
|
+
| Timed
| '''[[Oktoberfest/nl|Oktoberfest]]'''
+
| 9 seconds
| [[Kritzkrieg/nl|Kritzkrieg]]
+
| Enables the Spy to [[Cloak]]. Can be replenished by collecting [[metal]] even while cloaked.
| Geen
 
| 4 sec.
 
| Geneest de speler voor 11 gezondheidspunten
 
 
|-
 
|-
| {{Backpack icon|weapon=Skewer|icon-size=100x100px}}
+
! {{Icon weapon|weapon=Cloak and Dagger|Cloak and Dagger|icon-size=100x100px}}<br/><small>Vrijspelen<br/>Secondary PDA</small> <br/>'''[[Cloak and Dagger]]'''
| align="center" | {{Icon killicon|weapon=Skewer}}
+
| Motion sensitive
| '''[[Skewer/nl|Spies]]'''
+
| 6.2 seconds
| {{Icon class|class=Sniper|link=Sniper/nl}} <br/> [[Sniper/nl|Sniper]]
+
| Enables the Spy to [[Cloak]]. Motion sensitive, regenerates indefinitely when the Spy is standing still.
| [[Huntsman/nl|Jaagman]]<br/>''(Ammunitie nodig)''
 
| Initiële steek: Niks (Verlammingseffect). Verwijdering: 500 (Onmiddelijke dood)
 
| 4 sec.
 
| Steek van de pijl met verlammingseffect gevolgd door de dodelijke verwijdering van de pijl
 
 
|-
 
|-
| {{Backpack icon|weapon=Fencing|icon-size=100x100px}}
+
! {{Icon weapon|weapon=Dead Ringer|Dead Ringer|icon-size=100x100px}}<br/><small>Vrijspelen<br/>Secondary PDA</small> <br/>'''[[Dead Ringer]]'''
| align="center" | {{Icon killicon|weapon=Fencing}}
+
| Feign Death
| '''[[Fencing/nl|Schermen]]'''
+
| 6.5 seconds
| {{Icon class|class=Spy|link=Spy/nl}} <br/> [[Spy/nl|Spy]]
+
| If damage is taken, [[Cloak]]s the Spy for 6.5 seconds and drops a fake corpse.  90% damage reduction and perfect invisibility for 6.5 seconds. Can be replenished by collecting [[metal]].  Regular Cloak behavior after 6.5 seconds.
| [[Knife/nl|Mes]]
 
| 50 (Zwaaien)<br/>500 (Onmiddelijke dood)
 
| 5 sec.
 
| Twee zwaaien gevolgd door de dodelijke slag
 
 
|-
 
|-
 +
! {{Icon weapon|weapon=Enthusiast's Timepiece|Enthusiast's Timepiece|icon-size=100x100px}}<br/><small>Promotion<br/>Secondary PDA</small> <br/>'''[[Enthusiast's Timepiece]]'''
 +
| Timed
 +
| 9 seconds
 +
| Shares statistics with the [[Invisibility Watch]].
 
|}
 
|}
  
 +
 +
===Taunt Attack===
 +
{| class="wikitable grid" width="100%" style="text-align: center;"
 +
! class="header" width="17%" |
 +
! class="header" width="16%" | Kill Icon
 +
! class="header" width="10%" | Weapon
 +
! class="header" width="10%" | Damage
 +
! class="header" width="10%" | Duration
 +
! class="header" width="37%" | Details
 +
|-
 +
| {{Backpack icon|weapon=Fencing|icon-size=100x100px}}<br/>'''[[Fencing]]'''
 +
| align="center" | {{Icon killicon|weapon=Fencing}}
 +
| [[Knife]]<br/>[[Your Eternal Reward]]
 +
| 50 (Swings)<br/>500 (Thrust)
 +
| 5 seconds
 +
| The Spy assumes a Fencing position and makes two quick slashes and one fatal thrust.
 +
|}
 +
<br>
 
== Notities ==
 
== Notities ==
  

Revision as of 10:02, 10 January 2011


Leaderboard class scout.png Scout

Primaire

Wapen Kill Icoon Ammunitie Schade
Geladen Totaal Dichtbij Normale Afstand Lange Afstand Critical
Scattergun
Standaard
Scattergun
Killicon scattergun.png 6 32 85-105 10-40 3-10 180
Force-A-Nature
Vrijspelen
Kracht-van-de-Natuur
Killicon force-a-nature.png 2 32 92-113 11-43 3-11 194
Shortstop
Ontwerpen
Korte Stop
Killicon shortstop.png 4 36 69-72 24-48 6-12 144


Secundaire

Wapen Kill Icoon Ammunitie Schade
Geladen Totaal Dichtbij Normale Afstand Lange Afstand Critical
Pistol
Standaard
Pistool
Killicon pistol.png 12 36 20-22 10-15 8-9 45
Item icon Lugermorph.png
Promotie
Lugermorph
Killicon lugermorph.png 12 36 20-22 10-15 8-9 45
Bonk! Atomic Punch
Vrijspelen
Bonk! Atomische Stoot
1 N/A N/A N/A N/A
Crit-a-Cola
Ontwerpen
Crit-de-Cola
1 N/A N/A N/A N/A
Mad Milk
Ontwerpen
Maffe Melk
1 N/A N/A N/A N/A


Handwapens

Weapon Kill Icon Attack Interval Damage
Point Blank Critical
Item icon Bat.png
Standaard
Bat
Killicon bat.png 0.5 seconds 35 105
Item icon Sandman.png
Vrijspelen
Klaas Vaak
Killicon sandman.png 0.5 seconds 35 105
Killicon sandman ball.png N/A 15 45
Item icon Holy Mackerel.png
Ontwerpen
Heilige Makreel
Killicon holy mackerel.png 0.5 seconds 35 105
Item icon Candy Cane.png
Ontwerpen
Suiker Stok
Killicon candy cane.png 0.5 seconds 35 105
Item icon Boston Basher.png
Ontwerpen
Boston Mepper
Killicon boston basher.png 0.5 seconds 35 105
Killicon bleed.png (Bleed) 40 damage over 5 seconds N/A


Taunt Attack

Kill Icoon Wapen Schade Duur Details
File:Backpack Home Run.png
Home Run
Killicon grand slam.png Klaas Vaak 500 5 seconds De Scout wijst naar de lucht, gaat klaar staan, en zwaait met een dodelijke slag.


Leaderboard class soldier.png Soldier

Primaire

Wapen Kill Icoon Ammunitie Schade
Geladen Totaal Dichtbij Normale Afstand Lange Afstand Critical
Item icon Rocket Launcher.png
Standaard
Rocket Launcher
Killicon rocket launcher.png 4 20 105-112 50-90 45-60 270 (D/H)
Item icon Direct Hit.png
Vrijspelen
Direct Hit
Killicon direct hit.png 4 20 140 74-107 55-58 338
Item icon Black Box.png
Ontwerpen
Black Box
Killicon black box.png 3 20 105-112 50-90 45-60 270 (D/H)
Item icon Rocket Jumper.png
Ontwerpen
Rocket Jumper
4 60 N/A N/A N/A N/A


Secundaire

Weapon Kill Icon Ammo Damage
Loaded Carried Point Blank Medium Range Long Range Critical
Item icon Shotgun.png
Standaard
Shotgun
Killicon shotgun.png 6 32 80-90 10-30 3-10 180
File:Item icon Buff banner.png
Vrijspelen
Buff Banner
N/A N/A N/A N/A N/A N/A
Item icon Gunboats.png
Ontwerpen
Gunboats
N/A N/A N/A N/A N/A N/A
Item icon Battalion's Backup.png
Ontwerpen
Battalion's Backup
N/A N/A N/A N/A N/A N/A


Handwapens

Weapon Kill Icon Attack Interval Damage
Point Blank Critical
Item icon Shovel.png
Standaard
Shovel
Killicon shovel.png 0.8 seconds 65 195
Item icon Equalizer.png
Vrijspelen
Equalizer
Killicon equalizer.png 0.8 seconds Varies on Health Varies on Health
Item icon Pain Train.png
Ontwerpen
Pain Train
Killicon pain train.png 0.8 seconds 65 195
Item icon Frying Pan.png
Promotie
Frying Pan
Killicon frying pan.png 0.8 seconds 65 195


Taunt Attack

Kill Icon Weapon Damage Duration Details
File:Backpack Kamikaze.png
Kamikaze
Killicon grenade (taunt).png Equalizer 500 4 seconds The Soldier throws his weapon, cracks his knuckles, rips a Grenade from his bandolier and pulls the pin. The blast kills him and any enemy within 6 feet.
Killicon hhg.png
(Lumbricus Lid)
Just like the above description, but a special "Hallelujah" sound clip will play before exploding when the Lumbricus Lid is equipped.


Leaderboard class pyro.png Pyro

Primaire

Weapon Kill Icon Ammo Damage
Loaded Carried Point Blank Medium Range Long Range Critical
Item icon Flame Thrower.png
Standaard
Flamethrower
Killicon flame thrower.png 200 N/A 6.2 per particle (D/D) 3.72 per particle (D/D) (M/R) N/A 3x Base damage (see range), per particle, then rounded. 11-19 (D/D)
Item icon Backburner.png
Vrijspelen
Backburner
Killicon backburner.png 200 N/A 7.13 per particle (D/D) 4.28 per particle (D/D) (M/R) N/A 3x Base damage (see range) per particle, then rounded. 14-21 (D/D)
Item icon Degreaser.png
Ontwerpen
Degreaser
Killicon degreaser.png 200 N/A 6.2 per particle (D/D) 3.72 per particle (D/D) (M/R) N/A 3x Base damage (see range), per particle, then rounded. 11-19 (D/D)


Secundaire

Weapon Kill Icon Ammo Damage
Loaded Carried Point Blank Medium Range Long Range Critical
Shotgun
Standaard
Shotgun
Killicon shotgun.png 6 32 80-90 10-30 3-10 180
Item icon Flare Gun.png
Vrijspelen
Flare Gun
Killicon flare gun.png 16 N/A 27-33 27-33 27-33 90


Handwapens

Weapon Kill Icon Attack Interval Damage
Point Blank Critical
Item icon Fire Axe.png
Standaard
Fire Axe
Killicon fire axe.png 0.8 seconds 65 195
Item icon Axtinguisher.png
Vrijspelen
Axtinguisher
Killicon axtinguisher.png 0.8 seconds 33 195
Item icon Homewrecker.png
Ontwerpen
Homewrecker
Killicon homewrecker.png 0.8 seconds 49 146
Item icon Powerjack.png
Ontwerpen
Powerjack
Killicon powerjack.png 0.8 seconds 82 244
Item icon Back Scratcher.png
Ontwerpen
Back Scratcher
Killicon back scratcher.png 0.8 seconds 82 244


Taunt Attack

Kill Icon Weapon Damage Duration Details
File:Backpack Hadouken.png
Hadouken
Killicon hadouken.png Shotgun
Flare Gun
(ammo required)
500 3 seconds The Pyro gathers his ch'i and delivers a kung fu fireball that can kill multiple foes.


20px Demoman

Primaire

Weapon Kill Icon Ammo Damage
Loaded Carried Point Blank Medium Range Long Range Critical
Item icon Grenade Launcher.png
Standaard
Grenade Launcher
Killicon grenade launcher.png 4 16 64-132 (D/H) 64-132 (D/H) 64-132 (D/H) 280-300 (D/H)
Item icon Loch-n-Load.png
Ontwerpen
Loch-n-Load
Killicon grenade launcher.png 2 16 112 (D/H) 112 (D/H) 112 (D/H) 345 (D/H)


Secundaire

Weapon Kill Icon Ammo Damage
Loaded Carried Point Blank Medium Range Long Range Critical
Item icon Stickybomb Launcher.png
Standaard
Stickybomb Launcher
Killicon stickybomb launcher.png 8 24 74-153 74-153 74-153 353 (Point Blank)
Item icon Chargin' Targe.png
Vrijspelen
Chargin' Targe
Killicon chargin' targe.png N/A N/A 50 + 10 per head (up to 5 heads) N/A N/A N/A
Item icon Scottish Resistance.png
Vrijspelen
Scottish Resistance
Killicon scottish resistance.png 8 36 74-153 74-153 74-153 353 (Point Blank)
Item icon Stickybomb Launcher.png
Ontwerpen
Sticky Jumper
8 48 N/A N/A N/A N/A


Handwapens

Weapon Kill Icon Attack Interval Damage
Point Blank Critical
Item icon Bottle.png
Standaard
Bottle
Killicon bottle.png 0.8 seconds 65 195
Item icon Eyelander.png
Vrijspelen
Eyelander
Killicon eyelander.png 0.8 seconds 65 195
Item icon Scotsman's Skullcutter.png
Ontwerpen
Scotsman's Skullcutter
Killicon scotsman's skullcutter.png 0.8 seconds 78 234
Item icon Horseless Headless Horsemann's Headtaker.png
Ontwerpen
Horseless Headless Horsemann's Headtaker
Killicon horseless headless horsemann's headtaker.png 0.8 seconds 65 195
Item icon Pain Train.png
Ontwerpen
Pain Train
Killicon pain train.png 0.8 seconds 65 195
Item icon Frying Pan.png
Promotie
Frying Pan
Killicon frying pan.png 0.8 seconds 65 195
Item icon Ullapool Caber.png
Ontwerpen
Ullapool Caber
Killicon ullapool caber.png 0.8 seconds 35 105
Killicon ullapool caber explode.png (Detonation) 149 300
Item icon Claidheamh Mòr.png
Ontwerpen
Claidheamh Mòr
Killicon claidheamh mòr.png 0.8 seconds 65 195


Taunt Attack

Kill Icon Weapon Damage Duration Details
File:Backpack Decapitation.png
Decapitation
Killicon barbarian swing.png Eyelander 500 5 seconds The Demoman winds up and beheads any foe within range, earning heads on the weapon.


Leaderboard class heavy.png Heavy

Primaire

Weapon Kill Icon Ammo Damage
Loaded Carried Point Blank Medium Range Long Range Critical
Minigun
Standaard
Minigun
Killicon minigun.png 200 N/A 50-54 5-30 5-10 108 (27 per bullet)
Natascha
Vrijspelen
Natascha
Killicon natascha.png 200 N/A 37-40 3-22 3-7 81 (20.25 per bullet)
Iron Curtain
Promotion
Iron Curtain
Killicon iron curtain.png 200 N/A 50-54 5-30 5-10 108 (27 per bullet)
Brass Beast
Ontwerpen
Brass Beast
Killicon brass beast.png 200 N/A 60-65 6-36 6-12 129.6 (32.4 per bullet)


Secundaire

Weapon Kill Icon Ammo Damage
Loaded Carried Point Blank Medium Range Long Range Critical
Shotgun
Standaard
Shotgun
Killicon shotgun.png 6 32 80-90 10-30 3-10 180
Item icon Sandvich.png
Vrijspelen
Sandvich
1 N/A N/A N/A N/A
Item icon Dalokohs Bar.png
Ontwerpen
Dalokohs Bar
1 N/A N/A N/A N/A
Item icon Buffalo Steak Sandvich.png
Ontwerpen
Buffalo Steak Sandvich
1 N/A N/A N/A N/A


Handwapens

Weapon Kill Icon Attack Interval Damage
Point Blank Critical
Item icon Fists.png
Standaard
Fists
Killicon fists.png 0.8 seconds 65 195
Item icon Killing Gloves of Boxing.png
Vrijspelen
K.G.B.
Killicon killing gloves of boxing.png 0.96 seconds 65 195
Item icon Gloves of Running Urgently.png
Ontwerpen
G.R.U.
Killicon gloves of running urgently.png 0.8 seconds 33 98
Item icon Warrior's Spirit.png
Ontwerpen
Warrior's Spirit
Killicon warrior's spirit.png 0.8 seconds 85 250
Item icon Fists of Steel.png
Ontwerpen
Fists of Steel
Killicon fists of steel.png 0.8 seconds 65 195


Taunt Attack

Kill Icon Weapon Damage Duration Details
File:Backpack Showdown.png
Showdown
Killicon high noon.png Fists 500 3 seconds The Heavy mimics a quick-draw Showdown and slays any foe in his sights.


Leaderboard class engineer.png Engineer

Primaire

Weapon Kill Icon Ammo Damage
Loaded Carried Point Blank Medium Range Long Range Critical
Item icon Shotgun.png
Standaard
Shotgun
Killicon shotgun.png 6 32 80-90 10-30 3-10 180
Item icon Frontier Justice.png
Vrijspelen
Frontier Justice
Killicon frontier justice.png 3 32 80-90 10-30 3-10 180


Secundaire

Weapon Kill Icon Ammo Damage
Loaded Carried Point Blank Medium Range Long Range Critical
Item icon Pistol.png
Standaard
Pistol
Killicon pistol.png 12 200 20-22 10-15 8-9 45
Item icon Lugermorph.png
Promotie
Lugermorph
Killicon lugermorph.png 12 200 20-22 10-15 8-9 45
Item icon Wrangler.png
Vrijspelen
Wrangler
Killicon wrangler.png N/A N/A N/A N/A N/A N/A


Handwapens

Weapon Kill Icon Attack Interval Damage
Point Blank Critical
Item icon Wrench.png
Standaard
Wrench
Killicon wrench.png 0.8 seconds 65 195
Item icon Golden Wrench.png
Promotie
Golden Wrench
Killicon golden wrench.png 0.8 seconds 65 195
Item icon Gunslinger.png
Vrijspelen
Gunslinger
Killicon gunslinger.png 0.8 seconds 65 195
Killicon gunslinger triple punch.png (Triple Punch) 65 for first two hits (without missing) 195 on third hit (without missing)
Item icon Southern Hospitality.png
Ontwerpen
Southern Hospitality
Killicon southern hospitality.png 0.8 seconds 65 195
Killicon bleed.png (Bleed) 40 damage over 5 seconds N/A
Item icon Jag.png
Ontwerpen
Jag
Killicon jag.png 0.8 seconds 49 146


PDA Items

Item Details
File:Item icon Builder.png
Standard
Primary PDA

Build Tool
Enables the Engineer to build Buildings.
File:Item icon Destroy.png
Standard
Secondary PDA

Demolish Tool
Enables the Engineer to destroy his own Buildings.


Taunt Attack

Kill Icon Weapon Damage Duration Details
File:Backpack Dischord.png
Dischord
Killicon guitar smash.png Frontier Justice (ammo required) 500 4 seconds The Engineer strums his guitar, then smashes it over an enemy's head.
File:Backpack Organ Grinder.png
Organ Grinder
Killicon arm blender.png Gunslinger 500 4 seconds The Engineer pulls the starter rope, his hand whirls, and he jams it into the enemy for a stun and a fatal burst of damage.


Leaderboard class medic.png Medic

Primaire

Weapon Kill Icon Ammo Damage
Loaded Carried Point Blank Medium Range Long Range Critical
Item icon Syringe Gun.png
Standaard
Syringe Gun
Killicon syringe gun.png 40 150 10-15 5-10 5-6 30
Item icon Blutsauger.png
Vrijspelen
Blutsauger
Killicon blutsauger.png 40 150 10-15 5-10 5-6 30
Item icon Crusader's Crossbow.png
Ontwerpen
Crusader's Crossbow
Killicon crusader's crossbow.png 1 38 38 56 75 3x Base damage (see range)
1 38 -75 -100 to -115 -150 N/A


Secundaire

Weapon Kill Icon Ammo Amount Healed
Loaded Carried Point Blank Medium Range Long Range Critical
Item icon Medi Gun.png
Standaard
Medi Gun
N/A N/A 24 (<10 sec after injury) 48 (>12.5 sec after injury) 72 (>15 sec after injury) N/D (Invulnerability)
Item icon Kritzkrieg.png
Vrijspelen
Kritzkrieg
N/A N/A 24 (<10 sec after injury) 48 (>12.5 sec after injury) 72 (>15 sec after injury) N/D (100% Crit)


Handwapens

Weapon Kill Icon Attack Interval Damage
Point Blank Critical
Item icon Bonesaw.png
Standaard
Bonesaw
Killicon bonesaw.png 0.8 seconds 65 195
Item icon Ubersaw.png
Vrijspelen
Übersaw
Killicon ubersaw.png 0.96 seconds 65 195
Item icon Vita-Saw.png
Ontwerpen
Vita-Saw
Killicon vita-saw.png 0.8 seconds 65 195
Item icon Amputator.png
Ontwerpen
Amputator
Killicon amputator.png 0.8 seconds 65 195


Taunt Attack

Kill Icon Weapon Damage Duration Details
File:Backpack Spinal Tap.png
Spinal Tap
Killicon uberslice.png Übersaw 500 4 seconds The Medic stabs an enemy and stuns them, yanks the weapon out, and they die. He earns 50% ÜberCharge.
File:Backpack Oktoberfest.png
Oktoberfest
Kritzkrieg 11 Healing 4 seconds The Medic puts his face up to the barrel of his Kritzkrieg and inhales deeply.
File:Backpack Medicating Melody.png
Medicating Melody
Amputator Heals Nearby Teammates 4.2 seconds The Medic places the Amputator on his shoulder and pretends to play it as if it was a violin.


Leaderboard class sniper.png Sniper

Primaire

Weapon Kill Icon Ammo Damage
Loaded Carried Point Blank Medium Range Long Range Critical
Item icon Sniper Rifle.png
Standaard
Sniper Rifle
Killicon sniper rifle.png 25 N/A 43-172 43-172 43-172 150-450 (Headshot, or buff Crit only)
Item icon Huntsman.png
Vrijspelen
Huntsman
Killicon huntsman.png 1 12 44-137 44-137 44-137 150-360
Item icon Sydney Sleeper.png
Ontwerpen
Sydney Sleeper
Killicon sydney sleeper.png 25 N/A 45-160 45-160 45-160 150-450 (Buff Crit Only)


Secundaire

Weapon Kill Icon Ammo Damage
Loaded Carried Point Blank Medium Range Long Range Critical
Item icon Submachine Gun.png
Standaard
Submachine Gun
Killicon SMG.png 25 75 8-12 4-6 4-5 24
Item icon Jarate.png
Vrijspelen
Jarate
1 N/A N/A N/A N/A
Item icon Razorback.png
Vrijspelen
Razorback
1 N/A N/A N/A N/A N/A
Item icon Darwin's Danger Shield.png
Ontwerpen
Darwin's Danger Shield
1 N/A N/A N/A N/A N/A


Handwapens

Weapon Kill Icon Attack Interval Damage
Point Blank Critical
Item icon Kukri.png
Standaard
Kukri
Killicon kukri.png 0.8 seconds 65 195
Item icon Tribalman's Shiv.png
Ontwerpen
Tribalman's Shiv
Killicon tribalman's shiv.png 0.8 seconds 33 98
Killicon bleed.png (Bleed) 48 damage over 6 seconds N/A
Item icon Bushwacka.png
Ontwerpen
Bushwacka
Killicon bushwacka.png 0.8 seconds 65 195


Taunt Attack

Kill Icon Weapon Damage Duration Details
File:Backpack Skewer.png
Skewer
Killicon arrow stab.png Huntsman
(ammo required)
500 4 seconds The Sniper jams an arrow into his foe and stuns him, then pulls the arrow to kill him.


Leaderboard class spy.png Spy

Primaire

Weapon Kill Icon Ammo Damage
Loaded Carried Point Blank Medium Range Long Range Critical
Item icon Revolver.png
Standaard
Revolver
Killicon revolver.png 6 24 55-60 35-45 20-25 120
Item icon Big Kill.png
Promotie
Big Kill
Killicon big kill.png 6 24 55-60 35-45 20-25 120
Item icon Ambassador.png
Vrijspelen
Ambassador
Killicon ambassador.png 6 24 46-56 31-37 15-19 102 (Headshot or buff Crit only)
Item icon L'Etranger.png
Ontwerpen
L'Etranger
Killicon l'etranger.png 6 24 44-48 28-36 16-20 96


Secundaire

Weapon Kill Icon Ammo Damage
Loaded Carried Point Blank Medium Range Long Range Critical
Item icon Electro Sapper.png
Standaard
Electro Sapper
Killicon electro sapper.png 1 150HP = 7 sec. 180HP = 8 sec. 216HP = ~10 sec. N/A


Handwapens

Weapon Kill Icon Attack Interval Damage
Point Blank Critical
Item icon Knife.png
Standaard
Knife
Killicon knife.png 0.8 seconds 40 120
Killicon backstab.png (Backstab) N/A Six times the target's current health. (Backstab)
Item icon Your Eternal Reward.png
Ontwerpen
Your Eternal Reward
Killicon your eternal reward.png 0.8 seconds 40 120
Killicon backstab.png (Backstab) N/A Six times the target's current health. (Backstab)


PDA Items

Item Details
Item icon Disguise Kit.png
Standaard
Primary PDA

Disguise Kit
Enables the Spy to Disguise himself.
Watch Cloak Type Duration Details
Invisibility watch
Standaard
Secondary PDA

Invisibility Watch
Timed 9 seconds Enables the Spy to Cloak. Can be replenished by collecting metal even while cloaked.
Cloak and Dagger
Vrijspelen
Secondary PDA

Cloak and Dagger
Motion sensitive 6.2 seconds Enables the Spy to Cloak. Motion sensitive, regenerates indefinitely when the Spy is standing still.
Dead Ringer
Vrijspelen
Secondary PDA

Dead Ringer
Feign Death 6.5 seconds If damage is taken, Cloaks the Spy for 6.5 seconds and drops a fake corpse. 90% damage reduction and perfect invisibility for 6.5 seconds. Can be replenished by collecting metal. Regular Cloak behavior after 6.5 seconds.
Enthusiast's Timepiece
Promotion
Secondary PDA

Enthusiast's Timepiece
Timed 9 seconds Shares statistics with the Invisibility Watch.


Taunt Attack

Kill Icon Weapon Damage Duration Details
File:Backpack Fencing.png
Fencing
Killicon fencing.png Knife
Your Eternal Reward
50 (Swings)
500 (Thrust)
5 seconds The Spy assumes a Fencing position and makes two quick slashes and one fatal thrust.


Notities

Als gevolg van de vreemde kuren van het item systeem, zijn sommige wapens weergegeven in de verkeerde vakken:

  • De Demoman's primaire en secundaire vakken zijn omgewisseld.
  • De Spy's primaire vak is weergegeven als secundaire.
  • De Spy's Elektrosapper, net als de Engineer's bouwdoos, hebben geen vak en zijn daarom niet uitwisselbaar met andere mogelijke items tot nu toe.
  • De Spy's PDA2 vak is weergegeven als PDA.

Deze hebben geen invloed op de gameplay, maar hebben een invloed op de herbouwing blauwdrukken.

Wapen Verkrijgbaarheid

  • Standaard wapens zijn altijd verkrijgbaar.
  • Ontgrendelbare wapens zijn verkrijgbaar via Achievements, ontwerpen, ruilen, of via het drop systeem.
  • Craft wapens zijn alleen verkrijgbaar door ontwerpen, ruilen of het drop systeem.
  • Promotie wapens vereisen deelname aan Valve promoties, en zijn niet verkrijgbaar in het spel.
  • Speciale wapens zijn alleen verkrijgbaar voor een bepaalde periode óf door speciale gebeurtenissen.
  • Vintage wapens zijn alleen verkrijgbaar als ze voor de Mann-Conomy Update zijn gevonden of gecraft.

Zie ook