Difference between revisions of "August 31, 2023 Patch/es"

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=== Cambios sin documentar ===
 
=== Cambios sin documentar ===
* Se añadió la Operación Galvanized Gauntlet y las medallas de la comunidad de [[TF2Maps 72hr Jam/es|TF2Maps 72hr Jam]] 2023.
+
* Se añadió la {{common string|Operation Galvanized Gauntlet}} y las medallas de la comunidad de [[TF2Maps 72hr Jam/es|TF2Maps 72hr Jam]] 2023.
 
* Se actualizaron los [[Localization files/es|archivos de localización]] para portugués de Brasil, búlgaro, checo, danés, holandés, inglés, finlandés, francés, alemán, griego, húngaro, italiano, japonés, coreano, noruego, polaco, portugués, rumano, ruso, chino simplificado, español de España, sueco, chino tradicional, turco, y ucraniano.
 
* Se actualizaron los [[Localization files/es|archivos de localización]] para portugués de Brasil, búlgaro, checo, danés, holandés, inglés, finlandés, francés, alemán, griego, húngaro, italiano, japonés, coreano, noruego, polaco, portugués, rumano, ruso, chino simplificado, español de España, sueco, chino tradicional, turco, y ucraniano.
  

Revision as of 06:39, 4 September 2023

Notas del parche

Team Fortress 2

  • Se corrigió un cuelgue del cliente relacionado con el dispensador y el recientemente añadido -unrestricted_maxplayers.
  • Se corrigieron las partículas del suelo del efecto de burla inusual Trance de globunicornios, que a veces se veía completamente blanco.
  • Se corrigió que SourceTV no grabase el chat de juego en el modo Mann vs. Máquinas.
  • Se añadieron las entradas SetStepHeight y SetMaxJumpHeight a la entidad base_boss.
  • Se actualizó Derrotado y Magullado:
    • Se corrigió un triángulo flotante que aparecía al equiparlo con el estilo Violencia extrema en Sniper.
    • Se redujo la colisión en Soldier y Sniper.
  • Se añadió Clubsy La Foca como asistente en Pyrovisión.
  • Se actualizaron los modelos/materiales de Fedora de Contrabandista y Oposición a la Ley Seca para corregir errores de colisión, entre otros.
  • Se actualizaron/añadieron algunas medallas de torneo.[1]
  • Se actualizó la burla Doctor de Cabecera:
    • Se corrigieron errores con niveles de detalle bajos.
    • Se corrigió el color en ambos equipos.
    • Se ajustó la animación y se redujo la colisión.
  • Se actualizó la burla Furia al Volante:
    • Se corrigieron errores con niveles de detalle bajos.
    • Se corrigió la animación de las ruedas para que se ajusten a los movimientos del personaje.
  • Se actualizó pd_selbyen:
    • Se corrigió un error por el que la puerta se atascaba.
    • Se mejoraron aspectos de optimización importantes (¡gracias yrrzy!).
      • Se añadieron/desplazaron algunos func_occluders.
      • Se ajustaron elementos ocultos.
      • Se añadieron texturas del cielo y func_areaportals para separar las zonas mejor.
      • Se añadió func_areaportalwindows para descargar los interiores de las bases.
      • Se convirtieron algunos trazados pequeños en func_details.
      • Se ajustaron algunas difuminaciones de objetos.
      • Se corrigieron algunos desalineamientos de los centros amarillos de los techos de estructuras.
      • Se aplicó mejoro iluminación bajo los muelles.
      • Se aplicaron cambios de detalles mínimos.
  • Se actualizó cp_steel:
    • Se añadieron colisiones adicionales donde era necesario.
    • Se corrigieron algunas colisiones de ventanas y puntos de conflicto.
    • Se ajustaron los tiempos de reaparición del equipo RED para que no superen los 10 segundos.
    • Ahora el HUD del punto de captura coincide con el mapa (Gravelpit y Sulfur).
    • Se actualizaron las imágenes de mapas del menú a la actualidad (1970).
    • Se redujo la velocidad para evitar que los jugadores sean despedidos a la órbita.
    • Se reconstruyó la salida RED a B para darle un aspecto más limpio y evitar posible acumulación de jugadores.
    • Se corrigieron algunos objetos que se desvanecían demasiados pronto.
    • Se movió el botiquín mediano al punto entre D y E para evitar cogerlo sin querer.
    • Se redujo la velocidad de despliegue de la barandilla, para que no se adelante a la del puente en algunos casos en los que BLU captura C y D rápidamente.
  • Se actualizó koth_synthetic_event:
    • Se aumentó el brillo, así como la iluminación, en la zona de juego.
    • Se corrigieron los paisajes sonoros.
    • Se corrigieron detalles leves.
    • Se realizaron cambios de detalles menores.
  • Se actualizó pl_venice
    • Se añadió una nueva salida para la base inicial BLU.
    • Se añadió un nuevo balcón al exterior de la sala del ático sobre B
    • Se añadió un nuevo balcón dentro de D.
    • Se movió la puerta del balcón junto a punto de A (¡gracias Billo!).
    • Ahora los puentes tienen muros sólidos.
    • Se redujo la cuesta del puente.
    • Se aumentó la altura del edificio contiguo.
    • Se añadió cobertura al punto C.
    • Se ajustó levemente el balcón sobre D.
    • Se corrigió la capacidad de colocar torretas sobre D.
    • Ahora las puertas de base BLU se cierran correctamente.
    • Se reemplazaron las vallas de base BLU por boyas.
    • Se eliminaron algunos objetos de interior junto a D.
    • Ahora la carga explosiva se hunde.
    • Se desplazaron algunos botiquines y cajas de munición.
    • Se actualizó la malla de navegación.
    • Se aplicaron varias correcciones de errores menores.
    • Se aplicaron otros cambios menores.
  • Se actualizarono vsh_distillery, vsh_nucleus, vsh_skirmish y vsh_tinyrock
    • Ahora al no capturar el punto en 3 minutos tras abrirse, se quedará en tablas.
    • Ahora los efectos al matar del Batemartillo, Babuchas de Alí Babá y Patapalo son al impactar.
    • Ahora las habilidades de Hale se ven afectadas por el Vacunador.
    • Se corrigió la bonificación de Supercarga aplicando solo la Übersaw.
    • Se corrigió el daño autoinfligido recibido por cohetes en el aire y críticos de venganza de la Justiciera.
    • Se corrigió la penalización de daño de la Natascha y el Achicharradora Huo-Long.
    • Ahora los servidores de la comunidad pueden ampliar el script hasta crear un nuevo archivo en scripts/vscripts/vsh_addons/main_pre.nut. Anteriormente añadían main.nut para excluir el anterior, main_pre.nut se ejecutaba antes en la mayoría de scripts.
  • Se actualizó vsh_skirmish (cambios adicionales):
    • Se corrigió un abuso de la mecánica de juego.
    • Se corrigió no poder escalar ciertos árboles de la zona principal.

Cambios sin documentar

  • Se añadió la Operación Guantelete Galvanizado y las medallas de la comunidad de TF2Maps 72hr Jam 2023.
  • Se actualizaron los archivos de localización para portugués de Brasil, búlgaro, checo, danés, holandés, inglés, finlandés, francés, alemán, griego, húngaro, italiano, japonés, coreano, noruego, polaco, portugués, rumano, ruso, chino simplificado, español de España, sueco, chino tradicional, turco, y ucraniano.

Referencias

  1. LBTF2 6v6 Temporada 19, Temporada 20 y Temporada 21, AsiaFortress Invite Verano 2023, AsiaFortress International Temporada 0, Insomnia 71

Archivos modificados

Nota: El registro de cambios se genera desde un diff de dos revisiones del juego. Una parte significativa de este registro de cambios ha sido generada automáticamente con información de GameTracking (Inglés), cortesía de SteamDB (Inglés).
Cambios de la revisión
Modified: tf/steam.inf
Modified: bin/AdminServer.dll
Modified: bin/FileSystem_Stdio.dll
Modified: bin/GameUI.dll
Modified: bin/GameUI.dylib
Modified: bin/GameUI.so
Modified: bin/MakeScenesImage.exe
Modified: bin/MaterialSystem.dll
Modified: bin/ServerBrowser.dll
Modified: bin/StudioRender.dll
Modified: bin/bsppack.dll
Modified: bin/bspzip.exe
Modified: bin/captioncompiler.exe
Modified: bin/datacache.dll
Modified: bin/datacache.dylib
Modified: bin/datacache.so
Modified: bin/dmxconvert.exe
Modified: bin/dmxedit.exe
Modified: bin/elementviewer.exe
Modified: bin/engine.dll
Modified: bin/engine.dylib
Modified: bin/engine.so
Modified: bin/glview.exe
Modified: bin/hammer_dll.dll
Modified: bin/haptics.dll
Modified: bin/height2normal.exe
Modified: bin/height2ssbump.exe
Modified: bin/hlfaceposer.exe
Modified: bin/hlmv.exe
Modified: bin/inputsystem.dll
Modified: bin/itemtest.com
Modified: bin/launcher.dll
Modified: bin/libtogl.dylib
Modified: bin/libtogl.so
Modified: bin/materialsystem.dylib
Modified: bin/materialsystem.so
Modified: bin/mksheet.exe
Modified: bin/motionmapper.exe
Modified: bin/normal2ssbump.exe
Modified: bin/pfm2tgas.exe
Modified: bin/replay.dll
Modified: bin/serverplugin_empty.dll
Modified: bin/shaderapidx9.dll
Modified: bin/shaderapidx9.dylib
Modified: bin/shaderapidx9.so
Modified: bin/shaderapiempty.dll
Modified: bin/shaderapiempty.dylib
Modified: bin/shaderapiempty.so
Modified: bin/shadercompile_dll.dll
Modified: bin/soundsystem.dll
Modified: bin/sourcevr.dll
Modified: bin/sourcevr.dylib
Modified: bin/sourcevr.so
Modified: bin/splitskybox.exe
Modified: bin/stdshader_dbg.dll
Modified: bin/stdshader_dx6.dll
Modified: bin/stdshader_dx7.dll
Modified: bin/stdshader_dx8.dll
Modified: bin/stdshader_dx9.dll
Modified: bin/stdshader_dx9.dylib
Modified: bin/stdshader_dx9.so
Modified: bin/studiomdl.exe
Modified: bin/studiorender.dylib
Modified: bin/studiorender.so
Modified: bin/texturecompile_dll.dll
Modified: bin/tf.fgd
Modified: bin/tools/commedit.dll
Modified: bin/tools/pet.dll
Modified: bin/tools/vmt.dll
Modified: bin/vbsp.exe
Modified: bin/vbspinfo.exe
Modified: bin/vgui2.dll
Modified: bin/vguimatsurface.dll
Modified: bin/vguimatsurface.dylib
Modified: bin/vguimatsurface.so
Modified: bin/video_bink.dll
Modified: bin/video_quicktime.dll
Modified: bin/video_services.dll
Modified: bin/vphysics.dll
Modified: bin/vpk.exe
Modified: bin/vrad_dll.dll
Modified: bin/vtex.exe
Modified: bin/vtex_dll.dll
Modified: bin/vtf2tga.exe
Modified: bin/vvis_dll.dll
Modified: tf/bin/client.dll
Modified: tf/bin/client.dylib
Modified: tf/bin/client.so
Modified: tf/bin/server.dll
Modified: tf/bin/server.dylib
Modified: tf/bin/server.so
Modified: tf/maps/cp_steel.bsp
Modified: tf/maps/koth_synthetic_event.bsp
Modified: tf/maps/pd_selbyen.bsp
Modified: tf/maps/pl_venice.bsp
Modified: tf/maps/vsh_distillery.bsp
Modified: tf/maps/vsh_nucleus.bsp
Modified: tf/maps/vsh_skirmish.bsp
Modified: tf/maps/vsh_tinyrock.bsp
Modified: tf/scripts/items/items_game.txt.sig
Modified: tf/tf2_misc_000.vpk
Modified: tf/tf2_misc_002.vpk
Modified: tf/tf2_misc_003.vpk
Modified: tf/tf2_misc_010.vpk
Modified: tf/tf2_misc_012.vpk
Modified: tf/tf2_misc_014.vpk
Modified: tf/tf2_misc_015.vpk
Modified: tf/tf2_misc_016.vpk
Modified: tf/tf2_misc_017.vpk
Modified: tf/tf2_misc_018.vpk
Modified: tf/tf2_misc_020.vpk
Modified: tf/tf2_misc_021.vpk
Modified: tf/tf2_misc_022.vpk
Modified: tf/tf2_misc_dir.vpk
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/asiafortress_gold/asiafortress_jade.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/asiafortress_gold/asiafortress_jade_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/asiafortress_participant/asiafortress_white.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/asiafortress_participant/asiafortress_white_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/galvanized_gauntlet/bejeweled.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/galvanized_gauntlet/bejeweled_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/galvanized_gauntlet/opulent.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/galvanized_gauntlet/opulent_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/galvanized_gauntlet/shimmering.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/galvanized_gauntlet/shimmering_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/galvanized_gauntlet/soldiers.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/galvanized_gauntlet/soldiers_large.vmt
Modified: tf/tf2_misc_dir.vpk/materials/effects/workshop/rainbow_floor.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/heavy/road_rager/road_rager.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/heavy/road_rager/road_rager_1.vmt
Deleted: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/heavy/taunt_the_road_rager/taunt_the_road_rager.vmt
Deleted: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/heavy/taunt_the_road_rager/taunt_the_road_rager_1.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/medic/taunt_the_head_doctor/taunt_the_head_doctor.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/medic/taunt_the_head_doctor/taunt_the_head_doctor_1.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/medic/taunt_the_head_doctor/taunt_the_head_doctor_1_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/medic/taunt_the_head_doctor/taunt_the_head_doctor_blue.vmt
Deleted: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/medic/tauntthe_head_doctor/tauntthe_head_doctor.vmt
Deleted: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/medic/tauntthe_head_doctor/tauntthe_head_doctor_1.vmt
Deleted: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/medic/tauntthe_head_doctor/tauntthe_head_doctor_1_blue.vmt
Deleted: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/medic/tauntthe_head_doctor/tauntthe_head_doctor_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/scout/sum23_brimmed_bootlegger/sum23_brimmed_bootlegger.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/scout/sum23_brimmed_bootlegger/sum23_brimmed_bootlegger_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/scout/sum23_prohibition_opposition/sum23_prohibition_opposition.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/scout/sum23_prohibition_opposition/sum23_prohibition_opposition_blue.vmt
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/animations/heavy_workshop_animations.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/animations/medic_workshop_animations.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2022_beaten_bruised/hwn2022_beaten_bruised_demo.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2022_beaten_bruised/hwn2022_beaten_bruised_engineer.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2022_beaten_bruised/hwn2022_beaten_bruised_heavy.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2022_beaten_bruised/hwn2022_beaten_bruised_medic.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2022_beaten_bruised/hwn2022_beaten_bruised_pyro.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2022_beaten_bruised/hwn2022_beaten_bruised_scout.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2022_beaten_bruised/hwn2022_beaten_bruised_sniper.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2022_beaten_bruised/hwn2022_beaten_bruised_soldier.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2022_beaten_bruised/hwn2022_beaten_bruised_soldier.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2022_beaten_bruised/hwn2022_beaten_bruised_soldier.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2022_beaten_bruised/hwn2022_beaten_bruised_soldier.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2022_beaten_bruised/hwn2022_beaten_bruised_soldier.vvd
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2022_beaten_bruised/hwn2022_beaten_bruised_spy.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2022_beaten_bruised_style2/hwn2022_beaten_bruised_style2_demo.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2022_beaten_bruised_style2/hwn2022_beaten_bruised_style2_engineer.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2022_beaten_bruised_style2/hwn2022_beaten_bruised_style2_heavy.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2022_beaten_bruised_style2/hwn2022_beaten_bruised_style2_medic.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2022_beaten_bruised_style2/hwn2022_beaten_bruised_style2_pyro.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2022_beaten_bruised_style2/hwn2022_beaten_bruised_style2_scout.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2022_beaten_bruised_style2/hwn2022_beaten_bruised_style2_sniper.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2022_beaten_bruised_style2/hwn2022_beaten_bruised_style2_soldier.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2022_beaten_bruised_style2/hwn2022_beaten_bruised_style2_soldier.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2022_beaten_bruised_style2/hwn2022_beaten_bruised_style2_soldier.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2022_beaten_bruised_style2/hwn2022_beaten_bruised_style2_soldier.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2022_beaten_bruised_style2/hwn2022_beaten_bruised_style2_soldier.vvd
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2022_beaten_bruised_style2/hwn2022_beaten_bruised_style2_spy.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2022_beaten_bruised_style3/hwn2022_beaten_bruised_style3_demo.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2022_beaten_bruised_style3/hwn2022_beaten_bruised_style3_engineer.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2022_beaten_bruised_style3/hwn2022_beaten_bruised_style3_heavy.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2022_beaten_bruised_style3/hwn2022_beaten_bruised_style3_medic.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2022_beaten_bruised_style3/hwn2022_beaten_bruised_style3_pyro.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2022_beaten_bruised_style3/hwn2022_beaten_bruised_style3_scout.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2022_beaten_bruised_style3/hwn2022_beaten_bruised_style3_sniper.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2022_beaten_bruised_style3/hwn2022_beaten_bruised_style3_soldier.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2022_beaten_bruised_style3/hwn2022_beaten_bruised_style3_soldier.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2022_beaten_bruised_style3/hwn2022_beaten_bruised_style3_soldier.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2022_beaten_bruised_style3/hwn2022_beaten_bruised_style3_soldier.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2022_beaten_bruised_style3/hwn2022_beaten_bruised_style3_soldier.vvd
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2022_beaten_bruised_style3/hwn2022_beaten_bruised_style3_spy.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2022_beaten_bruised_style4/hwn2022_beaten_bruised_style4_demo.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2022_beaten_bruised_style4/hwn2022_beaten_bruised_style4_engineer.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2022_beaten_bruised_style4/hwn2022_beaten_bruised_style4_heavy.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2022_beaten_bruised_style4/hwn2022_beaten_bruised_style4_medic.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2022_beaten_bruised_style4/hwn2022_beaten_bruised_style4_pyro.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2022_beaten_bruised_style4/hwn2022_beaten_bruised_style4_scout.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2022_beaten_bruised_style4/hwn2022_beaten_bruised_style4_sniper.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2022_beaten_bruised_style4/hwn2022_beaten_bruised_style4_sniper.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2022_beaten_bruised_style4/hwn2022_beaten_bruised_style4_sniper.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2022_beaten_bruised_style4/hwn2022_beaten_bruised_style4_sniper.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2022_beaten_bruised_style4/hwn2022_beaten_bruised_style4_sniper.vvd
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2022_beaten_bruised_style4/hwn2022_beaten_bruised_style4_soldier.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2022_beaten_bruised_style4/hwn2022_beaten_bruised_style4_spy.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/heavy/road_rager/road_rager.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/heavy/road_rager/road_rager.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/heavy/road_rager/road_rager.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/heavy/road_rager/road_rager.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/heavy/road_rager/road_rager.vvd
Deleted: tf/tf2_misc_dir.vpk/models/workshop/player/items/heavy/taunt_the_road_rager/taunt_the_road_rager.dx80.vtx
Deleted: tf/tf2_misc_dir.vpk/models/workshop/player/items/heavy/taunt_the_road_rager/taunt_the_road_rager.dx90.vtx
Deleted: tf/tf2_misc_dir.vpk/models/workshop/player/items/heavy/taunt_the_road_rager/taunt_the_road_rager.mdl
Deleted: tf/tf2_misc_dir.vpk/models/workshop/player/items/heavy/taunt_the_road_rager/taunt_the_road_rager.sw.vtx
Deleted: tf/tf2_misc_dir.vpk/models/workshop/player/items/heavy/taunt_the_road_rager/taunt_the_road_rager.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/medic/taunt_the_head_doctor/taunt_the_head_doctor.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/medic/taunt_the_head_doctor/taunt_the_head_doctor.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/medic/taunt_the_head_doctor/taunt_the_head_doctor.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/medic/taunt_the_head_doctor/taunt_the_head_doctor.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/medic/taunt_the_head_doctor/taunt_the_head_doctor.vvd
Deleted: tf/tf2_misc_dir.vpk/models/workshop/player/items/medic/tauntthe_head_doctor/tauntthe_head_doctor.dx80.vtx
Deleted: tf/tf2_misc_dir.vpk/models/workshop/player/items/medic/tauntthe_head_doctor/tauntthe_head_doctor.dx90.vtx
Deleted: tf/tf2_misc_dir.vpk/models/workshop/player/items/medic/tauntthe_head_doctor/tauntthe_head_doctor.mdl
Deleted: tf/tf2_misc_dir.vpk/models/workshop/player/items/medic/tauntthe_head_doctor/tauntthe_head_doctor.sw.vtx
Deleted: tf/tf2_misc_dir.vpk/models/workshop/player/items/medic/tauntthe_head_doctor/tauntthe_head_doctor.vvd
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/scout/sum23_brimmed_bootlegger/sum23_brimmed_bootlegger.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/scout/sum23_brimmed_bootlegger/sum23_brimmed_bootlegger.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/scout/sum23_brimmed_bootlegger/sum23_brimmed_bootlegger.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/scout/sum23_brimmed_bootlegger/sum23_brimmed_bootlegger.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/scout/sum23_brimmed_bootlegger/sum23_brimmed_bootlegger.vvd
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/scout/sum23_prohibition_opposition/sum23_prohibition_opposition.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/scout/sum23_prohibition_opposition/sum23_prohibition_opposition.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/scout/sum23_prohibition_opposition/sum23_prohibition_opposition.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/scout/sum23_prohibition_opposition/sum23_prohibition_opposition.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/scout/sum23_prohibition_opposition/sum23_prohibition_opposition.vvd
Modified: tf/tf2_misc_dir.vpk/particles/summer2023_unusuals.pcf
Modified: tf/tf2_misc_dir.vpk/scenes/scenes.image
Modified: tf/tf2_textures_009.vpk
Modified: tf/tf2_textures_015.vpk
Modified: tf/tf2_textures_058.vpk
Modified: tf/tf2_textures_062.vpk
Modified: tf/tf2_textures_064.vpk
Modified: tf/tf2_textures_081.vpk
Modified: tf/tf2_textures_087.vpk
Modified: tf/tf2_textures_091.vpk
Modified: tf/tf2_textures_092.vpk
Modified: tf/tf2_textures_dir.vpk
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/asiafortress_gold/asiafortress_jade.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/asiafortress_gold/asiafortress_jade_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/asiafortress_participant/asiafortress_white.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/asiafortress_participant/asiafortress_white_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/galvanized_gauntlet/bejeweled.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/galvanized_gauntlet/bejeweled_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/galvanized_gauntlet/opulent.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/galvanized_gauntlet/opulent_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/galvanized_gauntlet/shimmering.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/galvanized_gauntlet/shimmering_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/galvanized_gauntlet/soldiers.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/galvanized_gauntlet/soldiers_large.vtf
Modified: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/scout/sum23_brimmed_bootlegger/sum23_brimmed_bootlegger.vtf
Modified: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/scout/sum23_brimmed_bootlegger/sum23_brimmed_bootlegger_large.vtf
Modified: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/scout/sum23_prohibition_opposition/sum23_prohibition_opposition.vtf
Modified: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/scout/sum23_prohibition_opposition/sum23_prohibition_opposition_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/road_rager/road_rager_1_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/road_rager/road_rager_1_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/road_rager/road_rager_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/road_rager/road_rager_normal.vtf
Deleted: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/taunt_the_road_rager/taunt_the_road_rager_1_color.vtf
Deleted: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/taunt_the_road_rager/taunt_the_road_rager_1_normal.vtf
Deleted: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/taunt_the_road_rager/taunt_the_road_rager_color.vtf
Deleted: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/taunt_the_road_rager/taunt_the_road_rager_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/taunt_the_head_doctor/taunt_the_head_doctor_1_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/taunt_the_head_doctor/taunt_the_head_doctor_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/taunt_the_head_doctor/taunt_the_head_doctor_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/taunt_the_head_doctor/taunt_the_head_doctor_normal.vtf
Deleted: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/tauntthe_head_doctor/tauntthe_head_doctor_1_color.vtf
Deleted: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/tauntthe_head_doctor/tauntthe_head_doctor_blue_color.vtf
Deleted: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/tauntthe_head_doctor/tauntthe_head_doctor_color.vtf
Deleted: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/tauntthe_head_doctor/tauntthe_head_doctor_normal.vtf
Modified: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/scout/sum23_brimmed_bootlegger/sum23_brimmed_bootlegger_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/scout/sum23_brimmed_bootlegger/sum23_brimmed_bootlegger_phongexponent.vtf
Modified: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/scout/sum23_prohibition_opposition/sum23_prohibition_opposition_blue_color.vtf
Modified: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/scout/sum23_prohibition_opposition/sum23_prohibition_opposition_color.vtf
Modified: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/scout/sum23_prohibition_opposition/sum23_prohibition_opposition_normal.vtf
Modified: tf/tf2_textures_dir.vpk/materials/vgui/maps/menu_photos_cp_steel.vtf