Loch-n-Load

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Looking for a good way to eliminate the competition? Tired of having a weapon with a measly single barrel? Want to hit your enemies where it hurts? Now you can have all of those things and more with our latest in a long line of home-baked explosive goods!
Loch-n-Load publicity blurb

The Loch-n-Load is a community-created primary weapon for the Demoman. It is a double-barreled break-action grenade launcher.

The weapon fires grenades that travel at approximately 1513 Hammer units per second, or around 65 miles per hour, 25% faster than stock grenades. These grenades inflict 20% more damage than the Grenade Launcher to buildings upon a direct hit. However, the grenades will shatter harmlessly upon hitting anything other than an enemy player or building, causing no damage whatsoever. If the grenades stay too long in the air, they will blow up instead of shattering. Additionally, the Loch-n-Load only holds 3 grenades (instead of 4), and each grenade has a 25% reduced splash radius, making it less effective on clustered enemies.

The kill icon for the Loch-n-Load was contributed by Psyke .

Damage and function times

See also: Damage
Damage and function times
Shot type Projectile
Damage type Explosive
Ranged or Melee damage? Ranged
Damage
Base damage 100% 100 / 120
Critical 300
Mini-crit 135
Splash damage
Minimum splash 50% 6.8 ft
Damage reduction 1% / 2.16
Self-damage 38-73
Function times
Attack interval 0.6 s
Reload (first) 1.24 s
Reload (consecutive) 0.6 s
Values are approximate and determined by community testing.

Item set

Main article: Item sets
The Expert's Ordnance
Backpack The Expert's Ordnance Bundle.png
Effect

No effect

Demonstration

Crafting

See also: Crafting

Blueprint

Reclaimed Metal Scottish Resistance Loch-n-Load
Item icon Reclaimed Metal.png + Item icon Scottish Resistance.png = Item icon Loch-n-Load.png
Class Token - Demoman Slot Token - Primary Scrap Metal Possible Results
Item icon Class Token - Demoman.png + Item icon Slot Token - Primary.png + Item icon Scrap Metal.png =
Item icon Loch-n-Load.png Item icon Ali Baba's Wee Booties.png Item icon Bootlegger.png Item icon Loose Cannon.png
Item icon B.A.S.E. Jumper.png Item icon Iron Bomber.png

As a crafting ingredient

Loch-n-Load Reclaimed Metal Loose Cannon
Item icon Loch-n-Load.pngx3 + Item icon Reclaimed Metal.png = Item icon Loose Cannon.png

Strange variant


Related achievements

Leaderboard class demoman.png Demoman

Blind Fire
Blind Fire
Destroy an Engineer building that you can't see with a direct hit from your Grenade Launcher.


Bloody Merry
Bloody Merry
Provide an enemy player with a freeze cam of your smiling face.
Glasg0wned
Glasg0wned
Kill 25 Scouts and Pyros with the Grenade Launcher.


Laddy Macdeth
Laddy Macdeth
Kill 50 enemies with direct hits from the Grenade Launcher.

Update history

December 17, 2010 Patch (Australian Christmas)
  • The Loch-n-Load was added to the game.

December 21, 2010 Patch

January 7, 2011 Patch

  • [Undocumented] This weapon was given a unique kill icon, but was not implemented.

January 10, 2011 Patch

  • The Loch-n-Load's kill icon was implemented.

February 14, 2011 Patch

  • Fixed players getting set bonuses applied on tournament servers when the server is restricting the player's weapons using the item_whitelist.
  • [Undocumented] Fixed players getting set bonuses applied on Medieval maps for items that are not allowed in medieval mode.

March 15, 2011 Patch

  • The crafting cost of the Loch-n-Load was changed from 2 Reclaimed Metal and a Scottish Resistance to 1 Reclaimed Metal and a Scottish Resistance.
  • All Loch-n-Loads crafted before this patch were upgraded to Vintage quality.

April 14, 2011 Patch (Hatless Update)

  • Damage increased by 10%.

July 22, 2011 Patch

  • [Undocumented] The damage bonus attribute was changed from "+20% damage done" to "+20% damage bonus".

October 13, 2011 Patch (Manniversary Update & Sale)

  • Fixed Demoman weapons primary/secondary being backwards in the loadout screen.

November 22, 2011 Patch

  • Fixed the Loch-n-Load death notice icon not being displayed correctly.

February 23, 2012 Patch

  • [Undocumented] Added Strange quality.

April 18, 2012 Patch

  • Fixed a server crash caused by the Loch-n-Load.

September 4, 2012 Patch

  • Changed attribute:
    • Reduced the clip size penalty from -60% to -50%.
    • Weapon functionality is unchanged.

July 24, 2013 Patch

  • Fixed the Loch-n-Load gun sight not drawing in the correct place.

November 12, 2013 Patch

June 18, 2014 Patch

  • Updated Loch-n-Load reload animation.

December 22, 2014 Patch (Smissmas 2014)

  • Changes to base grenade damage variance now ensure the Loch-n-Load does not exceed 124 damage on a single hit.
  • Removed +25% self-damage penalty.
  • Added -25% radius penalty.
  • Changed clipsize penalty to -25% (3 grenades per clip) from -50% (2 grenades per clip).
  • Loch-n-Load grenades no longer visually tumble when fired.

July 2, 2015 Patch #1 (Gun Mettle Update)

  • Changed attribute:
    • Changed +20% damage bonus to +20% damage against buildings.

July 7, 2016 Patch #1 (Meet Your Match Update)

  • [Undocumented] Updated firing sound.

December 21, 2017 Patch (Smissmas 2017)

Bugs

  • Grenades fired bounce off certain dynamic surfaces such as the moving walkways of Nucleus, as well as teammates.
  • The achievement Glasg0wned cannot be earned with the Loch-n-Load.

Trivia

  • As with the Grenade Launcher, the Loch-n-Load seems to be based on the M79 Grenade Launcher, except it has been modified with the addition of a second barrel. The two barrels are similar to the China Lake Grenade Launcher.
  • The Loch-n-Load's name is a pun on the phrase "Lock and Load", a cliché originating from the process of preparing a weapon for firing. "Loch" is a Scots and Scottish English word for lake.
    • The Loch-n-Load name's also could be a reference to its similarities to the China Lake Grenade Launcher or the Demoman's obsession to blow up the Loch Ness Monster.
  • Unlike the Grenade Launcher, the Demoman holds the end of the Loch-n-Load slightly above the crosshair, giving the appearance of firing at an arc. This does not affect the grenade's trajectory.

Gallery

See also