Team Fortress 2 Beta

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Revision as of 03:10, 22 September 2011 by Dragonsbrethren (talk | contribs) (Changes currently under test: Added Reserve shooter, misc, and preset changes)
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See also: Team Fortress 2 Closed Beta
TF2 Beta logo.png

Team Fortress 2 Beta is a Template:W version of the game that is separate from Team Fortress 2 itself and is open to all Premium players. Released on December 2, 2010, this is the second period of public beta testing, the first one occurring before official release of the game. The current beta is used for purposes including, but not limited to:

  • Testing and tuning various class, item, and weapon changes
  • Testing map changes and variants
  • Running higher level, game-wide experiments (like doubling player health)
  • Testing new technologies without the risk of breaking the game

Players receive all achievement-related items and any weapons that are currently under testing, along with certain promotional items their Steam account is entitled to and other items that may be given out for testing occasionally. Random drops, Crafting, and Trading are currently enabled. The Mann Co. Store is not available. The current Team Fortress 2 Beta differs from the beta first released to any user who pre-ordered the game back in 2007, and is more similar to the closed beta from 2009.

Changes currently under test

New weapons

Class Ammo
Loaded
Ammo
Carried
Damage Range Notes / Special Abilities
Leaderboard class soldier.png Soldier Direct Hit
Beta Pocket Rocket Launcher
4 20 Base: 90

Crit: 270

Pictogram plus.png When the Medic healing you is killed, gain Mini-Crit Boost for 6 seconds.
Pictogram minus.png On hit: -10 health.

Direct Hit
Beta Pocket Rocket Launcher 2
4 20 Base: 90

Crit: 270

Pictogram plus.png +15% Übercharge rate for the Medic healing you (not in spawn room)
Pictogram minus.png On hit: -10 health.

Direct Hit
Beta Pocket Rocket Launcher 3
4 20 Base: 90

Crit: 270

Pictogram plus.png 50% faster reload time while being healed by a Medic
Pictogram minus.png On hit: -10 health.

Shotgun
Beta Pocket Shotgun
6 32 Base: 60

Crit: 180
[6 dmg. × 10 pellets]

Pictogram plus.png While a Medic is healing you, this weapon's damage is increased by 20%.
Pictogram minus.png While not being healed by a Medic, your weapon switch time is 30% longer.

Equalizer
Beta Split Equalizer 1
N/A N/A Base: 65

Crit: 195

Pictogram info.png When weapon is active:

Pictogram plus.png Move speed increases as the user becomes injured.
Pictogram minus.png Blocks healing while in use.

Equalizer
Beta Split Equalizer 2
N/A N/A Base: 33–107

Crit: 3× base damage.

Pictogram info.png When weapon is active:

Pictogram plus.png Damage increases as the user becomes injured.
Pictogram minus.png Blocks healing while in use.

Changed weapons

Class Item Old New
Leaderboard class scout.png Scout Shortstop
Shortstop
~ Pictogram minus.png 20% slower reload speed.
Leaderboard class soldier.png Soldier Equalizer
Equalizer
Blocks healing while in use.

Move speed increases as the user becomes injured.
No damage penalty

Base damage: 33-113
Pictogram plus.png No longer blocks healing.

Pictogram minus.png Move speed no longer increases as the user becomes injured.
Pictogram minus.png Slight high-end damage penalty

Base damage: 33–107
Leaderboard class pyro.png Pyro Reserve Shooter
Reserve Shooter
~
Pictogram info.png Can be equipped by the Pyro.

Other Changes

Previous changes

Patches

Main article: Patches (Beta)

See also

External Links