Difference between revisions of "Sydney Sleeper"
(→Gallery) |
m |
||
Line 23: | Line 23: | ||
* Scoped (50% Charge): 70-80 ([[Jarate]] effect starts) | * Scoped (50% Charge): 70-80 ([[Jarate]] effect starts) | ||
* Scoped (100% Charge): 130-160 | * Scoped (100% Charge): 130-160 | ||
+ | * [[Critical hits#Mini-Crits|Mini-Crit]]: 68 (0% charge or unscoped), 203 (100% charge) | ||
+ | * [[Critical hit]]: 150 | ||
== Function times == | == Function times == |
Revision as of 03:33, 1 October 2010
“Let's go, let's go, let's go!” This article documents a recent addition. It may contain speculation, broken links or errors. You can help improve it by editing this page to include new information. |
Template:Weapon infobox The Sydney Sleeper is an unlockable primary weapon for the Sniper class, replacing the Sniper Rifle.
Contents
Damage
See also: Damage
- Unscoped Shot: 46-50
- Scoped (0% Charge): 45-50
- Scoped (50% Charge): 70-80 (Jarate effect starts)
- Scoped (100% Charge): 130-160
- Mini-Crit: 68 (0% charge or unscoped), 203 (100% charge)
- Critical hit: 150
Function times
- Identical to Sniper Rifle.
Blueprint
Huntsman | Reclaimed Metal | Sydney Sleeper | ||
+ | = |
See also