Difference between revisions of "Horseless Headless Horsemann's Headtaker"
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**Considering that this is the result in an {{w|Integer overflow|overflow}} of the byte used to synchronize this variable, it may never be fixed. | **Considering that this is the result in an {{w|Integer overflow|overflow}} of the byte used to synchronize this variable, it may never be fixed. | ||
* There are certain commands via the [[Developer Console]] that can allow the player to spawn the Horseman, and obtain the [[Haunted Metal Scrap]]. | * There are certain commands via the [[Developer Console]] that can allow the player to spawn the Horseman, and obtain the [[Haunted Metal Scrap]]. | ||
+ | * The in-game [[Blueprint]] states that the Headtaker requires a [[Scotsman's Skullcutter]], a Refined Metal, and a Haunted Metal Scrap. However, it still requires 2 Refined Metals to craft one. | ||
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== Trivia == | == Trivia == | ||
* The version of the axe carried by the Horseless Headless Horsemann is much larger and has a distinct blinking/fading purple glow. | * The version of the axe carried by the Horseless Headless Horsemann is much larger and has a distinct blinking/fading purple glow. |
Revision as of 01:50, 25 March 2011
“ | See? I told ye they were a buncha' wee lasses!
Click to listen
— The Demoman on cowardly, undead horsemenn
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” |
The Horseless Headless Horsemann's Headtaker, commonly abbreviated as UHHHH or HHHH, is a melee weapon for the Demoman. It appears as a rustic, single-bladed axe once wielded by the Horseless Headless Horsemann. It is covered in notches and sports a malevolently-grinning face cut into its broad edge, similar to the face commonly carved on pumpkins for Halloween.
This weapon is a remodel of the Eyelander; it deals the same damage, has the same function times, and has the ability to increase the player's speed and maximum health upon decapitating another player. It even whispers the word 'heads' at certain intervals. Additionally, if the player manages to decapitate another Demoman wielding the Eyelander or this weapon, both the enemy's accumulated head count and the head of the decapitated Demoman will be added to the killing player's head count. However, you cannot taunt with it, therefore the weapon lacks the taunt kill of the Eyelander.
This weapon was available to those who acquired the Haunted Metal Scrap during the Scream Fortress event and subsequently crafted it through the prescribed blueprint.
Contents
Damage
Identical to the Bottle and Eyelander.
- Base: 65 (59 to 72 damage)
- Mini-Crit: 88
- Critical hit: 195
- Average Damage per Second (DPS): 81.25
Damages are approximate and determined by community testing.
Function times
- Attack Interval: 0.8
All times are in seconds. Times are approximate and determined by community testing.
Demonstration
Crafting
Blueprint
Refined Metal | Haunted Metal Scrap | Scotsman's Skullcutter | Horseless Headless Horsemann's Headtaker | |||
x2 | + | + | = |
Related Achievements
Demoman
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Bugs
- As with all of the Demoman's melee weapons, he will refer to the Headtaker as his "bottle of scrumpy".
- Upon collecting 128 heads with this weapon, the counter will reset to 0. However, you still retain the health and speed bonus.
- Considering that this is the result in an Template:W of the byte used to synchronize this variable, it may never be fixed.
- There are certain commands via the Developer Console that can allow the player to spawn the Horseman, and obtain the Haunted Metal Scrap.
- The in-game Blueprint states that the Headtaker requires a Scotsman's Skullcutter, a Refined Metal, and a Haunted Metal Scrap. However, it still requires 2 Refined Metals to craft one.
Trivia
- The version of the axe carried by the Horseless Headless Horsemann is much larger and has a distinct blinking/fading purple glow.
Gallery
First-person view with Chargin' Targe.
See also
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