Difference between revisions of "Jarate"
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− | {{Featured article tag}} | + | {{Featured article tag}}<!-- |
− | {{Item infobox | + | -->{{Item infobox |
− | | type | + | | type = weapon |
− | | image | + | | image = Jarate.png |
− | | hide-kill-icon | + | | hide-kill-icon = yes |
− | | used-by | + | | used-by = {{used by|Sniper}} |
− | | slot | + | | slot = secondary |
− | | weapon-script | + | | weapon-script = tf_weapon_jar |
− | | released | + | | released = {{Patch name|5|21|2009}} |
− | | availability | + | | released-major = Sniper vs. Spy Update |
− | | marketable | + | | availability = {{avail|unlock|drop|craft|purchase|crate27-strange|crate57-strange|crate78-festive|collectors}} |
− | | numbered | + | | marketable = yes |
− | | show-ammo | + | | numbered = no |
− | | reload | + | | show-ammo = off |
− | | loadout | + | | reload = Recharge (20 Seconds) |
− | | loadout-prefix = none | + | | loadout = yes |
− | | item-kind | + | | loadout-prefix = none |
− | | item-level | + | | item-kind = {{item kind|Jar Based Karate}} |
− | | att-1-neutral | + | | item-level = 5 |
− | | att-2-positive = | + | | att-1-neutral = {{attribute|Jarate_Description}} |
+ | | att-2-positive = {{attribute|ExtinguishReducesCooldown|-20}} | ||
}} | }} | ||
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The item is a thrown weapon; the jar breaks and the liquid is splashed over a short distance, either upon immediate contact with the world or another player. Enemies caught within the 200 [[Hammer unit]]s splash radius are [[soaked]] in the contents of the jar for 10 seconds. During this period, all incoming [[damage]] is registered as [[Critical hits#mini-crits|mini-crits]]. The victim's view is tinted a watery yellow, and they shed yellow droplets. The effect duration can be reduced through continuous [[healing]], or can be removed instantly by jumping into [[water]] or touching a [[Respawn#Resupply|resupply cabinet]]. This weapon normally has a 20-second cooldown before it can be used again as indicated in the [[Heads-up display|HUD]], and a ding plays to alert the player it has regenerated. | The item is a thrown weapon; the jar breaks and the liquid is splashed over a short distance, either upon immediate contact with the world or another player. Enemies caught within the 200 [[Hammer unit]]s splash radius are [[soaked]] in the contents of the jar for 10 seconds. During this period, all incoming [[damage]] is registered as [[Critical hits#mini-crits|mini-crits]]. The victim's view is tinted a watery yellow, and they shed yellow droplets. The effect duration can be reduced through continuous [[healing]], or can be removed instantly by jumping into [[water]] or touching a [[Respawn#Resupply|resupply cabinet]]. This weapon normally has a 20-second cooldown before it can be used again as indicated in the [[Heads-up display|HUD]], and a ding plays to alert the player it has regenerated. | ||
− | The Jarate also has several other abilities that are not found in its in-game description. It can be used to reveal enemy [[Spy|Spies]] and short out their [[ | + | The Jarate also has several other abilities that are not found in its in-game description. It can be used to reveal enemy [[Spy|Spies]] and short out their [[cloak]]ing devices, resulting in an automated [[Spy responses#Hit by Gas Passer, Jarate, Mad Milk, Mutated Milk, or Self-Aware Beauty Mark|voice response]]; a Spy who attempts to Cloak while under the effects of Jarate is visible as a [[team]]-colored silhouette that reveals his current [[disguise]], if any. Jarate-covered enemies take mini-crits from [[afterburn]], [[bleeding]], [[Sentry Gun]]s, and other sources of damage that normally cannot crit. Additionally, the weapon is not limited to offensive use, as it can be used to extinguish afterburn on oneself and teammates; the user and teammates are immune to the negative effects of Jarate, whereas enemies cannot benefit from its positive effects. If a Sniper successfully extinguishes a teammate with the Jarate, its cooldown is lowered by 20%, to 16 seconds instead of the normal 20-second cooldown. As a [[Projectiles|projectile]], the Jarate can be [[Compression blast|deflected]] by an enemy [[Pyro]]. Like other hand-thrown projectiles, the Jarate cannot be thrown underwater. |
When playing in [[Multiplayer options#Advanced multiplayer options|Colorblind mode]], a Jarate icon is shown above any player who is currently sodden with the [[weapon]]. | When playing in [[Multiplayer options#Advanced multiplayer options|Colorblind mode]], a Jarate icon is shown above any player who is currently sodden with the [[weapon]]. | ||
Line 75: | Line 76: | ||
== Strange variant == | == Strange variant == | ||
{{Strange item info | {{Strange item info | ||
− | | item-type = Jar Based Karate | + | | item-type = {{item kind|Jar Based Karate}} |
| rankson = sodden victims | | rankson = sodden victims | ||
| rankson2 = | | rankson2 = | ||
| festive = | | festive = | ||
− | | att-1-neutral | + | | att-1-neutral = {{attribute|Jarate_Description}} |
− | | att- | + | | att-2-positive = {{attribute|ExtinguishReducesCooldown|-20}} |
| can deal damage = no | | can deal damage = no | ||
| festive = yes | | festive = yes |
Revision as of 20:44, 1 September 2023
“ | Wreak havoc on your opponent's mental state, psychological well-being and trust in the inherent goodness of his fellow man!
— Jarate publicity blurb
|
” |
Jarate, the "Jar-based Karate", is an unlockable secondary weapon for the Sniper. It is a standard glass mason jar filled above half-way with the Sniper's urine, capped with a screw-on lid.
The item is a thrown weapon; the jar breaks and the liquid is splashed over a short distance, either upon immediate contact with the world or another player. Enemies caught within the 200 Hammer units splash radius are soaked in the contents of the jar for 10 seconds. During this period, all incoming damage is registered as mini-crits. The victim's view is tinted a watery yellow, and they shed yellow droplets. The effect duration can be reduced through continuous healing, or can be removed instantly by jumping into water or touching a resupply cabinet. This weapon normally has a 20-second cooldown before it can be used again as indicated in the HUD, and a ding plays to alert the player it has regenerated.
The Jarate also has several other abilities that are not found in its in-game description. It can be used to reveal enemy Spies and short out their cloaking devices, resulting in an automated voice response; a Spy who attempts to Cloak while under the effects of Jarate is visible as a team-colored silhouette that reveals his current disguise, if any. Jarate-covered enemies take mini-crits from afterburn, bleeding, Sentry Guns, and other sources of damage that normally cannot crit. Additionally, the weapon is not limited to offensive use, as it can be used to extinguish afterburn on oneself and teammates; the user and teammates are immune to the negative effects of Jarate, whereas enemies cannot benefit from its positive effects. If a Sniper successfully extinguishes a teammate with the Jarate, its cooldown is lowered by 20%, to 16 seconds instead of the normal 20-second cooldown. As a projectile, the Jarate can be deflected by an enemy Pyro. Like other hand-thrown projectiles, the Jarate cannot be thrown underwater.
When playing in Colorblind mode, a Jarate icon is shown above any player who is currently sodden with the weapon.
Jarate is automatically given to any player who obtains 11 Sniper achievements.
Contents
Function times
Function times (in seconds) | ||
---|---|---|
Effect | Any damage deal mini-crits to affected enemies. | |
Recharge time | 20 s / 16 s | |
Effect duration | 10 s / 5 s | |
Values are approximate and determined by community testing. |
Demonstration
Crafting
Blueprint
Class Token - Sniper | Slot Token - Secondary | Scrap Metal | Possible Results | |||||||||||||||||||
+ | + | = |
|
As a crafting ingredient
Jarate | Axtinguisher | Scotsman's Skullcutter | ||
+ | = |
Jarate | Reclaimed Metal | Mad Milk | ||
+ | = |
Jarate | Reclaimed Metal | Solemn Vow | ||
x8 | + | = |
Reclaimed Metal | Jarate | Razorback | Cozy Camper | |||
+ | + | = |
Strange variant
Related achievements
Sniper
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Spy
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Update history
- Jarate was added to the game.
- Fixed server crash related to the Jarate.
- Fixed attackers seeing the Mini-Crit particle effect for full crits if the victim has the Jarate effect enabled.
August 13, 2009 Patch (Classless Update)
- Added a color blind option to add a Jarate icon above enemies who are busy accepting a terrifying existence where they have no dignity.
- Removed self-inflicted Mini-Crits. Fixes Jarate'd Soldiers/Demomen having ineffective rocket/grenade jumps.
December 17, 2009 Patch (WAR! Update)
- Added recharge sound to abilities with a recharge bar.
- Updated the Jarate's HUD indicator to stay on screen when full.
- [Undocumented] The Jarate was added in the crafting blueprint for the Scotsman's Skullcutter.
September 30, 2010 Patch (Mann-Conomy Update)
- [Undocumented] The Jarate was added to the crafting blueprint for Mad Milk.
December 17, 2010 Patch (Australian Christmas)
- Throwing the Jarate now returns you to your previous weapon, instead of your primary.
May 10, 2011 Patch (Shogun Pack)
- Updated the Jarate's model with optimizations and LODs.
- Added community contributed voice responses for Scout, Engineer, and Sniper when hit by Jarate.
- [Undocumented] Added Strange quality.
October 13, 2011 Patch (Manniversary Update & Sale)
- Added additional Jarate hit responses.
- Refined Jarate throw force.
- [Undocumented] The Jarate was added to the crafting recipe for the Cozy Camper.
- Fixed a bug that would prevent Jarate and Mad Milk from applying to all targets within range.
- Added Collector's quality.
December 20, 2013 Patch (Smissmas 2013)
- [Undocumented] Added Festive variant.
October 6, 2015 Patch (Invasion Community Update)
- Throwables (Jarate, Mad Milk, Flying Guillotine) will now pass through friendly targets at close range. This is the same behavior as rockets and grenades.
- Jarate and Mad Milk will collide with friendly teammates that are on fire at close range.
December 17, 2015 Patch (Tough Break Update)
- Changed attribute:
- Extinguishing an ally now reduces the cooldown by 20%.
- Changed attribute:
- [Undocumented] Updated Jarate 20% cooldown reduction when used to extinguish a burning teammate from neutral attribute to positive attribute.
December 21, 2016 Patch (Smissmas 2016)
- Fixed not being able to transfer Strange stats between versions of Jarate.
Bugs
- When thrown at a Sentry Buster, the "bomb" part of the model is not tinted yellow; only the legs are tinted.
Trivia
- Jarate's first appearance in the Team Fortress 2 universe was in the Meet the Sniper video of June 7, 2008, appearing as a seemingly incidental background object, although attention is drawn to it and the purpose of that time-lapse scene is to show the camping, coffee-drinking Sniper filling urine jars.
- On April 1, 2009 (April Fool's Day), Jarate was revealed in a Sneak Preview as an unlockable weapon for the Sniper.
- Jarate was then visible in the May 18 Meet the Spy video in the background of the brawl between the Sniper and the Spy.
- On Day 7 of the Sniper vs. Spy Update, the final day of announcements, May 21, Jarate was revealed as the last Sniper unlockable, accompanied by the Comic The Insult That Made a "Jarate Master" Out of Sniper, a parody of Charles Atlas advertisements.
- The word "Piss" and its variants in tense are swear-filtered to "Jarate" on the Steam Users Forums.
- Jarate is frequently implied to be a jar of urine, although it is only ever explicitly proclaimed to be in the April Fools sneak preview.
- In the time-lapse scene of Meet the Sniper, at 0:56, the Sniper grimaces in lower abdominal discomfort, after which the next frames show Sniper placing the first of several jars filling with urine.
- The Insult states that Sniper's kidneys grew triple their normal size from Saxton Hale's Jarate pills and shows Sniper with his Jarate jars in a bathroom.
- The second Charles Atlas parody, Hey Sniper, states that the fluid comes from his body.
Gallery
BLU Festive variant.
A Spy coated in Jarate.
The Insult
Jarate ad.
April 20, 2009Hey Sniper
High Five! ad.
October 13, 2011
See also
External links
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Weapons | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Primary | Scattergun | Rocket Launcher | Flame Thrower | Grenade Launcher | Minigun | Shotgun | Syringe Gun | Sniper Rifle | — | |
Force-A-Nature Shortstop Soda Popper Baby Face's Blaster Back Scatter |
Direct Hit Black Box Rocket Jumper Liberty Launcher Cow Mangler 5000 Original Beggar's Bazooka Air Strike |
Backburner Degreaser Phlogistinator Rainblower Nostromo Napalmer Dragon's Fury |
Loch-n-Load Ali Baba's Wee Booties Bootlegger Loose Cannon B.A.S.E. Jumper Iron Bomber |
Natascha Iron Curtain Brass Beast Tomislav Huo-Long Heater |
Frontier Justice Widowmaker Pomson 6000 Rescue Ranger Panic Attack |
Blutsauger Crusader's Crossbow Overdose |
Huntsman Sydney Sleeper Bazaar Bargain Machina Hitman's Heatmaker AWPer Hand Fortified Compound Classic Shooting Star |
— | ||
Secondary | Pistol | Shotgun | Shotgun | Stickybomb Launcher | Shotgun | Pistol | Medi Gun | SMG | Revolver | |
Bonk! Atomic Punch Lugermorph Crit-a-Cola Mad Milk Winger Pretty Boy's Pocket Pistol Flying Guillotine Mutated Milk C.A.P.P.E.R |
Buff Banner Gunboats Battalion's Backup Concheror Mantreads Reserve Shooter Righteous Bison B.A.S.E. Jumper Panic Attack |
Flare Gun Detonator Reserve Shooter Manmelter Scorch Shot Panic Attack Gas Passer Thermal Thruster |
Chargin' Targe Scottish Resistance Sticky Jumper Splendid Screen Tide Turner Quickiebomb Launcher |
Sandvich Dalokohs Bar Buffalo Steak Sandvich Fishcake Family Business Robo-Sandvich Panic Attack Second Banana |
Lugermorph Wrangler Short Circuit C.A.P.P.E.R Giger Counter |
Kritzkrieg Quick-Fix Vaccinator |
Jarate Razorback Darwin's Danger Shield Cozy Camper Cleaner's Carbine Self-Aware Beauty Mark |
Ambassador Big Kill L'Etranger Enforcer Diamondback | ||
Melee | Bat | Shovel | Fire Axe | Bottle | Fists | Wrench | Bonesaw | Kukri | Knife | |
Sandman Frying Pan Holy Mackerel Boston Basher Candy Cane Sun-on-a-Stick Fan O'War Three-Rune Blade Saxxy Atomizer Conscientious Objector Unarmed Combat Wrap Assassin Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Batsaber Prinny Machete |
Equalizer Pain Train Frying Pan Half-Zatoichi Saxxy Disciplinary Action Market Gardener Conscientious Objector Escape Plan Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Axtinguisher Homewrecker Frying Pan Powerjack Back Scratcher Sharpened Volcano Fragment Maul Saxxy Postal Pummeler Conscientious Objector Third Degree Lollichop Neon Annihilator Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete Hot Hand |
Eyelander Pain Train Scotsman's Skullcutter Frying Pan Horseless Headless Horsemann's Headtaker Claidheamh Mòr Ullapool Caber Half-Zatoichi Saxxy Persian Persuader Nessie's Nine Iron Conscientious Objector Scottish Handshake Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Killing Gloves of Boxing Frying Pan Gloves of Running Urgently Fists of Steel Warrior's Spirit Saxxy Eviction Notice Conscientious Objector Apoco-Fists Holiday Punch Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Bread Bite Necro Smasher Crossing Guard Prinny Machete |
Golden Wrench Gunslinger Southern Hospitality Jag Saxxy Eureka Effect Golden Frying Pan Necro Smasher Prinny Machete |
Ubersaw Frying Pan Vita-Saw Amputator Saxxy Solemn Vow Conscientious Objector Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Tribalman's Shiv Bushwacka Frying Pan Saxxy Shahanshah Conscientious Objector Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Your Eternal Reward Conniver's Kunai Saxxy Big Earner Wanga Prick Sharp Dresser Spy-cicle Black Rose Golden Frying Pan Prinny Machete | ||
Primary PDA | — | — | — | — | — | Construction PDA | — | — | Disguise Kit | |
— | — | — | — | — | — | — | — | — | ||
Secondary PDA | — | — | — | — | — | Destruction PDA | — | — | Invis Watch | |
— | — | — | — | — | — | — | — | Cloak and Dagger Dead Ringer Enthusiast's Timepiece Quäckenbirdt | ||
Building | — | — | — | — | — | — | — | — | Sapper | |
— | — | — | — | — | — | — | — | Red-Tape Recorder Ap-Sap Snack Attack | ||
Taunt | Grand Slam | Grenade | Hadouken Armageddon Execution Gas Blast |
Barbarian Swing | High Noon | Arm Blender Guitar Smash |
Oktoberfest Uberslice Medicating Melody |
Arrow Stab | Fencing |
|