Difference between revisions of "December 1, 2022 Patch/pl"

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(Translated)
 
(Added Update)
Line 4: Line 4:
 
| month        = december
 
| month        = december
 
| year        = 2022
 
| year        = 2022
| after        =  
+
| after        = {{Patch name|12|5|2022}}
 
| source-title = {{common string|Blog Team Fortress 2 Update Released}}
 
| source-title = {{common string|Blog Team Fortress 2 Update Released}}
 
| source      = https://steamcommunity.com/games/TF2/announcements/detail/3631619851534920464
 
| source      = https://steamcommunity.com/games/TF2/announcements/detail/3631619851534920464

Revision as of 14:11, 6 December 2022

Lista zmian

Team Fortress 2

  • Zaimplementowano VScript (angielski).
    • VScript umożliwia twórcom map umieszczenie w nich kodu skryptu w języku Squirrel3 (angielski). System ten jest już wykorzystywany dla map w L4D2 i CS:GO.
      • Wprowadzono interfejs z obiektami i światem działającymi tak jak ze zwykłą logiką edytora Hammer.
      • Uproszczono rzeczy, które uprzednio były niesamowicie skomplikowane/mozolne w logice edytora Hammer.
      • Wprowadzono ścisłą interakcję z botami, bossami, atrybutami gracza, obiektami i stanem gry oraz kontrolę wszystkich tych elementów, co umożliwia tworzenie ulepszonych, zmodyfikowanych albo całkowicie niestandardowych trybów gry.
      • Wprowadzono reakcje na zdarzenia w grze i możliwość wprowadzania zmian w skutkach niektórych rzeczy, np. w obliczaniu obrażeń.
    • Więcej informacji technicznych dotyczących VScript dla Team Fortress 2 znajdziecie na stronie społeczności twórców Valve.
  • Dodano możliwość dynamicznej zmiany skyboxów przy użyciu obiektu skybox_swapper (angielski) lub SetSkyboxTexture.
  • Dodano obsługę niestandardowych plików ulepszeń dla trybu Mann vs Maszyny dodanych do mapy.
  • Dodano point_worldtext (angielski), czyli obiekt, który umożliwia dynamiczne wyświetlanie tekstu z obsługą wielu czcionek SDF (Signed Distance Field), wielu kolorów i trybu tęczowego.
  • Uwidoczniono wiele zmiennych konsoli związanych z ruchem.
  • Zaimplementowano obsługę dla obiektu func_monitor (angielski) i kamer.
  • Zaimplementowano obiekt logic_eventlistener (angielski) z logiki edytora Hammer służący do nasłuchiwania zdarzeń w grze.
  • Dodano możliwość przekazywania parametrów i opóźnień do działań populatora dla trybu Mann vs Maszyny.
  • Ulepszono czas tworzenia kompilacji przy użyciu narzędzia VRAD (angielski).
  • Specjalne podziękowania dla Jakuba oraz całej reszty osób, które wniosły swój wkład w wątek „TF2 VScript Mega Issue!(angielski) na portalu GitHub za przeprowadzanie testów, przekazywanie opinii i przesyłanie zapytań.

Nieudokumentowane zmiany

  • Zaktualizowano pliki lokalizacyjne dla języków: brazylijski portugalski, bułgarski, czeski, duński, holenderski, fiński, francuski, niemiecki, grecki, węgierski, włoski, koreański, norweski, polski, portugalski, rumuński, rosyjski, chiński uproszczony, hiszpański (Hiszpania), szwedzki, tajski, chiński tradycyjny, turecki i ukraiński.

Zmienione pliki

Uwaga: poniższa lista zmian jest wygenerowana na podstawie różnicy pomiędzy dwiema rewizjami gry. Znaczna część listy zmian została automatycznie wygenerowana z danych GameTracking (angielski), dzięki uprzejmości SteamDB (angielski).
Zmiany w rewizji
Modified: tf/steam.inf
Modified: bin/AdminServer.dll
Modified: bin/FileSystemOpenDialog.dll
Modified: bin/FileSystem_Stdio.dll
Modified: bin/GameUI.dll
Modified: bin/GameUI.dylib
Modified: bin/GameUI.so
Modified: bin/MakeScenesImage.exe
Modified: bin/MaterialSystem.dll
Modified: bin/ServerBrowser.dll
Modified: bin/ServerBrowser.dylib
Modified: bin/ServerBrowser.so
Modified: bin/SoundEmitterSystem.dll
Modified: bin/StudioRender.dll
Modified: bin/base.fgd
Modified: bin/bsppack.dll
Modified: bin/bsppack.dylib
Modified: bin/bsppack.so
Modified: bin/bspzip.exe
Modified: bin/bugreporter.dll
Modified: bin/bugreporter_filequeue.dll
Modified: bin/bugreporter_filequeue.dylib
Modified: bin/bugreporter_filequeue.so
Modified: bin/bugreporter_public.dll
Modified: bin/bugreporter_public.dylib
Modified: bin/bugreporter_public.so
Modified: bin/captioncompiler.exe
Modified: bin/datacache.dll
Modified: bin/datacache.dylib
Modified: bin/datacache.so
Modified: bin/dmxconvert.exe
Modified: bin/dmxedit.exe
Modified: bin/elementviewer.exe
Modified: bin/engine.dll
Modified: bin/engine.dylib
Modified: bin/engine.so
Modified: bin/filesystem_stdio.dll
Modified: bin/filesystem_stdio.dylib
Modified: bin/filesystem_stdio.so
Modified: bin/glview.exe
Modified: bin/hammer.exe
Modified: bin/hammer_dll.dll
Modified: bin/haptics.dll
Modified: bin/height2normal.exe
Modified: bin/height2ssbump.exe
Modified: bin/hlfaceposer.exe
Modified: bin/hlmv.exe
Modified: bin/inputsystem.dll
Modified: bin/inputsystem.dylib
Modified: bin/inputsystem.so
Modified: bin/itemtest.com
Modified: bin/launcher.dll
Modified: bin/launcher.dylib
Modified: bin/launcher.so
Modified: bin/libtogl.dll
Modified: bin/libtogl.dylib
Modified: bin/libtogl.so
Modified: bin/materialsystem.dll
Modified: bin/materialsystem.dylib
Modified: bin/materialsystem.so
Modified: bin/mdllib.dll
Modified: bin/mksheet.exe
Modified: bin/motionmapper.exe
Modified: bin/mysql_wrapper.dll
Modified: bin/normal2ssbump.exe
Modified: bin/pfm2tgas.exe
Modified: bin/phonemeextractors/phonemeextractor.dll
Modified: bin/phonemeextractors/phonemeextractor_ims.dll
Modified: bin/qc_eyes.exe
Modified: bin/replay.dll
Modified: bin/replay.dylib
Modified: bin/replay.so
Modified: bin/scenefilecache.dll
Modified: bin/scenefilecache.dylib
Modified: bin/scenefilecache.so
Modified: bin/serverplugin_empty.dll
Modified: bin/shaderapidx9.dll
Modified: bin/shaderapidx9.dylib
Modified: bin/shaderapidx9.so
Modified: bin/shaderapiempty.dll
Modified: bin/shaderapiempty.dylib
Modified: bin/shaderapiempty.so
Modified: bin/shadercompile.exe
Modified: bin/shadercompile_dll.dll
Modified: bin/soundemittersystem.dll
Modified: bin/soundemittersystem.dylib
Modified: bin/soundemittersystem.so
Modified: bin/soundsystem.dll
Modified: bin/sourcevr.dll
Modified: bin/sourcevr.dylib
Modified: bin/sourcevr.so
Modified: bin/splitskybox.exe
Modified: bin/stdshader_dbg.dll
Modified: bin/stdshader_dx6.dll
Modified: bin/stdshader_dx7.dll
Modified: bin/stdshader_dx8.dll
Modified: bin/stdshader_dx9.dll
Modified: bin/stdshader_dx9.dylib
Modified: bin/stdshader_dx9.so
Modified: bin/studiomdl.exe
Modified: bin/studiorender.dll
Modified: bin/studiorender.dylib
Modified: bin/studiorender.so
Modified: bin/texturecompile_dll.dll
Modified: bin/tf.fgd
Modified: bin/tier0.dll
Modified: bin/tier0.dylib
Modified: bin/tier0.so
Modified: bin/tools/commedit.dll
Modified: bin/tools/pet.dll
Modified: bin/tools/vmt.dll
Modified: bin/unicode.dll
Modified: bin/unitlib.dll
Modified: bin/vaudio_celt.dll
Modified: bin/vaudio_celt.dylib
Modified: bin/vaudio_celt.so
Modified: bin/vaudio_miles.dll
Modified: bin/vaudio_miles.dylib
Modified: bin/vaudio_miles.so
Modified: bin/vaudio_speex.dll
Modified: bin/vaudio_speex.dylib
Modified: bin/vaudio_speex.so
Modified: bin/vbsp.exe
Modified: bin/vbspinfo.exe
Modified: bin/vgui2.dll
Modified: bin/vgui2.dylib
Modified: bin/vgui2.so
Modified: bin/vguimatsurface.dll
Modified: bin/vguimatsurface.dylib
Modified: bin/vguimatsurface.so
Modified: bin/video_bink.dll
Modified: bin/video_bink.so
Modified: bin/video_quicktime.dll
Modified: bin/video_quicktime.dylib
Modified: bin/video_services.dll
Modified: bin/video_services.dylib
Modified: bin/video_services.so
Modified: bin/video_webm.so
Modified: bin/vphysics.dll
Modified: bin/vphysics.dylib
Modified: bin/vphysics.so
Modified: bin/vpk.exe
Modified: bin/vrad.exe
Modified: bin/vrad_dll.dll
Modified: bin/vscript.dll
Modified: bin/vscript.dylib
Modified: bin/vscript.so
Modified: bin/vstdlib.dll
Modified: bin/vstdlib.dylib
Modified: bin/vstdlib.so
Modified: bin/vtex.exe
Modified: bin/vtex_dll.dll
Modified: bin/vtex_dll.dylib
Modified: bin/vtex_dll.so
Modified: bin/vtf2tga.exe
Modified: bin/vvis.exe
Modified: bin/vvis_dll.dll
Modified: hl2.exe
Modified: hl2/hl2_misc_002.vpk
Modified: hl2/hl2_misc_003.vpk
Modified: hl2/hl2_misc_dir.vpk
Added: hl2/hl2_misc_dir.vpk/materials/editor/logic_eventlistener.vmt
Added: hl2/hl2_misc_dir.vpk/materials/editor/logic_script.vmt
Added: hl2/hl2_misc_dir.vpk/materials/editor/worldtext_1.vmt
Added: hl2/hl2_misc_dir.vpk/materials/editor/worldtext_10.vmt
Added: hl2/hl2_misc_dir.vpk/materials/editor/worldtext_11.vmt
Added: hl2/hl2_misc_dir.vpk/materials/editor/worldtext_12.vmt
Added: hl2/hl2_misc_dir.vpk/materials/editor/worldtext_13.vmt
Added: hl2/hl2_misc_dir.vpk/materials/editor/worldtext_2.vmt
Added: hl2/hl2_misc_dir.vpk/materials/editor/worldtext_3.vmt
Added: hl2/hl2_misc_dir.vpk/materials/editor/worldtext_4.vmt
Added: hl2/hl2_misc_dir.vpk/materials/editor/worldtext_5.vmt
Added: hl2/hl2_misc_dir.vpk/materials/editor/worldtext_6.vmt
Added: hl2/hl2_misc_dir.vpk/materials/editor/worldtext_7.vmt
Added: hl2/hl2_misc_dir.vpk/materials/editor/worldtext_8.vmt
Added: hl2/hl2_misc_dir.vpk/materials/editor/worldtext_9.vmt
Modified: hl2/hl2_textures_005.vpk
Modified: hl2/hl2_textures_009.vpk
Added: hl2/hl2_textures_010.vpk
Modified: hl2/hl2_textures_dir.vpk
Added: hl2/hl2_textures_dir.vpk/materials/editor/logic_eventlistener.vtf
Added: hl2/hl2_textures_dir.vpk/materials/editor/logic_script.vtf
Added: hl2/hl2_textures_dir.vpk/materials/editor/worldtextsheet_liberationsans.vtf
Added: hl2/hl2_textures_dir.vpk/materials/editor/worldtextsheet_robotomono.vtf
Added: hl2/hl2_textures_dir.vpk/materials/editor/worldtextsheet_tf2.vtf
Added: hl2/hl2_textures_dir.vpk/materials/editor/worldtextsheet_tf2build.vtf
Added: hl2/hl2_textures_dir.vpk/materials/editor/worldtextsheet_tf2professor.vtf
Modified: tf/bin/client.dll
Modified: tf/bin/client.dylib
Modified: tf/bin/client.so
Modified: tf/bin/server.dll
Modified: tf/bin/server.dylib
Modified: tf/bin/server.so
Modified: tf/scripts/items/items_game.txt.sig