Kukri
“ | A little of the ol' 'chop-chop'!
Click to listen
— The Sniper, doing a cooking show
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” |
The Kukri is the default melee weapon for the Sniper. It is a large kukri with a brown handle and a bit of its blade chipped off.
Contents
[hide]Damage and function times
See also: Damage
[collapse]Damage and function times | ||
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Damage type | Melee | |
Ranged or Melee damage? | Melee | |
Damage | ||
Base damage | 100% | 65 |
Critical | 195 | |
Mini-crit | 88 | |
Function times | ||
Attack interval | 0.8 s | |
Values are approximate and determined by community testing. |
Demonstration
Strange variant
[expand]Strange variant information |
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Related achievements
Sniper
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Update history
April 29, 2008 Patch (Gold Rush Update)
- Updated swing animations.
May 20, 2010 Patch (Second Community Contribution Update)
- Updated the Kukri's model to use c_models.
- [Undocumented] v_ and w_ model versions of the Kukri were removed from the game files.
- Updated the Kukri's model with optimizations and LOD.
- Fixed melee attacks not destroying remote detonation pipes (Stickybombs).
- [Undocumented] Added Strange quality.
December 21, 2016 Patch (Smissmas 2016)
- Added Festivized variant.
Bugs
- The Festivized variant's icon sometimes becomes invisible.
Trivia
- Multiple kukris can be seen hanging as ornaments from the Christmas tree behind the Engineer in the Australian Christmas 2011 comic "True Meaning".
Gallery
RED Festivized variant.
BLU Festivized variant.
See also
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[expand]Weapons |
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