Difference between revisions of "Shooting Star"

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(Gallery)
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== Trivia ==
 
== Trivia ==
 
* A "{{botignore|shooting star}}" is a visible path left behind a meteoroid as it enters Earth's atmosphere and becomes a meteor. It also references the Sniper's profession as an assassin.
 
* A "{{botignore|shooting star}}" is a visible path left behind a meteoroid as it enters Earth's atmosphere and becomes a meteor. It also references the Sniper's profession as an assassin.
 +
  
  
 
== Gallery ==
 
== Gallery ==
 
<gallery>
 
<gallery>
File:RED shooting star.png|[[RED]] variant of the weapon.
+
File:RED shooting star.png|thumb|RED variant of the weapon
 
File:BLU Shooting Star.png|[[BLU]] variant of the weapon.
 
File:BLU Shooting Star.png|[[BLU]] variant of the weapon.
 
File:Shooting Star 1st person RED.png|[[RED]] first-person view.
 
File:Shooting Star 1st person RED.png|[[RED]] first-person view.

Revision as of 14:11, 20 March 2023

One shot from this and it's see you, space cowboy.
Shooting Star publicity blurb

The Shooting Star is a community-created primary weapon for the Sniper. It is a sniper rifle made from a jury-rigged laser, equipped with a telescopic sight with two fins, a laser sight directly underneath, and team-colored buttons on the sides and back. A parabolic antenna protrudes from the barrel, with a small sphere of team-colored liquid at the tip. The rifle is made from grayish-green metal, with cream material covering the stock and body.

While scoped in, the rifle plays a unique sound effect when fired. The sound effect varies based on scope charge.


Enemies killed by the Shooting Star suffer a distinctive death by incineration, where players disintegrate into smoldering orange ash that quickly fades away.

This weapon functions identically to the Machina.

The Shooting Star was contributed to the Steam Workshop.

Damage and function times

See also: Damage
Identical to: Machina
Damage and function times
Shot type Hitscan
Damage type Bullet
Ranged or Melee damage? Ranged
Damage
Base damage 100%
0%:
50
100%:
150
Full:
173
Critical
0%:
150
100%:
450
Full:
518
Mini-crit
0%:
68
100%:
203
Full:
234
Function times
Attack interval 1.5 s
Maximum charge time 3.3 s
Zoom-in charging delay 1 s
Zoom-in headshot delay 0.2 s
Values are approximate and determined by community testing.

Demonstration

Strange variant


Related achievements

Achieved.png General achievements

Grey Matter
Grey Matter
Get 25 headshots as a Sniper.

Leaderboard class pyro.png Pyro

Firewatch
Firewatch
Ignite 10 Snipers while they are zoomed in.

Leaderboard class sniper.png Sniper

Be Efficient
Be Efficient
Get 3 kills with the Sniper Rifle without missing a shot.


Dropped Dead
Dropped Dead
Kill a Scout in midair with your Sniper Rifle or the Huntsman.


Flight Cancelled
Flight Cancelled
Kill 25 parachuting players with a critical headshot.


Jumper Stumper
Jumper Stumper
Kill a rocket or grenade-jumping enemy in midair with your Sniper Rifle or the Huntsman.


Parting Shot
Parting Shot
Headshot an enemy player the moment his invulnerability wears off.
Self-destruct Sequence
Self-destruct Sequence
Headshot 10 enemy Snipers.


Socket to Him
Socket to Him
Headshot an enemy Demoman.


The Last Wave
The Last Wave
Provide an enemy with a freezecam shot of you waving to them.

Update history

October 6, 2015 Patch (Invasion Community Update)

  • The Shooting Star was added to the game.

Bugs

  • The Killstreak sheens for the Shooting Star travel upwards towards the scope instead of towards the front like other standard weapons.

Trivia

  • A "shooting star" is a visible path left behind a meteoroid as it enters Earth's atmosphere and becomes a meteor. It also references the Sniper's profession as an assassin.


Gallery

See also