User:Lolimsogreat21/Sandbox1
“Sun Tzu's got nothing on us!” This article is a Community strategy stub. As such, it is not complete. You can help the Team Fortress Wiki Community Strategy Project by expanding it. |
Lolimsogreat21 | |
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Basic Information | |
Developer(s): | Unknown |
Map Info | |
Environment: | Alpine |
Setting: | Daylight, snowy |
Hazards: | Pitfalls |
Map Photos | |
This article is about Community Altitude strategy.
Note: It is recommended to read the main Altitude article first to become familiar with the names of key map locations used in this article.
Contents
General Strategy
Offense
- Every control point has multiple flank routes leading up to it. If one particular path is not working out, then try another.
- However, these very same flank routes can be utilized by the defenders, so beware!
- Due to drastic variations in elevation, having the ability to quickly change one's vertical position is quite important for a successful assault.
- Certain locations, such as Cliffs, Warehouse or B Hut usually become the epicenters of Red defenses. As such, they need to be secured first, before checkpoints themselves.
- The Cliffs can be captured by either sneaking up to them from the left side, or by quickly Rocket jumping to their top.
- The Warehouse is prone to being cut of from the Rocks.inc, thus isolating its defenders.
- The B Hut has an opening in its roof, through which explosives can be hurled.