Stun/es

From Team Fortress Wiki
< Stun
Revision as of 17:22, 17 November 2010 by Gattsu (talk | contribs) (Created page with '== Sources == === The Sandman === right {{main|Sandman}} With the Sandman equipped, the Scout gains the ability to stun opponents with his trusty bas…')
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search

Sources

The Sandman

Stunned.png
Artículo principal: Sandman

With the Sandman equipped, the Scout gains the ability to stun opponents with his trusty baseball. By pressing alternate fire with a baseball in hand, the Scout will bat it forward in an arc. If it connects with an opponent who is more than 256 Hammer units away (approximately 16 feet), they will become stunned. From extremely long range (approximately 112 feet or 1792 Hammer units), they will be knocked back a short distance and the letters 'BONK' will float above their head, accompanied by this sound. This is coupled with a 'seeing stars' effect as they remain completely immobile for 7 seconds. Heavies spinning their mini-guns will continue to spin when stunned (whether primary or alternate fire is pressed). This ability has lead to the controversial nature of using the Sandman, especially in competitive scenes.

Getting hit by a ball will damage you for approximately 15 points or 45 on a Critical hit.

The Scout can perform the stun ability once every fifteen seconds unless he manually retrieves the baseball just used, picks up the baseball of another Scout or visits a resupply cabinet. New baseballs cannot be retrieved from ammo packs or dropped weapons.

The baseballs of enemy Scouts can be struck back at them and upon a successful return will stun them. Doing this results in the Beanball achievement.

Other

The initial stab of the Sniper's Skewer, the Medic's Spinal Tap and the Engineer's Organ Grinder will stun a player if it connects. These attacks can stun an ÜberCharged opponent. ÜberCharged enemies are often distracted or keeping their aim at a Sentry Gun, long enough to stab them with the taunt. Even without damage, it will waste precious seconds of ÜberCharge.

The Ghost of Harvest can scare players, which counts towards achievements as a stun, as well as the Horseless Headless Horsemann's taunt on Mann Manor.