Difference between revisions of "Cleaner's Carbine"
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The '''Cleaner's Carbine''' is a [[Steam Workshop|community-created]] [[Weapons#snipersecondary|secondary weapon]] for the [[Sniper]]. It is a small, black submachine gun with a large suppressor, a top-mounted charging handle, iron sights, and a folded in folding skeletal stock. | The '''Cleaner's Carbine''' is a [[Steam Workshop|community-created]] [[Weapons#snipersecondary|secondary weapon]] for the [[Sniper]]. It is a small, black submachine gun with a large suppressor, a top-mounted charging handle, iron sights, and a folded in folding skeletal stock. | ||
− | The Cleaner's Carbine features a "CRIKEY" bar which can be filled by dealing 100 points of damage with the weapon, including on [[buildings]] and [[Cloak|cloaked]] Spies. Once "CRIKEY" is full, | + | The Cleaner's Carbine features a "CRIKEY" bar which can be filled by dealing 100 points of damage with the weapon, including on [[buildings]] and [[Cloak|cloaked]] [[Spy|Spies]]. Once "CRIKEY" is full, alt-fire key {{DK|MOUSE2}} can be pressed whilst the Cleaner's Carbine is the active weapon to activate the ability. This causes the weapon to be charged with 8 seconds of guaranteed [[Critical hits#Mini-crits|Mini-Crits]], which is also applied to all other equipped weapons. |
As a downside to this ability, the Cleaner's Carbine has a magazine capacity 20% smaller than that of the [[SMG]] (20 rounds) and a 25% slower firing speed, and it is incapable of delivering random Critical hits. | As a downside to this ability, the Cleaner's Carbine has a magazine capacity 20% smaller than that of the [[SMG]] (20 rounds) and a 25% slower firing speed, and it is incapable of delivering random Critical hits. | ||
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== Update history == | == Update history == | ||
− | {{Update history | '''{{Patch name|6|27|2012}}''' ([[Pyromania Update]]) | + | {{Update history| |
+ | '''{{Patch name|6|27|2012}}''' ([[Pyromania Update]]) | ||
* The Cleaner's Carbine was added to the game. | * The Cleaner's Carbine was added to the game. | ||
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'''{{Patch name|2|14|2017}}''' | '''{{Patch name|2|14|2017}}''' | ||
− | * Fixed not earning Crikey meter progress with The Cleaner's Carbine when damaging a building, boss, or tank.}} | + | * Fixed not earning Crikey meter progress with The Cleaner's Carbine when damaging a building, boss, or tank. |
+ | }} | ||
== Bugs == | == Bugs == |
Revision as of 04:52, 10 December 2024
“ | Holy dooley!!
Click to listen
— The Sniper after activating his crikey bar
|
” |
The Cleaner's Carbine is a community-created secondary weapon for the Sniper. It is a small, black submachine gun with a large suppressor, a top-mounted charging handle, iron sights, and a folded in folding skeletal stock.
The Cleaner's Carbine features a "CRIKEY" bar which can be filled by dealing 100 points of damage with the weapon, including on buildings and cloaked Spies. Once "CRIKEY" is full, alt-fire key (default key: MOUSE2) can be pressed whilst the Cleaner's Carbine is the active weapon to activate the ability. This causes the weapon to be charged with 8 seconds of guaranteed Mini-Crits, which is also applied to all other equipped weapons.
As a downside to this ability, the Cleaner's Carbine has a magazine capacity 20% smaller than that of the SMG (20 rounds) and a 25% slower firing speed, and it is incapable of delivering random Critical hits.
The Cleaner's Carbine's suppressor gives it a quieter firing sound.
The Cleaner's Carbine was contributed to the Steam Workshop.
Contents
[hide]Damage and function times
[collapse]Damage and function times | ||
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Shot type | Hitscan | |
Damage type | Bullet | |
Ranged or Melee damage? | Ranged | |
Damage | ||
Maximum ramp-up | 150% | 12 |
Base damage | 100% | 8 |
Maximum fall-off | 52.8% | 4 |
Point blank | 8-12 | |
Medium range | 4-6 | |
Long range | 4-5 | |
Pellet spread | 80:1 | |
Critical | 24 | |
Mini-crit | 11-16 | |
Function times | ||
Attack interval | 0.135 s | |
Reload | 1.1 s | |
Spread recovery | 1.25 s | |
Values are approximate and determined by community testing. |
Item set
The Urban Professional | |
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Effect |
No effect |
Demonstration
Crafting
Blueprint
Reclaimed Metal | Bushwacka | Cleaner's Carbine | ||
+ | x3 | = |
Class Token - Sniper | Slot Token - Secondary | Scrap Metal | Possible Results | |||||||||||||||||||
+ | + | = |
|
Strange variant
[expand]Strange variant information |
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Update history
- The Cleaner's Carbine was added to the game.
- Added recoil forces for the Cleaner's Carbine.
- Added more detail to the reloads for the Cleaner's Carbine.
- Changed attribute:
- Changed On Kill effect from gain Crits for 3 seconds to gain Mini-Crits for 8 seconds.
- [Undocumented] Added Strange quality.
December 17, 2015 Patch (Tough Break Update)
- Changed attribute:
- Reduced firing rate penalty from 35% to 25%.
- Added 'CRIKEY' meter which is filled by dealing damage.
- Mini-Crits are no longer activated by kill, but can instead be activated by alt-fire when the 'CRIKEY' meter is filled.
- Removed hidden +10% damage taken multiplier while under the effects of "CRIKEY".
- Fixed not being able to taunt with the Cleaner's Carbine.
- Fixed not earning Crikey meter progress with The Cleaner's Carbine when damaging a building, boss, or tank.
Bugs
- The CRIKEY meter does not always show the correct amount stored. This is a visual-only bug, as it's possible, in those circumstances, to activate CRIKEY even when said meter is not full.
- If the CRIKEY is activated and the player touches a resupply cabinet, the CRIKEY will reset to 0 regardless of the current progress.
- The Cleaner's Carbine is absent from the Mann Co. Catalog.
Trivia
- The weapon's name is a reference to the movie Léon: The Professional, the main character of which refers to himself as a 'cleaner' instead of an assassin.
Gallery
See also
[expand]Weapons |
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