Paper shredder Suggestions/complaints box
30 December 2018 - 24 June 2021 27 June 2021 - 19 December 2022 |
Contents
- 1 Hello, GrampaSwood!
- 2 Sorry about my first edition
- 3 I have a question
- 4 Slimycheivment userbox
- 5 Slimycheivment unlocked
- 6 With the Boxes
- 7 Question about my Demonstration
- 8 Issue i'm facing
- 9 I wonder if this template I just made would be useful
- 10 Projectile Shield Cleanup
- 11 Mannpower Powerups template
- 12 Questions about korean localizations for {{other uses}} template
- 13 Hello!
- 14 good job mate
- 15 Thanks and stuff and junk
- 16 Recently deleted edit to Super Zombie Fortress page
- 17 Hey, I saw your reply
- 18 how
- 19 Missing Medic Voiceline
- 20 New template
- 21 Happy wiki birthday
- 22 Blurry achivement images
- 23 I have finally translated the Mechanics/hu
- 24 Question
- 25 Problems with weapon demonstration
- 26 Evidence for the bugs I listed in the HUD page
- 27 Wikichievement gaming
- 28 reply
- 29 Hey, Grampa, need ya help.
- 30 Wikichievement Unlocked!
- 31 3D Models, I wish to participate
- 32 Fool! Take the Wikichievement!
- 33 Question (if you have the time)
- 34 regarding "square, unsafe products for men"
- 35 Mortar Launcher page
- 36 Need help with uploading images
- 37 Continuation of discussion
- 38 "Talk:Spellbook" move to "Talk:Spell Book"
- 39 Sapper gibs
- 40 User-made dictionary page
- 41 "Update-sized-update"
- 42 Meet The Medic map location
- 43 Community spy strategy "F2P"
- 44 Big Thanks!
- 45 I override an image upload by you by accident
- 46 Issues with translation
- 47 How would I go about adding a demonstration to a wiki page?
- 48 对于页面标签的疑问
- 49 Weapon switch time changes undone
- 50 Robutler healthpack bugs
- 51 Heya, could you tell me with more detail how to "add proof" to a wiki page
- 52 Toasty Trenchcoat page
- 53 Re: Template:Maps Nav order for Terror/Chilly
- 54 👍chievement
- 55 Contracker Medi Gun bug fix proof
- 56 Wikichievement unlocked!
- 57 TFC Classic models
- 58 Satan being inspired by Funko Wacky Wobbler El Diablo
- 59 Re: Zombie Riot article
- 60 Image confirming a reference
- 61 Cozy Camper's Weapon Demonstration Video
- 62 I'm new to this.
- 63 Let's discuss that Hightower edit
- 64 Quotation on cosmetic pages.
Hello, GrampaSwood!
Welcome to the Team Fortress 2 Official Wiki!
Here are a few links to get you started:
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Once again, welcome to the Team Fortress 2 Wiki!
-- WelcomeBOT (talk) 14:10, 12 April 2018 (UTC)
Sorry about my first edition
Hi! Sorry for the first edition of Mercenary Park (cosmetic item) on the Baseball cap/fi page.
I come to the wiki to ask to staff about the 3D module you use in the wiki, as the user User:Shahar told me that the module was originally from this wiki; however, when I tried to contact, I saw that I had to follow a series of steps before, and as I hardly know the saga I went to edit broken images. Then, I discovered that there were more pages in different languages and, seeing that you reversed my change, I did it correctly afterwards.
Staff to staff, sorry for the first inconvenience, I know it's frustrating to revert the changes and edit them again. I wish the best for your wiki, and I see that you have it very well structured and with hardly any bugs, congratulations! A22PG (talk) 16:31, 2 January 2024 (UTC)
- Don't worry about it, I've made similar mistakes a few times in the past mostly with Bonesaw (map) and Brimstone (map) linking to Bonesaw and Brimstone respectively. It's better that you made the edit and bring the mistake to someone's attention than to not have made the edit and have the mistake be there until someone else found it.
I also really don't mind reverting changes and editing them again.
| s | GrampaSwood (talk) (contribs) 16:37, 2 January 2024 (UTC)
I have a question
Hello Grampa Swood!
I recently registered on wiki, but already made a couple of changes (60+ articles edited)
And i just want to know 2 things: 1) How much edits user must do to be nominated for Wiki-cap 2) And can any person ask somebody to nominate them? I hope i will do much more changes and maybe one day get nominated and just want to know more about it. P.S. i bad in english, if there any mistakes, sorry XD TSTH 17:46, 9 January 2024 (UTC)
- 1. There is no edit requirement for it, but that also does not mean 10 edits will grant the Cap.
- 2. Users should only nominate others if they think they truly deserve it. That being said, asking a friend of yours to nominate you will result in the nomination being removed.
- Translators are able to nominate themselves, but this is only if they meet the requirements to do so.
| s | GrampaSwood (talk) (contribs) 17:55, 9 January 2024 (UTC)
Slimycheivment userbox
Here's the userbox! Hopefully other users see my edit.
This user has earned a Slimycheivment! |
{{User:Slimyboi500/User Slimycheivment}}
Slimyboi500 (talk) 18:08, 10 January 2024 (UTC)
Slimycheivment unlocked
Slimychievement | Date | Notes | ||
---|---|---|---|---|
|
January 12, 2024 | Good one mate! |
Slimyboi500 (talk) 18:21, 12 January 2024 (UTC)
With the Boxes
Hey, I am definitely going to need your help with the boxes part, whenever I attempt to add this in below: /Template:Border | image = Main menu soldier.png | image-size = 20px | title = General info | content = Hallo, und Willkommen this is my TF2 Wiki Page! I am an American guy living in the West. I am a sort of Medic Main, though I do play other classes a lot, I enjoy helping my teammates, so I like Medic. And I also like German and am learning it, so I like the German guy. I also enjoy playing Sniper, though most of the time when I am playing Sniper, I use the SMG most of the time. I have a steam account as well. I also play games other than TF2, such as Team Fortress Classic, Fortress Forever, w:Stellaris, w:Europa Universalis IV, w:Crusader Kings II, w:Deltarune (yes, I do play this mix of games) and many others. It always comes up with User:Tenth class gaming/Template:Border (I did remove the {} in order for it to show.) Do you know how to fix this? Tenth class gaming (talk) 22:12, 13 January 2024 (UTC) Tenth Class Gaming
- Replace "/Template:Border" with "User:GrampaSwood/Template:Border".
| s | GrampaSwood (talk) (contribs) 22:14, 13 January 2024 (UTC)- Thank you very much!
- Tenth class gaming (talk) 22:15, 13 January 2024 (UTC) Tenth Class Gaming
- Remember to indent your messages using colons
:
.
| s | GrampaSwood (talk) (contribs) 22:23, 13 January 2024 (UTC)
- Remember to indent your messages using colons
Question about my Demonstration
Hello, if you remember, i made a demonstration for the Head Doctor taunt and i wonder what happend to it, or was it anything wrong with it. Thank you. Decimate (talk) 02:51, 1 February 2024 (UTC)
- I'll put it on the page again and I'll notify Ashe.
| s | GrampaSwood (talk) (contribs) 14:40, 1 February 2024 (UTC)
Issue i'm facing
Hello Gramps, I'm currently starting to make edits for AR pages(I'm aware that it's deprecated) but meh why not, ok so my issue is that I can't change some elements and names in edit page, it's visible in the original page but wherever i look in edit mode, I can't change it, looking forward to hear your reply.
Acceonit (talk) 23:34, 8 February 2024 (UTC)
- It's likely a template that you're looking for? Anything in curly brackets
{{ }}
is a template. To find these, simply take the text in the brackets and put it after "wiki.teamfortress.com/wiki/Template:". For example,{{Painted variants}}
would be on wiki.teamfortress.com/wiki/Template:Painted variants.
| s | GrampaSwood (talk) (contribs) 23:43, 8 February 2024 (UTC)
- Also note that for Arabian pages, only existing translations should be edited. No new ones or anything.
| s | GrampaSwood (talk) (contribs) 00:34, 9 February 2024 (UTC)
- Also note that for Arabian pages, only existing translations should be edited. No new ones or anything.
- Yes, no new ones at all.
| s | GrampaSwood (talk) (contribs) 15:31, 9 February 2024 (UTC)
- Yes, no new ones at all.
You can ask as many questions as you like. Links should be to Arabic pages, but it may be better to not have a link if the page doesn't exist.
| s | GrampaSwood (talk) (contribs) 15:52, 9 February 2024 (UTC)
- Will do, Thanks Acceonit (talk) 16:32, 9 February 2024 (UTC)
- I guess I have to bother you more... sorry, so I noticed few things, most titles and statements are stored in a template, that's great, I can edit that but which one? and how can I know it's the original? for example, `السكاوت`, this how can I edit the original template of the Scout's AR Name?, another matter is translations.. for example Soldier in Arabic is الجندي but I have no clue.. why in someone's mindset to add it as صولجر, it makes no sense in arabic, i guess transliteration? ok but why? for foreign understanding? or just bad translation? can't really ask current ar translators, most of them appear to be 'dead'
- Acceonit (talk) 22:01, 9 February 2024 (UTC)
- Those translations are stored in the
{{Dictionary}}
. As for the Soldier translation, I don't speak Arabic so I can't tell you.
| s | GrampaSwood (talk) (contribs) 00:04, 10 February 2024 (UTC)
- Those translations are stored in the
I wonder if this template I just made would be useful
Hello. I made {{UberCharge Cart}} template, and I want to know if it would be useful.
These are couple reasons I made this:
- The information on Payload about being able to/not to push/block the cart while ubercharged by different mediguns is wrong, so I needed to fix it.
- It CAN be described all in texts, but I thought it would take up unnecessarily large amount of space, but this template could save time and space at the same time for me and others.
Since I don't use IRC channel, and because I don't know any other staffs/mods, I want to know what your/others opinions are about the template, if it's unnecessary, and if there can be anything else to improve it.
Nihil ( Talk | Contributions ) 15:56, 12 February 2024 (UTC)
- Also, describing all the informations in texts would be harder to see it by glance (which means it would need a lot more effort to read all texts) and understand it than describing all of them with the template.
- "Intuition" is a key-word, I guess. I really hope to see any feedback from you and others.
- Nihil ( Talk | Contributions ) 16:03, 12 February 2024 (UTC)
- Seems good, but I'll make some minor changes first. Preferably, these should be made on userspace before being moved to main unless it's a pre-existing table.
| s | GrampaSwood (talk) (contribs) 17:00, 12 February 2024 (UTC)
- Seems good, but I'll make some minor changes first. Preferably, these should be made on userspace before being moved to main unless it's a pre-existing table.
Projectile Shield Cleanup
Hey Grampa, I've been working on fixing up the Projectile Shield strategy page to bring it up to Wiki standards and was hoping if you could let me know if it's goin alright as of right now? It's at User:Payn/ProjectileShieldCleanup. Please be brutally honest with your feedback, I want to make it as good as it could possibly be, as it is still a W.I.P. Payn (talk) 06:56, 14 February 2024 (UTC)
- I would remove the Medic section in the class-specific strategy, and merge it with the general strategy, or remove the general strategy and merge it with the class-specific section. I also wouldn't put the Medic section at the top of the class-specific list, but rather at the usual placement. As for content-specific stuff, I'll have to go over it 1-by-1 to see if they're useful or not. You'll have to give me permission either here or using
{{AllowedEditors}}
on the page.
| s | GrampaSwood (talk) (contribs) 19:20, 14 February 2024 (UTC)
- I went over the whole page, should be fine now. Feel free to move it over if you have no more changes.
| s | GrampaSwood (talk) (contribs) 13:49, 16 February 2024 (UTC)
- I went over the whole page, should be fine now. Feel free to move it over if you have no more changes.
Mannpower Powerups template
Hi. I'm working on making a template for mannpower's powerups. The link is User:Nihil/Template:Mannpower powerups.
Main purpose is to make it easier to translate/edit powerup table, and to make the list on Mannpower section on List of game modes shorter and easier to read.
I gave you permission to edit just in case if you see anything to fix/improve (I think language transition part might not be right). It would be glad to get any feedback from you.
Also, is it possible to make this table a bit smaller when used on other pages? I think this table itself is enough for Mannpower page, but would be too big for List of game modes page.
Should I make another template to shrink it, or should I make it collapsible? Or maybe there can be other ways to make it fit for the page. I don't know what would be the best, or at least a better way.
I'm greatly thankful for your helps and advices, as always.
Nihil ( Talk | Contributions ) 06:50, 18 February 2024 (UTC)
- Looks good to me. I would recommend either putting all the available translations in there already, or just not replacing them on pages that don't have support on the template yet. Otherwise, I fixed the translation switching template and commented it out (it adds a category by default).
| s | GrampaSwood (talk) (contribs) 14:49, 18 February 2024 (UTC)
Questions about korean localizations for {{other uses}}
template
Hello.
I've been using {{other uses}}
template, and I have always wondered if there's any way to change the order of the parameter texts and the non-parameter texts.
It is really hard to explain to foreign people how Korean works even with examples, but here's an example:
- If I use
{{other uses|this=(text 1)|for=(text 2)|(text 3)}}
on korean pages, it currently shows "이 문서는 다음에 관한 것입니다: (text 1), 혹시 이 문서를 찾고 계신다면: (text 2), 이 곳에서 볼 수 있습니다: (text 3)", which is not quite right (believe me).
- The order should rather be "이 문서는 (text 1)에 대한 것입니다. 혹시 (text 2) 문서를 찾고 계신다면, (text 3)에서 볼 수 있습니다". You can see the parameter texts should be inside the non-parameter texts. Yes, I know you probably won't even understand why it is not quite right
tl;dr: I wonder if you, or people you know, know how to change the order of texts and parameters in the template specifically for korean, or if I should make another template for this.
I think making another template is easier than finding out how to change the order, but I wanted to ask you before doing anything.
Nihil ( Talk | Contributions ) 04:51, 19 February 2024 (UTC)
- I believe some other languages had this problem too. Simply replace this template with
{{Hatnote}}
and write them out manually each time. It's unfortunate, but without changing up the whole template we can't do much about this. I'll see if I can do smth about it at some point.
| s | GrampaSwood (talk) (contribs) 12:46, 19 February 2024 (UTC)
Hello!
I would love it if you would join our group! We are currently trying to expand our group, and you're our next choice!
Slimyboi500 Talk Contribs Steam 19:29, 26 February 2024 (UTC)
good job mate
Slimychievement | Date | Notes | ||
---|---|---|---|---|
|
March 5th, 2024 | Slimychievement unlocked! Good job banning the bots, soldier! |
Slimyboi500 Talk Contribs Steam 19:32, 5 March 2024 (UTC)
Thanks and stuff and junk
Wikichievement | Awarded by | Reason | ||
---|---|---|---|---|
|
Mediarch | Wikichievement unlocked! |
Mediarch ♥ Talk ♥ My Edits 18:19, 19 March 2024 (UTC)
Wikichievement | Awarded by | Reason | ||
---|---|---|---|---|
|
Mediarch | Wikichievement unlocked! ... |
Mediarch ♥ Talk ♥ My Edits 11:10, 24 March 2024 (UTC)
Recently deleted edit to Super Zombie Fortress page
Hey i have a problem you deleted my contribution to the Super Zombie Fortress Wiki i added the image because it was different then Zombie Fortress. super zombie fortress and zombie fortress are the same gamemode but there is a difference uper zombie Fortress has looks based on left4dead while zombie fortress Does not have the theme of of super zombie fortress because it is missing the left4dead theme. i just want to know why you deleted my contribution to this part of the team fortress 2 wiki im not mad im just confused thanks for understanding my situation.
DocThenotable (talk) 21:24, 19 March 2024 (UTC)
- As explained in the edit summary, the image didn't really show anything of note. It was a random screenshot taken on a part of a map where nothing of note could be seen. It just doesn't add much value to the page and seems very random.
| s | GrampaSwood (talk) (contribs) 22:31, 19 March 2024 (UTC)
Hey, I saw your reply
Sorry im new to this interface and have problem navigating here but can you elaborate on how can I update [No Paint Diff] in /cs
QS Quark (talk) 16:03, 23 March 2024 (UTC)
- Go to
{{No Paint Diff}}
and then edit it, follow the format the other languages have by adding| cs =
and then the translation.
| s | GrampaSwood (talk) (contribs) 16:14, 23 March 2024 (UTC)
how
I can't seem to make the wiki username thing work. Can you help me?
---- Talk Contribs Steam 17:56, 2 April 2024 (UTC)
- It doesn't work like a normal template, its output can't be read like that.
| s | GrampaSwood (talk) (contribs) 17:57, 2 April 2024 (UTC)
Missing Medic Voiceline
Hello, I can't seem to find the Medic voiceline where he says, "What do you think of zis?" (While doing the Kazotsky Kick).
---- Talk Contribs Steam 00:50, 3 April 2024 (UTC)
- Open GCFScape. Then open up tf2_sound_vo_english_dir.vpk. Then you just follow this path: sound>vo>taunts>medic>medic_trade_04.mp4 Mediarch ♥ Talk ♥ My Edits 01:14, 3 April 2024 (UTC)
- See Medic taunts#Unused content.
| s | GrampaSwood (talk) (contribs) 10:36, 3 April 2024 (UTC)
New template
I made a new template you may want to check out. It is a template all about RGB. It would be useful for people that are used to RGB rather than HEX.
---- Talk Contribs Steam 17:23, 4 April 2024 (UTC)
- Seems like this method is easier to use. The template is very big and basically repeats itself 3 times, it would be better to convert it to hex instead.
| s | GrampaSwood (talk) (contribs) 17:29, 4 April 2024 (UTC)
Happy wiki birthday
Mediarch ♥ Talk ♥ My Edits 16:52, 12 April 2024 (UTC)
Blurry achivement images
I have been exploring the TF2 wiki when I came across to the achivements and I noticed that achivement images are either blurry or pixely. It can been seen on Achivements page. Is it from Steam exported or can it be changed to a high quality end? --Vinzesco (talk) 11:40, 14 April 2024 (UTC)
- Could you show an image of what that looks like? The images are taken directly from the game's files, but if they look blurry it might be because you have your browser zoomed in. If I zoom in to 110% instead of the usual 100%, the icons turn blurry.
| s | GrampaSwood (talk) (contribs) 11:42, 14 April 2024 (UTC)
- Perhaps going to the image itself would make a difference? File:Tf spy identity theft.png. They all look high quality to me
| s | GrampaSwood (talk) (contribs) 11:57, 14 April 2024 (UTC)
- Perhaps going to the image itself would make a difference? File:Tf spy identity theft.png. They all look high quality to me
- It can look a bit blurry when made bigger, but the other icons look sharp to me.
| s | GrampaSwood (talk) (contribs) 12:10, 14 April 2024 (UTC)
- It can look a bit blurry when made bigger, but the other icons look sharp to me.
- Keep them as-is.
| s | GrampaSwood (talk) (contribs) 12:17, 14 April 2024 (UTC)
- Keep them as-is.
I have finally translated the Mechanics/hu
Could you check it up if I have made any misstakes or missing pieces? Just a quick look is enough.Thanks, --Vinzesco (talk) 21:46, 15 April 2024 (UTC)
- I made some changes here. But there are many more instances of using redirect links rather than the actual pages, as well as a lot of overlinking. For example, it should be [[Minigun/hu|Gépágyú]], and not [[Gépágyú]]. There are still many more instances of that on the page that should be fixed. It's preferred to use
{{item link}}
and{{item name}}
instead, which you seem to use later on. In the "Eszközök" section there is also an untranslated line, as well as(record FILENAME in the console) , amelyeket
having a space after parenthesis, then 2 spaces after the comma (+ untranslated line in the brackets). Not sure if that's how Hungarian does it, but other examples don't do that. Remember to add{{lang icon}}
after links that don't have translations (such as the Help:Recording demos page, and the VDC links).
| s | GrampaSwood (talk) (contribs) 07:40, 16 April 2024 (UTC)
- Thanks for the look up Grampy, I will look that up, there might be some mistakes in the HU translation but I translated how it felt natural and informative sometimes prepositon are on the ending sometimes on the beginning but they are both naturally good. --Vinzesco (talk) 19:16, 18 April 2024 (UTC)
Question
Hi, as we talked about earlier, I am soon to begin working on a demo redo for the Cleaner's Carbine. I discussed my PC likely not being able to handle intensely high settings; you messaged me saying that the highest settings should suffice, but I beg to differ. If it's not a bother, and if it's something you're allowed to do, do you think you could write a config file that I could execute to tune my graphics settings to something that is not too high but still looks smooth on my hardware? For a point of reference here are my PC stats (these are from memory, hopefully they are accurate):
- Intel Core i7 (not sure which model), 3.5 mHz, 4 cores
- 16GB of DDR3 RAM
- My PC runs on integrated graphics
Yours sincerely,
Scorchshotgaming Scorchshotgaming (talk) 19:15, 20 April 2024 (UTC)
- I believe that turning up the graphics settings in the settings menu should suffice quality-wise, if your PC can't handle that then it may simply not be suitable for demonstrations, unfortunately.
| s | GrampaSwood (talk) (contribs) 19:17, 20 April 2024 (UTC)
- Ok, once I obtain a Cleaner's Carbine from Scrap.TF, I'll try that. For the sake of performance, instead of directly screen recording it, I'll try and record a demo and then record it. Hopefully everything should go well. Scorchshotgaming (talk) 19:23, 20 April 2024 (UTC)
- If recording the demo at the end is an issue, feel free to send it to me somewhere and I can record it.
| s | GrampaSwood (talk) (contribs) 19:23, 20 April 2024 (UTC)
- If recording the demo at the end is an issue, feel free to send it to me somewhere and I can record it.
- Thanks, I'll talk to you later. Hopefully I should be done within a week or two. Scorchshotgaming (talk) 19:29, 20 April 2024 (UTC)
- OK, I'll try:
- Model quality: High
- Texture quality: High
- Shader detail: High
- Shadow detail: Medium
- Basically I'll do everything near-max settings and record the demo. But do demos actually capture with your own graphics and FOV settings or do they depend on the person watching it?
- Yours sincerely,
- Scorchshotgaming Scorchshotgaming (talk) 19:45, 20 April 2024 (UTC)
- Person watching it.
| s | GrampaSwood (talk) (contribs) 19:46, 20 April 2024 (UTC)
- Person watching it.
Problems with weapon demonstration
Hi, I have tried to begin making my demonstration, however I have been facing some technical issues. If I install tr_karma_wiki and try to load it, the game will completely freeze before it can load the map. This has happened no matter how many times I have tried, in windowed and fullscreen mode. If I remove tr_karma_wiki and join a community server everything is fine. Do you have a solution?
Thanks,
Scorchshotgaming Scorchshotgaming (talk) 09:42, 21 April 2024 (UTC)
- Where have you added the map? I only know that having a map in your custom folder can crash the game. Otherwise, I would have no idea, I assume it's something to do with the new 64-bit.
| s | GrampaSwood (talk) (contribs) 09:43, 21 April 2024 (UTC)
- I put tr_karma_wiki.bsp in tf/maps. I'll try tf/custom, and if that doesn't work I'll just give up. Scorchshotgaming (talk) 09:45, 21 April 2024 (UTC)
- tf/custom should not work, only tf/maps. Try adding
-nosound
in your launch options, apparently people are crashing upon joining if there's sound.
| s | GrampaSwood (talk) (contribs) 09:47, 21 April 2024 (UTC)
- tf/custom should not work, only tf/maps. Try adding
- Again, the game freezes at "initializing resources"! To be honest, I might leave this demonstration on hold until I get this issue fixed somehow. Talk to you later. Scorchshotgaming (talk) 09:57, 21 April 2024 (UTC)
- That's fair, does the game actually crash or just take a long time?
| s | GrampaSwood (talk) (contribs) 09:58, 21 April 2024 (UTC)
- That's fair, does the game actually crash or just take a long time?
- As far as I know, when it is nearly done at "initializing resources", I sit there for two minutes and it just does absolutely nothing. I think it's just frozen. Maybe it's a fault with tr_karma, or I just didn't install it correctly. Either way, this demo is on hold for a bit until I can figure this out. Scorchshotgaming (talk) 10:00, 21 April 2024 (UTC)
- Perhaps I could go to Ashe for help? Scorchshotgaming (talk) 10:02, 21 April 2024 (UTC)
It's worth a try.
| s | GrampaSwood (talk) (contribs) 10:02, 21 April 2024 (UTC)
- I think it might be a problem with one of the props inside tr_karma_wiki. Can I try the legacy tr_target version? Scorchshotgaming (talk) 11:19, 21 April 2024 (UTC)
- Make sure to use the one provided in the weaponref.
| s | GrampaSwood (talk) (contribs) 11:25, 21 April 2024 (UTC)
- Make sure to use the one provided in the weaponref.
- Wait, actually, the game doesn't freeze; the map loads, except it just stays on a static frame the entire time. I'll try and bind a key to "hud_reloadscheme", then reload the HUD after I think the game has loaded. Scorchshotgaming (talk) 11:34, 21 April 2024 (UTC)
- The game is frozen on a static frame, what do I do? Scorchshotgaming (talk) 11:40, 21 April 2024 (UTC)
- Seems like it is probably caused by the 64-bit update. You can either try adding
-nosound
to your launch options (I've seen some people say this works) or simply wait until there is an update to fix it.
| s | GrampaSwood (talk) (contribs) 11:46, 21 April 2024 (UTC)
- Seems like it is probably caused by the 64-bit update. You can either try adding
- I've tried -nosound, to no avail. I suppose the demo is on hold until later. Scorchshotgaming (talk) 11:52, 21 April 2024 (UTC)
Tried 32-bit and everything, nothing's working. Can I cancel this reservation? Scorchshotgaming (talk) 13:04, 21 April 2024 (UTC)
- Sure, just remove it from the page.
| s | GrampaSwood (talk) (contribs) 13:05, 21 April 2024 (UTC)
- Hang on, I might try again. As long as you approve I can try tr_target_weapondemo_hdr (if that was what it was called) instead of tr_karma. It might look out of place, but as long as it works right is it acceptable for now? Scorchshotgaming (talk) 16:06, 23 April 2024 (UTC)
- Yeah should be fine. Check if yesterday's patch fixed the regular map, though.
| s | GrampaSwood (talk) (contribs) 16:08, 23 April 2024 (UTC)
- Yeah should be fine. Check if yesterday's patch fixed the regular map, though.
- OK. Should be done within a week. I'll re-reserve on the talk page. Scorchshotgaming (talk) 16:09, 23 April 2024 (UTC)
- Looks like tr_karma is still suffering the freezing issue, even with -nosound. However, the download link for tr_target_weaponref_hdr doesn't seem to be working. Any ideas? Scorchshotgaming (talk) 18:59, 23 April 2024 (UTC)
- I've tried the tr_karma_rc1 version on Workshop, which began loading but made no progress on "Upgrading steam resources” (I think it was called that). After it took forever and made no progress, I closed the game then restarted it, again for it to make no progress. Also, like I said, the tr_target_weaponref_hdr download link on the talk page doesn't work. A little help? Scorchshotgaming (talk) 19:26, 23 April 2024 (UTC)
I tried TF2 without my Mastercomfig launch options, everything was the same. Also I checked my installed files for integrity using Steam and it said "1 file failed to validate". I think that's referring to the tr_karma file. Scorchshotgaming (talk) 14:48, 25 April 2024 (UTC)
tr_karma
shouldn't fail to validate, it's likely another file. The download is fine on my end, try turning off any extensions you have. The file gets marked as "possibly harmful" on my PC, so maybe it has something to do with that.
| s | GrampaSwood (talk) (contribs) 15:16, 25 April 2024 (UTC)
Evidence for the bugs I listed in the HUD page
Hi, I didn't know if this is how I should submit this evidence, but it should work fine.
Here's picture evidence of both bugs.
HyperStormH (talk) 18:03, 25 April 2024 (UTC)
- Hi, an external link in the edit summary is the standard way. This does suffice for proof, though.
| s | GrampaSwood (talk) (contribs) 18:12, 25 April 2024 (UTC)
Wikichievement gaming
Wikichievement | Awarded by | Reason | ||
---|---|---|---|---|
|
payn. | Wikichievement unlocked! Can't believe I've forgetten to give you and Slimy this, since you both collaborated with me on the Projectile Shield Strategy page. Thanks, by the way. |
Thanks! Payn (talk) 01:03, 29 April 2024 (UTC)
- Thank you very much!
| s | GrampaSwood (talk) (contribs) 09:31, 29 April 2024 (UTC)
reply
Hello, I saw your reply, and, I get the 2007 version of TF2 in the public domain, and it is now available on the archive Here`s link, if you want: link, I checked this, and game is safe Also, there are SFM, Source ACTBusy tool, Sample tool, VMT Editor.
P.S:If I answered in the wrong place, know that I’m just starting to understand this website. LFino043 (talk) 14:39, 29 April 2024 (UTC) LFino043 (talk) 14:41, 29 April 2024 (UTC)
- Generally talk page entries are answered under the original topic, but this is fine too. Though it's not in the public domain, someone just uploaded it. It falls under "leaked content" as it was a build from before TF2's release. Please see our leaked content policy for more. I've deleted the screenshot for that reason. If you can find a screenshot of it in the SFM that's available on Steam, that would be a better reference, but using old leaked builds is a no-no.
| s | GrampaSwood (talk) (contribs) 14:54, 29 April 2024 (UTC)
Hey, Grampa, need ya help.
I'm trying to add something to my user page but I'm not exactly sure how to do it. Basically, with my greetings paragraph, I want 2 beggars bazookas on either side of it. Now, the issue is I don't know how to do this. I have already uploaded an image of a flipped beggars bazooka from the wiki, so all I need to know is this. Cheers — payn. Talk Contribs 11:39, 30 April 2024 (UTC)
Hello Grampa, I am back. I was wondering how I could recreate what Tark did with the TF Wiki Logo, as I was hoping to try and replace it too. I was taking a look in the source, but I couldn't find what made it work. Would be cool if I could be told, if it is able to be done with just the wiki editor alone. Thanks in advance — payn. Talk Contribs 02:23, 2 May 2024 (UTC)
- You need to be whitelisted first. They never whitelisted me, unfortunately :(
- -- Talk Contribs Steam 02:27, 2 May 2024 (UTC)
- To be whitelisted, you must ask either me or Wikipan and possess a proficient understanding of CSS. Someone being rejected before doesn't mean the same will happen to you.
- That said, we won't be granting access to users solely to change the wiki logo, it would be granted if they wish to push the limits and create something interesting with it (which seems to be your case here - your page is a gem). — Tark 14:46, 4 May 2024 (UTC)
Wikichievement Unlocked!
Wikichievement | Awarded by | Reason | ||
---|---|---|---|---|
|
Mediarch | Wikichievement unlocked! Gesloten |
Mediarch ♥ Talk ♥ My Edits 16:46, 3 May 2024 (UTC)
- What an unexpected surprise!
| s | GrampaSwood (talk) (contribs) 16:46, 3 May 2024 (UTC)
3D Models, I wish to participate
Hi Grampa, I've been wanting to participate in more "useful" stuff for the wiki, for lack of a better word. As such, I've decided I want to contribute to the 3D Models project. Could you direct me to the page that explains what the required software is, and what I should do? Thanks in advance — payn. Talk Contribs 03:34, 10 May 2024 (UTC)
- I am not Grampa (pretty sure he's asleep) but...This page here should get you started. Mediarch ♥ Talk ♥ My Edits 03:38, 10 May 2024 (UTC)
Fool! Take the Wikichievement!
Wikichievement | Awarded by | Reason | ||
---|---|---|---|---|
|
Wookipan | Wikichievement unlocked! Perhaps I'm a tad late with this, but I still believe you deserve a fair share for both participating and for being an idea coordinator of last year's Fools' Day event. Rise up, fellow Fool! 🎭 |
— Wookipan (talk | contribs) 17:49, 11 May 2024 (UTC)
- Thank you for the chievement, sir!
| s | GrampaSwood (talk) (contribs) 17:50, 11 May 2024 (UTC)
Question (if you have the time)
Hey, I was just wondering, I saw your custom Border template on your user page (as in this. My user page looks kind of bland and a template similar to your custom one would help. Do you know how I could make my own template similar to yours or can I borrow the code?
Yours, Scorchshotgaming Scorchshotgaming (talk) 19:43, 18 May 2024 (UTC)
- You can just user {{User:GrampaSwood/Template:Border}} if you want, alternatively just copy + paste the whole page onto a userpage of your own.
| s | GrampaSwood (talk) (contribs) 19:44, 18 May 2024 (UTC)
regarding "square, unsafe products for men"
Greetings, Swood.
I noticed your recent edit on Mann Co. - while this one doesn't find any reference of the sentence in TF2 either, Saxton Hale actually said something similar in comics.
Nothing special, just to share with you. :)
Mortar Launcher page
Hello! Thank you for reading over the mortar launcher page. I will update the page ASAP with the references I can find. Sorry for not doing so initially. I am new to contributing to the wiki. Vinny6 (talk) 19:08, 28 May 2024 (UTC)
- Thank you, just make sure to use code references like on Creep Mode. Pure text references such as "from the leak" are not sufficient.
| s | GrampaSwood (talk) (contribs) 19:29, 28 May 2024 (UTC)
- Just make sure the quote is relevant, the previous quote was not very relevant. See the Quotes style guide for more.
| s | GrampaSwood (talk) (contribs) 22:34, 28 May 2024 (UTC)
- Just make sure the quote is relevant, the previous quote was not very relevant. See the Quotes style guide for more.
- Looks good, thank you for your contributions!
| s | GrampaSwood (talk) (contribs) 10:03, 29 May 2024 (UTC)
- Looks good, thank you for your contributions!
Need help with uploading images
hey sry to bother u but can pleeease tell me how i can upload custom images ? or jst show a video on how to thank u :) LOLinc. (talk) 21:57, 3 June 2024 (UTC)
- Special:Upload. For User images, make sure to add your name + User (User LOLinc.) in front of the name, for example "User LOLinc. Medic loadout.png". Make sure to also add it to Category:User images.
| s | GrampaSwood (talk) (contribs) 21:58, 3 June 2024 (UTC)
Continuation of discussion
Hi there. Please take a look again at https://wiki.teamfortress.com/wiki/Talk:Spell_Book. Thanks for your time.
Tiagoquix (talk) 23:07, 9 June 2024 (UTC)
"Talk:Spellbook" move to "Talk:Spell Book"
Hi there.
"Note that Talk:Spellbook should not be moved here as the Delete reason states"
As I see it, it should be moved, because the talk was done in Talk:Spell Book, and not in Talk:Spellbook.
For example, see this diff of mine for moving a page for the same reason: https://wiki.teamfortress.com/w/index.php?title=Talk:Sandwich&diff=prev&oldid=3664824
Tiagoquix (talk) 20:55, 12 June 2024 (UTC)
- It's really not necessary, as the talk was specifically about the article being moved, so it would make sense to just keep it all in one place.
| s | GrampaSwood (talk) (contribs) 20:56, 12 June 2024 (UTC)
- Well, I disagree with you, but if we are going to keep the current state, then Talk: Spell Book should be restored to avoid confusion.
Tiagoquix (talk) 21:02, 12 June 2024 (UTC)
- Well, I disagree with you, but if we are going to keep the current state, then Talk: Spell Book should be restored to avoid confusion.
- It shouldn't be, if people want to open up a discussion about the redirect the page should be there for them. Talk pages should almost never be a redirect.
| s | GrampaSwood (talk) (contribs) 21:04, 12 June 2024 (UTC)
- It shouldn't be, if people want to open up a discussion about the redirect the page should be there for them. Talk pages should almost never be a redirect.
Sapper gibs
Heya! I probably should have posted some proof that the gibs were removed when App-sap was released
https://youtu.be/v8HHS49uKFg?feature=shared&t=378 11 Days Before the update
https://youtu.be/jHA_cwyIUxM?feature=shared&t=46 1 Day after the update (although using the App-sap)
+None of the new sappers after App-sap update have any gibs models tied to them in the games files.
Wabble (talk) 14:50, 16 June 2024 (UTC)
- Hmm, seems likely that it was caused by the switch from the v_model and w_model to the c_model system, so it should be listed as a bug or in the Unused content section rather than be listed in the Update history. This proof is sufficient though, thanks.
| s | GrampaSwood (talk) (contribs) 14:53, 16 June 2024 (UTC)
User-made dictionary page
Hi there. Please take a look at Talk:Team Fortress 2, in response to User_talk:Tiagoquix#Dictionary_page.
Thanks in advance.
Tiagoquix (talk) 21:44, 16 June 2024 (UTC)
"Update-sized-update"
For a while now it has read "holiday-sized-update" but this has not been changed. Can you please fix this?--6162 (talk) 15:00, 18 June 2024 (UTC)
- Please upload talk page-only images to an external image host (like imgur). I assume you mean on the main page? There should be a mention of the edit directly under it.
| s | GrampaSwood (talk) (contribs) 15:02, 18 June 2024 (UTC)
Thanks for listening and editing that. --6162 (talk) 15:28, 21 June 2024 (UTC)
Meet The Medic map location
I'm sorry, but I have to disagree on adding the 5Gorge and Degroot note back, as I can't really see any proof of them having anything to do with the Meet The Medic's map (besides using same textures and some pinetree models?). Here's some comparison images of the maps....
https://imgur.com/a/DezWVr0
https://imgur.com/hG1YOmj
https://imgur.com/a/dfRNaWU
Also for the battalions backup box, if you want to I can show you how the actual box model looks like, but that would fall under leaked content again...
Wabble (talk) 12:41, 19 June 2024 (UTC)
- Hmm, seems like it does closely match it, though for the door I mostly thought they meant a door prop (but I was thinking of Steel instead). Feel free to remove, though next time please add an actual reason for it rather than just describing the removal. It's not necessary to show the box itself, but if it really is a different box altogether then a simple reference where to find this (e.g. a filepath in a leaked SFM/TF2 build) in the edit summary should be enough, though the bat and sombrero are worth nothing on their own.
| s | GrampaSwood (talk) (contribs) 14:15, 19 June 2024 (UTC)
Fair enough, I had just assumed it might be a simple deletion (since the original note didn't have any sources tied to it beyond speculation, but I guess I should have noted that on the summary... :-p). But for the box it can be found in the SFM build under 'locker_stuff/scout_stuff.mdl' and it's just a box with a bat with a flame decal, some shoes and other junk. I guess that part in the notes is pretty good, I would just remove the "stock" part. Wabble (talk) 14:38, 19 June 2024 (UTC)
Community spy strategy "F2P"
Sorry for adding something onto your talk page, I know this topic isn't as valuable as the others. Even still, I think my tip put on the "Quick Tips" section of the Community Spy strategy page is worth putting.
Free-to-play accounts are VERY far and between, but if you play the game a decent amount of time you'll run into quite a few. Most of them have "(F2P)" or something else in their name showing that they cannot speak, so if you are a spy who is going around using regular voice lines while your name says otherwise lots will get suspicious. I should know this, because my account is free-to-play and I've seen lots of spy players using voice lines while as me. Having the chat say "(Voice) (F2P) watermelonturtle: Medic!" is a pretty weird sight to see for any players, especially when the free-to-play hasn't been talking at all the whole game and only now decides to use voice lines.
But of course your judgment takes priority over mine, so if you truly believe that this tip isn't worth putting up then that's fine. Have a good day! Watermelonturtle (talk) 19:17, 23 June 2024 (UTC)
- Don't worry about if your topic is valuable or not, this is exactly what my talk page is for. The reason I removed it because most players are likely to just not notice voice lines, even if you're premium you'll notice your own name appearing in the chat without you using voice lines. Other people won't realise this. On top of that, a lot of F2Ps don't actually have an indicator in their name, I rarely see it nowadays. It's a feature in community servers to automatically put it on people, but those kinds of features exist purely to discriminate, really, so we shouldn't really be encouraging people to take advantage of them (even though they can actually speak on those servers).
| s | GrampaSwood (talk) (contribs) 19:47, 23 June 2024 (UTC)
Alright, I remember you saying that free-to-play can be a discriminatory thing in servers from your unto reasoning, but I didn't know it was to that extent. Good to know, I get your reasoning now. Thanks for responding! Watermelonturtle (talk) 22:57, 23 June 2024 (UTC)
Big Thanks!
Hey man! Big thanks for always checking my translations and edits, I really appreciate it! It's been a looooong time since I did some translations for this wiki so I really need to get back into it haha. Forgive me for my mistakes :)
I saw you had some requests for translations (seared sorcerer, grandmaster, rancho relaxo) and I was wondering if it'd be cool if took a crack at them? thanks and gn lo1! Poplinn (talk) 22:39, 23 June 2024 (UTC)
- If you want to. But there are plenty of higher priority translations to be done, though. If you wanna start simple you can also just do some other cosmetic items that haven't been done yet.
| s | GrampaSwood (talk) (contribs) 22:57, 23 June 2024 (UTC)
I override an image upload by you by accident
Hello GrampaSwood. I didn't refresh the page for the image https://wiki.teamfortress.com/wiki/File:Spycheck_successful_harvest.png until after I uploaded a crop so I uploaded something you did. What should I do now? Delete the new version I made or keep it? Wormsweat (talk) 11:41, 12 July 2024 (UTC)
- Either version works fine, but it's best to keep it as-is because the cache servers may cause a bit of trouble. It happened only a few seconds apart so there wasn't really a way you could've predicted that.
| s | GrampaSwood (talk) (contribs) 11:42, 12 July 2024 (UTC)
Issues with translation
I made russian translation for Overgrown map (Overgrown/ru). In original page, lots of brazilian dishes were described with links to the wikipedia, but most of the wikipedia pages about this dishes do not exist in russian, so what to do with links to unexisting pages? leave it like this or make links to eng wiki? Yellow ship (talk) 16:02, 19 July 2024 (UTC)
- Usually, they are linked to the English page instead and have
{{lang icon|en}}
added next to them to signify they are in English.
| s | GrampaSwood (talk) (contribs) 16:04, 19 July 2024 (UTC)
How would I go about adding a demonstration to a wiki page?
In my testing I've come to calculate the effective distance of some "point blank" weapons, i.e The Short Circuit. I later got a message saying I had to provide a demonstration but am unsure what that entails/how to even submit one. TMCR (talk) 21:58, 2 August 2024 (UTC)
- A link to a youtube video in the summary would be enough. The point was more about the distance that the orb travels.
| s | GrampaSwood (talk) (contribs) 21:58, 2 August 2024 (UTC)
对于页面标签的疑问
通常未被打上标签的页面会被打上_NOINDEX_的标签,但是是否是缺少{{Video nav}}
等类似标签的页面才会被打上_NOINDEX_?Pootis1512 (talk) 17:48, 10 August 2024 (UTC)
- 嗨,我不会说中文,但我用谷歌翻译翻译了它(还有这条消息)。NOINDEX 标签用于看起来像真实页面但实际上不是真实页面的页面。Wiki 不涵盖此类用户制作的视频,但在您自己的用户空间中可以。因此,我在那里添加了标签以确保它不会出现在搜索引擎中。
| s | GrampaSwood (talk) (contribs) 17:51, 10 August 2024 (UTC)
Weapon switch time changes undone
Hi there, I noticed you've undone my 3rd August 2024 edit on the Weapons page where I fixed the values of many of the weapon switch times. The values that were originally on the page were from my own edit without video evidence back on 25th July 2016. I decided to recalculate the values upon recently discovering that the deploy and holster speed penalties on swords are 75%, rather than 100%. I've created a table with all the values, which you can check here.
OlimarAlpha (talk) 21:19, 10 August 2024 (UTC)
- Since 2016 the policies have changed, to avoid random changes with possibly no basis, damage and function times now need proof for any changes made to them. As long as you provide this image in the edit summary (preferably on an image host that's also saved on archive.org, as imgur is broken for that), it should be fine.
| s | GrampaSwood (talk) (contribs) 20:35, 12 August 2024 (UTC)
Robutler healthpack bugs
Shows the robutler's healthpack not healing the additional 50% also, the robutler seemed able to heal me twice? I checked, and its more than just the +50%. Unsure if this is a thing with testing on a local server or that I had sv cheats on (so I could push the cart to get the robots to spawn) but it is interesting
KitChaos (talk) 20:09, 12 August 2024 (UTC)
- Checks out, please provide the video in the edit summary and undo my edit. Feel free to note the double heal bug, too, if you want.
| s | GrampaSwood (talk) (contribs) 20:35, 12 August 2024 (UTC)
Heya, could you tell me with more detail how to "add proof" to a wiki page
i recently updated the atom smash wiki page and you unedited it and told me to "add proof" what sort of proof would be benefitial to the page? Gabe125 (talk) 21:37, 13 August 2024 (UTC)
- In this case it would be direct confirmation from a creator, saying they took inspiration from that/Half-Life in general. Just an image link in the summary will be enough, but uploading it to archive.org is preferable.
| s | GrampaSwood (talk) (contribs) 21:40, 13 August 2024 (UTC)
Toasty Trenchcoat page
I have Shadowman's permission to edit the Toasty Trenchcoat sandbox page. He specifically requested my help with it and asked me to make the all the images for it. Here's a screenshot for proof. I can ask him to add AllowedEditors at some point but I'm pretty sure he's offline at the moment.
With that being said I have a request for you. {{Painted variants full}}
is missing some paramaters from the regular {{Painted variants}}
template. To be able to upload the Paint images to that page with the proper User image names I think it will need to have the override-prefix parameter. Would you please take a look at Painted variants full
and see if you could update it to have the missing parameters? You're a lot better with template stuff and I don't want to accidentally break it. Thanks. Mediarch ♥ Talk ♥ My Edits 11:08, 15 August 2024 (UTC)
- Attach that screenshot to the undo reason, and then you can add AllowedEditors yourself. Also note that these painted variants should be hosted on User space. I've added the parameter to the template.
| s | GrampaSwood (talk) (contribs) 11:14, 15 August 2024 (UTC)
- Thanks for doing that, I appreciate it. It was my intention to have them be in userspace. I started uploading the paint images but didn't realize override-prefix wasn't working. I stopped once I noticed. Now that override-prefix is fixed the rest will be in userspace. My mistake. I already moved the few files that were named incorrectly. Mediarch ♥ Talk ♥ My Edits 13:31, 15 August 2024 (UTC)
Hi- mind if I ask how the order on that template should be applied to Terror and Chilly, as they appear to be the only maps to be ordered in Halloween (Normal) vs Normal (Halloween)? You noted that "These are based on which came first." and "Atom Smash is not the original Monster Bash because it came after that map", despite Atom Smash being listed first. The same applies to Hacksaw/Bonesaw and Sinshine/Sunshine, where the Halloween variants were added prior to the normal version. Padgriffin (talk) 04:30, 16 August 2024 (UTC)
- The order should be based on which map was created first, not the in-game releases. Atom Smash was created after Monster Bash was created, I don't believe this is the case for the other maps. Most maps follow Original (Halloween) simply because that's the order of creation.
| s | GrampaSwood (talk) (contribs) 04:59, 16 August 2024 (UTC)
- Ah, that would make some sense- though Atom Smash is currently listed first, so we might want to fix that inconsistency. I feel following a consistent format may work better though, as the order of creation isn't really relevant to the casual reader. Padgriffin Griffin's Nest 05:12, 16 August 2024 (UTC)
- It is a consistent format, but the point is to show which one is the "original" version and which ones are based on that. Atom Smash should be reversed, as you said.
| s | GrampaSwood (talk) (contribs) 12:48, 16 August 2024 (UTC)
- It is a consistent format, but the point is to show which one is the "original" version and which ones are based on that. Atom Smash should be reversed, as you said.
👍chievement
Tarkchievement | Awarded by | Reason | ||
---|---|---|---|---|
|
Tark | Wikichievement unlocked! For helping me out whenever I find myself being lazy, thanks a ton! |
👍 — Tark 15:48, 17 August 2024 (UTC)
- 👍
| s | GrampaSwood (talk) (contribs) 15:58, 17 August 2024 (UTC)
Contracker Medi Gun bug fix proof
I'm not entirely sure on how to provide proof for a bug that should be removed from the Jungle Inferno Contracker page, so I guess I will provide the proof here for that one and undo the edit? https://www.youtube.com/watch?v=TXDdCdA20Ik, the Beggar's Bazooka one has a video link in the references section like normal. MrJohnson (talk) 16:55, 27 August 2024 (UTC)
- Just adding the video in the undo summary should be fine. Note that removing or adding any bugs should always be accompanied by a video or image.
| s | GrampaSwood (talk) (contribs) 17:00, 27 August 2024 (UTC)
Wikichievement unlocked!
Wikichievement | Awarded by | Reason | ||
---|---|---|---|---|
|
JupiterSphere | Wikichievement unlocked! hehe funni monke (and a damn awesome page overall.) |
♡ JupiterSphere ♡ ( ◡‿◡ *) ⊱✿⊰ Talk To Me! ⊱✿⊰ 15:59, 23 September 2024 (UTC)
- Tyvm! I'm glad someone appreciated the monky. I couldn't have made it as good looking without Wookipan though!
| s | GrampaSwood (talk) (contribs) 16:07, 23 September 2024 (UTC)
TFC Classic models
Hello, I'm also interested in making 3d models for TFC. However, whenever I try to open a tfc weapon in the HLMV, it immediately crashes. I assume you have a fix for this considering you already made a 3d image of various different armors? Thank you in advance! Lolimsogreat21 (talk) 19:26, 9 October 2024 (UTC)Lolimsogreat21
- I'll be making most of the current ones as I've got them all ready already. I'll make a help page for it after.
| s | GrampaSwood (talk) (contribs) 19:28, 9 October 2024 (UTC)
Satan being inspired by Funko Wacky Wobbler El Diablo
Man, do you really want me to bug and find these guys emails until they give confirmation so I can cite it? Where I even find their emails? The artist is Jill right? It's pretty obvious that it's inspired by it if you look at the images, should I say "likely?". Should they even confirm this legally? Where I would put this confirmation? They even have the bobblehead in Final Hours of Half-Life 2. I'm lazy, I'm sure it's not hard. Dingdong1232 (talk) 00:19, 11 October 2024 (UTC)
- Yes, it should have confirmation. It's outlined in the style guide. There are many "pretty obvious" references in the past which were confirmed to not be true. I can list them for you if you want?
| s | GrampaSwood (talk) (contribs) 00:27, 11 October 2024 (UTC)
Re: Zombie Riot article
Hello GrampaSwood, i do not object to any of the accusations of the Article "Zombie Riot" not meeting the mentioned community topic notability guidelines. I think i cannot add anything that would make the article meet those guidelines. If that is a reason to delete said page, do it, although it will make me a little bit unappreciating - I think its a cool gamemode and the official tf2 wiki is the place where information about these community-made modes should be looked for. Also if you are going to delete it, i must inform you that i made a few mentions to it on other pages (all of them should be linked, so you'll see them with the "What links here" feature). Those mentions don't break any rules, right? Thanks, Drasty (talk) 16:13, 17 October 2024 (UTC)
- Nothing broke the rules, don't worry. But the mod does not meet notability requirements, any other custom game mode that does meet these are welcome to have an article created, but Zombie Riot seems like a mod for 1 community.
| s | GrampaSwood (talk) (contribs) 16:18, 17 October 2024 (UTC)
Image confirming a reference
Can you please archive an image for the School Nuisance? The creator confirmed the reference both on his profile (answered to WeirdBrain) and on the Workshop page (answered to me). You can pick any of them. Denied (Talk) 12:56, 29 October 2024 (UTC)
- Archive.org won't let me login so I can't archive anything. I've saved the image and will archive it as soon as I'm able to.
| s | GrampaSwood (talk) (contribs) 13:46, 29 October 2024 (UTC)
Cozy Camper's Weapon Demonstration Video
Hi GrampaSwood, I was watching the weapon demonstration video for the Cozy Camper and I noticed that about 20 seconds in, it shows the flinch difference through a Pyro burning the player. However, this video was uploaded back in October 2016, meaning that it shows the pre-Jungle Inferno Update version of afterburn, where a Pyro could hit you with one flame particle and you'd be alight for 10 seconds, taking 6 damage per second. Since the update, a single flame will only cause 3 seconds of afterburn, at 8 damage per second. I was wondering if the video should be redone, potentially with a Flare Gun (for 7.5 seconds of afterburn), as to also accurately portray the health regenerated during the duration the attack?
OlimarAlpha (talk) 19:49, 2 November 2024 (UTC)
- The Huntsman/Fortified Compound vids were marked for re-doing for the same reason so it seems fine to redo this one too.
| s | GrampaSwood (talk) (contribs) 19:56, 2 November 2024 (UTC)
I'm new to this.
Sorry to post a comment on here, but I saw your reply to my comment on Devastation's discussion page. I was wondering if you had any insight on disabling the gameplay HUD on a map. Or might I need to just open the map in the Hammer editor? I have it pinned on my taskbar, so it's not that big of a challenge to open it. I now understand I need to register my image properly, so thank you for informing me. Ziilus (talk) 21:05, 5 November 2024 (UTC)
- I'm fairly certain
cl_drawhud 0
will do the trick. For the image, you can simply put{{subst:Mapimg|Devastation}}
in the summary. That will automatically add the appropriate categories and license.
| s | GrampaSwood (talk) (contribs) 21:12, 5 November 2024 (UTC)
- I can't seem to disable the whole HUD for some reason (definitely a fault of my own), but would this be closer to the acceptable standard? The fog effect probably shouldn't be disabled, right? This is the image I have been able to get:
Ziilus (talk) 21:58, 5 November 2024 (UTC)
- Help:Taking Screenshots may be of help, it needs to be a .png and subst:mapimg needs to be posted in the image's "Summary" text field, not here.
| s | GrampaSwood (talk) (contribs) 21:59, 5 November 2024 (UTC)
- Help:Taking Screenshots may be of help, it needs to be a .png and subst:mapimg needs to be posted in the image's "Summary" text field, not here.
- Thanks for the link! I was already checking out the help article for images, and somehow I didn't notice the Taking Screenshots page, so once again, thanks. The format has stayed .png, and I was just testing out the licensing info you gave me. These should be the appropriate screenshots for uploading to the Devastation wiki page:
- I'll apply the proper categories soon. Ziilus (talk) 22:40, 5 November 2024 (UTC)
- There's no need to put them on this article first, I can grab them from the recent changes. I'll delete the first one, the other two should be a .png file rather than a .jpg. Only one of the images should be used, I recommend the one from the front.
| s | GrampaSwood (talk) (contribs) 22:45, 5 November 2024 (UTC)
- There's no need to put them on this article first, I can grab them from the recent changes. I'll delete the first one, the other two should be a .png file rather than a .jpg. Only one of the images should be used, I recommend the one from the front.
- Thanks! I made a mistake- they've stayed .jpg, not .png, and thanks for all the help! I felt like sharing the back image because I found the fact it was a cutout to be quite enjoyable, since things like the 2fort cow cutout being such an enjoyable environmental detail. I love the stupid comedy of TF2. Anyways, sorry for the bother, but I'm glad I could help document a detail I haven't heard anyone talk about. Have a good night! Ziilus (talk) 22:56, 5 November 2024 (UTC)
Let's discuss that Hightower edit
Hello! I noticed you very quickly reverted my edit to the Hightower page noting that the map was often used as a makeshift team deathmatch map, under the rationale that community perception of a map is not noted. I'm interested in discussing it further, though, rather than discarding it immediately.
I had looked at Team Fortress Wiki:Policies beforehand, and hadn't seen any policy that explicitly advised against additions of that sort (although maybe there is a policy on another page that I didn't see); and either way, I don't think that my edit falls under the category of "community perception of a map" – it intentionally did not try and comment on player opinions (such as the "no-cap rule"), instead only observing that e.g. players usually don't attempt to push the cart (although perhaps saying that "it is often used by players as..." might need to be revised). I also believe that it's noteworthy enough to be included, as it seems to be what Hightower is best known for (and I had provided a reference to attempt to establish that it's notable, although I couldn't find anything better than SoundSmith's video on it).
Do you have any further feedback / objections? {{Lemondoge|Talk|Contributions}} 22:47, 9 November 2024 (UTC) [edited slightly after edit conflict with self]
- It's mentioned here in the Trivia Guidelines. The fact that some players choose not to cap the map simply is not relevant to the map itself and is a slippery slope. Mediarch ♥ Talk ♥ My Edits 23:00, 9 November 2024 (UTC)
- The trivia guidelines are not relevant here, but it speaks for itself that content here should be encyclopedic in nature. Similarly as we don't allow cosmetic items such as the Chicken Kiev or weapons like the Sandvich to have a note associating them with the friendly Hoovy fad.
| s | GrampaSwood (talk) (contribs) 23:04, 9 November 2024 (UTC)
- The trivia guidelines are not relevant here, but it speaks for itself that content here should be encyclopedic in nature. Similarly as we don't allow cosmetic items such as the Chicken Kiev or weapons like the Sandvich to have a note associating them with the friendly Hoovy fad.
- I think it is probably nonetheless relevant to the map, as – unlike, say, Hoovies, which have no relevance to the Sandvich itself – this phenomenon has a significant and everpresent effect on the map's gameplay, and so I believe it probably must be mentioned to have full "documentation" of Hightower. {{Lemondoge|Talk|Contributions}} 23:26, 9 November 2024 (UTC)
- Hoovies are always seen with the Sandvich, we cover the Hoovy/Friendly fad in the Fads article. There are people who see 2Fort as that kind of place, or Powerhouse, but simply listing maps as "people don't do the objective here" is highlighting a single playstyle. I've seen a lot of people also play all those maps normally.
| s | GrampaSwood (talk) (contribs) 23:29, 9 November 2024 (UTC)
- Hoovies are always seen with the Sandvich, we cover the Hoovy/Friendly fad in the Fads article. There are people who see 2Fort as that kind of place, or Powerhouse, but simply listing maps as "people don't do the objective here" is highlighting a single playstyle. I've seen a lot of people also play all those maps normally.
- My original edit did hedge with "often used by players as..." & "many players generally..." to be clear that not all players follow the "rule". I also think Hightower is a different case from 2Fort/Powerhouse/etc. as the phenomenon virtually always has an influence on the map – whereas games of 2Fort and etc. are rather seldom influenced; some players relax instead of trying to cap, but it's not often recognized as a "rule", and I think it's probably mostly players simply favoring defending over offense as their contribution to the team (plus, the intel is picked up much more often than the Hightower cart is pushed). Of course, any suggestions for modifications to the phrasing are welcome. {{Lemondoge|Talk|Contributions}} 23:52, 9 November 2024 (UTC)
- And that's where a big issue lies. I find that 2Fort is played the exact same way as Hightower and people are also kicked for doing the objective, while on Hightower the carts are almost always at their final position and there are often 1 or more people trying to capture it.
| s | GrampaSwood (talk) (contribs) 00:39, 10 November 2024 (UTC)
- And that's where a big issue lies. I find that 2Fort is played the exact same way as Hightower and people are also kicked for doing the objective, while on Hightower the carts are almost always at their final position and there are often 1 or more people trying to capture it.
- Community perception is only ever noted if it has impacted the game and/or its lore in an official way. Examples of this include the Scout gaining new voice lines after being compared to Vince Offer, the Spycrab being added as a taunt and being referenced in The Naked and the Dead, and Saxton Hale becoming an important character in the comics and becoming playable in a game mode centered on him. Players choosing Hightower to play a specific playstyle has not affected the game in any official way; it has not prompted Valve to change anything in the map, create a new game mode so people can play this playstyle there and let others do the objective, reference Hightower in any sort of comic, movie, or other sort of media, or anything like that. - BrazilianNut (talk) 06:33, 10 November 2024 (UTC)
Quotation on cosmetic pages.
I wanted to discuss further about the nature of having (or not) quotations on the pages of cosmetics (specifically in reference to the recent edits to the Whoopee Cap page.) I understand that the style guide mentions that having one is not a requirement for a complete page. Despite this, almost all cosmetic pages do have one, even when insignifigant to the overall page or otherwise trivial. To further this point, there are pages in which general, vague quotes are used that could describe any cosmetic (such as the Pomade Prince, Forest Footwear, or the Motley Sleeves).
I am open to hearing what specifically should be used as a quote for the Whoopee Cap page that would fit within the criteria. Submackeen gunner (talk) 19:57, 15 November 2024 (UTC)
- If you can find any fitting one for the cosmetic, that one is preferred, but anything that is as generic as "Look at me!" or "Sweet!" to denote that he is happy with his new cosmetic item is an unsuitable one. The only exception to this are the new gun lines for Heavy, as they are contextually triggered for those. You can suggest a bunch of new ones if you're unsure, but right now it's just forcing a quote on the article because others have one. If the Workshop description fits better that would be a good alternative, but an article with a bad quote is worse than an article with no quote. I've removed the quotes from all the aforementioned articles for the same reason, quotes being wrong on one article don't excuse others.
- I can't find any good ones myself for the Whoopee Cap, I looked at some of the Scout responses but couldn't find anything.
| s | GrampaSwood (talk) (contribs) 20:02, 15 November 2024 (UTC)
- Fair, fair. I'll go looking for some more contextually relevant ones in a bit. Where should I suggest newer ones? On the talk page of the article itself? Submackeen gunner (talk) 20:08, 15 November 2024 (UTC)
- On the topic you opened could be good, but it might not get much attention from others as that system of talk pages is very bad. Contextually-triggered ones don't exist for the Whoopee Cap, but anything that references getting new badges or anything related to the badges would be a good fit.
| s | GrampaSwood (talk) (contribs) 20:11, 15 November 2024 (UTC)
- On the topic you opened could be good, but it might not get much attention from others as that system of talk pages is very bad. Contextually-triggered ones don't exist for the Whoopee Cap, but anything that references getting new badges or anything related to the badges would be a good fit.