Shooting Star

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The Shooting Star is a primary weapon for the Sniper. This weapon is a Sniper Rifle made from a jury-rigged laser equipped with a telescopic sight with 2 fins atop it and a team-colored button on the side. An antennae protrudes from the barrel of the rifle with a small tube of team-colored liquid at the end of the barrel. The rifle is constructed from grayish-green metal and covered in a cream material at the stock and body of the rifle.

Enemies killed suffer a disintegration effect, similar to that of the Phlogistinator, Manmelter, and Third Degree.

This weapon functions identically to the Machina.

The Shooting Star was contributed to the Steam Workshop under the same name.

Damage and function times

See also: Damage
Damage and function times
Shot type Hitscan
Damage type Bullet
Ranged or Melee damage? Ranged
Damage
Base damage 100%
0%:
50
100%:
150
Full:
173
Critical
0%:
150
100%:
450
Full:
518
Mini-crit
0%:
68
100%:
203
Full:
234
Function times
Attack interval 1.5 s
Maximum charge time 3.3 s
Zoom-in charging delay 1 s
Zoom-in headshot delay 0.2 s
Values are approximate and determined by community testing.

Update history

October 6, 2015 Patch (Invasion Community Update)

  • The Shooting Star was added to the game.

Trivia

  • A Shooting Star is the visible path left behind a meteoroid as it enters Earth's atmosphere and becomes a meteor. It also points to the Sniper's profession as an assassin.

See also